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“Popping Sound”

20,621 results found

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Bachelor Audio Streaming
Hello fellow developers, I am currently working on my bachelor thesis. Therefore my task is to develop a rudimentary solution to stream 2 channel audio from MacOS to an IOS device over Wifi, highest quality possible. Latency is not a major concern, but keeping it low would be great. So i thought of developing something like Wifi2Hifi. That would probably be as rudimentary as possible. I'm not very deep inside the subject. Still researching and collecting thoughts and ideas. If someone could point me to sources and literature on audio related networking/streaming, i would be glad. Also thoughts on networking protocols i could use, or api's etc., would be greatly appreciated. Thanks a lot.
1
0
293
Jul ’20
Audio processing in the background
I've been trying to generate a waveform from an audio file without having to play it all.Looks like the only solution is using an OfflineAudioContext but this seems to work on ALL the browsers but Safari. Am I missing something?https://codepen.io/nuthinking/pen/LzQqmP?editors=0010Thanks a lot!
0
0
567
May ’18
Audio Plugin for Networked Device
Hello,I'm developing a pre-amp that will accept a music stream over ethernet. On OSX side, I'm writing a driver (just plugin) that will take system audio and send it over ethernet. I'm able to collect the audio data. Now I need to figure out how to stream it out.What is the proper way to do sockets in an audio plugin? I tried using socket callbacks with CFRunLoop but it seems to be freezing all of coreaudiod. Any other suggestion on this architecutre will be appreciated. For example, does anyone see a need for a kernel level driver or will the plugin suffice?Thanks,Konstantin
1
0
405
Apr ’16
Push notifications have lost their sound
We've been using remote push notifications from a gateway to allow us to provide auth information. In some cases there's no sound to tell the user that a notification has arrived. In our code we specify UNAuthorizationOptionSounds, and the notification settings on the devices are set to allow notifications and sounds for the application. The client code hasn't changed in a couple of years, so I'm wondering whether something might have happened from the sending side. That's not my strongest area though. Does anyone know whether there could have been a change in the call generating the push notification which cut off the sound, and where I would look for documentation on that?
0
0
714
Sep ’21
Strange Behavior of UITabBarController selectedIndex and UINavigationController pop
UITabBarController | | VC_Tab1 --------------------------- VC_Tab2 | | | | VC_Tab1_Child VC_Tab2_Child | (HeaderView) | (MyButton) The structure of the view controllers and views in the project is as described above. self.navigationController?.popToRootViewController(animated: false) tabBarController.selectedIndex = 1 When popToRootViewController(animated: false) is called in VC_Tab1_Child, followed by setting the tab controller’s selectedIndex = 1, the following results are observed: viewWillAppear(_:), deinit, viewDidAppear(_:), The originally expected results are as follows viewWillDisappear(_:), viewDidDisappear(_:), deinit, deinit, deinit, headerView.backButton.rx.tap -> Event completed headerView.backButton.rx.tap -> isDisposed viewWillAppear(_:), viewDidAppear(_:), The HeaderView belonging to VC_Tab1_Child was not deallocated, and the resources associated with that view were also not released. Similarly, VC_Tab1_Child.viewWillDisappear and VC_Tab1_Child.didDisappear were not called. s
0
0
347
Dec ’24
empty pop up at ipv6
Dear all,My app is being rejected for almost 16 times now citing te below reason.We discovered one or more bugs in your app when reviewed on iPhone and iPad running iOS 11.2.5 on Wi-Fi connected to an IPv6 network.Specifically, after inputing the demo account credentials in the fields provided and tapping Login, we are presented with a blank alert with “OK” listed at the bottomMy base URL is ipv6 enabled.PLEASE I NEED URGENT HELP IN RESOLVING THIS. MY CLIENT IS REALLY FURIOUS BECAUSE OF THIS PLEASE HELP
0
0
348
Feb ’18
ATTrackingManager can't be pop up
`import UIKit import AppTrackingTransparency func requestDFA(){ if #available(iOS 14, *){ ATTrackingManager.requestTrackingAuthorization { status in switch status { case .authorized: // 用户已授权跟踪 print(Tracking authorization status: authorized) case .denied: // 用户拒绝跟踪 print(Tracking authorization status: denied) case .notDetermined: // 用户尚未做出选择 print(Tracking authorization status: not determined) case .restricted: // 跟踪受限,例如在家长控制设置下 print(Tracking authorization status: restricted) default: print(Tracking authorization status: unknown) } } } } @main class AppDelegate: UIResponder, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { // Override point for customization after application launch. requestDFA() return true } // MARK: UISceneSession Lifecyclez func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptio
1
0
805
Apr ’24
Compressed audio over BLE
Hello,We are trying to send compressed audio data over BLE.Our test setup includes a Linux PC(Peripheral) and an iPhone acting as the Central.We have the below characteristics on the Peripheral for audio transfer.Char1 (Read | Notify)Char2 (Write)We have an use case where audio transfer happens both ways simultaneously using these two characteristics.Peripheral -> Central (using Char1)Central -> Peripheral (using Char2)The Peripheral -> Central transfer seems to be fast enough for audio playback.But with the Central -> Peripheral transfer, we see a considerable lag.This transfer takes more than double the time required for Peripheral -> Central transfer.We also tried sending a connection parameter update request to set the connection interval between 20-21ms.But still we see no increase in the transfer speed.Are we missing out something here that enables faster transfer rates when sending data from the iPhone to PC?
