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“4.3”

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App Rejected under Guideline 4.3(a) – No Response from Apple After 7 Days of Appeal
Subject: Follow-up on Appeal – Submission ID: c6ab3d17-4b1b-4c67-935e-c0f0c62973c6 Dear App Review Team, I hope this message finds you well. We submitted an appeal for our app (Submission ID: c6ab3d17-4b1b-4c67-935e-c0f0c62973c6), which was rejected under Guideline 4.3(a). It has been over a week since our appeal was submitted, but we have not received any response or confirmation regarding its status. We respectfully request a follow-up on the progress of the appeal review. Our team has carefully reviewed the guideline and provided supporting materials to demonstrate the app’s unique purpose, target audience, and feature set. We are fully committed to complying with all App Store policies and are open to making necessary improvements based on your feedback. Please let us know if any further information or clarification is needed. Thank you very much for your time and assistance. Best regards
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150
Apr ’25
Reply to Expedited Review granted – App still “Waiting for Review” after 6 days
Just to clarify, this is our first App Store submission for Virtual Pro Association. The app has not been rejected before and has never entered review yet. That's good then. It has simply remained in “Waiting for Review” since September 28. So it hasn't even been waiting a week yet. I've seen many people report getting a message from Apple specifically telling them that their first submission is going to take longer than normal. I think a sub-week delay would have always been in the normal range, even before the deluge of AI slop. Someone else was recently complaining about being rejected under the 4.3 spam category. It's always a bad sign when people know the specific paragraph number of a rejection and expect everyone else to know that too. So I ran the numbers based on the most recent Apple App Store Transparency report.. If every 4.3 spam rejection results in a resubmission with expedited review request (as it sometimes seems here in the forums), then given the number of those rejections
1w
Repeated 4.3 Design Spam Rejections Due to False Copyright Claim
I’m posting this here as a last resort as I’ve exhausted all options including numerous unsuccessful messages and appeals to the App Review Team and App Review Board. On April 1, 2022, a simple bug fix update was rejected and the app and account was under investigation. This had never happened to me before so I wasn’t sure what was going on. After a couple of days, the App Review Team concluded their investigation and rejected my app due to 4.3.0 spam design (“same features to other apps”). This took me surprise as my app was doing well and offered users unique features not found on other similar apps. These features were added due to request from my customers. I then realized this was most likely caused by a copyright claim my app received in March by another app developer that had a similar app on the App Store. The copyright claim was recently dropped by the complainant as their rights were not being infringed but it appears that my app and account have been flagged as a spammer. All because of a false cop
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3.3k
Apr ’22
How to resolve rejection depending on 4.3 spam guide
I have recently made an app whose name is 'campus date'. As you can find on its name, it is dating app. And that app got rejected because dating app is already satuated and my app seems like existing apps. However, my app is rooted in unique intention that is matching from certain university. Especially, in my country (South Korea), there is no dating app that matches users in the same university. I think that makes differences enough but Apple doesn't think that is enough. I have no idea to resolve this situation, what should I do? what feature could be in dating app and make Apple feel different. One of my small ideas is 'recommendation for dating place'. This dating app has users that are in same university, so I would like to recommend some dating place which is located near that university. Do you think this kind of approach is correct? or should I focus on different thing? Any ideas or your experiences, please comment, thank you
1
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634
Jun ’22
Game Rejected due to 4.3 Design Spam!
So game I created a racing game with open world , all content was made by me from scratch , I understand the appstore was flooded by racing games like mine , but if u compare , test and etc it has been much better , when I started to develop this game , I think about quallity and good experience for users because I've seen what a trash games on the appstore , with screenshots from gta 5 and the game by itself is really just an asset , I aldo bought an asset , but I modified amd added an half of things in this car physics asset , more than half of this asset modified , I'm worked on this game about 4 years , I have big plans for this to update and work more to give to users a console like physics and experience , right now I tried to add some features to my game and adding online mode , the main idea of The game was an open world racing game like forza horizon , with similar car physics , tuning system , and in feature updates with online races , rankings and etc , so what to do right now idk , just to add thi
1
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499
Jun ’25
Reply to Solution to template apps?
Search this forum for '4.3 spam rejection'. Apple wants you to generate a single app that can be directed by the user to a specific 'client' or 'ball team' or 'barber shop' rather than one for each client, ball team or barber shop in every town in America. Another solution may be to have each of your clients create their own developer account and submit the app under that account.4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.......
