Search results for

“xcode github”

95,412 results found

Post

Replies

Boosts

Views

Activity

Reply to Unable to test my apps, crashing with provisioning profile validation
Having this same problem. I've tried so many things. Rebooted iPhone (twice) Tried installing multiple different apps Cleaned build folder in Xcode (multiple times) Removed and re-added Apple ID in Xcode → Settings → Accounts Toggled automatic signing off and back on Deleted app from iPhone before rebuilding Attempted to clear local provisioning profiles (~/Library/MobileDevice/Provisioning Profiles/ — was already empty) Revoked development certificates from developer.apple.com Let Xcode regenerate fresh certificates and profiles Disabled iCloud Private Relay (was already off) Verified no VPN, content blockers, or DNS profiles active Tested on cellular only (WiFi disabled) Verified Date & Time set automatically Reset Network Settings on iPhone Reset All Settings on iPhone Toggled Developer Mode off and back on Disabled Do Not Disturb / Focus modes Checked Apple System Status page
1w
Request: Option to Position Coding Assistant on the Right Side in Xcode
Dear Xcode Team, Please consider adding an option to position the Coding Assistant on the right side of the editor. Currently, when the assistant panel is open, it makes it difficult to access the Project Navigator at the same time. Having the ability to move the Coding Assistant to the right side would allow developers to keep the Project Navigator visible while interacting with the assistant, improving workflow and efficiency. Thank you
1
0
72
1w
Reply to Could not resolve host: static.rust-lang.org
This has been happening an awful lot for me lately as well. Here's an example error message: + rustup show Default host: x86_64-apple-darwin rustup home: /Users/local/.rustup info: syncing channel updates for 'stable-x86_64-apple-darwin' error: failed to download file error=Reqwest(reqwest::Error { kind: Request, url: https://static.rust-lang.org/dist/channel-rust-stable.toml.sha256, source: hyper_util::client::legacy::Error(Connect, ConnectError(dns error, Custom { kind: Uncategorized, error: failed to lookup address information: nodename nor servname provided, or not known })) }) To debug I've tried hitting that same URL from Xcode Cloud using curl as well and get a similar DNS error, so it seems the error is with the Xcode Cloud DNS setup rather than rustup
1w
The xcode 26.3 project fails to compile after updating
0 0x10109152c __assert_rtn + 252 1 0x101006054 void std::__1::__introsort(ld::Atom const**, ld::Atom const**, ld::AliasAddressOrderer&, std::__1::iterator_traits::difference_type, bool) + 0 2 0x1010059a4 ld::LayoutLinkedImage::assignAtomOffsetsInSection(ld::SectionLayout&, unsigned int, bool) + 680 3 0x10100a724 void dispatchForEach(std::__1::span, unsigned long, ld::LayoutLinkedImage::sortAtomsWithinSections()::$_0)::'lambda'(unsigned long)::operator()(unsigned long) const + 7852 4 0x180818aec _dispatch_client_callout2 + 16 5 0x1808137f8 _dispatch_apply_invoke3 + 336 6 0x180818ad4 _dispatch_client_callout + 16 7 0x180801a60 _dispatch_once_callout + 32 8 0x180812938 _dispatch_apply_invoke + 252 9 0x180818ad4 _dispatch_client_callout + 16 10 0x1808359dc _dispatch_channel_invoke.cold.5 + 32 11 0x18081113c _dispatch_root_queue_drain + 736 12 0x180811784 _dispatch_worker_thread2 + 180 13 0x1809b7e10 _pthread_wqthread + 232 ld snapshot written at /tmp/AIChatDoctor-2026-03-10-150254.ld-snapshot ld: Assertio
1
0
78
1w
Active Membership but Xcode shows "Red X" at Certificates, Identifiers & Profiles
Hi everyone, I am struggling with a persistent issue regarding my Developer Program membership and Xcode syncing. Even though the Apple Developer Portal shows that my developer license is active and I have full access to App Store Connect, it is unfortunately not possible to sign applications with this account. It behaves as if the license wasn't active. The Symptoms: -Portal status: Active (Account Holder/Admin), -Xcode Settings: When I navigate to Settings > Accounts and select my team, there is a Red X displayed next to Certificates, Identifiers & Profiles., Xcode suggests there is an issue accessing these resources and I cannot sign any binaries. Confirmed the membership is active in the web portal. Everything seems configured correctly on the web side, but the account simply doesn't work locally in Xcode. Has anyone faced this specific Red X issue despite a valid membership? Is there a specific cache I need to clear or a way to force Xcode to re-fetch t
