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“Request failed with http status code 503”

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Reply to Downloaded HLS stream doesn't work offline
Hi there,we also ran into the same problem. We were able to fix it by sorting the stream playlist items in the master m3u8 file by bandwidth in descending order. This approach was also mentioned in session 503 of WWDC 2016 @ 33:15 (https://developer.apple.com/videos/play/wwdc2016/503) to better estimate the initial quality of the HLS playback.Cheers!Update:After sorting the playlist items, the problem reappeared eventually. After another debugging session with different HLS streams, we noticed that downloaded HLS streams adhere to the `Cache-Control` HTTP header of the playlist URLs. In our case, a `must-revalidate` was included in the header value. This value led to the described problem after the cache became stale/expired (`max-age` value in `Cache-Control` header). Choosing an appropriated header value without including `must-revalidate`, resolved the problem instantly for us in a reproducible manner.
Topic: Media Technologies SubTopic: Streaming Tags:
Jan ’20
Reply to I am getting validation error message creating sandbox tester account.
I am facing the exactly same problem. I inspected the network requests and in the POST request https://appstoreconnect.apple.com/iris/v1/userInvitations the response is:{ errors : [ { id : dd7b9258-d992-41db-a9fc-fdd18557db80, status : 409, code : ENTITY_ERROR.ATTRIBUTE.INVALID, title : The provided entity includes an attribute with an invalid value, detail : Individual can't have provisioning privilege., source : { pointer : /data/attributes/provisioningAllowed } } ] }I tried with an Apple ID associated account and one that is not associated. Also, the developer account that I am trying to give access didn't not have two-factor authtentication enabled.
Mar ’19
Reply to Xcode Cloud builds failing with random 502 errors when resolving packages
This is happening to our asdf packages fetched and installed by mise. It has been working flawlessly until today. Now, every other build on Xcode Cloud fails with either this or another asdf dependency. cloning https://github.com/MontakOleg/asdf-mockolo error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502 fatal: expected 'packfile' mise command [git, clone, -q, --depth, 1, https://github.com/MontakOleg/asdf-mockolo, /Users/local/.local/share/mise/plugins/mockolo] exited with code 128 This is really hurting our workflow. Is anyone from Apple able to comment on a solution in progress or a workaround please?
May ’24
CompileAssetCatalog failed with a nonzero exit code
Hi,im just new to XCode, the course im following the first 2 demo apps i build worked perfect. at some point they said to update all my software, so i updated to Xcode 11 and new OS Catalina. Every time i compile my project i get this error. CompileAssetCatalog failed with a nonzero exit code. i have been looking for over 4 hours to fix it so far no luck.
0
0
1.4k
Oct ’19
NSURLConnection/CFURLConnection HTTP load failed
Hello everyone,In my application I'm trying to download data from Amazon server.In all devices expect iphone 4s (ios 8.4.1) everything works fine but with iphone4s I'm getting the following error:NSURLConnection/CFURLConnection HTTLP load failed kCFStreamErrorDomainSSl -9807(following the way I'm trying to download data, I also have the -9802 error code)The 2 download way I've tried so far was:- load data into NSData with NSData dataWithContentsOfURL (not really a good way to do it but file size is just 200 kb)- AWSS3TransferUtility with Cognito CredentialIn my info.plist, I've already set App Transport Security Setting with AllowArbitrary Loads set to true and set Exception Domains following AWS settingbut so far no luck for iphone 4s.Is there any known bug for this device?Could you please tell me if there is a way to fix this issue?I really thank you in advance for your help.
3
0
1.7k
Sep ’16
error: failed to launch app -- iPhone has denied the launch request.
