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Reply to Mac and iOS for one membership?
Right...one fee covers iOS, OS X & WatchOS now. Mine took a while but by the end of the day yesterday, I was good to go.See Apple's New Developer Program Offers iOS, OS X And watchOS Tools For $99For some reason, edit seems only for replies - can you at least delete the original?
Jun ’15
Reply to iOS 9 Beta battery life
This is what I'm interested in. From a technical standpoint what causes battery life to be reduced during beta releases? The UI seems a little snappier as well as app switching and just general performance on my 6. I am also seeing the battery drain issue as per normal beta performance. Just interested in why. Obviously optimisation is key but is the OS collecting data on performance for Apple techs to analyse? And how much optimisation will apps need to do upon public release? I am finding software development more fascinating all the time :)
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to Mac and iOS for one membership?
I saw it during the keynote. Apple needed to combat other dev programs, apparently, so this was a move to at least get current with their offerings, etc.I'm just happy that the pinned warning at the top of the page when logging in to iTC, that my mac membership had expired, finally went away.
Jun ’15
Can't reply to message in watchOS 2
I upgraded to watchOS 2, and now I cannot reply to a message. When a notification comes in for a message, it only has the option to dismiss. Also, conversations are not syncing to the message app on the Apple Watch. How can I get the reply button back? And when I do send a message, it always sends an iMessage.
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Jun ’15
Swift frameworks and unmapped SDK libraries?
Over the course of Swift's existence I've had to take advantage of a number of workarounds (i.e., hacks) to compile a Swift framework that utilizes non-modular system code, e.g., CommonCrypto, sqlite3, etc.These solutions have included:Renaming the umbrella header to be something different than the module name in order to exploit a bug that let frameworks compile with bridging headers, wherein the non-modular import happened: #import <CommonCrypto/CommonCrypto.h>Building a dummy, optional framework with a custom module map specifying the absolute path to an SDK header (relative SDK paths don't work): module CommonCrypto [system] [extern_c] { header /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/usr/include/CommonCrypto/CommonCrypto.h export * }Specifying a custom module map with an additional header specifying the absolute path to an SDK header: framework module MyCrypto { umbrella header MyCrypto.h header /Applications/Xcode.app/Cont
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9.7k
Jun ’15
Reply to Is developing extensions for Safari free?
From here:Important: To develop extensions for Safari, you need to sign up for the Apple Developer Program online at http://developer.apple.com. After joining the program, you must obtain a signed certificate in order for your extension to work; the extension will not load until your certificate is installed. To request a certificate, follow the “Certificates, Identifiers & Profiles” link from the Developer Member Center homepage.This is a joke, there's no way to sell extensions so why the **** should developers have to pay, all that's going to happen as a result of this is people are going to lose some great extensions on Safari and switch to Chrome.
Topic: Safari & Web SubTopic: General Tags:
Jun ’15
iCloud Login Fails?
When I go to Settings / iCloud, my AppleID is there, but when I tap the disclosure triangle/icon (>), iOS asks me my to Sign in with Apple ID (i.e., enter password for my Apple ID).I enter the password but get the error message/alert:Title: Verification FailedMessage: An unknown error occurredButtons: Cancel / Try AgainI tried updating my password at MyAppleID, to no effect.I have 2-step verification enabled.
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Jun ’15
println was changed to print
Hi all,unfortunately Apple changed println() to print() which gives me some issues.I have a NSImageView subclass where I catch which NSImageView is currently in use.To see which NSImageView was entered or clicked I use a couple of mouse events (see at bottom of page) and print(theEvent) to see the result in the debugger.Instead of printing a line in the debugger I´m faced with a printing dialog. Pretty strange.When I´m using print() in an other context, where no graphical elements are involved things work as exspected.print((__FILE__.lastPathComponent)[(__LINE__)] (__FUNCTION__))⇒ ViewController.swift[221] saveAndCloseSettingsAnyone got similar behavior? What am I doing wrong?Greetings from Switzerland, Ronald Hofmann--- //Catching mouse events in my subclassoverride func mouseEntered(theEvent: NSEvent) { print(theEvent) } override func mouseDown(theEvent: NSEvent) { print(theEvent) } override func mouseDragged(theEvent: NSEvent) { print(theEvent) } override func mouseMoved(theEvent: NSEvent) { print
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5.4k
Jun ’15
Japanese ad-network SDK
Hello,I represent a Japanese mobile adnetwork. We have over 120000 publishers who use our SDK here. We are by far, the largest adnetworks in Japan.Since last Friday we have started reciving reports from our publishers that upon updating their app, they are rejected from the app store.Currently they are reciving the following message from Apple:Hello,Thank you for making these changes.However, we are currently not approving any apps using <removed> SDK, no matter what version it is.It would be appropriate to remove <removed> SDK entirely from your app in order to be compliant to our guidelines.Regards,App Store ReviewNo explanation, no way to correct. Removal of the SDK is not an option, we are quite willing to modify and adjust the SDK to remain in compliance as we were before the update.We have been trying to get in touch with someone from Apple who can actually help us to no avail. Can someone help us out here, we have phoned all the support numbers and we keep getting a runnaround or a
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Jun ’15