3
0
278
1w
Linker trying to link Metal toolchain for every object file on Catalyst
When building our project for Mac Catalyst with Xcode 26.2, we get this warning almost a hundred times, once for every object file: directory not found for option '-L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' Somehow, every Link .o build step got the following parameter, regardless if the target contained Metal files or not: -L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst The toolchain is mounted at this point, but the directory usr/lib/swift/maccatalyst doesn't exist. When building the project for iOS, the option doesn't exist and the warning is not shown. We already check the build settings, but we couldn't find a reason why the linker is trying to link against the toolchain here. Even for targets that do contain Metal files, we get the following linker warning: search path '/var/run/com.apple.security.cryptex
2
0
463
1w
Reply to Linker trying to link Metal toolchain for every object file on Catalyst
Based on the above I tried reproducing this with a test project. And lo! it’s trivial to reproduce: I started with Xcode 26.3 without the Metal Toolchain 26.3 component installed. I created a new project from the iOS > App template. In the General tab of the target editor, I removed the Mac (Designed for iPad) destination. And added the Mac (Mac Catalyst) destination. I selected My Mac (Mac Catalyst) as the run destination. I chose Product > Build; the project built without any warning. In Xcode > Settings > Components, I installed the Metal Toolchain 26.3 component. I chose Product > Clean. And then Product > Build. I now see a build warning: ld: warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.7003.10.hJke6J/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Given the above, I can only conclude that this is a bug. I did some digging and was unable to find any more backstory (for example, I thought that someone m
1w
Reply to libswiftCompatibilitySpan.dylib missing in XCode 26.3
Cool. I consider this to be a problem with Xcode’s build system, but it’s an understandable one. Xcode knows that your tool depends on this library — because it adds an import of it — but, being a command-line tool, it doesn’t have anywhere to embed the library. It should embed it in the container app, but it’s clearly not doing that. I think it’s worth filing a bug against Xcode about that. And if you do, please post your bug number, just for the record. As to a workaround, there’s a couple of ways to approach that. The first is the obvious one we’ve been discussing here: Add a dummy use of Subprocess within your app. Xcode will embed libswiftCompatibilitySpan.dylib, because it knows that your app needs it, and your tool can pick it up from there The other option is to embed the library explicitly. This is complicated by the fact that the library exists within a toolchain, so it’s not clear how to reference it [1]. For the moment I recommend that you go with the first opti
Topic: App & System Services SubTopic: Core OS Tags:
1w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same problem. I've been dealing with this all day, until GPT told me about this thread. Mine is a Flutter project. I get The application could not be launched because the Developer App Certificate is not trusted. from Xcode, and Unable to Verify App in iOS.
Replies
Boosts
Views
Activity
1w
Reply to Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
+1, confirming, found out hard right after updating to Xcode 26.3 & getting the Simulator update. The Emoji wallpapers look exceptionally wonderfur affected by this issue… 🫠 Right after our broken Markdown snapshot tests.
Replies
Boosts
Views
Activity
1w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same - Xcode 26.3, iPhone 17 26.3 - worked fine last night, now even new blank app just dies. things install, nothing can run. Tried all standard stuff.
Replies
Boosts
Views
Activity
1w
Reply to Unable to test my apps, crashing with provisioning profile validation
