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Reply to The callback is not triggered when the app is launched from a terminated state via the notification action
[quote='887853022, Madhuri_Ramapure, /thread/826318?answerId=887853022#887853022, /profile/Madhuri_Ramapure'] When an app is forcefully terminated, all background network tasks are cancelled [/quote] Correct. It’d be more accurate to say “tasks in a URLSession background session”, but the gist is right. I discuss this in some detail in Testing Background Session Code. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
1w
2+ months blocked on error 7000. Apple's "correct escalation path" is broken.
I'm posting this so other devs hitting error 7000 know they're not alone, and so this gets some visibility outside the support ticket black hole. Timeline: End of February 2026: first notarization attempts. All rejected with status code 7000 March 1st: first support case opened Today, beginning of May: still blocked. Still error 7000 Four cases: 102833704616, 102836645198, 102842517951, 102865000390. Different advisors each time. I've uploaded my government ID twice. When I ask for a status, the answer is I'll get back to you when I have news. Then silence. My setup is fine. Team ID is Y564MF82K8. App is signed with Developer ID Application, hardened runtime, secure timestamp, no get-task-allow, deep verify clean. Apple rejects the submission before inspecting the binary. The block is on Apple's side. Somebody needs to push a button but they cannot agree who needs to push it, so they just pass it from one department to another. The correct escalation path doesn't work. Quinn (Apple DTS engineer) keep
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Reply to StatusCode 7000 "Team is not yet configured for notarization". It's been over five days, no resolution
[quote='888263022, DTS Engineer, /thread/824359?answerId=888263022#888263022'] And yet I’m telling you that I’ve personally seen them get resolved. Weird eh?[/quote] Hi Quinn, I posted (and you quoted) There’s never once been a post by anyone that their status code 7000 problem got resolved. Do you have a link to any post by anyone claiming that after they followed the official path that their status code problem was resolved? To be fair I didn't write There's never been second-hand anecdote by a forum mod with zero evidence provided that someone else's status code 7000 problem got resolved. You referenced Brad's thread and said you know it was fixed. Brad has been VERY vocal in his status code 7000 problem since February and even went so far as to blanket the internet last week (mid-May) with posts saying that he was still encountering the problem. Can you provide a hyperlink to this very vocal poster where he cites that Apple did fix the issue and he's now able to notariz
Topic: Code Signing SubTopic: Notarization Tags:
1w
Reply to StatusCode 7000 "Team is not yet configured for notarization". It's been over five days, no resolution
[quote='887858022, Spartan81, /thread/824359?answerId=887858022#887858022, /profile/Spartan81'] There’s never once been a post by anyone that their status code 7000 problem got resolved. [/quote] And yet I’m telling you that I’ve personally seen them get resolved. Weird eh? I believe there are a number of filters in play here, including: Some fraction of folks follow the standard DevPrograms path and the issue is resolved quickly. Some fraction of folks issue are unwilling to discuss the resolution in public. I’m not going to be drawn into speculation as to why that might be. Some fraction of folks simply forget to come back and close the loop [1]. I’m sorry I can’t help you with this but this isn’t an issue for DTS to resolve and, while I’m usually happy to wade into other team’s ponds, this specific issue has to be handled through official channels. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] For example, I happen to know
Topic: Code Signing SubTopic: Notarization Tags:
1w
StatusCode 7000 "Team is not yet configured for notarization". It's been over five days, no resolution
Hi all, I'm submitting a Developer ID-signed, hardened-runtime app for notarization. Every submission returns: statusCode: 7000 statusSummary: Team is not yet configured for notarization. Please contact Developer Programs Support... Team ID: V67NRZ84A2. Apple Developer membership is active, Developer ID Application certificate is valid, signing/verification all clean. Already opened a support case last week via the recommended path. The contact page on the developer site said Apple usually responds within 2 business days.... Has anyone hit this and gotten it resolved? How long did it take, and was there a more effective channel than the standard support form? I've seen people on Reddit claim they've actually been able to call a Developer phone line, but I haven't seen a valid phone number anywhere. I appreciate your response!
