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macbook software update failing and i am going insane
Hi,for the past 2 days i ve been going crazy over this problem i am having with my mackbook air, i recntly got a 2019 13 inch model and i basically factory reset it wyping the disk and reinstalling os,it booted in mac os mohave 10.14.6 and ive been trying evr since to update it to sonoma but each time the download is doneand it says the mac is about to reboot to install it screen may turn off up to a min it does not ,it just goes black for a second and then boots back into mojave without even a failed to install promt,it just acts like nothing happened and then ask to install it again. At this point i ve checke for evrything, i dont have antivirus or storage problems since essentially it s a blank mackbook without any apps ,i tried to install a combo update after realising that i have a security update for 10.14.6 that does almost the same thing but this time i do get a promt that an error occured and it sends me to disk startup to boot it again but it didnt work,i tried updating to a previous version like big sur hoping it was too big of a leap and that even tho evrywere i checked it said its compatible maybe it was not but nope exact same thing as sonoma i cnt boot it from a usb cuz i only have usb c ports(idiotic design from apple) i dont know what else to do it seems like no one had on the entire the same prob so i am here after the 12 th try hoping somebody has a fix.
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238
May ’24
Can't See the CVV field on Apple Developer Program Payment Form
I'm trying to complete my Apple Developer Program Order. I'm unable to enter the CVV field of my VISA Card. There are no field for this. You can see the screenshot. I can just enter the card number. So that cause my payment failed every time I try. I try to complete my apple developper program order with my visa card. I expected to be able to enter both the VISA card number and the CVV code for order completion.
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298
May ’24
Accessing the macOS Dynamic Linker (dyld)
The documentation about the Disable Library Validation Entitlement mentioned that the macOS dynamic linker (dyld) provides a detailed error message when the system prevents code from loading due to library validation. You can find more information here: https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_security_cs_disable-library-validation I need assistance in locating the dynamic linker (dyld) on macOS Ventura 13.0. What are the various methods available to locate it? How can I access or open it for reading? Additionally, do I need any external tools to facilitate this process? My ultimate goal is to examine the detailed error message to identify any issues I am encountering with my application. Additionally, I have found one at /usr/lib/dyld, but it's not human-readable, nor does it have timestamps for whatever is logged. Based on my findings, I should be able to locate dyld at System/Library, but I can't find it there either.
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Apr ’24
Can I enroll in the developer program if I had deleted my previous apple account that I applied with
I had tried to enroll 7 years ago with an account that has been deleted meanwhile. I used my id and and went through all the procedures. The fact that after 1 week of trying to pay for the program didn't go through I just deleted the account. Now I really need to have a developer account associated with my company. What can I do to get make it? Shouldn't deleting my account result also in deleting my information about the government issued id?
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206
Apr ’24
creating python modules that can call back to python
I'm doing the python dynamic module loading dance. As you likely know, this is not the typical shared library scenario described on all the docs, where an executable is linked against an existing shared lib. Instead cythonized python modules need to call back to the interpreter that loaded them for various functions. Thus, when creating the interpreter, some manner of symbol export must happen, which can then later be linked into a module's dynamic lib to resolve interpreter symbols. With GNU/GCC this is all magic with the -shared flag (perhaps GNU's weak symbol feature, unsupported on macOS, helps out?). With a MingW GCC variant on Windows -Wl,--output-def python.def is required, followed by dlltool -d python.def -l python.dll.a, which creates some object thingy that can be linked into the subsequent module .so files. I played with lipo python -create -output libpython.dylib on macOS, but saw that no one else uses this and abandoned it. The python3 on Darwin uses clang -bundle -undefined dynamic_lookup, but when I roll my own custom interpreter, building a module by hand with the above gives: ld: warning: -undefined dynamic_lookup may not work with chained fixups ... whatever that means. Link args of -bundle -bundle_loader ../python result in NO errors or warnings, but my interpreter cannot load these module .so files either, probably due to some error I have not yet unmasked. I am hoping to find a solution that works for both Xcode and Homebrew, and that will last for a decade or so, but for now would be happy getting something to work today.
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244
Apr ’24
XCode Cloud xcodebuild archive timeout
For some time now XCode Cloud build keep failing with: The step invocation hit a user timeout. The xcodebuild archive invocation timed out. No activity has been detected on stdout, stderr or the result bundle in 30 minutes. This happens specifically on Asset catalogs processing. In my case the app has like 8K images, with most of them tagged via Apple's ODR system so only the assets user needs are loaded, but the associated build step still takes a lot of time, usually 90+ minutes. It was fine before the timeout got implemented. Is there any whay to raise the timeout for a specific project? As it stands now the XCode Cloud is useless for this project as it can't do what it was intended for.
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363
Apr ’24
Urgent Assistance Needed: Developer Account disabled
Hello Apple Developer Community, I am writing to request urgent support to re-enable our developer account which seems to have been disabled as a result of a credit card issue. We have attempted to reach out via email since phone support is not available in my region but received no response for the past 8 days. This issue is hampering our ability to deploy new updates to appstore for critical updates. Thank you for your attention. Looking forward to your support.
