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5.1.1

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CUIThemeStore: No theme registered with id=0 on Watch Extension when running on device
When I try to execute my app on my Watch I getAppExtension [framework]: CUIThemeStore: No theme registered with id=0while the code rests onlybsystem_platform_dlyb'_platform_memmove at line 23.No error comes out instead when I execute the app on the simulator. The error seems to pop up between applicationDidFinishLaunching() and ApplicationDidBecomeActive(). If I try to have the execution progress, it ends for the better with:Terminated due to memory issue.I use Xcode10.1 with an iPhone XS with iOS 12.1 and watchOS 5.1.1.How may I know better and fix the issue?
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5.5k
Nov ’18
Private email relay service is not working after updating the Developer certificates
Hello,After updating the developer certificates for my developer account, an email sent from our REGISTERED domain is not properly relayed to the private address.The email has been bounced back to our sender with a550 5.1.1 Relay not allowedOur speculation is, by updating the developer certificate will cause an direct impact on our associated domain, regarding the apple-developer-domain-association.txt.We need a clear answer for why our relay was not working, due to yearly updates for our certificate will always cause disruption for our service if this speculation is true and is unexpected from our end.Thanks in advance,y4m4p
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538
Jan ’20
Data Collection
Hi, I want to consult about this: This is regarding [Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage] My client is asking if we can remove the new account registration through the iOS App, so we won't need to ask for mobile and birthdate. For iOS App users, new users will register through the website (or through a non-Apple related app). After registering through the website, they can access the iOS App using the credentials created through another method. Will that be a problem with Apple policies? My client said they need the Mobile number and birthdate for verification. Thanks in advance for the help and guidance. Best regards, Sophia
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148
Aug ’25
static libs & weak linking
We are using a 3rd party (binary only) static lib with our apps, which unfortunately was recently compiled with a higher deployment target (iOS 6) than our apps (iOS 5.1.1). As consequence our apps would now immediately crash on devicees with iOS 5 on startup, since some iOS 6 symbols referenced by the static lib are missing on such devices.Since we only have access to the binary of this static lib we cannot recompile the static lib on our own. But is there a way with command line tools to lower the deployment target of the static lib and thus turning the respective hard linked symbols into weak ones?
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608
Sep ’15
App Rejected for Metadata issue
Hello, I have a subscription based app that has been rejected for 2.3.2 Performance: Accurate Metadata 3.1.2 Business: Payments - Subscriptions 5.1.1 Legal: Privacy - Data Collection and Storage I have added additional information to all of these areas, added links to the relevant privacy and usage pages. I am not sure why it keeps being rejected. I am missing some information but cannot see what is needed. Is there an example of the required information for a subscription based app for the localisation information. Currently the app needs a user account to access some of the features and the subscription provides access to that. A user with no account can access the free features without a login. Any pointers would be really appreciated
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317
Nov ’24
Building a game in Unreal Engine 5 then uploading .ipa in Transfer to then see the build dissapears.
I've been working for several days to prepare my app for beta testing and to get reviewed by Apple. However, I've encountered a persistent issue. When attempting to transfer my app through the Transfer App, the app icon does not appear, and even when it does transfer, it only appears to load briefly on the App Store Connect site before disappearing. Furthermore, when attempting to upload the same build again, I receive a message indicating that I have already uploaded that build. I am feeling frustrated and unsure how to proceed. Can you please provide some guidance? Thank you. MacBook Pro Apple M2 Pro Ventura 13.2.1 Unreal Engine 5.1.1
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1.2k
Apr ’23
Application loader Xcode beta version warning
I currently am trying to submit my final build of an app to the App Store. However every time I try to submit the build iTunes connect throws an error saying that all apps must be built with Xcode 5.1.1 and later. I tried uploading through Application Loader to see if that would make a difference rather than through Xcode and Application Loader gave me a warning saying I had built the app with a beta version of Xcode. The strange thing is that I'm using the current release version of Xcode, Xcode 6.4. I really need to know what is causing this so I can submit my app to the App Store on time. Thanks in advance for any reply!