I was working on my app in Xcode and, after making some changes in Interface Builder and installing to my iPhone, this error popped up:error: failed to launch '/private/var/containers/Bundle/Application/long number/MyApp.app' -- X’s iPhone6 has denied the launch request. (Where X is me).I've tried:Quitting and relaunching XcodePowering down and restarting the iPhoneInstalling the latest Xcode beta 9.1 Beta 9B46Toggling the checkmark for Automatically manage signingUsing Simulator (which works) I've found reference to this error elsewhere and some people had success by paying attention to their signing. I'm signing as an iOS Developer, so I don't know what else to do.
17
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20k
Oct ’17
Code signing fails trough ssh
I have ssh-ed from my machine to my machine to test a script wich builds my app.I give xcodebuild the following code sign identity:CODE_SIGN_IDENTITY=iPhone DeveloperThe xcodebuild does work if I don't use ssh. But when I use ssh it fails: No signing certificate iOS Development found: No iOS Development signing certificate matching team ID team_id with a private key was found. Code signing is required for product type 'Application' in SDK 'iOS 10.1' I tried unlocking my login keychain which did not help, as I read that when ssh-ing to your pc doesn't unlock it automaticly as when login trough the GUI.
1
0
3.8k
Dec ’16
Reply to In-app purchase items are not correctly fetched only by the App Review team causing rejection multiple times!
7th submission to the App Review: despite believing that there is actually a bug in the App Review environment (as it happened in the past see: https://twitter.com/JPEGuin/status/1174217758604705792), I modified the following (as suggested by some persons in the developer forum): 1- I deleted fetching the in-app items immediately after launching my app; 2- I made the code of the 2 methods: productsRequest(_ request: SKProductsRequest, didReceive response and request(_ request: SKRequest, didFailWithError inside DispatchQueue.main.async {code} ; 3- I uploaded a demo video for the App Review team within this 7th submission to show that all works fine with my sandbox users; 4- I added a note for the App Review team to validate the in-app items (attached with my build) since they have to be validated within my app binary in the same time. Hope this will work !!
Topic: App & System Services SubTopic: StoreKit Tags:
Aug ’21
Application Verification failed installing sample code
So I downloaded the sample code provided by Apple for plahiing movies on the watch. I had it install the app on my iphone. I went to the app on the Watch app and told it to install. After it installs it gets failed to install watchkitmovieplayer watchkit app, error Application Verification failed. It does the same thing when I try it in the simulator. Any idea how to get the sample code to work?I'm using Xcode 7.
3
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1.9k
Jun ’15
Command CodeSign failed with a nonzero exit code
After Upgrading to Xcode 13 my Builds are failing with Command CodeSign failed with a nonzero exit code. My app is in version 3.4.4. While trying to build version 3.4.5 for Mac we have started to get this error: Command CodeSign failed with a nonzero exit code Have tried everything people have said in this and other forums: Clean build folder; Restart Xcode Add --deep to Other Code Signing Flags Revalidate all Certificates Manual and Auto Signing The unsigned executable works fine. I am Evan able to Sign it manually and distribute locally. For Store Submission we need this step to succeed. Will appreciate help from Apple Technical Support This started happening with Xcode 13.
6
0
37k
Nov ’21
Reply to Downloaded HLS stream doesn't work offline
Hi there,we also ran into the same problem. We were able to fix it by sorting the stream playlist items in the master m3u8 file by bandwidth in descending order. This approach was also mentioned in session 503 of WWDC 2016 @ 33:15 (https://developer.apple.com/videos/play/wwdc2016/503) to better estimate the initial quality of the HLS playback.Cheers!Update:After sorting the playlist items, the problem reappeared eventually. After another debugging session with different HLS streams, we noticed that downloaded HLS streams adhere to the `Cache-Control` HTTP header of the playlist URLs. In our case, a `must-revalidate` was included in the header value. This value led to the described problem after the cache became stale/expired (`max-age` value in `Cache-Control` header). Choosing an appropriated header value without including `must-revalidate`, resolved the problem instantly for us in a reproducible manner.
