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Help with TensorFlow to CoreML Conversion: AttributeError: 'float' object has no attribute 'astype'
Hello, I’m attempting to convert a TensorFlow model to CoreML using the coremltools package, but I’m encountering an error during the conversion process. The error traceback points to an issue within the Cast operation in the MIL (Model Intermediate Layer) when it tries to perform type inference: AttributeError: 'float' object has no attribute 'astype' Here is the relevant part of the error traceback: File ~/.pyenv/versions/3.10.12/lib/python3.10/site-packages/coremltools/converters/mil/mil/ops/defs/iOS15/elementwise_unary.py", line 896, in get_cast_value return input_var.val.astype(dtype=type_map[dtype_val]) I’ve tried converting a model from the yamnet-tensorflow2 repository, and this error occurs when CoreML tries to cast a float type during the conversion of certain operations. I’m currently using Python 3.10 and coremltools version 6.0.1, with TensorFlow 2.x. Has anyone encountered a similar issue or can offer suggestions on how to resolve this? I’ve also considered that this might be related to mismatches in the model’s data types, but I’m not sure how to proceed. Platform and package versions: coremltools 6.1 tensorflow 2.10.0 tensorflow-estimator 2.10.0 tensorflow-hub 0.16.1 tensorflow-io-gcs-filesystem 0.37.1 Python 3.10.12 pip 24.3.1 from ~/.pyenv/versions/3.10.12/lib/python3.10/site-packages/pip (python 3.10) Darwin MacBook-Pro.local 24.1.0 Darwin Kernel Version 24.1.0: Thu Oct 10 21:02:27 PDT 2024; root:xnu-11215.41.3~2/RELEASE_X86_64 x86_64 Any help or pointers would be greatly appreciated!
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Depth Anything V2 Core ML Model not working with Xcode 16.1
https://developer.apple.com/machine-learning/models/ Adding the DepthAnythingV2SmallF16.mlpackage to a new project in Xcode 16.1 and invoking the class crashes the app. Anyone else having the same issue? I tried Xcode 16.2 beta and it has the same response. Code import UIKit import CoreML class ViewController : UIViewController { override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view. do { // Use a default model configuration. let defaultConfig = MLModelConfiguration() // app crashes here let model = try? DepthAnythingV2SmallF16( configuration: defaultConfig ) } catch { // } } } Response /AppleInternal/Library/BuildRoots/4b66fb3c-7dd0-11ef-b4fb-4a83e32a47e1/Library/Caches/com.apple.xbs/Sources/MetalPerformanceShadersGraph/mpsgraph/MetalPerformanceShadersGraph/Core/Files/MPSGraphExecutable.mm:129: failed assertion Error: unhandled platform for MPSGraph serialization' `
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Guidance Implementing IndexedEntity and CSSearchableItemAttributeSet
I am working to add Spotlight indexing for my app entities as discussed in WWDC24's video "What's New in App Intents". That video goes over the IndexedEntity protocol and the integration with Spotlight via CSSearchableItemAttributeSet. What I'm seeing though does not match the video. In the video, the presenter goes through the sort of progressive approach you can take to getting this data into Spotlight starting with the basics and then expanding to include more support depending on how much the developer wants to do. What I'm seeing is that if you conform to IndexedEntity, your entities will appear in Spotlight using the name derived from public var displayRepresentation: DisplayRepresentation So, that works. Name appears... BUT the next part of the video goes into how to expand your implementation with more metadata for Spotlight via CSSearchableItemAttributeSet. The issue I'm seeing is that once that's implemented, the items disappear from Spotlight, almost like that implementation is overriding the base implementation in a way that no longer functions. My expectation is that an item with custom attributes would use them in Spotlight as appropriate, not disappear from search, i.e. what's shown in the video should work. I've got a sample project here: https://hanchor.s3.amazonaws.com/misc/IndexingTest.zip To reproduce with the sample: Build and run. Indexing is setup in the init() method so it will just run. Go to Spotlight and search for 'Huntersblau', a string included in the content set. At this point you should see a result - good! Stop the app and go back and uncomment the var attributeSet: CSSearchableItemAttributeSet implementation in IndexingTestApp.swift. This will provide custom attributes to Spotlight. Repeat steps 1 and 2 - you'll see now, it no longer appears in the search results - when CSSearchableItemAttributeSet is implemented, the item drops out of Spotlight.
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Image Playground Error: Cannot find protocol declaration for 'ImageGenerationViewControllerDelegate'
@available(macCatalyst 18.1, *) @available(iOS 18.1, *) extension CKImageSelectionManager: ImagePlaygroundViewController.Delegate { public func imagePlaygroundViewController(_ imagePlaygroundViewController: ImagePlaygroundViewController, didCreateImageAt imageURL: URL) { } func presentImagePlayground() { let imagePlaygroundVC = ImagePlaygroundViewController() // Set delegate to self to receive the callback imagePlaygroundVC.delegate = self imagePlaygroundVC.isModalInPresentation = true // Prevents dismissal with swipe if needed self.delegate?.presentImageSelectionViewController(imagePlaygroundVC) } } This generates an error in the xcode generated swift header.
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Apple Intelligence stuck on "Pending" since 1st availability of MacOS 15.2 Beta 1
Once available, I immediately installed the MacOS 15.2 beta and configured MacOS and Siri enable Apple Intelligence. I joined the waiting list, and soon after the downloading process started. I have since then been stuck in Pending. I have recently (yesterday) installed 15.2 Beta 2 (Public) - and there is no difference. I have restarted multiple times; I have left my mac on - connected to WiFi - over night multiple times; I have changed language - no only of Siri but also on my Mac (requiring a restart) - multiple time. I am frustrated that I cannot see what is causing the Pending status- pending on what? I am frustrated that I cannot just start Apple Intelligence enrolment from scratch - no restart button. Any help and advice would be greatly welcome.
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Image Playground is not available Xcode 16.2 beta
Hello, I am trying to show an imagePlaygroundSheet but when I open it in the 16 Pro and 16 Pro Max iOS 18.2 simulator, I see "Image Playground is not available. Image Playground is not available on this iPhone". The environment variable supportsImagePlayground always returns false. I changed the simulator language and region to US but still see the error. Is this expected? Screenshot
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Long waitlist
I have been waitlisted on playground for a week and a half almost two weeks and I still don’t have access to playground. Whenever I open the app and click done telling me I am on the waitlist it shows me the app and force closes. Anyone know why I haven’t gotten access when people have who have been on the waitlist shorter than me.
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