Having this same problem. I've tried so many things. Rebooted iPhone (twice) Tried installing multiple different apps Cleaned build folder in Xcode (multiple times) Removed and re-added Apple ID in Xcode → Settings → Accounts Toggled automatic signing off and back on Deleted app from iPhone before rebuilding Attempted to clear local provisioning profiles (~/Library/MobileDevice/Provisioning Profiles/ — was already empty) Revoked development certificates from developer.apple.com Let Xcode regenerate fresh certificates and profiles Disabled iCloud Private Relay (was already off) Verified no VPN, content blockers, or DNS profiles active Tested on cellular only (WiFi disabled) Verified Date & Time set automatically Reset Network Settings on iPhone Reset All Settings on iPhone Toggled Developer Mode off and back on Disabled Do Not Disturb / Focus modes Checked Apple System Status page
Replies
Boosts
Views
Activity
1w
Request: Option to Position Coding Assistant on the Right Side in Xcode
Dear Xcode Team, Please consider adding an option to position the Coding Assistant on the right side of the editor. Currently, when the assistant panel is open, it makes it difficult to access the Project Navigator at the same time. Having the ability to move the Coding Assistant to the right side would allow developers to keep the Project Navigator visible while interacting with the assistant, improving workflow and efficiency. Thank you
Replies
1
Boosts
0
Views
72
Activity
1w
Reply to Could not resolve host: static.rust-lang.org
This has been happening an awful lot for me lately as well. Here's an example error message: + rustup show Default host: x86_64-apple-darwin rustup home: /Users/local/.rustup info: syncing channel updates for 'stable-x86_64-apple-darwin' error: failed to download file error=Reqwest(reqwest::Error { kind: Request, url: https://static.rust-lang.org/dist/channel-rust-stable.toml.sha256, source: hyper_util::client::legacy::Error(Connect, ConnectError(dns error, Custom { kind: Uncategorized, error: failed to lookup address information: nodename nor servname provided, or not known })) }) To debug I've tried hitting that same URL from Xcode Cloud using curl as well and get a similar DNS error, so it seems the error is with the Xcode Cloud DNS setup rather than rustup
Replies
Boosts
Views
Activity
1w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same here, not able to run Firebase AdHoc apps as well as xcode builds on my device
Replies
Boosts
Views
Activity
1w
Using iOS App on iPhone 5s with iOS 12.5.8
Objective: Downloading and running an old Swift iOS App on iPhone 5s with iOS 12.5.8. Development System and Tools: Apple macBook, M4 Pro, running macOS Tahoe 26.3.1 (25D2128). Xcode Version 26.3 (17C529)
Replies
1
Boosts
0
Views
56
Activity
1w
Reply to Using iOS App on iPhone 5s with iOS 12.5.8
Per the Xcode 26.3 Release Notes, Xcode 26.3 supports on-device debugging in iOS 15 and later. iOS 12 is no longer supported target for running your app with the debugger attached.
Replies
Boosts
Views
Activity
1w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
The application could not be launched because the Developer App Certificate is not trusted. Same here. Can't sign mobile app builds from xCode.
Replies
Boosts
Views
Activity
1w
The xcode 26.3 project fails to compile after updating
0 0x10109152c __assert_rtn + 252 1 0x101006054 void std::__1::__introsort(ld::Atom const**, ld::Atom const**, ld::AliasAddressOrderer&, std::__1::iterator_traits::difference_type, bool) + 0 2 0x1010059a4 ld::LayoutLinkedImage::assignAtomOffsetsInSection(ld::SectionLayout&, unsigned int, bool) + 680 3 0x10100a724 void dispatchForEach(std::__1::span, unsigned long, ld::LayoutLinkedImage::sortAtomsWithinSections()::$_0)::'lambda'(unsigned long)::operator()(unsigned long) const + 7852 4 0x180818aec _dispatch_client_callout2 + 16 5 0x1808137f8 _dispatch_apply_invoke3 + 336 6 0x180818ad4 _dispatch_client_callout + 16 7 0x180801a60 _dispatch_once_callout + 32 8 0x180812938 _dispatch_apply_invoke + 252 9 0x180818ad4 _dispatch_client_callout + 16 10 0x1808359dc _dispatch_channel_invoke.cold.5 + 32 11 0x18081113c _dispatch_root_queue_drain + 736 12 0x180811784 _dispatch_worker_thread2 + 180 13 0x1809b7e10 _pthread_wqthread + 232 ld snapshot written at /tmp/AIChatDoctor-2026-03-10-150254.ld-snapshot ld: Assertio
Replies
1
Boosts
0
Views
78
Activity
1w
