the bug look like this video:
https://www.youtube.com/shorts/qeUbhJAS0Jo
Apple Developers
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Since 4 days TestFlight (latest version) is not working anymore - error "Couldn't load apps" shown all the time (reinstalling the app doesn't solve the issue).
iPhone SE (1st gen) / iOS 15.8.3
Several other users also have this problem.
I've been trying to add my bank info to my account on AppStore connect, but nothing seems to work. Even searching for my bank does not work for me. Even tried searching for any other bank does not work. Keeps giving error messages.
Anyone else experiencing this issue?
MacOS 26 apple removed launchpad, how to get back?
Topic:
Community
SubTopic:
Apple Developers
My app works perfectly the first time it is used but when returning to the start after playing the game and playing another it does some random things.
I figure it is because the app still retains the previous game in it’s memory allocation?
My question is, what is the best way programmatically to have an app start fresh and not have to quit it and open it again?
I have an idea for an app for awhile (5+ years) and it took awhile (a year or more to figure out how to develop on - I know C/C++/FORTRAN, started in the punch card era). I ended up using the MacBook I had, some books and chatGPT and plunged into development. BTW this was all happening while I'm retired, included moving to FL from MD. There are times where development stops for months at a time, I've started and stopped at least four or five times on different portions of the project. I've realized that I can actually skip the user interface until the end if ever.
At the beginning of code development, I did little more that "Hello world" programs to get my feet wet. Golf, pickleball, doctor appointments, etc. interrupts development. When I get back to it, my code has "disappeared", I open Xcode, open the project and I don't see any of my code - where did it go?
I did find the code using the Finder in Directory/projname/projname/ContentView.swift (I'm not sure why projname is duplicated, no doubt my ignorance!) - so the code is still present, somewhere!
Topic:
Community
SubTopic:
Apple Developers
I am having some serious issues with all of my music apps on the latest beta of iPadOS 18.3.
when I try to open them , the splash page pops open , freezes then crashes.
i can open Logic Pro and it opens fine, but if I try to open a project with any of my third party music apps in that project, Logic gives me an error message stating that it can’t access coremidi. It gives me the option to continue and then proceeds to play the project without issue, with all of the third party apps functioning within Logic. If I try to open a third party program outside of Logic ( that just played in Logic) the 3rd party app crashes.
Anyone else having issues with their 3rd party music apps? I have never had so many apps in a particular genre that just wouldn’t function in any of the recent betas.
Hello everyone, on August 31st, all the apps in my personal developer account were suddenly expired and deleted, I have not received any response from Apple. My apps are in compliance with Apple's policies. I then uploaded a new version and sent it to the review team, but I received the following error "There was an error processing your request. Please try again later."
I have contacted Apple via Email and Phone but no one cares about my problem.
Has anyone had the same situation as me, I am really worried.
That time of year again. I’ve tried multiple restarts, and it still won’t load. I’m not sure if/how to remove the beta profile at this point (that seems to have worked for previous betas), given that the beta settings are hidden.
Unknown error during Developer Program Enrollment
I've been attempting to enroll in the Apple Developer Program since mid-October 2025, but I consistently receive an "Unknown Error - Please try again" dialog
Topic:
Community
SubTopic:
Apple Developers
I am constantly running out of storage on my iPhone 16 Pro. I keep having to move my photos and videos to my laptop and delete them from my phone, and I’m constantly needing to offload apps and manually clear caches in some apps to free up storage. I finally got sick of having this cycle every two weeks so looked into it more closely. I’m finding that iOS consumes 32 GB, and then another system reserve category is consuming an additional 23 GB. Meaning the system reserved files are consuming half of the storage on this phone and effectively making it a 64 GB model. I understand the system will need to consume some capacity for itself and that iOS is getting larger, but nearly 50% of the capacity of the phone is insane.
Looking closer into the categories, I’m seeing that iOS has taken it upon itself to also permanently provision 10% of the storage capacity for reserve update space.