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Mind blown 🤯 Not a single person has EVER posted a follow-up that their Status Code 7000 problem had been resolved. Anywhere - here, reddit, github communities. Not a single success reply.
It's true - go ahead and look. Every single unlucky soul that encounters the status code 7000, Team ID not yet configured for notarization just stops developing for the mac, as they are left with no other option. Based on a deep review of all posts on the subject in multiple online communities & web searches, here's what we know: This problem has existed since at least 2018 People that drew the short straw are directed to contact Apple Developer Support via email Usually after 3 weeks an automated message is sent that the issue has been added to the queue of the relevant team Follow-up calls always indicate that the relevant team cannot be messaged even by Apple Support and that you just have to wait for them to contact you. In the past year, Apple now uses an AI bot to email you periodically to inform you that they are monitoring the situation and will let you know once the relevant team has completed their work. Apple makes it very clear you're trading emails back and forth with an LLM. The rel
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Reply to Team ID not matching my Newly registered Developer Account
Are you sure there are two different Team IDs involved here? A lot of questions like this are, in my experience, caused by folks mixing up their Team ID with one of the other 10-character identifiers that Apple uses. I have a post that explains that source of confusion: Code Signing Identifiers Explained Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
1w
Team ID not matching my Newly registered Developer Account
I originally signed into Xcode using my iCloud email account. A few days later, I enrolled in the Apple Developer Program using the same account. However, I noticed that Apple generated a different Team ID for the developer account, which does not match the Team ID that was originally associated with my Xcode account. Now, whenever I sign in with that same account, I continue to get the original Team ID instead of the new one created with the developer account. Because of this mismatch, I’m unable to properly link my app and developer account. I would like assistance understanding why there are two different Team IDs for the same Apple account and how I can make Xcode use the correct developer Team ID. @Developer Technical Support
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Team ID not matching my Newly registered Developer Account
I originally signed into Xcode using my iCloud email account. A few days later, I enrolled in the Apple Developer Program using the same account. However, I noticed that Apple generated a different Team ID for the developer account, which does not match the Team ID that was originally associated with my Xcode account. Now, whenever I sign in with that same account, I continue to get the original Team ID instead of the new one created with the developer account. Because of this mismatch, I’m unable to properly link my app and developer account. I would like assistance understanding why there are two different Team IDs for the same Apple account and how I can make Xcode use the correct developer Team ID.
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Reply to Apple School Manager API - invalid_client error with correct JWT
RESOLVED — Posting what fixed it in case it helps others After a lot of debugging, the invalid_client error was caused by using Sign in with Apple (SIWA) endpoints instead of the Apple School Manager API endpoints. These are two completely separate OAuth systems that look very similar but are not interchangeable. Here is a direct comparison of what was wrong vs. what is correct: ❌ What I had (SIWA) ✅ What ASM API requires Token endpoint appleid.apple.com/auth/token account.apple.com/auth/oauth2/token JWT aud claim https://appleid.apple.com https://account.apple.com/auth/oauth2/v2/token JWT iss claim Organisation ID (55155430) API client ID (SCHOOLAPI.xxx) JWT sub claim Client ID (SCHOOLAPI.xxx) API client ID (SCHOOLAPI.xxx) — same as iss jti claim Not included Required — unique UUID per request client_id in request body Not included Required API base URL api.apple.com/v1 api-school.apple.com/v1 The working JWT payload looks like this: { iss: SCHOOLAPI.7c0c10a0-4d8a-4ef8-a2be-eda040b65c59, sub: SCHOOL
Topic: Business & Education SubTopic: General Tags:
1w
CoreML model load failed with this error : Failed to set up decrypt context for /private/var/mobile/Containers/Data/Application/ACB94507-F8DE-494B-8499-B0CF75FC3B55/Library/Caches/temp.m/xxx.mlmodelc. error:-42905"
Hi there. We use a core ML model for image processing, and because loading core ml model take long time (~10 sec), we preload core ML model when app start time. but in some device, loading core ml model fails with such error. we download core ML model from server then load model from local storage. loading code looks like this. typical. MLModel.load(contentsOf: compliedUrl, configuration: config) once this error happen, it keeps fails until we restart the device. (+) In this article, I saw that it is related some limitation of decrypt session : https://developer.apple.com/forums/thread/707622 but it also happens to in-house test flight builds which are used only under 5 people. Can I know why this happens?
