Search results for

“show when run”

115,096 results found

Post

Replies

Boosts

Views

Activity

Reply to SwiftUI Text rendering with too small height / one line missing causing unexpected text truncation on iPhone devices
Thank you for the reply Travis. I know the view debugger, but I didn't see anything interesting there. A screenshot is below. However, your mention of Typography was a good hint. I actually had an accessibility font active on my iPhone device, but forgot about that. Note that this sample app is extracted from a bigger app, where we run into this issue where there's no dynamic type support. I also confirmed that changing the accessibility font size doesn't change the bug or font in the main app. With my sample I confirmed this happens with the default font / Font.body and DynamicTypeSize.medium. With that I can now also reproduce the issue in the iPhone simulator. struct ContentView: View { var body: some View { Text(txt) .dynamicTypeSize(.medium) .fixedSize(horizontal: false, vertical: true) .padding(.horizontal, 20) .frame(maxHeight: .infinity) } } View Debugger iPhone device screenshot View Debugger iPhone sim screenshot
Topic: UI Frameworks SubTopic: SwiftUI Tags:
1w
Unable to Enroll in Apple Developer Program – “Unknown Error” + No Response from Support
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m completely blocked and running out of options. Every time I attempt to complete the enrollment, I get a generic “Unknown error” message. There’s no additional detail, no error code, and no indication of what might be causing the issue. Here’s what I’ve already tried: Different browsers (Chrome, Safari) Different devices Clearing cache and cookies Different networks Retrying over multiple days I also contacted Apple support: I currently have 3 open cases via email, with no response so far I tried calling support, but they told me they are not able to help with developer program issues At this point, I’m stuck — I can’t proceed with enrollment, and I’m not getting any guidance from official support channels. Has anyone experienced something similar or found a workaround? Also, if someone from Apple is monitoring this forum, I would really appreciate help escalating this issue or at least getting visibility into what’s going wrong
1
0
87
1w
Paid €99 for Apple Developer Program but still seeing “Join the Apple Developer Program”
Hello, I paid €99 for the Apple Developer Program, but my account still shows: “Join the Apple Developer Program” “When you’re ready to build more advanced capabilities and distribute your apps, you can join the Apple Developer Program.” “Enroll today” Could someone please check if my payment has been processed correctly or if there is a delay in activation? Thank you.
1
0
47
1w
[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The In-App Purchases and Subscriptions section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in Prepare for Submission state Scroll through the entire version page The In-App Purchases and Subscriptions section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review. The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not appear on the ver
9
0
620
1w
Reply to LowLevelInstanceData & animation
Hey there, thank you so much for your reply. Yes, I realized that replace(using:) won't work as soon as I noticed that the return buffer is GPU-only, and I am using replaceMutableTransforms on the assumption that replacing could be faster than having GPU read the buffer and hand it over to CPU. The current code is something like this: public struct InstanceAnimatorSystem: System { static let query = EntityQuery(where: .has(SyncInstanceAnimationComponent.self)) public func update(context: SceneUpdateContext) { ... // update states context.entities(matching: Self.query, updatingSystemWhen: .rendering).forEach { entity in guard let instanceAnimation = entity.components[SyncInstanceAnimationComponent.self] else { return } guard let component = entity.components[MeshInstancesComponent.self] else { return } for part in component.parts { part.data.replaceMutableTransforms { transforms in for i in 0 ..< 88 { // 88 instances. let transform = ... // obtain transform transforms.initializeElement(at: i, to: transform)
Topic: Spatial Computing SubTopic: General Tags:
1w
popoverTips don't display for toolbar menu buttons in iOS 26.1
[Also submitted as FB20756013] A popoverTip does not display for toolbar menu buttons in iOS 26.1 (23B5073a). The same code displays tips correctly in iOS 18.6. The issue occurs both in the simulator and on a physical device. Repro Steps Build and run the Sample Code below on iOS 26.1. Observe that the popoverTip does not display. Repeat on iOS 18.6 to confirm expected behavior. Expected popoverTips should appear when attached to a toolbar menu button, as they do in iOS 18.6. Actual No tip is displayed on iOS 26.1. System Info macOS 15.7.1 (24G231) Xcode 26.1 beta 3 (17B5045g) iOS 26.1 (23B5073a) Screenshot Screenshot showing two simulators side by side—iOS 18.6 on the left (tip displayed) and iOS 26.1 on the right (no tip displayed). Sample code import SwiftUI import TipKit struct PopoverTip: Tip { var title: Text { Text(Menu Tip) } var message: Text? { Text(This tip displays on iOS 18.6, but NOT on iOS 26.1.) } } struct ContentView: View { var tip = PopoverTip() var body: some View { Navig
4
0
513
1w
Reply to App Store Review