1
0
760
Mar ’16
Stop notifications lowering audio
Whenever I get a notification, it lowers the audio that I’m currently listening to at the moment. Everywhere I look, the answer I see is just to mute my phone or put it on do not disturb, but I still wish to hear the ringer go off when I get a notification. is there a way I can stop the audio from lowering without needing to mute the ringer?
1
0
475
Apr ’23
Notifications Not Making Sound
Some of our clients that have updated their devices to iOS 11 have reported that they are not receiving any sound or vibration when receiving notifications, after testing myself I can confirm that this is the case. The notification is constructed on our API with ping.aiff as the value for sound like so:string appleSound = ping.aiff;var appleNotificationMessage = ${{aps:{{alert:{message}, sound:{appleSound}}}}};I've tried to search around a bit but I haven't found anything, any ideas why this may have stopped working? Notifications are coming through fine they are just silent and as far as I can tell the notification settings on the app are fine.
2
0
1.9k
Dec ’17
Stereo recording and audio quality
Hello, I started to set audio stereo recording (both audio and video are recorded) and the audio quality seems to be lower than quality obtained with native camera application (configured for stereo). Using console to check the log, I found a difference between camera app and mine regarding MXSessionMode (of mediaserverd) in fact, camera application gives MXSessionMode = SpatialRecording and mine MXSessionMode = VideoRecording How can I configure capture session to finally have MXSessionMode = SpatialRecording? Any suggestion? Best regards
2
0
1.6k
Oct ’23
Using AudioToolbox to capture audio
Hi all, I am developing a digital signal processing application using AudioToolbox to capture audio from an audio loop application (BlackHole). Environment: MacOS Sonoma 14.4.1 Xcode 15.4 Quicktime 10.5 (I also tested with JRive Media Center) BlackHole 2ch and 16ch Problem: All audio samples received are zero. Steps to recreate: Set Mac Settings Sound audio output to BlackHole 2ch. Set Mac Settings Sound audio input to BlackHole 2ch. Authorise Xcode to access Microphone. In Audio MIDI set Use this device for sound input and Use this device for sound output. Set volume of both to 1.0 . Play a 44.1 16-bit signed integer stereo FLAC file using Quicktime. Start C++ application . Key details of my code below... AudioStreamBasicDescription asbd = { 0 }; asbd.mFormatID = kAudioFormatLinearPCM; asbd.mFormatFlags = kLinearPCMFormatFlagIsFloat | kLinearPCMFormatFlagIsPacked; asbd.mSampleRate = 48000; asbd.mBitsPerChannel = 32; asb
2
0
874
Dec ’24
Bachelor Audio Streaming
Hello fellow developers, I am currently working on my bachelor thesis. Therefore my task is to develop a rudimentary solution to stream 2 channel audio from MacOS to an IOS device over Wifi, highest quality possible. Latency is not a major concern, but keeping it low would be great. So i thought of developing something like Wifi2Hifi. That would probably be as rudimentary as possible. I'm not very deep inside the subject. Still researching and collecting thoughts and ideas. If someone could point me to sources and literature on audio related networking/streaming, i would be glad. Also thoughts on networking protocols i could use, or api's etc., would be greatly appreciated. Thanks a lot.