Active Membership but Xcode shows "Red X" at Certificates, Identifiers & Profiles
Hi everyone, I am struggling with a persistent issue regarding my Developer Program membership and Xcode syncing. Even though the Apple Developer Portal shows that my developer license is active and I have full access to App Store Connect, it is unfortunately not possible to sign applications with this account. It behaves as if the license wasn't active. The Symptoms: -Portal status: Active (Account Holder/Admin), -Xcode Settings: When I navigate to Settings > Accounts and select my team, there is a Red X displayed next to Certificates, Identifiers & Profiles., Xcode suggests there is an issue accessing these resources and I cannot sign any binaries. Confirmed the membership is active in the web portal. Everything seems configured correctly on the web side, but the account simply doesn't work locally in Xcode. Has anyone faced this specific Red X issue despite a valid membership? Is there a specific cache I need to clear or a way to force Xcode to re-fetch t
Replies
3
Boosts
0
Views
278
Activity
1w
Linker trying to link Metal toolchain for every object file on Catalyst
When building our project for Mac Catalyst with Xcode 26.2, we get this warning almost a hundred times, once for every object file: directory not found for option '-L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst' Somehow, every Link .o build step got the following parameter, regardless if the target contained Metal files or not: -L/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.48.0.UZtKea/Metal.xctoolchain/usr/lib/swift/maccatalyst The toolchain is mounted at this point, but the directory usr/lib/swift/maccatalyst doesn't exist. When building the project for iOS, the option doesn't exist and the warning is not shown. We already check the build settings, but we couldn't find a reason why the linker is trying to link against the toolchain here. Even for targets that do contain Metal files, we get the following linker warning: search path '/var/run/com.apple.security.cryptex
Replies
2
Boosts
0
Views
463
Activity
1w
Reply to Linker trying to link Metal toolchain for every object file on Catalyst
Based on the above I tried reproducing this with a test project. And lo! it’s trivial to reproduce: I started with Xcode 26.3 without the Metal Toolchain 26.3 component installed. I created a new project from the iOS > App template. In the General tab of the target editor, I removed the Mac (Designed for iPad) destination. And added the Mac (Mac Catalyst) destination. I selected My Mac (Mac Catalyst) as the run destination. I chose Product > Build; the project built without any warning. In Xcode > Settings > Components, I installed the Metal Toolchain 26.3 component. I chose Product > Clean. And then Product > Build. I now see a build warning: ld: warning: search path '/var/run/com.apple.security.cryptexd/mnt/com.apple.MobileAsset.MetalToolchain-v17.3.7003.10.hJke6J/Metal.xctoolchain/usr/lib/swift/maccatalyst' not found Given the above, I can only conclude that this is a bug. I did some digging and was unable to find any more backstory (for example, I thought that someone m
Replies
Boosts
Views
Activity
1w
Reply to libswiftCompatibilitySpan.dylib missing in XCode 26.3
Cool. I consider this to be a problem with Xcode’s build system, but it’s an understandable one. Xcode knows that your tool depends on this library — because it adds an import of it — but, being a command-line tool, it doesn’t have anywhere to embed the library. It should embed it in the container app, but it’s clearly not doing that. I think it’s worth filing a bug against Xcode about that. And if you do, please post your bug number, just for the record. As to a workaround, there’s a couple of ways to approach that. The first is the obvious one we’ve been discussing here: Add a dummy use of Subprocess within your app. Xcode will embed libswiftCompatibilitySpan.dylib, because it knows that your app needs it, and your tool can pick it up from there The other option is to embed the library explicitly. This is complicated by the fact that the library exists within a toolchain, so it’s not clear how to reference it [1]. For the moment I recommend that you go with the first opti
Topic: App & System Services SubTopic: Core OS Tags:
Replies
Boosts
Views
Activity
1w