The likely issue is that this is an iPhone app, and specifically not for iPad.. Yet the reviewer used an iPad to test! They have been known to use a tablet to run an iPhone-only app for a decade. And why is that a problem if they run it with a larger-screen device? He/she has not looked very far, they are in the app settings tab, and that was noted in the app submission. It doesn't sound like a good idea to bury store-access under this sheet or that sheet.
1w
Reply to Drag on a Canvas with XCUICoordinate.press(...)
Thank-you for your reply. First, I want to re-iterate that the application appears run correctly and the difficulty is only with the XCUITest part. That of course does not mean that the application is put together correctly, only that it seems to work for me. I did use an explicit co-ordinate space. My SwiftUI Canvas structure employed the .coordinateSpace modifier with a .named(...) parameter specifying a character string constant. My DragGesture also used the same .named(...) parameter; as do my MagnifyGesture and my SpatialTapGesture. I'll change the code to use .local for the gesture definitions and remove the modifier to the Canvas structure. It is also the case that my Canvas structure employs an animation modifier .animation(.interactiveSpring, value: currentOffset) Did you also animate the drag in your test application? The view hierarchy is: - NavigationStack -- VStack --- Spacer --- Text --- HStack ---- Text ---- Text ---- Text ---- Text --- Text --- Spacer --- GeometryReader ---- Canvas --
1w
Reply to Xcode Command Line Tools update not wanted, but persists
Thanks so much for this post. That documentation you provided should have work on this sections https://developer.apple.com/documentation/xcode/installing-the-command-line-tools#Uninstall-the-Command-Line-Tools-for-Xcode-package sudo rm -rf /Library/Developer/CommandLineTools To delete the package receipt, run the sudo pkgutil command with the --forget option in Terminal: sudo pkgutil --forget com.apple.dt.commandlinetools I would recommend to go over all the steps on the documentation If the task succeeds, pkgutil prints the following message: sudo pkgutil --forget com.apple.dt.commandlinetools No receipt for 'com.apple.dt.commandlinetools' found at '/'. Albert
  Worldwide Developer Relations.
1w
Reply to Subscription Status - Missing Metadata
Adding some notes as I work through this while waiting for Apple response: Request for Apple: Please make yellow status indicators clickable. I feel like I should be able to click Missing Metadata and have a pop-up show me specifically what metadata is missing. Notes for others who find this while trying to solve similar/same problem: It is possible for this to be broken even if you passed sandbox testing and Apple has approved your app for release. Highly recommend verifying in actual AppStore that in-app purchases display - especially before starting an ad campaign. On the AppStoreConnect pages to set up subscription groups and individual subscriptions, treat every field as required - unless the field explicitly calls it out as optional. In my case - the status didn't change from missing metadata until I added localizations and Review Information Screenshot. Review Information Screenshot - Size requirements: Image will not upload unless it adheres to the sizing constraints found here. Sizing constr
1w
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta)
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta) Summary In iOS 26 beta, using .navigationTitle() inside a NavigationStack fails to render the title when combined with a .toolbar and a List. The title initially appears as expected after launch, but disappears after a second state transition triggered by a button press. This regression does not occur in iOS 18. Steps to Reproduce Use the SwiftUI code sample below (see viewmodel and Reload button for state transitions). Run the app on an iOS 26 simulator (e.g., iPhone 16). On launch, the view starts in .loading state (shows a ProgressView). After 1 second, it transitions to .loaded and displays the title correctly. Tap the Reload button — this sets the state back to .loading, then switches it to .loaded again after 1 second. ❌ After this second transition to .loaded, the navigation title disappears and does not return. Actual Behavior The navigation title displays correctly after the initial launch
3
0
387
1w
Reply to SwiftUI Text rendering with too small height / one line missing causing unexpected text truncation on iPhone devices
Thank you for the reply Travis. I know the view debugger, but I didn't see anything interesting there. A screenshot is below. However, your mention of Typography was a good hint. I actually had an accessibility font active on my iPhone device, but forgot about that. Note that this sample app is extracted from a bigger app, where we run into this issue where there's no dynamic type support. I also confirmed that changing the accessibility font size doesn't change the bug or font in the main app. With my sample I confirmed this happens with the default font / Font.body and DynamicTypeSize.medium. With that I can now also reproduce the issue in the iPhone simulator. struct ContentView: View { var body: some View { Text(txt) .dynamicTypeSize(.medium) .fixedSize(horizontal: false, vertical: true) .padding(.horizontal, 20) .frame(maxHeight: .infinity) } } View Debugger iPhone device screenshot View Debugger iPhone sim screenshot