Topic: Media Technologies SubTopic: Streaming Tags:
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Jan ’20
Enrollment status
We have submitted an enrollment request and cannot see the status. I cannot submit a support ticket as it is throwing a javascript exception. Unable to contact support or view status. Enrollment ID is F5T6HL5534
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0
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0
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51
Activity
May ’26
Reply to CalDav Client for iCloud: MKCOL fails with 412 precondition failed
Answer from Stackoverflow is the solution:If you use https://caldav.icloud.com/1722222111/new-calendar-name-or-href/ for making MKCOL request, then you will get 201 CREATED status and the href of your new collection will be https://caldav.icloud.com/1722222111/calendars/new-calendar-name-or-href/so remove calendars/ from your original url
Topic: App & System Services SubTopic: iCloud Tags:
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Nov ’18
Reply to I am getting validation error message creating sandbox tester account.
I am facing the exactly same problem. I inspected the network requests and in the POST request https://appstoreconnect.apple.com/iris/v1/userInvitations the response is:{ errors : [ { id : dd7b9258-d992-41db-a9fc-fdd18557db80, status : 409, code : ENTITY_ERROR.ATTRIBUTE.INVALID, title : The provided entity includes an attribute with an invalid value, detail : Individual can't have provisioning privilege., source : { pointer : /data/attributes/provisioningAllowed } } ] }I tried with an Apple ID associated account and one that is not associated. Also, the developer account that I am trying to give access didn't not have two-factor authtentication enabled.
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Mar ’19
To send HTTPS network requests, we use AFNetWorking. How do we remove the server name configuration item when we send the request
To send HTTPS network requests, we use AFNetWorking. How do we remove the server name configuration item when we send the request
Topic: UI Frameworks SubTopic: UIKit Tags:
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0
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0
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438
Activity
Nov ’17
Reply to Xcode Cloud builds failing with random 502 errors when resolving packages
This is happening to our asdf packages fetched and installed by mise. It has been working flawlessly until today. Now, every other build on Xcode Cloud fails with either this or another asdf dependency. cloning https://github.com/MontakOleg/asdf-mockolo error: RPC failed; HTTP 502 curl 22 The requested URL returned error: 502 fatal: expected 'packfile' mise command [git, clone, -q, --depth, 1, https://github.com/MontakOleg/asdf-mockolo, /Users/local/.local/share/mise/plugins/mockolo] exited with code 128 This is really hurting our workflow. Is anyone from Apple able to comment on a solution in progress or a workaround please?
Replies
Boosts
Views
Activity
May ’24
CompileAssetCatalog failed with a nonzero exit code
Hi,im just new to XCode, the course im following the first 2 demo apps i build worked perfect. at some point they said to update all my software, so i updated to Xcode 11 and new OS Catalina. Every time i compile my project i get this error. CompileAssetCatalog failed with a nonzero exit code. i have been looking for over 4 hours to fix it so far no luck.
Replies
0
Boosts
0
Views
1.4k
Activity
Oct ’19
NSURLConnection/CFURLConnection HTTP load failed
Hello everyone,In my application I'm trying to download data from Amazon server.In all devices expect iphone 4s (ios 8.4.1) everything works fine but with iphone4s I'm getting the following error:NSURLConnection/CFURLConnection HTTLP load failed kCFStreamErrorDomainSSl -9807(following the way I'm trying to download data, I also have the -9802 error code)The 2 download way I've tried so far was:- load data into NSData with NSData dataWithContentsOfURL (not really a good way to do it but file size is just 200 kb)- AWSS3TransferUtility with Cognito CredentialIn my info.plist, I've already set App Transport Security Setting with AllowArbitrary Loads set to true and set Exception Domains following AWS settingbut so far no luck for iphone 4s.Is there any known bug for this device?Could you please tell me if there is a way to fix this issue?I really thank you in advance for your help.
Replies
3
Boosts
0
Views
1.7k
Activity
Sep ’16
error: failed to launch app -- iPhone has denied the launch request.
