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What kind of tech stack you will choose for a complex UICollectionView requirement?
Hi all, We do have the following complex layout requirement, when porting an Android app to iOS app Compact list view - https://i.imgur.com/0VnEUB7.pngList view - https://i.imgur.com/tg2vlgC.pngCompact grid view - https://i.imgur.com/geIJ40g.pngGrid view - https://i.imgur.com/n5pdX6J.pngFlexible view - https://i.imgur.com/z1PHUCr.pngAlso, we need to supportAnimation during add, delete, modify.Drag-n-moveSupport multiple headers (Pinned, Others, ...) - https://i.imgur.com/Woix6yi.pngWe are planning to use UICollectionView as our base, coupled with external library stack to make things easier. However, we're not sure which stack is good for us.UICollectionView + https://github.com/jflinter/Dwifft(We are able to utilise it to better achieve animation during add, delete, modify)UICollectionView + https://github.com/onmyway133/DeepDiff(We are able to utilise it to better achieve animation during add, delete, modify)UICollectionView + https://github.com/Instagram/IGListKit(We are able to achieve much more
Topic: UI Frameworks SubTopic: UIKit Tags:
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1.2k
Jul ’19
iOS 13 camera sound problem
In iOS 13 Developer Beta 2, when you log in to the camera's own camera application, you hear a snap sound from the rear camera. Also in the application video, slow motion, portrait, etc. You can also hear the same sound when switching between shooting modes. When I turn on the camera part to share a story on Instagram again, I hear the same sound when switching between the front camera and the rear camera 4-5 times in a row. Especially when I bring the rear camera closer to my ear, I can hear the snap sound more clearly.I've never heard that from the camera before. When iOS 13 Developer Beta 2 was updated, the rear camera started making sounds.Produce: iPhone 8 PlusI recorded the sound from the camera with this video:https://www.youtube.com/watch?v=nAa9_3aj_04Note:The video was taken using iPhone's screen recording feature. The sound was recorded with the microphone of the earphone from the iphone boxes. The microphone part of the headset is positioned just below the camera.In addition, the ambient s
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3.9k
Jun ’19
iOS 13 Beta 1 & 2 Auto scrolling
My screen will automatically scroll to the top after every touch or fiction. It happens in iMessage, Twitter, Instagram, Safari, etc. In iMessage,it’ll scroll up, then down again a little bit. It’s very annoying when I can’t even message ppl without having to scroll up to look at the text because it’s moved on me below the keyboard. Beyond frustrating!
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634
Jun ’19
After iOS 13 Developer Beta 2 update, my phone's back camera started to sound!
In iOS 13 Developer Beta 2, when you log in to the camera's own camera application, you hear a snap sound from the rear camera. Also in the application video, slow motion, portrait, etc. You can also hear the same sound when switching between shooting modes. When I turn on the camera part to share a story on Instagram again, I hear the same sound when switching between the front camera and the rear camera 4-5 times in a row. Especially when I bring the rear camera closer to my ear, I can hear the snap sound more clearly.Device: iPhone 8 PlusHere's the video I've filmed the problem
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1.3k
Jun ’19
Apps won't open?
For some reasons, non-Apple apps are immediately closing, and the interface immediately returns to the springboard. Hard reset doesn't fix this, nor does restarting the phone. I'm using iPhone XS Max w/512GB. I've got 70GB free. This seemed to start shortly after synching my music, which takes up several hundred GBs of data. Apple apps all seem to open fine. Oddly, not ALL 3rd party apps fail to open. Those that were already open (in my case, Instagram, Antenna Reddit client) still open. But any 3rd party app that wasn't already open will immediately close, and the interface returns to the springboard.Anyone else experiencing this, and is there any alternative to reinstalling? This also happened yesterday afternoon, and I had to reinstall iOS 13, and restore from iCloud backup. But the problem has returned. I could simply start from scratch, but if I can avoid that, I'd prefer to...
