An app is hanging randomly on app launch, after looking into it, it appears it's hanging on a call to UNUserNotificationCenter.current() calls. I say this because there's logging and the sometimes the last line logged is prior to a call to UNUserNotificationCenter() I have a hang log (.ips file) rom the iPhone and at the bottom it says this. I presume blockingThreadInfo is talking about the thread being blocked, and it identifies the topBlockingProcess as user notifications. blockingThreadInfo : { topBlockingProcess : usernotificationsd, The following is the code, why would this code cause a hang? The problem occurs when there's lots of notifications that have been posted i.e. something like 100. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(appBecameActive) name: UIApplicationDidBecomeActiveNotification object:nil]; @objc func appBecameActive() { method1() method2() } @objc func method1() { UNUserNotificationCenter.current().getDeliveredNotifications { notifications in if Settings
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