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310
Aug ’15
Private Relay Emails Bouncing
Hi,Our company integrates third party sign ins (e.g. Facebook) so we have added support for Sign in with Apple as well. However, when testing emails sent from our registered domains (verified on developer.apple.com) the emails are bouncing with the error code 550 5.1.1 bad mailbox name. Our domain is verified and our emails are sent using SendGrid from those domains.Do you have a timeline on when 3rd party email services will be supported? If it's after the public release of iOS 13, can we get confirmation on whether or not the next version of our app must support Sign in with Apple to be approved?Thanks,Tony
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4.0k
Sep ’19
Reply to Crash on start TestFlight
Having the same issue on SDK42. { name: APPNAME, version: 0.0.1, description: , author: , private: true, main: node_modules/expo/AppEntry.js, scripts: { start: expo r -c, eject: expo eject, android: expo start --android, ios: expo start --ios, test: jest }, dependencies: { @bugsnag/expo: 6.5.1, @expo/vector-icons: ^12.0.0, @react-native-community/slider: 3.0.3, @react-navigation/bottom-tabs: ^5.11.2, @react-navigation/material-top-tabs: 5.3.17, @react-navigation/native: ^5.8.10, @react-navigation/stack: ^5.12.8, crypto-js: ^4.0.0, expo: ^42.0.0, expo-ads-admob: ~10.1.2, expo-av: ~9.2.3, expo-blur: ~9.0.3, expo-contacts: ~9.2.5, expo-device: ~3.3.0, expo-facebook: ~11.3.1, expo-file-system: ~11.1.3, expo-firebase-analytics: ~4.1.0, expo-firebase-core: ~3.1.0, expo-firebase-recaptcha: ^1.3.0, expo-font: ~9.2.1, expo-image-manipulator: ~9.2.2, expo-image-picker: ~10.2.2, expo-keep-awake: ~9.2.0, expo-linking: ~2.3.1, expo-location: ~12.1.2, expo-network: ~3.2.0, expo-permissions: ~12.1.1, expo-secure-store: ~10.
Nov ’21
CloudKit "Look Me Up" requirement contradicts with App Review Guidelines
Hi guys,In order to use CloudKit methods like fetchUserRecordID the end user has to enable Look Me Up feature. But recently Apple App review board told us that asking the user to enable Look Me Up does not comply with the App Store Review Guidelines. 5.1.1, below.What is App Store compliant way to use CloudKit?Legal - 5.1.1The app requires users to enable Look Me Up access in iCloud in order to access non account-based features. Apps cannot require personal information prior to allowing access to app content and features that are not associated specifically to the user.Thanks
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672
Nov ’17
App rejected for Microphone Usage description
Ours is a video camera app. Our app displays the following prompt in Microphone Usage permission (Privacy - Microphone Usage Description):The app needs Microphone Access to record Audio But now Apple seems to be rejecting it. Guideline 5.1.1 - Legal - Privacy - Data Collection and Storage We noticed that your app requests the user’s consent to access their microphone but does not clarify the use of the microphone in the applicable purpose string. Wondering what is not obvious here. A video recorder app needs microphone access to record audio, nothing more, nothing less! How do I fix it? It has been 8 years now and no such concern was raised before.
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2.5k
Sep ’20
itunes connect doesn't recognise my builds when attempting to submit for review
Hello all, I have an app on app store but when I am trying to submit a new version , itunes connect doesnt find the new build. I archived the build from xcode 6.4 (6E35b) and uploaded to itunes connect . In the prerelease section I can see my new builds but when I want to select the build for submit for review it only says Submit your builds using Xcode 5.1.1 or later, or Application Loader 3.0 or later.I also tried with Application Loader and same problem.It worked in the past, I already updated my app several times, for some reason it stopped working now, maybe the new itunes connect is the problem or maybe I am doing something wrong.Anyone faced this issue ?
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638
Sep ’15
App reject of Camera/Photo access permssion
Hi, My app was rejected by IOS, based on Guideline 5.1.1: we still find the permission request for camera and photos is not sufficient. To resolve this issue, it would be appropriate to revise these and ensure that they sufficiently explain why the app needs this access. It was my 2nd time already, I am frustrated. I asked IOS to give suggestion and it refuses. Can anyone help me if I modified my message as below: AppName would like to access your Camera. Allow AppName to take your photo as profile picture. And this photo will be used in-app messaging only. AppName would like to access your Photos Library. Allow AppName to capture image from your Photo Library. This image will used as your profile picture and for in-app messaging only. Thanks your help in advance
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418
Sep ’23
App rejected because of camera access permission. Pls help.
Hi, My app was rejected by IOS, based on Guideline 5.1.1: we still find the permission request for camera and photos is not sufficient. To resolve this issue, it would be appropriate to revise these and ensure that they sufficiently explain why the app needs this access. It was my 2nd time already, I am frustrated. I asked IOS to give suggestion and it refuses. Can anyone help me if I modified my message as below: AppName would like to access your Camera Allow AppName to take your photo as profile picture. And this photo will be used in-app messaging only. AppName would like to access your Photos Library Allow AppName to capture image from your Photo Library. This image will used as your profile picture and for in-app messaging only. Thanks your help in advance
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989
Sep ’23
Appium - what do I do? Please help!!!!
Morning all, Hoping for a little technical advice here, got an iOS app to test... think I've code signed it correctly using an enterprise Dev account which my team has added me too. I seem to be able to install the app on a simulator and as soon as IOS driver opens the app is closes... I found this guide online http://dentedghost.blogspot.co.uk/2015/06/appium-testers-perspective-for-ios.html?m=1 and followed it all the way through to Xcode 5.1.1 part, however due to my version of macOS I cannot complete. I have a call with developers today, can anyone help me out with what exactly I should ask them for? A Dev build of the app?? Spent literally all of yesterday on this :( Thanks Arjun
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492
May ’17