I was working on my app in Xcode and, after making some changes in Interface Builder and installing to my iPhone, this error popped up:error: failed to launch '/private/var/containers/Bundle/Application/long number/MyApp.app' -- X’s iPhone6 has denied the launch request. (Where X is me).I've tried:Quitting and relaunching XcodePowering down and restarting the iPhoneInstalling the latest Xcode beta 9.1 Beta 9B46Toggling the checkmark for Automatically manage signingUsing Simulator (which works) I've found reference to this error elsewhere and some people had success by paying attention to their signing. I'm signing as an iOS Developer, so I don't know what else to do.
Replies
17
Boosts
0
Views
20k
Activity
Oct ’17
Reply to AppStoreConnect license agreement review page blank!
I am seeing the same issue. After succesful login I am being sent to https://appstoreconnect.apple.com/review_agree and seeing a blank page. WebObjects/iTunesConnect.woa/ra/ui/log:1 Failed to load resource: the server responded with a status of 401 ()
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Jan ’23
Issue with X code-Communication with Apple Failed
While working X code, got the error message in signing and capabilities Communication with Apple Failed. What does this mean and how can it be fixed?
Replies
4
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0
Views
532
Activity
Oct ’24
Code signing fails trough ssh
I have ssh-ed from my machine to my machine to test a script wich builds my app.I give xcodebuild the following code sign identity:CODE_SIGN_IDENTITY=iPhone DeveloperThe xcodebuild does work if I don't use ssh. But when I use ssh it fails: No signing certificate iOS Development found: No iOS Development signing certificate matching team ID team_id with a private key was found. Code signing is required for product type 'Application' in SDK 'iOS 10.1' I tried unlocking my login keychain which did not help, as I read that when ssh-ing to your pc doesn't unlock it automaticly as when login trough the GUI.
Replies
1
Boosts
0
Views
3.8k
Activity
Dec ’16
Reply to In-app purchase items are not correctly fetched only by the App Review team causing rejection multiple times!
7th submission to the App Review: despite believing that there is actually a bug in the App Review environment (as it happened in the past see: https://twitter.com/JPEGuin/status/1174217758604705792), I modified the following (as suggested by some persons in the developer forum): 1- I deleted fetching the in-app items immediately after launching my app; 2- I made the code of the 2 methods: productsRequest(_ request: SKProductsRequest, didReceive response and request(_ request: SKRequest, didFailWithError inside DispatchQueue.main.async {code} ; 3- I uploaded a demo video for the App Review team within this 7th submission to show that all works fine with my sandbox users; 4- I added a note for the App Review team to validate the in-app items (attached with my build) since they have to be validated within my app binary in the same time. Hope this will work !!
Topic: App & System Services SubTopic: StoreKit Tags:
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Views
Activity
Aug ’21
Application Verification failed installing sample code
So I downloaded the sample code provided by Apple for plahiing movies on the watch. I had it install the app on my iphone. I went to the app on the Watch app and told it to install. After it installs it gets failed to install watchkitmovieplayer watchkit app, error Application Verification failed. It does the same thing when I try it in the simulator. Any idea how to get the sample code to work?I'm using Xcode 7.
Replies
3
Boosts
0
Views
1.9k
Activity
Jun ’15
Command CodeSign failed with a nonzero exit code
After Upgrading to Xcode 13 my Builds are failing with Command CodeSign failed with a nonzero exit code. My app is in version 3.4.4. While trying to build version 3.4.5 for Mac we have started to get this error: Command CodeSign failed with a nonzero exit code Have tried everything people have said in this and other forums: Clean build folder; Restart Xcode Add --deep to Other Code Signing Flags Revalidate all Certificates Manual and Auto Signing The unsigned executable works fine. I am Evan able to Sign it manually and distribute locally. For Store Submission we need this step to succeed. Will appreciate help from Apple Technical Support This started happening with Xcode 13.
Replies
6
Boosts
0
Views
37k
Activity
Nov ’21