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5.1.1

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Re: New LLVM compiler introduces hang using gcd
I originally posted this problem in the old devforums, and now have a reduced test case.I still don't understand what's fundamentally the issue here, but basically the new compiler is somehow allowing a block to get added to a GCD queue twice in some situations. In the following code, the 10 worker blocks each do their thing and the parent block waits until they're all done. This used to work really well (through Xcode 5.1.1), but now, occationally, one of the worker threads will get added to the queue *twice*.Jeffreyint main(int argc, const char * argv[]) { @autoreleasepool { dispatch_group_t group = dispatch_group_create(); dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0); NSUInteger totalWorkers = 10; NSMutableArray *workers = [[NSMutableArray alloc] init]; for (NSUInteger iWorker=0; iWorker<totalWorkers; iWorker++) { __block int numThreads = 0; workerType worker = ^{ numThreads++; if (numThreads>1) { NSLog(@Whoops! Called by two threads); } int y = 0; for
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1.2k
Jun ’15
Xcode 7 beta 3 crash on GPU frame capture
Hi all,I just updated to the latest betas on my machine and mobile devices GPU frame capture crashes Xcode every time. I've restarted everything, deleted preferences, tried other devices and computers and I always get the same result. Below is the crash report. I'm hoping that there is something that I can do to resolve the issue without waiting for the next beta.Thanks,David RogersProcess: Xcode [3662]Path: /Applications/Xcode-beta.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.0 (8163.8)Build Info: IDEFrameworks-8163008000000000~7Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [3662]User ID: 501Date/Time: 2015-07-09 01:42:41.810 -0500OS Version: Mac OS X 10.11 (15A216g)Report Version: 11Anonymous UUID: 0D471773-023A-0BDE-2CE1-6F32A3E9339ETime Awake Since Boot: 47000 secondsCrashed Thread: 23 Dispatch queue: gputools.GPUiOSInferiorSession.0x7f879f2cc850Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000018Exception Note: EXC_C
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947
Jul ’15
Safari Won't Open OS X El Capitan Beta
Not sure what it could be so I placed my error message below.Process: Safari [3203]Path: /Applications/Safari.app/Contents/MacOS/SafariIdentifier: com.apple.SafariVersion: ???Build Info: WebBrowser-7601001035002000~3Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Safari [3203]User ID: 501Date/Time: 2015-07-13 13:14:52.119 -0500OS Version: Mac OS X 10.11 (15A204h)Report Version: 11Anonymous UUID: 555EBD0A-90DA-0707-2246-FD334D8325D7Time Awake Since Boot: 4400 secondsCrashed Thread: 0Exception Type: EXC_BREAKPOINT (SIGTRAP)Exception Codes: 0x0000000000000002, 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYApplication Specific Information:dyld: launch, loading dependent librariesDyld Error Message: Symbol not found: __ZN9Inspector21InspectorRuntimeAgent10saveResultERN3***6StringEOKNS1_6RefPtrINS_15InspectorObjectEEEPKiPNS_8Protocol9OptOutputIiEE Referenced from: /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/WebCore.framework/Versions/A/WebCore Expected in: /System/Library/St
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2.0k
Jul ’15
Reply to How to Download an Older Version of Xcode
Submitting to the store currently requires Xcode 5.1.1 or later (and I am fully expecting them to start requiring Xcode 6 with the iOS 8 SDK pretty soon). Yes apps that you build using old Xcode versions should run OK on newer OS versions but they can only be distributed ad hoc.You can download old Xcode versions from the Downloads link in the iOS Dev Center if you have a paid developer program membership. If you just have a free membership then I don't think the older versions are available.