Replies
1
Boosts
0
Views
293
Activity
Jul ’20
Audio processing in the background
I've been trying to generate a waveform from an audio file without having to play it all.Looks like the only solution is using an OfflineAudioContext but this seems to work on ALL the browsers but Safari. Am I missing something?https://codepen.io/nuthinking/pen/LzQqmP?editors=0010Thanks a lot!
Replies
0
Boosts
0
Views
567
Activity
May ’18
Identify recording sound is pleasant or unpleasant
How to identify recording audio is pleasant or unpleasant in iOS. I am recording of a motor vehicle sound and want to measure sound is pleasant/unpleasant or noisy means basically want to measure motor sound of vehicle for maintenance in iOS.
Replies
0
Boosts
0
Views
474
Activity
Nov ’20
Audio Plugin for Networked Device
Hello,I'm developing a pre-amp that will accept a music stream over ethernet. On OSX side, I'm writing a driver (just plugin) that will take system audio and send it over ethernet. I'm able to collect the audio data. Now I need to figure out how to stream it out.What is the proper way to do sockets in an audio plugin? I tried using socket callbacks with CFRunLoop but it seems to be freezing all of coreaudiod. Any other suggestion on this architecutre will be appreciated. For example, does anyone see a need for a kernel level driver or will the plugin suffice?Thanks,Konstantin
Replies
1
Boosts
0
Views
405
Activity
Apr ’16
Push notifications have lost their sound
We've been using remote push notifications from a gateway to allow us to provide auth information. In some cases there's no sound to tell the user that a notification has arrived. In our code we specify UNAuthorizationOptionSounds, and the notification settings on the devices are set to allow notifications and sounds for the application. The client code hasn't changed in a couple of years, so I'm wondering whether something might have happened from the sending side. That's not my strongest area though. Does anyone know whether there could have been a change in the call generating the push notification which cut off the sound, and where I would look for documentation on that?
Replies
0
Boosts
0
Views
714
Activity
Sep ’21
Strange Behavior of UITabBarController selectedIndex and UINavigationController pop
UITabBarController | | VC_Tab1 --------------------------- VC_Tab2 | | | | VC_Tab1_Child VC_Tab2_Child | (HeaderView) | (MyButton) The structure of the view controllers and views in the project is as described above. self.navigationController?.popToRootViewController(animated: false) tabBarController.selectedIndex = 1 When popToRootViewController(animated: false) is called in VC_Tab1_Child, followed by setting the tab controller’s selectedIndex = 1, the following results are observed: viewWillAppear(_:), deinit, viewDidAppear(_:), The originally expected results are as follows viewWillDisappear(_:), viewDidDisappear(_:), deinit, deinit, deinit, headerView.backButton.rx.tap -> Event completed headerView.backButton.rx.tap -> isDisposed viewWillAppear(_:), viewDidAppear(_:), The HeaderView belonging to VC_Tab1_Child was not deallocated, and the resources associated with that view were also not released. Similarly, VC_Tab1_Child.viewWillDisappear and VC_Tab1_Child.didDisappear were not called. s
Replies
0
Boosts
0
Views
347
Activity
Dec ’24
How to export audio file from `AVAudioEngine`
I have an AVAudioEngine,but I don't know how to export the audio in AVAudioEngine to a file. Anyone can help?
Replies
0
Boosts
0
Views
1.2k
Activity
Nov ’21
empty pop up at ipv6
Dear all,My app is being rejected for almost 16 times now citing te below reason.We discovered one or more bugs in your app when reviewed on iPhone and iPad running iOS 11.2.5 on Wi-Fi connected to an IPv6 network.Specifically, after inputing the demo account credentials in the fields provided and tapping Login, we are presented with a blank alert with “OK” listed at the bottomMy base URL is ipv6 enabled.PLEASE I NEED URGENT HELP IN RESOLVING THIS. MY CLIENT IS REALLY FURIOUS BECAUSE OF THIS PLEASE HELP
Replies
0
Boosts
0
Views
348
Activity
Feb ’18
ATTrackingManager can't be pop up
`import UIKit import AppTrackingTransparency func requestDFA(){ if #available(iOS 14, *){ ATTrackingManager.requestTrackingAuthorization { status in switch status { case .authorized: // 用户已授权跟踪 print(Tracking authorization status: authorized) case .denied: // 用户拒绝跟踪 print(Tracking authorization status: denied) case .notDetermined: // 用户尚未做出选择 print(Tracking authorization status: not determined) case .restricted: // 跟踪受限,例如在家长控制设置下 print(Tracking authorization status: restricted) default: print(Tracking authorization status: unknown) } } } } @main class AppDelegate: UIResponder, UIApplicationDelegate { func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { // Override point for customization after application launch. requestDFA() return true } // MARK: UISceneSession Lifecyclez func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptio
Replies
1
Boosts
0
Views
805
Activity
Apr ’24
notifications iwatch sound and vibration
i want to add vibration and sound with the notification on iwatch, when it arrives on apple watch. I dont know how to do it. Currently my notifications are being displayed on apple wtch but without any sound or vibrations. I want to add these stuff with the notification.
