Search results for

İOS 26 beta battery %1

253,782 results found

Post

Replies

Boosts

Views

Activity

LockedCameraCaptureExtension and Sharing User Preferences
I have the main app that saves preferences to UserDefaults.standard. So I have this one preference that the user is able to toggle - isRawOn UserDefaults.standard.set(self.isRawOn, forKey: isRawOn) Now, I have LockedCameraCaptureExtension which is required know if that above setting on or off during launch. Also if it's toggled within the extension, the main app should know about it on the next launch. The main app and the extension runs on separate containers and the preferences are not shared due to privacy reasons. Apple mentions of using appContext of CameraCaptureIntent, but not sure how above scenario is possible through that....unless I am missing something. Apple Reference What I have for CameraCaptureIntent: @available(iOS 18, *) struct LaunchMyAppControlIntent: CameraCaptureIntent { typealias AppContext = MyAppContext static let title: LocalizedStringResource = LaunchMyAppControlIntent static let description = IntentDescription(Capture photos with MyApp.) @MainActor func perform()
1
0
264
3d
Stuck waiting on Family Controls distribution entitlement, first indie app, looking for guidance/timelines
Hi everyone, solo iOS dev here. I’ve built a small focus app (“Modo”) that uses Apple’s Screen Time APIs to help curb social-media overuse. In development everything works: FamilyActivityPicker for selection, a DeviceActivityMonitor extension for schedules, and ManagedSettings shields (plus uninstall guard only while “Blocked” is active). I requested the Family Controls distribution entitlement so I can ship, but my capability request has been pending for a while and I’m not sure what the usual path forward is. What I’ve already done • Submitted the capability request (Account Holder), describing the use case (self-control / digital well-being), user consent flow,. • Implemented app + DeviceActivityMonitor + ManagedSettingsUI extensions; verified the debug build has the right entitlements and behavior. • Regenerated profiles after the request; checked codesign entitlements on the built targets. • Filed a Developer Support ticket referencing the capability request. I really appreciate any timelines, e
1
0
170
3d
Reply to Creating an URL bookmark in macOS 26.1 of a Windows NTFS fileshare returns a bookmark with access to the local drive
No, the decoded URL is not the same as the encoded URL. That's the whole point of my post. So how is it different? I'm going to update my thread complaining about security scoped bookmarks, but all I can so is complain. That won't fix anything. In my limited case, it doesn't actually matter. I just updated my code to compare the original URL with the decoded one and I reject any value that's different. That gets me back to the old 26.0 behaviour. That's still broken, but broken in a better way. In my workaround, I define a URLBookmark class that encode/decodes the URL absolute string, the bookmark, and a secure flag. Originally, if decoding a security scoped bookmark failed, I would fall back to a standard bookmark, and then fall back to just the absolute string. But I don't actually need a security scoped bookmark. I'm just getting certain volume attributes that should (fingers crossed) always be accessible. I did have plans for using document-scoped bookmarks in the future, but those plans are full
Topic: App & System Services SubTopic: Core OS Tags:
3d
Reply to CloudKit - moving record objects between zones
If you are using SwiftData + CloudKit, which is based on NSPersistentCloudKitContainer, it doesn't support cross-share relationships, and so you can't have a collection in one zone and a relationship of the collection (a sub-collection, for example) in another. This is mentioned in here: NSPersistentCloudKitContainer doesn’t support cross-share relationships. That is, it doesn’t allow relating objects associated with different shares. When sharing an object, NSPersistentCloudKitContainer moves the entire object graph, which includes the object and all its relationships, to the share’s record zone. If you are using the CloudKit framework directly, the source and target objects of CKRecord.Reference must be in the same zone of the same database, and so you will need to maintain the relationship with your own logic. Best, —— Ziqiao Chen  Worldwide Developer Relations.
Topic: Community SubTopic: Apple Developers Tags:
3d
Tabview accessory always visible
I just updated to Xcode 26.1 and am using simulators for iOS 26.1. Previously I could have a hidden tabview accessory where nothing would be displayed but now whenever no view is placed in the closure or even an EmptyView, it is visible all the time. Does anyone else have this issue?
Topic: UI Frameworks SubTopic: SwiftUI
1
0
95
3d
Reply to Spotlight Shows "Helper Apps" That Are Inside Main App Bundle That Are Not Intended to Be Launched By The User
What’s the recommended way to get these out of the Spotlight App list on macOS Tahoe? Why are you using /Contents/Applications/? That's not one of our documented locations (see the list here) and, ironically, I think we started using it so that it WOULD be indexed. Have you tried storing these components in a different directory, specifically Contents/Helpers? *Xcode uses it for its embedded apps like Instruments.app which are designed to run independently. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: UI Frameworks SubTopic: AppKit Tags:
3d
Reply to Xcode 26.1 RC issue
Are all of you posting bug reports with Feedback Assistant? Make sure you do. Be sure your report includes the steps needed to reproduce the issue and include the sysdiagnose attachment. What version of macOS is everyone seeing this issue with? In my case I'm running macOS 26.0.1. I don't know if the version of macOS matters or not. I see the issue with both Xcode 26 and Xcode 26.1. It's just requires starting an iOS/iPadOS 26.1 simulator. I have no issue when running an iOS/iPadOS 26.0 simulator.
3d
Reply to SwiftUI Instrumentation Fails to start
Some questions. By SwiftUI instrumentation, do you mean profile your app in Instruments with the SwiftUI instrument? What version of Xcode are you running? What version of iOS is the device running? The new SwiftUI instrument Apple added in Xcode 26 requires iOS 26+. If your device is running an earlier version of iOS, you can't use the new SwiftUI instrument. If you can't use the new SwiftUI instrument in Xcode 26, click the Add Instrument button above the timeline pane graphs and add the legacy View Body and View Properties instruments to profile the app. Also, remove the SwiftUI instrument from the trace.
3d
ARView ignores multi-touch events
Hi, How to enable multitouch on ARView? Touch functions (touchesBegan, touchesMoved, ...) seem to only handle one touch at a time. In order to handle multiple touches at a time with ARView, I have to either: Use SwiftUI .simultaneousGesture on top of an ARView representable Position a UIView on top of ARView to capture touches and do hit testing by passing a reference to ARView Expected behavior: ARView should capture all touches via touchesBegan/Moved/Ended/Cancelled. Here is what I tried, on iOS 26.1 and macOS 26.1: ARView Multitouch The setup below is a minimal ARView presented by SwiftUI, with touch events handled inside ARView. Multitouch doesn't work with this setup. Note that multitouch wouldn't work either if the ARView is presented with a UIViewController instead of SwiftUI. import RealityKit import SwiftUI struct ARViewMultiTouchView: View { var body: some View { ZStack { ARViewMultiTouchRepresentable() .ignoresSafeArea() } } } #Preview { ARViewMultiTouchView() } // MARK: Represent
1
0
230
3d