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CoreML fails to decrypt a model
We've 10 CoreML models in our app, each encrypted with a separate key generated in XCode. After opening and closing the app 6-7 times, the app crashes at model initialization with error: 2021-04-21 13:52:47.711729+0300 MyApp[95443:7341643] Fatal error: 'try!' expression unexpectedly raised an error: Error Domain=com.apple.CoreML Code=9 Failed to generate key request for 08494FB2-B070-440F-A8A5-CBD0823A258E with error: -42905 UserInfo={NSLocalizedDescription=Failed to generate key request for 08494FB2-B070-440F-A8A5-CBD0823A258E with error: -42905}: file MyApp/Model.swift, line 43 Looks like iPhone is blocking the app for suspicious behavior and the app fails to decrypt the model. We noticed that after ~10 hours the app is unlocked, it successfully decrypts and initializes the model. Opening and closing the app many times in a short period of time is indeed unnatural, but the most important question is how to avoid blocking? Would Apple block the app if a user opens and closes it 10 times during a day
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Reply to Squicle app icons on macOS 26
Hi MyMattes — sharing some experimental data in case it's useful for the discussion. While debugging icon jail behavior on Tahoe 26 for some other apps, I ran a controlled experiment that pinpointed an exact pixel-level trigger condition. Hadn't seen it documented anywhere, so it might add some context to your concerns about transition paths. The trigger is a single binary condition on edge pixel alpha: alpha ≥ 253 → filled rounded clip (no frame) alpha ≤ 252 → forced squircle frame + scaled-down inset The threshold sits exactly between 252 and 253. Verified with 12 controlled test apps using identical solid-color icons but varying alpha (255, 254, 253, 252, 250, 245, 240, 200, 128, 50, 10, 1). Values 255/254/253 render cleanly; everything ≤252 gets jailed with identical frame width regardless of how low alpha goes. Two findings worth highlighting: Frame width is constant. alpha=252 and alpha=50 produce frames of identical size. Lower alpha just makes the inner image more transparent (the desktop ble
Topic: UI Frameworks SubTopic: General Tags:
1w
Export archive for app-store distribution command: 'xcodebuild -exportArchive -archivePath ...' exited with non-zero exit-code: 70
Hi, I have a project that integrates the Firebase SDK via SPM as a dependency of an internal Swift Package: My app ⟶ My Library ⟶ Firebase SDK The project builds successfully and can be archived locally ✅. The uploaded .ipa is valid and gets published 🚀. However, we are now trying to automate the release process using Xcode Cloud, but the iOS Archive action is failing ❌ on Xcode Cloud. The logs show the following error ⬇️: error: exportArchive codesign command failed (/Volumes/workspace/tmp/XcodeDistPipeline/XcodeDistPipeline.~~~oomCvM/Root/Payload/base-ios.app/Frameworks/FirebaseAnalytics.framework: replacing existing signature /Volumes/workspace/tmp/XcodeDistPipeline/XcodeDistPipeline.~~~oomCvM/Root/Payload/base-ios.app/Frameworks/FirebaseAnalytics.framework: invalid or corrupted code requirement(s) Requirement syntax error(s): line 1:178: unexpected token: ) ** EXPORT FAILED ** I have been researching this issue for a while and have tried several solutions to fix it, but with no luck. Even thoug
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Reply to Multipeer Connectivity connection is flaky on iOS 26
This is much, much funnier than you'd realized. Up until COVID took... I can imagine! And don’t get me wrong, I really understand why you guys are suggesting the Network framework. IMO, it makes total sense for new applications to build directly on top of that. But I think there’s still a lot of value in fixing the MPC framework, because there are many apps and libraries out there relying on MPC. In our case, for example, we’re also quite restricted in terms of update policies due to our very regulated domain. We can’t simply push updated apps to customers, or at least not to customers running years-old versions who either don’t want to or can’t update to more recent releases. In those situations, we rely on Apple fixing these issues on the OS side. We also wouldn’t be raising awareness here if this had always been an issue. Our apps have relied on MPC for almost a decade now (the code goes back to 2018), and for our use cases it worked flawlessly (it really did :D). Customers used it extensively wit
1w
Reply to The callback is not triggered when the app is launched from a terminated state via the notification action
[quote='887853022, Madhuri_Ramapure, /thread/826318?answerId=887853022#887853022, /profile/Madhuri_Ramapure'] When an app is forcefully terminated, all background network tasks are cancelled [/quote] Correct. It’d be more accurate to say “tasks in a URLSession background session”, but the gist is right. I discuss this in some detail in Testing Background Session Code. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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1w
2+ months blocked on error 7000. Apple's "correct escalation path" is broken.