Replies
1
Boosts
0
Views
613
Activity
Jul ’15
Compressed audio over BLE
Hello,We are trying to send compressed audio data over BLE.Our test setup includes a Linux PC(Peripheral) and an iPhone acting as the Central.We have the below characteristics on the Peripheral for audio transfer.Char1 (Read | Notify)Char2 (Write)We have an use case where audio transfer happens both ways simultaneously using these two characteristics.Peripheral -> Central (using Char1)Central -> Peripheral (using Char2)The Peripheral -> Central transfer seems to be fast enough for audio playback.But with the Central -> Peripheral transfer, we see a considerable lag.This transfer takes more than double the time required for Peripheral -> Central transfer.We also tried sending a connection parameter update request to set the connection interval between 20-21ms.But still we see no increase in the transfer speed.Are we missing out something here that enables faster transfer rates when sending data from the iPhone to PC?
Replies
1
Boosts
0
Views
760
Activity
Mar ’16
Stop notifications lowering audio
Whenever I get a notification, it lowers the audio that I’m currently listening to at the moment. Everywhere I look, the answer I see is just to mute my phone or put it on do not disturb, but I still wish to hear the ringer go off when I get a notification. is there a way I can stop the audio from lowering without needing to mute the ringer?
Replies
1
Boosts
0
Views
475
Activity
Apr ’23
Notifications Not Making Sound
Some of our clients that have updated their devices to iOS 11 have reported that they are not receiving any sound or vibration when receiving notifications, after testing myself I can confirm that this is the case. The notification is constructed on our API with ping.aiff as the value for sound like so:string appleSound = ping.aiff;var appleNotificationMessage = ${{aps:{{alert:{message}, sound:{appleSound}}}}};I've tried to search around a bit but I haven't found anything, any ideas why this may have stopped working? Notifications are coming through fine they are just silent and as far as I can tell the notification settings on the app are fine.
Replies
2
Boosts
0
Views
1.9k
Activity
Dec ’17
Stereo recording and audio quality
Hello, I started to set audio stereo recording (both audio and video are recorded) and the audio quality seems to be lower than quality obtained with native camera application (configured for stereo). Using console to check the log, I found a difference between camera app and mine regarding MXSessionMode (of mediaserverd) in fact, camera application gives MXSessionMode = SpatialRecording and mine MXSessionMode = VideoRecording How can I configure capture session to finally have MXSessionMode = SpatialRecording? Any suggestion? Best regards
Replies
2
Boosts
0
Views
1.6k
Activity
Oct ’23
Using AudioToolbox to capture audio
Hi all, I am developing a digital signal processing application using AudioToolbox to capture audio from an audio loop application (BlackHole). Environment: MacOS Sonoma 14.4.1 Xcode 15.4 Quicktime 10.5 (I also tested with JRive Media Center) BlackHole 2ch and 16ch Problem: All audio samples received are zero. Steps to recreate: Set Mac Settings Sound audio output to BlackHole 2ch. Set Mac Settings Sound audio input to BlackHole 2ch. Authorise Xcode to access Microphone. In Audio MIDI set Use this device for sound input and Use this device for sound output. Set volume of both to 1.0 . Play a 44.1 16-bit signed integer stereo FLAC file using Quicktime. Start C++ application . Key details of my code below... AudioStreamBasicDescription asbd = { 0 }; asbd.mFormatID = kAudioFormatLinearPCM; asbd.mFormatFlags = kLinearPCMFormatFlagIsFloat | kLinearPCMFormatFlagIsPacked; asbd.mSampleRate = 48000; asbd.mBitsPerChannel = 32; asb
Replies
2
Boosts
0
Views
874
Activity
Dec ’24