Already another instance of “why am I having to lose so much of my functional capacity to an occasional process?” but I can understand the utility of this — if I didn’t still have to offload basically all my apps every single time I run a software update, because I’m still some not-insignificant amount short. I seem to recall it being between 6-20 GB across the different updates I’ve had to do since iOS 26 rolled around. I’d also like to be clear that preprovisioning the storage space for updates isn’t a bad idea, just give us an off switch if we’d rather be able to take a few hundred more photos, have another few apps, etc. than have the space sit mostly unused.
The biggest culprit is this “system data” category which is somehow consuming as much space as the entire operating system and its extensions.
There’s no clear way to request iOS to clear this down if some of it is temporary data, which we should have a button for even if Apple thinks it should “just work.” Windows usually trims down on its temp files, but on the occasion you go look and see 67 GB of temporary files, being able to manually run the disk cleanup tool is very helpful. I’m hesitant to try any third party app because I shouldn’t need to, and knowing Apple, it wouldn’t have access to anything it would actually have to touch anyway. Which is neither here nor there, but give us a button to clear cache or maybe run the cleanup when the phone reboots?
I am running the developer beta right now so maybe that’s part of it. However I’m not sure… I had switched to mainline release for a while when it released, and it didn’t seem any different with storage consumption and battery drain. I jumped back to beta to see some of the new features and am waiting for another mainline release to switch back to as the recent betas have been much more unstable/buggy than the entire prerelease beta period.
Just wondering if anyone has any kind of input on this storage issue in particular as it’s not really been talked about as much as the battery drain issue from what I can see.
I'm trying to make my own MDM server and I'm having trouble allowing nginx to proxy the connection. The web app I'm making can accept http requests so I require nginx. I'm using a certificate from letsencrypt. Every time I try to enroll a phone it instantly rejects at nginx. I have tried multiple cipher options in nginx.
I found the following link and my cert supports all except the DHE ones but they say you only need 1. (https://developer.apple.com/forums/thread/128482?answerId=404052022#404052022)
What else can I do?
2025/05/21 14:39:44 [info] 105709#105709: *2887 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234
2025/05/21 14:41:42 [info] 106014#106014: *2891 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234
2025/05/21 14:42:32 [info] 106134#106134: *89 peer closed connection in SSL handshake while SSL handshaking, client: 27.32.155.108, server: 0.0.0.0:9234
2025/05/21 15:09:13 [info] 106132#106132: *124 client timed out (110: Connection timed out) while waiting for request, client: 172.40.1.61, server: 0.0.0.0:9234
below from ssllabs.com
upstream backendmdmios {
server 172.40.1.61:6744;
}
server {
listen 9234 ssl;
http2 on;
server_name mdm.domainplaceholder.com;
error_log /etc/nginx/logs/ios.com.error.log debug; # error;
ssl_certificate /etc/letsencrypt/live/mdm.domainplaceholder.com/fullchain.pem;
ssl_certificate_key /etc/letsencrypt/live/mdm.domainplaceholder.com/privkey.pem;
ssl_protocols TLSv1.2 TLSv1.3;
#ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-GCM-SHA384;
ssl_ciphers ECDHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES128-CBC-SHA256:ECDHE-RSA-AES128-CBC-SHA:ECDHE-RSA-AES256-GCM-SHA384;
#ssl_ciphers TLS_AES_128_GCM_SHA256:TLS_AES_256_GCM_SHA384:TLS_CHACHA20_POLY1305_SHA256:ECDHE-ECDSA-AES128-GCM-SHA256:ECDHE-ECDSA-AES256-GCM-SHA384:ECDHE-ECDSA-CHACHA20-POLY1305;
#ssl_protocols TLSv1 TLSv1.1 TLSv1.2;
#ssl_ciphers EECDH+AESGCM:EDH+AESGCM:AES256+EECDH:AES256+EDH:ECDHE-RSA-AES256-GCM-SHA384:ECDHE-RSA-AES128-GCM-SHA256:DHE-RSA-AES256-GCM-SHA384:DHE-RSA-AES128-GCM-SHA256:ECDHE-RSA-AES256-SHA384:ECDHE-RSA-AES128-SHA256:ECDHE-RSA-AES256-SHA:ECDHE-RSA-AES128-SHA:DHE-RSA-AES256-SHA256:DHE-RSA-AES128-SHA256:DHE-RSA-AES256-SHA:DHE-RSA-AES128-SHA:AES256-GCM-SHA384:AES128-GCM-SHA256:AES256-SHA256:AES128-SHA256:AES256-SHA:AES128-SHA:HIGH:!aNULL:!eNULL:!EXPORT:!DES:!MD5:!PSK:!RC4:!3DES:!CAMELLIA;
ssl_prefer_server_ciphers on;
ssl_dhparam /etc/nginx/dhparams.pem;
location / {
proxy_set_header Host $host;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_pass http://backendmdmios$request_uri;
}
}
Topic:
Community
SubTopic:
Apple Developers
Here’s a detailed report you can submit to Apple Support:
Subject: Critical Issue with Emergency Reset Feature in Safety Check
Dear Apple Support Team,
I am writing to report a significant issue with the Emergency Reset feature in the Safety Check tool on iOS devices. This feature, designed to immediately revoke access to user data in emergency situations, is not functioning as intended, leaving users potentially vulnerable to data breaches or privacy violations.