I'm posting this so other devs hitting error 7000 know they're not alone, and so this gets some visibility outside the support ticket black hole. Timeline: End of February 2026: first notarization attempts. All rejected with status code 7000 March 1st: first support case opened Today, beginning of May: still blocked. Still error 7000 Four cases: 102833704616, 102836645198, 102842517951, 102865000390. Different advisors each time. I've uploaded my government ID twice. When I ask for a status, the answer is I'll get back to you when I have news. Then silence. My setup is fine. Team ID is Y564MF82K8. App is signed with Developer ID Application, hardened runtime, secure timestamp, no get-task-allow, deep verify clean. Apple rejects the submission before inspecting the binary. The block is on Apple's side. Somebody needs to push a button but they cannot agree who needs to push it, so they just pass it from one department to another. The correct escalation path doesn't work. Quinn (Apple DTS engineer) keep
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6
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855
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1w
Reply to StatusCode 7000 "Team is not yet configured for notarization". It's been over five days, no resolution
[quote='888263022, DTS Engineer, /thread/824359?answerId=888263022#888263022'] And yet I’m telling you that I’ve personally seen them get resolved. Weird eh?[/quote] Hi Quinn, I posted (and you quoted) There’s never once been a post by anyone that their status code 7000 problem got resolved. Do you have a link to any post by anyone claiming that after they followed the official path that their status code problem was resolved? To be fair I didn't write There's never been second-hand anecdote by a forum mod with zero evidence provided that someone else's status code 7000 problem got resolved. You referenced Brad's thread and said you know it was fixed. Brad has been VERY vocal in his status code 7000 problem since February and even went so far as to blanket the internet last week (mid-May) with posts saying that he was still encountering the problem. Can you provide a hyperlink to this very vocal poster where he cites that Apple did fix the issue and he's now able to notariz
Topic: Code Signing SubTopic: Notarization Tags:
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1w
Reply to StatusCode 7000 "Team is not yet configured for notarization". It's been over five days, no resolution
[quote='887858022, Spartan81, /thread/824359?answerId=887858022#887858022, /profile/Spartan81'] There’s never once been a post by anyone that their status code 7000 problem got resolved. [/quote] And yet I’m telling you that I’ve personally seen them get resolved. Weird eh? I believe there are a number of filters in play here, including: Some fraction of folks follow the standard DevPrograms path and the issue is resolved quickly. Some fraction of folks issue are unwilling to discuss the resolution in public. I’m not going to be drawn into speculation as to why that might be. Some fraction of folks simply forget to come back and close the loop [1]. I’m sorry I can’t help you with this but this isn’t an issue for DTS to resolve and, while I’m usually happy to wade into other team’s ponds, this specific issue has to be handled through official channels. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] For example, I happen to know
Topic: Code Signing SubTopic: Notarization Tags:
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StatusCode 7000 "Team is not yet configured for notarization". It's been over five days, no resolution
Hi all, I'm submitting a Developer ID-signed, hardened-runtime app for notarization. Every submission returns: statusCode: 7000 statusSummary: Team is not yet configured for notarization. Please contact Developer Programs Support... Team ID: V67NRZ84A2. Apple Developer membership is active, Developer ID Application certificate is valid, signing/verification all clean. Already opened a support case last week via the recommended path. The contact page on the developer site said Apple usually responds within 2 business days.... Has anyone hit this and gotten it resolved? How long did it take, and was there a more effective channel than the standard support form? I've seen people on Reddit claim they've actually been able to call a Developer phone line, but I haven't seen a valid phone number anywhere. I appreciate your response!
