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Unable to Change Primary Locale for 4–6 Year Old Live App – “Missing Screenshots” Error Despite All Assets Uploaded
Hi everyone, We’re facing an issue while trying to change the Primary Language / Primary Locale of a long-standing live iOS app in App Store Connect. The app has been live for 4–6+ years. When attempting to update the Primary Locale from App Information, we receive the following error: “Primary Locale couldn’t be saved because you must first provide all the required screenshots for each version in this language.” However: The target localization (English – UK) already exists. All required screenshot sets are uploaded. No screenshot sections are blank (iPhone and iPad – all visible display sizes). Both the live version and the version in review contain complete screenshot sets. No Apple Watch or iMessage extensions are currently included in the build. A clean build has been uploaded and selected. Removing the version from review does not resolve the issue. There are no visible validation errors in the UI. This appears to be either: A hidden backend validation requirement, A legacy platform association
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Reply to How to Create a Full-Width Container (Edge-to-Edge Layout) Above a List View
The Apple sample code Landmarks project uses a LazyVStack inside a ScrollView. For a List, which you want, you will need to: Put the ContainerView in the List as the first row. Set the listRowBackground of the ContainerView to EmptyView(). Set the listStyle to plain, for listRowBackground to work. Add .background(alignment: .top) { with the background you want for the ContainerView. Use readFrame() to dynamically adjust the height of the background to match the maxY position of the ContainerView. import SwiftUI struct ListHeaderScene: View { @State var headerRect: CGRect? var headerHeight: CGFloat { headerRect?.maxY ?? 0 } var body: some View { List { ContainerView() .readFrame { headerRect = $0 } .listRowSeparator(.hidden) .listRowBackground(EmptyView()) Section(Section Title) { Text(Row 1) Text(Row 2) } } .listStyle(.plain) .background(alignment: .top) { // You can swap this for an image or whatever. Color.purple .frame(height: headerHeight) .ignoresSafeArea() } } } struct ContainerView: View { var
Topic: UI Frameworks SubTopic: SwiftUI
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Notification Sound Not Routing to Bluetooth / External Speakers Consistently
Hello Apple Developer Support, We are observing inconsistent behavior with push notification sounds routing to Bluetooth / external speakers. Our app sends push notifications with a custom sound file using the sound parameter in the APNs payload. When an iPhone is connected to a Bluetooth speaker or headphones: On some devices, the notification sound plays through the connected Bluetooth/external speaker. On other devices, the notification sound plays only through the iPhone’s built-in speaker. We also tested with native apps like iMessage and noticed similar behavior — in some cases, notification sounds still play through the phone speaker even when Bluetooth is connected. Media playback (e.g., YouTube or Music) routes correctly to Bluetooth, so the connection itself is functioning properly. We would like clarification on the following: Is this routing behavior expected for push notification sounds? Are notification sounds intentionally restricted from routing to Bluetooth in certain conditions (e.g
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Frequent System Reboots (bug_type 210) on MacBook Pro with M4 Pro during Emulation Development
Environment: Device: MacBook Pro (Mac16,7) Chip: M4 Pro (SoC ID 6040, Revision 11) OS: macOS 15.2 (24C101) Kernel: Darwin Kernel Version 24.2.0; root:xnu-11215.61.5~2/RELEASE_ARM64_T6041 Summary: I am developing a Windows emulator on the MacBook Pro M4 Pro platform. During testing with certain applications, the system frequently triggers an instantaneous reboot. This issue appears to be highly specific to the M4 Pro hardware and current OS version. Observation & Diagnostic Challenges: Upon reboot, the system generates a bug_type 210 (SoC Watchdog Reset) report. The panic string indicates: Unexpected SoC (system) watchdog reset occurred after panic diagnostics were completed. The primary difficulty in debugging is that the hardware reset happens so rapidly that the kernel fails to capture a stackshot or any detailed panic trace. We have practically no actionable information from the standard diagnostic reports. However, we did find the following recurring entries in the system log prior to the resets: Igno
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Build/Archive failure in Xcode 16.2 after updating macOS to 26.2
We are encountering a build and archive failure in Xcode after updating our development machine to macOS 26.2. Environment: macOS: 26.2 Xcode: 16.2 iOS Deployment Target / Runtime: iOS 18.5 App Type: Production iOS app (App Store distribution) Issue: Before updating macOS, the project built and archived successfully. After the macOS 26.2 update, archiving fails consistently, even though no major changes were made to the project code or configuration. Certificates, provisioning profiles, and signing settings are correctly configured. The issue appears to be related to the macOS/Xcode environment rather than application logic. Steps to Reproduce: Open the existing iOS project in Xcode 16.2. Select the App Store distribution scheme. Attempt to Archive the project. Archive/build fails. Expected Result: Successful archive allowing upload to App Store Connect. Actual Result: Archive fails after macOS 26.2 update. Additional Info: This post is linked to Apple Developer Technical Support Case-ID: 18413014.