Aug ’18
My Game is Rejected (Has Unique Features and Art Style) - Guideline 4.3(a) - Design - Spam
Hi everyone, I recently received a rejection for my app submission on the App Store. The rejection reason was: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. (Guideline 4.3(a) - Design - Spam) However, my game is quite different. It features a unique pixel art style and introduces fresh mechanics, such as cleaning tasks, accepting additional missions from NPCs, and even an idle clicker-style system where players can hire workers to gather in-game points. These elements differentiate it from other apps in the same category. My game's name is quite different as well: My Pixel Market Sim - AppID: 6742187384 Additionally, the code behind the game is completely my own, and I even sell a popular Unity Asset on the Unity Asset Store for this category. So, I can assure you
2
0
737
Feb ’25
Fee app rejected as 4.3 Spam of Paid
Hi,I'm looking for some advice here.I've developed a pair of apps following a free/paid paradigm. I did my reasearch the app(s) are unique, I'm not cloning anyones work.The paid version was approved for sale, but the free has been rejected because it was found to provide different content but are identical in functionality - to the paid app. (not true either, the paid has additional content and functionality)It seems to me what Apple are really saying is I must use IAP and the free/paid paradigm is no longer acceptable.I'm not sure how to manage this, perhaps the differences in functionality have been overlooked in the review and I should protest? or maybe I should just accept the policy change and get on with IAP?
2
0
851
Jul ’17
4.3 beta 2 - Unable to install update
After downloading and verifying, the error dialog is:Unable to Install UpdateAn error occurred installing the latest version of watchOS on your Apple WatchButtons: “Close” and “Open App”Rebooted both the watch and phone. Watch fully charged and connected to phone. Phone on charger and at 52%. Both on WiFi.
1
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3.7k
Feb ’18
Reply to CLKFullColorImageProvider & watchOS 5 Complications
I am having the same issue. In swift trying to run on a Series 2 GPS watch running watchOS 4.3.I get this on load:dyld: Symbol not found: _OBJC_CLASS_$_CLKFullColorImageProviderAll the compications have images in the xcassests.
Topic: App & System Services SubTopic: General Tags:
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Sep ’18
App Rejected under Guideline 4.3(a) – No Response from Apple After 7 Days of Appeal
Subject: Follow-up on Appeal – Submission ID: c6ab3d17-4b1b-4c67-935e-c0f0c62973c6 Dear App Review Team, I hope this message finds you well. We submitted an appeal for our app (Submission ID: c6ab3d17-4b1b-4c67-935e-c0f0c62973c6), which was rejected under Guideline 4.3(a). It has been over a week since our appeal was submitted, but we have not received any response or confirmation regarding its status. We respectfully request a follow-up on the progress of the appeal review. Our team has carefully reviewed the guideline and provided supporting materials to demonstrate the app’s unique purpose, target audience, and feature set. We are fully committed to complying with all App Store policies and are open to making necessary improvements based on your feedback. Please let us know if any further information or clarification is needed. Thank you very much for your time and assistance. Best regards
Replies
1
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0
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150
Activity
Apr ’25
Reply to Eclipse (4.4) and other Java applications unusable under El Capitan DP3
I have just installed the public El Capitan beta.Eclipse 4.3 hangs at a later stage now, but still hangs.Eclipse 4.4 gets to the workspace selector but freezes at that stage.So, no real improvement to the developer beta 3.
Topic: App & System Services SubTopic: Core OS Tags:
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Jul ’15
Reply to command line tools for os 10.6.8
Looks like you'll need at least OS X 10.7.3 ( see https://support.apple.com/lion,) then grab Xcode 4.3 and the command line tools (both March 20, 2012) here:https://developer.apple.com/download/more/
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Jul ’18
Reply to Expedited Review granted – App still “Waiting for Review” after 6 days
Just to clarify, this is our first App Store submission for Virtual Pro Association. The app has not been rejected before and has never entered review yet. That's good then. It has simply remained in “Waiting for Review” since September 28. So it hasn't even been waiting a week yet. I've seen many people report getting a message from Apple specifically telling them that their first submission is going to take longer than normal. I think a sub-week delay would have always been in the normal range, even before the deluge of AI slop. Someone else was recently complaining about being rejected under the 4.3 spam category. It's always a bad sign when people know the specific paragraph number of a rejection and expect everyone else to know that too. So I ran the numbers based on the most recent Apple App Store Transparency report.. If every 4.3 spam rejection results in a resubmission with expedited review request (as it sometimes seems here in the forums), then given the number of those rejections
Replies
Boosts
Views
Activity
1w
Repeated 4.3 Design Spam Rejections Due to False Copyright Claim
I’m posting this here as a last resort as I’ve exhausted all options including numerous unsuccessful messages and appeals to the App Review Team and App Review Board. On April 1, 2022, a simple bug fix update was rejected and the app and account was under investigation. This had never happened to me before so I wasn’t sure what was going on. After a couple of days, the App Review Team concluded their investigation and rejected my app due to 4.3.0 spam design (“same features to other apps”). This took me surprise as my app was doing well and offered users unique features not found on other similar apps. These features were added due to request from my customers. I then realized this was most likely caused by a copyright claim my app received in March by another app developer that had a similar app on the App Store. The copyright claim was recently dropped by the complainant as their rights were not being infringed but it appears that my app and account have been flagged as a spammer. All because of a false cop
Replies
3
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0
Views
3.3k
Activity
Apr ’22
How to resolve rejection depending on 4.3 spam guide
I have recently made an app whose name is 'campus date'. As you can find on its name, it is dating app. And that app got rejected because dating app is already satuated and my app seems like existing apps. However, my app is rooted in unique intention that is matching from certain university. Especially, in my country (South Korea), there is no dating app that matches users in the same university. I think that makes differences enough but Apple doesn't think that is enough. I have no idea to resolve this situation, what should I do? what feature could be in dating app and make Apple feel different. One of my small ideas is 'recommendation for dating place'. This dating app has users that are in same university, so I would like to recommend some dating place which is located near that university. Do you think this kind of approach is correct? or should I focus on different thing? Any ideas or your experiences, please comment, thank you
Replies
1
Boosts
0
Views
634
Activity
Jun ’22
Game Rejected due to 4.3 Design Spam!