Topic: UI Frameworks SubTopic: SwiftUI Tags:
Replies
Boosts
Views
Activity
1w
Reply to Xcode Cloud: Unable to Notarize macOS App (Stuck in Infinite Waiting)
Same issue. Also added feedback FB22488912 The thing is if you use xcrun notarytool log and xcrun notarytool info - those would show that Notarization steps succeeded. The issue is with Xcode Cloud, that for some reason it does not pull the correct status.
Replies
Boosts
Views
Activity
1w
Unable to Enroll in Apple Developer Program – “Unknown Error” + No Response from Support
Hi everyone, I’m trying to enroll in the Apple Developer Program, but I’m completely blocked and running out of options. Every time I attempt to complete the enrollment, I get a generic “Unknown error” message. There’s no additional detail, no error code, and no indication of what might be causing the issue. Here’s what I’ve already tried: Different browsers (Chrome, Safari) Different devices Clearing cache and cookies Different networks Retrying over multiple days I also contacted Apple support: I currently have 3 open cases via email, with no response so far I tried calling support, but they told me they are not able to help with developer program issues At this point, I’m stuck — I can’t proceed with enrollment, and I’m not getting any guidance from official support channels. Has anyone experienced something similar or found a workaround? Also, if someone from Apple is monitoring this forum, I would really appreciate help escalating this issue or at least getting visibility into what’s going wrong
Replies
1
Boosts
0
Views
87
Activity
1w
Paid €99 for Apple Developer Program but still seeing “Join the Apple Developer Program”
Hello, I paid €99 for the Apple Developer Program, but my account still shows: “Join the Apple Developer Program” “When you’re ready to build more advanced capabilities and distribute your apps, you can join the Apple Developer Program.” “Enroll today” Could someone please check if my payment has been processed correctly or if there is a delay in activation? Thank you.
Replies
1
Boosts
0
Views
47
Activity
1w
[Bug] Cannot link In-App Purchases / Subscriptions to App Version in App Store Connect
Summary I am unable to link my In-App Purchases and Subscriptions to my app version in App Store Connect. The In-App Purchases and Subscriptions section described in Apple's documentation is not visible on my version preparation page, making it impossible to associate IAPs with my build before submission. Steps to Reproduce Open App Store Connect → My Apps → [App Name] Navigate to the app version in Prepare for Submission state Scroll through the entire version page The In-App Purchases and Subscriptions section is not present anywhere on the page Expected Behavior According to Apple's documentation and the note shown on the Subscriptions page itself: ▎ Your first subscription must be submitted with a new app version. Create your subscription, then select it in the 'In-App Purchases or Subscriptions' section of the app's version page before submitting the version for review. The section should be visible and allow me to select my configured subscriptions. Actual Behavior The section does not appear on the ver
Replies
9
Boosts
0
Views
620
Activity
1w
Reply to LowLevelInstanceData & animation
Hey there, thank you so much for your reply. Yes, I realized that replace(using:) won't work as soon as I noticed that the return buffer is GPU-only, and I am using replaceMutableTransforms on the assumption that replacing could be faster than having GPU read the buffer and hand it over to CPU. The current code is something like this: public struct InstanceAnimatorSystem: System { static let query = EntityQuery(where: .has(SyncInstanceAnimationComponent.self)) public func update(context: SceneUpdateContext) { ... // update states context.entities(matching: Self.query, updatingSystemWhen: .rendering).forEach { entity in guard let instanceAnimation = entity.components[SyncInstanceAnimationComponent.self] else { return } guard let component = entity.components[MeshInstancesComponent.self] else { return } for part in component.parts { part.data.replaceMutableTransforms { transforms in for i in 0 ..< 88 { // 88 instances. let transform = ... // obtain transform transforms.initializeElement(at: i, to: transform)
Topic: Spatial Computing SubTopic: General Tags:
Replies
Boosts
Views
Activity
1w
popoverTips don't display for toolbar menu buttons in iOS 26.1
[Also submitted as FB20756013] A popoverTip does not display for toolbar menu buttons in iOS 26.1 (23B5073a). The same code displays tips correctly in iOS 18.6. The issue occurs both in the simulator and on a physical device. Repro Steps Build and run the Sample Code below on iOS 26.1. Observe that the popoverTip does not display. Repeat on iOS 18.6 to confirm expected behavior. Expected popoverTips should appear when attached to a toolbar menu button, as they do in iOS 18.6. Actual No tip is displayed on iOS 26.1. System Info macOS 15.7.1 (24G231) Xcode 26.1 beta 3 (17B5045g) iOS 26.1 (23B5073a) Screenshot Screenshot showing two simulators side by side—iOS 18.6 on the left (tip displayed) and iOS 26.1 on the right (no tip displayed). Sample code import SwiftUI import TipKit struct PopoverTip: Tip { var title: Text { Text(Menu Tip) } var message: Text? { Text(This tip displays on iOS 18.6, but NOT on iOS 26.1.) } } struct ContentView: View { var tip = PopoverTip() var body: some View { Navig
