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dsym file

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Where to get the dSYM of current kernel
For example, I am using the macOS 10.14.6, BuildVersion: 18G95. I encounter a panic when load my kext, so I want to see which kernel function result in this panic through the backtrace info, I can get the .dSYM of my kext, but how can I get the .dSYM of the release kernel of the system of I am using?
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688
Jan ’20
Error uploading app with bundles: Can't find dsym
If I upload my app with included plugins with no dsyms for the bundles I get a warning message that there are no dysms. If I select DWARF + dsyms, I get a warning saying it can't find them, even though they are there in the resource file with the correct UUID For example: The archive did not include a dSYM for the BIS.bundle with the UUIDs [6481C68F-CEE4-33B5-8631-E03251E48FF2, C7482559-F72A-3510-A5B9-00C24F376CD9]. Ensure that the archive's dSYM folder includes a DWARF file for BIS.bundle with the expected UUIDs. When you choose Get Info on the dsym it shows the UUIDs that the AppStore allegedly can't find. Any ideas?
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Aug ’25
Can't get Crash Code from dSym
Hey guys...We are having the most diffcult of times with extracting the crashes from dSym. the symbolication just doesn’t work. atos yields #hidden_3577 instead of the function name and the symbolicatecrash tool complains binary image not found. Those dSYMs are different to the ones related to the crash reports. Specifically, if bitcode was enabled there should be a folder inside the archive called BCSymbolMap. atos wont work on dSYMs that have been generated with bitcode as the symbols are specifically hidden by anyone, including apple. This is why atos returns #hidden for symbols, even if the offsets have been calculated correctly.We can’t seem to get the correct archive? I ran atos on those dSYMS and got no #hidden results. So, it seems something is happening with our encoding where we cannot decipher the crashes and they are hidden. Here is the question;1. How can we encode our app so that we can always get the crash report?2. What is Apple doing to encode the app such
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567
Sep ’17
Reply to Upload Symbols Failed on Xcode 16
I am getting some warning if i have uploading build in test flight Upload Symbols Failed The archive did not include a dSYM for the hermes.framework with the UUIDs [BB9F954C-2CB6-3528-9D45-D5E177F2D7CC]. Ensure that the archive's dSYM folder includes a DWARF file for hermes.framework with the expected UUIDs.
Dec ’24
Warnings creating dSYM in Xcode beta 6
When compiling one of my projects with dwarf + dSYM I'm getting:warning: Could not resolve external type _ZTSNSt3__113basic_ostreamIcNS_11char_traitsIcEEE6sentryE warning: Could not resolve external type _ZTSNSt3__16vectorIN2cv6Point_IiEENS_9allocatorIS3_EEE24__RAII_IncreaseAnnotatorEWhen compiling some .mm files (Objective-C++ source).Any ideas?
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4.7k
Sep ’15
Reply to Profiling on device won't symbolicate
I can't speak to why your Release build isn't working, but that is something you should probably look into.You can check to see if your Debug-iphoneos folder has the matching binary/DSYM as is installed on the device. Take a run in Instruments and look at the UUID for your binary in the File->Symbols... sheet. Then, in Terminal, go to your Debug-iphoneos folder, and run: otool -l <YOUR_APP_BUNDLE>/Contents/Resources/DWARF/<YOUR_APP_BINARY_NAME> | grep uuidYou should see one or more UUIDs printed out. If one of those matches what you saw in Instruments, then Instruments should be able to use that dSYM if you locate it in the Symbols sheet.You can also check if Spotlight can find the dSYM. From the Terminal: mdfind <YOUR_UUID_HERE>You should see the location of the dSYM. If not, your Spotlight index might need a rebuild.If this doesn't help you along, you should file a radar with as much info as you can.
Oct ’15
What are the *.symbols file in the ipa?
When unzipped an ipa file, I found some *.symbols files in the ./Symbols folder:Symbols ├── 0622D177-3DDB-317B-B4C7-08BEC26BEB0D.symbols ├── 2E37B62A-0764-3C92-876E-A83744355E71.symbols ├── 39208D90-C91E-3F4F-8162-C19B4E4037CE.symbols ├── 396D29A9-8DCA-3A77-8B64-F2B57030D5DA.symbols ├── 48A24338-2A05-39FA-B767-75162FEF155E.symbols ├── 522D51C3-6B15-3D61-B6EF-2EFB0D95776D.symbols ├── 5CFF80E9-E21B-3329-B55C-E6362DAA9200.symbols └── 83E736C8-05C6-36D9-970C-E2B7328DF09A.symbolsIt seems the file name of the *.symbols files are the same as the dsym file. What are the symbols files? And what is the difference between *.symbols files and dsym?
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5.4k
Mar ’20
How to generate .symbols files without exporting the archive?
xcodebuild -exportOptionsPlist has an uploadSymbols option that includes *.symbols files when creating an IPA from an .xcarchive I want to be able to generate these *.symbols files from the .xcarchive without creating the IPA (which requires proper certificates to be installed on my machine). Is there a way to do this with xcodebuild? Alternatively, Is there a way to convert dSYM files to .symbols? Thanks
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917
Feb ’22
Reply to iOS app thread 0 crashed
You have the binary images now at the bottom of your crash log but your code and your 3rd party code is still not symbolicated. You will want to do yourself a favor and symbolicate the crash log. This will allow you to see what execution paths of your code may be involved with the issue. If the correct symbol files are on your system, you can symbolicate a crash log by dropping the crash log into the Device Logs section of the Xcode Organizer. Otherwise, if worst comes to worst you can symbolicate your crash log by hand if you have the dSYM files. This process is described here. A brief example using atos would look like this: # Using 0x10039c000 as your load address: 0x10039c000 - 0x104e67fff Runner arm64 <09637c1ad9b5338382390b2d3f090727> /var/containers/Bundle/Application/13D70FFF-A12B-45D6-8490-25A7FD7ECC03/Runner.app/Runner ---- # Using 0x00000001003a5ac0 as the address to symbolicate from thread 12 of your app: Thread 12 name: Dispatch queue: com.apple.avfoundation.videodataoutpu
Apr ’22