So game I created a racing game with open world , all content was made by me from scratch , I understand the appstore was flooded by racing games like mine , but if u compare , test and etc it has been much better , when I started to develop this game , I think about quallity and good experience for users because I've seen what a trash games on the appstore , with screenshots from gta 5 and the game by itself is really just an asset , I aldo bought an asset , but I modified amd added an half of things in this car physics asset , more than half of this asset modified , I'm worked on this game about 4 years , I have big plans for this to update and work more to give to users a console like physics and experience , right now I tried to add some features to my game and adding online mode , the main idea of The game was an open world racing game like forza horizon , with similar car physics , tuning system , and in feature updates with online races , rankings and etc , so what to do right now idk , just to add thi
Replies
1
Boosts
0
Views
499
Activity
Jun ’25
Reply to App Rejected for 4.3 Spam Without Proper Review – Need Clarification
I have also sent emails and made several phone calls, but the responses I received were very generic. The previous versions were approved and published, but there is no clear explanation as to why the later versions were flagged as Spam under guideline 4.3 (A).
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Jun ’25
Reply to 4.3 Design Guidelines - Apple please reconsider how this is enforced.
Good afternoon.I'm having the same problem and would like to know if there is any way we can come up with collective complaint demanding Apple to review guideline 4.3.Instead of improve the experience of users and developers it's harming.
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Oct ’17
Reply to Solution to template apps?
Search this forum for '4.3 spam rejection'. Apple wants you to generate a single app that can be directed by the user to a specific 'client' or 'ball team' or 'barber shop' rather than one for each client, ball team or barber shop in every town in America. Another solution may be to have each of your clients create their own developer account and submit the app under that account.4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.......
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Aug ’18
Reply to 4.3 Design Guidelines - Apple please reconsider how this is enforced.
that is why I had given Appannie link where we can see the release date of the app. Even though copyright is 2017 but release date is this month and its same app so many times. 4.3 is being torn apart by this guy but how?http://prntscr.com/jemzzd
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May ’18
My Game is Rejected (Has Unique Features and Art Style) - Guideline 4.3(a) - Design - Spam
Hi everyone, I recently received a rejection for my app submission on the App Store. The rejection reason was: We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. (Guideline 4.3(a) - Design - Spam) However, my game is quite different. It features a unique pixel art style and introduces fresh mechanics, such as cleaning tasks, accepting additional missions from NPCs, and even an idle clicker-style system where players can hire workers to gather in-game points. These elements differentiate it from other apps in the same category. My game's name is quite different as well: My Pixel Market Sim - AppID: 6742187384 Additionally, the code behind the game is completely my own, and I even sell a popular Unity Asset on the Unity Asset Store for this category. So, I can assure you
Replies
2
Boosts
0
Views
737
Activity
Feb ’25
Fee app rejected as 4.3 Spam of Paid
Hi,I'm looking for some advice here.I've developed a pair of apps following a free/paid paradigm. I did my reasearch the app(s) are unique, I'm not cloning anyones work.The paid version was approved for sale, but the free has been rejected because it was found to provide different content but are identical in functionality - to the paid app. (not true either, the paid has additional content and functionality)It seems to me what Apple are really saying is I must use IAP and the free/paid paradigm is no longer acceptable.I'm not sure how to manage this, perhaps the differences in functionality have been overlooked in the review and I should protest? or maybe I should just accept the policy change and get on with IAP?
Replies
2
Boosts
0
Views
851
Activity
Jul ’17
4.3 beta 2 - Unable to install update
After downloading and verifying, the error dialog is:Unable to Install UpdateAn error occurred installing the latest version of watchOS on your Apple WatchButtons: “Close” and “Open App”Rebooted both the watch and phone. Watch fully charged and connected to phone. Phone on charger and at 52%. Both on WiFi.
Replies
1
Boosts
0
Views
3.7k
Activity
Feb ’18