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606
Jun ’19
InsertSubview getting hidden behind another subview
I have an app that has the instagram-stories or snapchat stories feature . I display an image and on top of that image there is information like name and content . When I tap the image it is suppose to display another image but it doesn't only when using InsertSubview. Everything updates correctly except the image that I use as a subview . When i use AddSubview instead of InsertSubview then on tap it changes images however none of the content on top of the image would show then . What I think that is happening is that the new image is getting buried behind the old image since on every tap a new InsertSubview is created . Is there a way that I can fix this ? Again when using InsertSubview it gets stuck on the first image and does not change images on tap. I verified this by uploading a video it showed an image first and when I tapped the image I could here a video in the background eventhough it showed that first image .This is my codeOn Touch override func touchesBegan(_ touches: Set, with event: UIE
Topic: UI Frameworks SubTopic: UIKit Tags:
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2.5k
May ’19
Open Instagram from an app with filter screen opened
The task is pretty much old and solved but I can't solve even after reading all other answers on SO. I want to generate an image and open the Instagram with my image loaded into the filter screen. No open in menu. I want to go straight to the Instagram app.Here's the code: @objc func share() { let fileManager = FileManager.default do { let documentDirectory = try fileManager.url( for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: true) let fileURL = documentDirectory.appendingPathComponent(challenge.igo) if let imageData = theImage.jpegData(compressionQuality: 0.5) { try imageData.write(to: fileURL) DLog(message: file written to (fileURL)) let dic = UIDocumentInteractionController(url: fileURL) dic.delegate = self dic.uti = com.instagram.exclusivegram let res = dic.presentPreview(animated: false) DLog(message: presentPreview result (res)) } } catch { DLog(message: (error)) } }I also implement the protocol UIDocumentInteractionControllerDelegate:extension ICShareContro
Topic: UI Frameworks SubTopic: UIKit Tags:
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1.1k
May ’19
Stream Replay Kit has quality issues
Developers import the stream from replay-kit for the screenshare to the third parties either zoom or Agora. it will be 1. tearing frame when doing the quick move the page on Instagram or weibo or facebook. After the page goes to static, it becomes fine. 2. The audio and video do not sync in the stream.Can someone can help us for this?
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1.3k
Feb ’19
Reply to Binary Rejected - Guideline 5.2.3 - Legal - Intellectual Property
> I created an app that download Instagram video > Instagram already provides a Developer API for such thingQuoting the instagram SDK docs:You cannot replicate the core user experience of the Instagram apps or web site. For example, do not build a media viewer. >I am confused because there are many apps in the Appstore that has the same functionality and yet they havent been rejected , or remeovedIt is perhaps one of the biggest misconceptions about the app store that anything available is a promise of how your apps will or won't be viewed by app review, especially when comparing apps from major houses.
Jan ’19
Binary Rejected - Guideline 5.2.3 - Legal - Intellectual Property
Hello Developers .So I created an app that download Instagram videos to Photo Library , afterall I got thisGuideline 5.2.3 - Legal - Intellectual PropertyYour app allows users to save or download music, video, or other media content without authorization from the relevant third-party sources.Specifically, your app allows users to download video from Instagram....I submitted an apeal caliming that Instagram already provides a Developer API for such things . And users are able to make their account Private and also my app got rejected ?I googled this issue and found similar situations , but without any solution . I am confused because there are many apps in the Appstore that has the same functionality and yet they havent been rejected , or remeoved ..Thanks in advance .
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4.6k
Jan ’19
Reply to In App purchases are not getting accetped
I made the app in unity. There is no gambling in the game. There are just IAP and ads. The IAP can only be used to buy characters, and the ads can only be used to continue where the player left off. All of the art and Audio that is used I bought so there are no copyright issues. There are no trick jokes in the app either. The app does not access any of the phones features like the microphone or camera. And the app itself has no hidden features, like hidden code that would access the user private info. The only link that can be accessed is to my social media pages: Instagram Facebook and Twitter. There are no links to things like video or audio. Hope this helps.Thanks!
Dec ’18
Minimal template for proper PWA - extra blank (status) bar in landscape
ello,I run (latest stable) iOS 12.1 on iPhone SE. I'm working on an web app (that uses the Add to Home Screen action). However I'm unable to get clean screen estate in landscape. It's all fine in portrait but rotating the device to landscape causes having blank status bar displayed. When starting web app from landscape the bar is not present.I'm quite new to iOS but that behavior doesn't seem quite right. I tried lots of option (including proper PWA manifest) but nothing helps. Even sites like Twitter or Instagram behave like this. Isn't it a bug?<!DOCTYPE html><html><head><title>Test</title><meta name=apple-mobile-web-app-capable content=yes /><meta name=viewport content=width=device-width><style>body {background-color: yellow;}</style></head><body><div>Hello world!</div></body></html>This is the example I tried (on Simulator). It displays fine on iPhone XR but blank status bar in landscape on phones like iPhon
Topic: Safari & Web SubTopic: General Tags:
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3.8k
Nov ’18