Issue Details
The Emergency Reset feature fails to stop sharing permissions for certain Apple apps, specifically Fitness (linked to Apple Health) and Home (linked to HomeKit). When attempting to reset all sharing permissions using Emergency Reset, the system displays an error message stating:
“Unable to Stop Sharing. A problem occurred when attempting to stop sharing with Fitness and Home. Stop sharing directly within these apps.”
Concerns with Fitness App (Apple Health)
• The Fitness app integrates with Apple Health, which allows third-party apps to access sensitive health data, such as activity metrics, workouts, and more.
• When Emergency Reset fails, third-party apps may retain access to this data until users manually revoke permissions through Settings, which contradicts the promise of an “immediate reset.”
Concerns with Home App (HomeKit Framework)
• The Home app, which manages smart home devices via the HomeKit framework, also fails to revoke permissions during Emergency Reset.
• This could leave third-party devices or shared users with continued access to smart home settings, such as cameras, locks, and sensors, which poses a serious security risk.
Vulnerability Implications
1. Potential for Exploitation by Third Parties:
• Third-party apps and devices integrated via Apple Health or HomeKit could continue to access sensitive information if Emergency Reset fails.
• This opens a window for malicious actors to exploit incomplete revocation of permissions.
2. Emergency Situations:
• The feature is critical for users in emergencies (e.g., fleeing abusive relationships or addressing a data breach), but its reliance on manual interventions undermines its effectiveness.
• Users may not have the time or knowledge to manually revoke permissions in multiple apps during emergencies.
Broader Concerns
• The distinction between the Home app (user-facing interface) and HomeKit (framework) adds confusion. Users may believe Emergency Reset applies to all HomeKit-enabled devices, but this does not appear to be the case.
• The issue may extend to other Apple apps or third-party integrations not explicitly mentioned, creating a broader vulnerability across the iOS ecosystem.
Recommendations for Resolution
To address this critical issue, I recommend the following actions:
1. Fix Emergency Reset:
• Ensure that Emergency Reset fully revokes all sharing permissions for apps like Fitness and Home, including any linked third-party integrations.
• Conduct extensive testing to confirm the feature’s functionality across all apps and frameworks.
2. Enhance Transparency:
• Clearly communicate any limitations of the Emergency Reset feature to users, including apps or frameworks that require manual intervention.
• Provide clear in-app guidance on how to manually revoke permissions for affected apps.
3. Improve App and Framework Integration:
• Update the Fitness and Home apps to allow users to globally revoke all third-party access directly within these apps.
• Strengthen the integration between Emergency Reset and frameworks like HealthKit and HomeKit to ensure full coverage.
4. Audit and Monitor:
• Conduct a security audit of the Emergency Reset feature to identify and patch additional gaps.
• Regularly update users on progress and any enhancements made to the feature.