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Apr ’24
In statistical objects In MXMetricPayload histogrammedTimeToFirstDrawKey start times not equal applicationExitMetrics exit
In statistical objects In MXMetricPayload histogrammedTimeToFirstDrawKey start times not equal applicationExitMetrics exit: case1: "applicationExitMetrics": { "backgroundExitData": { "cumulativeNormalAppExitCount": 3, "cumulativeMemoryPressureExitCount": 4 }, "foregroundExitData": { "cumulativeMemoryResourceLimitExitCount": 3 } }, "applicationLaunchMetrics": { "histogrammedTimeToFirstDrawKey": { "histogramNumBuckets": 14, "histogramValue": { "10": { "bucketCount": 1, "bucketStart": "1740 ms", "bucketEnd": "1749 ms" }, "2": { "bucketCount": 1, "bucketStart": "1440 ms", "bucketEnd": "1449 ms" }, "3": { "bucketCount": 2, "bucketStart": "1490 ms", "bucketEnd": "1499 ms" }, "11": { "bucketCount": 1, "bucketStart": "1780 ms", "bucketEnd": "1789 ms" }, "4": { "bucketCount": 1, "bucketStart": "1500 ms", "bucketEnd": "1509 ms" }, "5": { "bucketCount": 1, "bucketStart": "1580 ms", "bucketEnd": "1589 ms" }, "12": { "bucketCount": 1, "bucketStart": "1860 ms", "bucketEnd": "1869 ms" }, "6": { "bucketCount": 1, "bucketStart": "1620 ms", "bucketEnd": "1629 ms" }, "13": { "bucketCount": 1, "bucketStart": "1990 ms", "bucketEnd": "1999 ms" }, "7": { "bucketCount": 1, "bucketStart": "1650 ms", "bucketEnd": "1659 ms" }, "0": { "bucketCount": 1, "bucketStart": "1400 ms", "bucketEnd": "1409 ms" }, "8": { "bucketCount": 1, "bucketStart": "1660 ms", "bucketEnd": "1669 ms" }, "1": { "bucketCount": 1, "bucketStart": "1430 ms", "bucketEnd": "1439 ms" }, "9": { "bucketCount": 1, "bucketStart": "1730 ms", "bucketEnd": "1739 ms" } } }, In this Case the app cold started 15 times, but quit only 10 times, why?? case2: "applicationExitMetrics": { "backgroundExitData": { "cumulativeMemoryPressureExitCount": 1 }, "foregroundExitData": { "cumulativeMemoryResourceLimitExitCount": 3, "cumulativeNormalAppExitCount": 1 } }, "applicationLaunchMetrics": { "histogrammedTimeToFirstDrawKey": { "histogramNumBuckets": 3, "histogramValue": { "0": { "bucketCount": 1, "bucketStart": "1490 ms", "bucketEnd": "1499 ms" }, "1": { "bucketCount": 1, "bucketStart": "1680 ms", "bucketEnd": "1689 ms" }, "2": { "bucketCount": 1, "bucketStart": "1880 ms", "bucketEnd": "1889 ms" } } }, The app cold started 3 times, but quit unexpectedly reached 5 times, why???
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Apr ’24
Hello Devs I would need your help for Time estimate.
The devs really hate this things, but as a project manager I need to know the time estimates. So in development favour I really want to know the time estimate to setup and XCode project, considering project as an average case (includes complexity). So I can really know hpow much time do they actually take or they are just giving over estimates.
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366
Apr ’24
Custom App distribution to more than 100 iPads
Hello Everyone, Please if you can assist me with the query I have regarding on how I can distribute my custom app to more than 100 iPads. I have a custom developed IOS App supplied by a vendor where I sign the app with my Apple Enterprise Certificate and Provisioning Profile and distribute to a group of iPads within my organization through a MDM. With the plan I am on with Apple Enterprise Program - it only allows me to register a maximum of 100 iPads. However I now need to distribute this app to around 200 iPads. Please assist with information on how I can increase my device count to more than 100. Thanks Kavitesh
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211
Apr ’24
Xcode 15.2 linker error
Xcode 15.2 linker error (Assertion failed: (rebasePtr->target == low56), function writeChainEntry, file ChainedFixups.cpp, line 1218) The same project builds fine on Xcode 14.3.1. It also builds fine when building a debug build to device. Any ideas on what we might be doing wrong?
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333
Apr ’24
Clang 15.0 produces slow c++ applications
Hello, I Run MacOs ventura 13.6 and command line tools 15.0 on MacBook Intel I7 post 2018. After installing clang 15.0 the performance of C++ test programs shows 4 at 5 times slower execution time compared to Clang 13.0 Has anybody observed this slow down ? The tests using a lot of mathematical computations is compiled with the folowing command : g++ -std=c++17 -march=native -funroll-loops -Ofast -DNDEBUG -o a atest.cpp So I had to revert to Clang 13.0 to have reasonnable execution time . What makes C++ code so slow ?
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3.5k
Sep ’23