Jul ’15
Xcode 7 crashes on opening anything
Process: Xcode [89774]Path: /Applications/Xcode-beta 2.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 7.0 (8123.33)Build Info: IDEFrameworks-8123033000000000~10Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [89774]User ID: 501Date/Time: 2015-07-02 23:42:24.739 +0300OS Version: Mac OS X 10.11 (15A204h)Report Version: 11Anonymous UUID: 5EDD5FFB-3302-94EC-0AF4-702AB7468336Sleep/Wake UUID: D4041EA4-20AE-40BD-BA32-828987C995C4Time Awake Since Boot: 41000 secondsTime Since Wake: 10000 secondsCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000Exception Note: EXC_CORPSE_NOTIFYVM Regions Near 0:--> __TEXT 0000000103d8d000-0000000103d8e000 [ 4K] r-x/rwx SM=COW /Applications/Xcode-beta 2.app/Contents/MacOS/XcodeApplication Specific Information:ProductBuildVersion: 7A121lThread 0 Crashed:: Dispatch queue: com.apple.main-thread0 libsystem_c.dylib 0x00007fff903071f2 strlen + 181 com
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475
Jul ’15
Confirm iPad 1 end-of-life?
I downloaded the Xcode 7 beta and plugged in the iPad 1 that I use for testing apps that still support iOS 5.1.1, and Xcode said the device wasn't supported. I've been expecting Apple to drop support for the iPad 1 for a while, and it looks like that time has come. However, I'd like to know if Apple has stated this offically anywhere. Does anyone know?Here are the Xcode 7 release notes, but I didn't see anything there about what devices are supported:http://adcdownload.apple.com/WWDC_2015/Xcode_7_beta/Xcode_7_beta_Release_Notes.pdf
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537
Jun ’15
Invalid Swift support
The bundle contains an invalid implementation of Swift. The app may have been built or signed with non-compliant or pre-release tools. Visit developer.apple.com for more information.Occurs when I submit to iTunes Connect from XCode 5.1.1 or the Application Loader. My app uses Swift and some Objective C libraries. I've tried switching the embedded Swift build rule, making a new project, and making a new app in iTunes Connect.
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519
Aug ’15
Understanding user authentication and 5.1.1 (ii)?
)HiI'm creating my first app and need to implement a user/auth model. I need some help understanding 5.1.1 of guidelines so I minimize the time I waste implementing different solutions. I've googled / read apple forums a bit on this and I'm not sure what is OK, and what isn't.I originally wanted to just use Facebook for login, as the only thing I will need is a unique userID (e.g. .public_profile premission only) and some authentification. I did not want to roll my own security since 1) no need to invent it again; there are so many other places that I can use for user auth (OAuth, Facebook, Google+ etc.) and 2) most likely my own implementation would be less secure and 3) yet _another_ password?!However it seems that Apple does not allow you to use social platforms for authentification alone as per the guidelines section 5.1.1 (ii). And from how I read 5.1.1 (ii) OAuth wouldn't be allowed either, since I need to use one or more providers (i.e. social networks) and then we are essent
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282
Dec ’16
iPhone 5 suddenly became unavailable in Xcode 5
Just one deay it worked and another not.Any ideas?BTW: In Organizer I have Xcode Supported iOS Versions list empty.There is a message above:The version of iOS on “xxxx” is not supported by this installation of the iOS SDK. Please restore the device to a version of the OS listed below, or update to the latest version of the iOS SDK; which is available here.iPhone 5s /9.2.1 and Xcode 5.1.1.Please help !Darek
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526
Feb ’16
Ad-hoc testing on 5.1.1 using Xcode 7.3
Is it possible to create Ad-Hoc builds from Xcode 7.3 to test on an iPad running 5.1.1? Is this supported by Apple any longer? Currently I can not use Testflight as I cannot download the App onto the 5.1.1 device as it requires the device to be running iOS 8.0+. I'm trying to release the app onto the store using Xcode to deploy for 5.1.1 and have had to get an older version of Xcode (6.4) to do this but I cannot test using Ad-Hoc build as I cannot find a way to deploy it onto the older devices. I can run it on the device using Xcode 6.4. I've had to deploy it on to the store to do my testing and have discovered the app won't open, hence the need for ad-hoc testing to diagnose the problem. The issue i'm getting from the diagnostic and usage file from the 5.1.1 device is : Dyld Error Message: Library not loaded: System/Library/Frameworks/************.framework/************. I assume its something to do with linking the ************ framework when deploying to the App Store as
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481
Jun ’16