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Reply to Apple Pay In-App Provisioning – Apple server failure when adding a card
hi @DTS Engineer In feedback ID https://feedbackassistant.apple.com/feedback/21352672 , we contacted PNO to investigate, and they determined that the issue was a missing WSD key. After configuring this key, the issue still persists with the same logs. PNO also reported that they still do not receive any calls from Apple services for the eligibility check step. Could you please help us check this? I have created a new feedback request for this issue: https://feedbackassistant.apple.com/feedback/21945664 Thank you.
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Reply to coreaudio-api mailing list search broken
To follow up on this, the search functionality of the archive is still broken. Additionally, the whole lists.apple.com server was down a few days ago. I still haven't received any reply from Apple. In case it helps others, I used the Wayback Machine to create an archive of the old coreaudio-api mailing list. It's available here: https://github.com/iccir/coreaudio-api-archive
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Q&A Summary for Code-along: Experiment with coding intelligence in Xcode 26
We received many great questions from the community during Code-along: Experiment with coding intelligence in Xcode 26. Here are the highlights from the questions submitted by the audience during the event. What models does coding intelligence features support In Xcode? Xcode integrates directly with ChatGPT and Claude user accounts. You can also configure Xcode to integrate any model provider that supports the Chat Completions API, such as models that you access with an API key. You can also download and run a local model on a Mac with Apple silicon. Setting up coding intelligence provides all of the information you need to get started with Xcode’s direct integration with ChatGPT and Claude, as well as how to set up Xcode to access other providers. Does Coding Intelligence have access to Apple API and developer documentation? How does it stay up to date with the latest SwiftUI API? Coding agents are great because they talk to a model, generate code and fix errors, but they also have access
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Which characters in filenames cause iCloud document sync issues?
Apple's iCloud File Management documentation says to avoid special punctuation or other special characters in filenames, but doesn't specify which characters. I need a definitive list to implement filename sanitization in my shipping app. Confirmed issues Our iOS app (CyberTuner, App Store, 15 years shipping on App Store) manages .rcta files in the iCloud ubiquity container via NSFileManager APIs. We've confirmed two characters causing sync failures: Ampersand (&): A file named Yamaha CP70 & CP80.rcta caused repeated couldn't be backed up dialogs. ~12 users reported this independently. Replacing & resolved it immediately. No other files in the same directory were affected. Percent (%): A file with % in the filename was duplicated by iCloud sync (e.g., filename% 1.rcta, filename% 2.rcta), and the original was lost. Currently reproducing across multiple devices. Both characters have special meaning in URL encoding (% is the escape character, & is the query parameter separator), which su
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Providing client with IPA for internal distribution
Hey folks, I work as a software development consultant. We develop enterprise applications for our clients, and the apps we create are usually for internal use. We've ran into a bit of a conundrum with a client who doesn't have their own Apple Enterprise account, and neither do we as we don't meet the criteria, but they're wanting to distribute an application we've built for them via their own MDM software. We are not entirely sure how to provide them with a distribution ready .ipa file that isn't AdHoc and will be recognized as a secure app. We've looked into generating a Developer ID provisioning profile and accompanying cert, however we're running into a problem where the platform of our app (iOS) doesn't match the platform required by the Developer ID profile (macOS). I've also come across the idea of resigning an .ipa, but again, the client doesn't have a Apple Developer account and expects the working .ipa to be included in the service rendered. Any suggestions or advice or documentati
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Reply to System Panic with IOUserSCSIParallelInterfaceController during Dispatch Queue Configuration
First off, I want to start with a clarification here: We are in a logical deadlock. The kernel dispatches a probe command before UserCreateTargetForID returns, and both of our methods for handling this command result in a permanent hang of the registration process: Calling UserCreateTargetForID means please create the storage stack for this target. Returning from it means I've finished creating the storage stack for this target. I'm not sure how far up the stack you'll actually get, but it's conceivable that we'd get all the way through partition map interpretation and (possibly) volume format detection BEFORE UserCreateTargetForID returns. You're basically guaranteed to get I/O request before UserCreateTargetForID returns. [1] I think the upper levels of the SAM stack prevent this by returning from state before calling registerForService on their IOStorage family nubs, but there's no technical reason why they'd HAVE to work this way. That leads to here: We mark the target as Ready during the UserIni
Topic: App & System Services SubTopic: Drivers Tags:
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Reply to MacOS(Apple Silicon) IOKit driver for FPGA DMA transmission, kernel panic.
First off, thank you for your patience with this. I wanted to make sure I'd gotten an authoritative answer on this, and it look a little while to get to the right person. Next, my answer here is primarily about Apple Silicon support. I think the same code will also work on 64-bit Intel and I'm not going to try and sort out 32-bit Intel. If you have time, Could you take a look at the code? I have submitted on the bug. One more thing to add: I have also tried using the prepare() interface of IODMACommand, but there have been no significant changes. So, first off, what doesn't matter here is the IOMemoryDescriptor configuration or inTaskWithPhysicalMask.Your trying to map 20Kb, so I would start testing with a size of 32Kb (2 pages). You could also specify a mask of: 0x0000 0000 FFFF F000ULL (32 bits, 16Kb aligned) ...but that's simply to start with the most straightforward configuration, not because other configuration won't work fine. What DOES matter here is the IOMapper argument of your IODM
Topic: App & System Services SubTopic: Drivers Tags:
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