Replies
4
Boosts
0
Views
513
Activity
1w
Reply to Invitation problem
Same bug here - fresh invite, invited user gets the Your Invitation has expired or is no longer valid message. For a while, the invites were also showing 'No Apps' despite me selecting apps, but that issue seems to have disappeared.
Replies
Boosts
Views
Activity
1w
Reply to App Store Review
The likely issue is that this is an iPhone app, and specifically not for iPad.. Yet the reviewer used an iPad to test! They have been known to use a tablet to run an iPhone-only app for a decade. And why is that a problem if they run it with a larger-screen device? He/she has not looked very far, they are in the app settings tab, and that was noted in the app submission. It doesn't sound like a good idea to bury store-access under this sheet or that sheet.
Replies
Boosts
Views
Activity
1w
Reply to Drag on a Canvas with XCUICoordinate.press(...)
Thank-you for your reply. First, I want to re-iterate that the application appears run correctly and the difficulty is only with the XCUITest part. That of course does not mean that the application is put together correctly, only that it seems to work for me. I did use an explicit co-ordinate space. My SwiftUI Canvas structure employed the .coordinateSpace modifier with a .named(...) parameter specifying a character string constant. My DragGesture also used the same .named(...) parameter; as do my MagnifyGesture and my SpatialTapGesture. I'll change the code to use .local for the gesture definitions and remove the modifier to the Canvas structure. It is also the case that my Canvas structure employs an animation modifier .animation(.interactiveSpring, value: currentOffset) Did you also animate the drag in your test application? The view hierarchy is: - NavigationStack -- VStack --- Spacer --- Text --- HStack ---- Text ---- Text ---- Text ---- Text --- Text --- Spacer --- GeometryReader ---- Canvas --
Replies
Boosts
Views
Activity
1w
Reply to Invitation problem
Having the same issue. Trying to invite my own email as a test and I run into the expired link error:
Replies
Boosts
Views
Activity
1w
Reply to Xcode Command Line Tools update not wanted, but persists
Thanks so much for this post. That documentation you provided should have work on this sections https://developer.apple.com/documentation/xcode/installing-the-command-line-tools#Uninstall-the-Command-Line-Tools-for-Xcode-package sudo rm -rf /Library/Developer/CommandLineTools To delete the package receipt, run the sudo pkgutil command with the --forget option in Terminal: sudo pkgutil --forget com.apple.dt.commandlinetools I would recommend to go over all the steps on the documentation If the task succeeds, pkgutil prints the following message: sudo pkgutil --forget com.apple.dt.commandlinetools No receipt for 'com.apple.dt.commandlinetools' found at '/'. Albert
  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
1w
Reply to Subscription Status - Missing Metadata
Adding some notes as I work through this while waiting for Apple response: Request for Apple: Please make yellow status indicators clickable. I feel like I should be able to click Missing Metadata and have a pop-up show me specifically what metadata is missing. Notes for others who find this while trying to solve similar/same problem: It is possible for this to be broken even if you passed sandbox testing and Apple has approved your app for release. Highly recommend verifying in actual AppStore that in-app purchases display - especially before starting an ad campaign. On the AppStoreConnect pages to set up subscription groups and individual subscriptions, treat every field as required - unless the field explicitly calls it out as optional. In my case - the status didn't change from missing metadata until I added localizations and Review Information Screenshot. Review Information Screenshot - Size requirements: Image will not upload unless it adheres to the sizing constraints found here. Sizing constr
Replies
Boosts
Views
Activity
1w
Reply to RealityKit crashes when rendering SpriteKit scene with SKShapeNode in postProcess callback
Thanks. I converted the image from P3 to sRGB, but I still get the same result: both images produce the exact same color. I updated the feedback to show this.
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
1w
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta)
.navigationTitle disappears when using .toolbar and List inside NavigationStack (iOS 26 beta) Summary In iOS 26 beta, using .navigationTitle() inside a NavigationStack fails to render the title when combined with a .toolbar and a List. The title initially appears as expected after launch, but disappears after a second state transition triggered by a button press. This regression does not occur in iOS 18. Steps to Reproduce Use the SwiftUI code sample below (see viewmodel and Reload button for state transitions). Run the app on an iOS 26 simulator (e.g., iPhone 16). On launch, the view starts in .loading state (shows a ProgressView). After 1 second, it transitions to .loaded and displays the title correctly. Tap the Reload button — this sets the state back to .loading, then switches it to .loaded again after 1 second. ❌ After this second transition to .loaded, the navigation title disappears and does not return. Actual Behavior The navigation title displays correctly after the initial launch
Replies
3
Boosts
0
Views
387
Activity
1w