User’s Immediate Actions
While waiting for a resolution, I have taken the following steps to manually revoke permissions:
1. For Fitness: I reviewed and revoked third-party access in Settings > Privacy > Health > Sharing.
2. For Home: I reviewed device sharing settings in the Home app and removed shared users and devices as needed.
3. I also reviewed permissions for other apps via Settings > Privacy to ensure no unauthorized access remains.
Conclusion
The Emergency Reset feature is critical for user safety and privacy, particularly in emergencies. However, its current functionality fails to deliver on its promise of comprehensive and immediate protection, leaving users exposed to significant risks. I urge Apple to prioritize resolving these issues and strengthening this feature to maintain the high standards of privacy and security that users expect from Apple.
Thank you for your attention to this matter. I am happy to provide additional details or screenshots if needed.
Sincerely,
[Your Full Name]
[Your Contact Information]
[Your Device Model and iOS Version]
You can copy and paste this into your communication with Apple Support. Let me know if you need further revisions!
Topic:
Community
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Apple Developers
Hello developers!
I built a basic trivia app for NCAA Wrestling - I do NOT own an iPad 13. I can't get passed the screenshot for approval
Hoping for a person willing to help a newbie out - I'm struggling
thanks!
Adrian Stewart
Topic:
Community
SubTopic:
Apple Developers
Hello from your Developer Forums Product Team -
The Apple Developer Forums have been redesigned and up-leveled for WWDC24, offering a revamped way to connect with Apple experts, engineers, and other developers to find answers, get advice, and continue the conversations WWDC inspires.
We believe the very best of what we do is in enabling developers’ success and in fostering an active, open, collaborative, helpful support and community network. We've created this community space to give developers a place and space to connect beyond code level questions - and view the developer forums as a way for developers around the world to connect with Apple and each other.
Stay tuned!
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We welcome feedback and feature requests.
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Just did an update from MacOS 26b1 to b2 and now the Mail app crashes on launch (Thread 0 - something to do with fonts and the webkit.
Happens every time on launch of the Mail app.
Topic:
Community
SubTopic:
Apple Developers
Hi all, I’m trying to add a file to a game on my iPhone via my MacBook. Now we have no iTunes connecting with the cable brings up the same menus however I’m being told I have to reset my iPhone back to factory settings to do this (see attached). I’m on IOS26 beta 6. A couple of questions
I’ve backed up via iCloud, if I reset would I be able to reset it right back to my current set up with the beta, would I lose anything?
Is there another way to connect to my
MacBook to enable access to the games and files that would allow me to do a minor change without having to reset?
Hello :-)
I‘m not entirely sure, if I‘m on the correct Place here.
But I would like to report a Bug with tvOS 18.3 (latest beta) to the Apple Engineers!
When maximizing an app, a clear color jump occurs. The home screen is more colorful than the open app!
You can easily force this:
open an app, e.g. the App Store
back to the home screen
open the app again now you can see a color jump of the GUI!!!
The color becomes paler when the app is open. On the home screen it is more colorful again!
The problem occurs with every app! So it is a global tvOS Bug!
I can also send an example video if that's helpful!
Best regards,
Christian :-)
Topic:
Community
SubTopic:
Apple Developers
With the installation of IPad IOS 18.3 Beta 1 a few weeks ago all audio on my iPad has been disabled. This includes internal speakers and all external devices from Bluetooth and Airplay.
Today I installed a much anticipated 18.3 Beta 2 update hoping that the issues would be resolved as I had been following multiple posts about the audios issue on this site along with site as Reddit. Still no audio.
I don‘t understand how the developers rolled out with this update knowing that the biggest fix needed to be the audio. I honestly don’t see how 18.3 Beta 1 even made it out of the sandbox without someone discovering this issue.
I have developed three apps using the Screen Time API. The following are common problems I encountered in the three apps:
DeviceActivityMonitorExtension is automatically killed after running for a few days (frequently)
The same DeviceActivityEvent in DeviceActivityMonitorExtension is triggered twice during eventDidReachThreshold (especially obvious in iOS18.5)
Screen Time authorization is automatically canceled for no reason (occasionally)
I hope to get help