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4
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660
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1w
Mind blown 🤯 Not a single person has EVER posted a follow-up that their Status Code 7000 problem had been resolved. Anywhere - here, reddit, github communities. Not a single success reply.
It's true - go ahead and look. Every single unlucky soul that encounters the status code 7000, Team ID not yet configured for notarization just stops developing for the mac, as they are left with no other option. Based on a deep review of all posts on the subject in multiple online communities & web searches, here's what we know: This problem has existed since at least 2018 People that drew the short straw are directed to contact Apple Developer Support via email Usually after 3 weeks an automated message is sent that the issue has been added to the queue of the relevant team Follow-up calls always indicate that the relevant team cannot be messaged even by Apple Support and that you just have to wait for them to contact you. In the past year, Apple now uses an AI bot to email you periodically to inform you that they are monitoring the situation and will let you know once the relevant team has completed their work. Apple makes it very clear you're trading emails back and forth with an LLM. The rel
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2
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539
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1w
Reply to Team ID not matching my Newly registered Developer Account
Are you sure there are two different Team IDs involved here? A lot of questions like this are, in my experience, caused by folks mixing up their Team ID with one of the other 10-character identifiers that Apple uses. I have a post that explains that source of confusion: Code Signing Identifiers Explained Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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1w
Team ID not matching my Newly registered Developer Account
I originally signed into Xcode using my iCloud email account. A few days later, I enrolled in the Apple Developer Program using the same account. However, I noticed that Apple generated a different Team ID for the developer account, which does not match the Team ID that was originally associated with my Xcode account. Now, whenever I sign in with that same account, I continue to get the original Team ID instead of the new one created with the developer account. Because of this mismatch, I’m unable to properly link my app and developer account. I would like assistance understanding why there are two different Team IDs for the same Apple account and how I can make Xcode use the correct developer Team ID. @Developer Technical Support
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93
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1w
Team ID not matching my Newly registered Developer Account
I originally signed into Xcode using my iCloud email account. A few days later, I enrolled in the Apple Developer Program using the same account. However, I noticed that Apple generated a different Team ID for the developer account, which does not match the Team ID that was originally associated with my Xcode account. Now, whenever I sign in with that same account, I continue to get the original Team ID instead of the new one created with the developer account. Because of this mismatch, I’m unable to properly link my app and developer account. I would like assistance understanding why there are two different Team IDs for the same Apple account and how I can make Xcode use the correct developer Team ID.
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148
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1w
Reply to Apple School Manager API - invalid_client error with correct JWT
RESOLVED — Posting what fixed it in case it helps others After a lot of debugging, the invalid_client error was caused by using Sign in with Apple (SIWA) endpoints instead of the Apple School Manager API endpoints. These are two completely separate OAuth systems that look very similar but are not interchangeable. Here is a direct comparison of what was wrong vs. what is correct: ❌ What I had (SIWA) ✅ What ASM API requires Token endpoint appleid.apple.com/auth/token account.apple.com/auth/oauth2/token JWT aud claim https://appleid.apple.com https://account.apple.com/auth/oauth2/v2/token JWT iss claim Organisation ID (55155430) API client ID (SCHOOLAPI.xxx) JWT sub claim Client ID (SCHOOLAPI.xxx) API client ID (SCHOOLAPI.xxx) — same as iss jti claim Not included Required — unique UUID per request client_id in request body Not included Required API base URL api.apple.com/v1 api-school.apple.com/v1 The working JWT payload looks like this: { iss: SCHOOLAPI.7c0c10a0-4d8a-4ef8-a2be-eda040b65c59, sub: SCHOOL
Topic: Business & Education SubTopic: General Tags:
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CoreML model load failed with this error : Failed to set up decrypt context for /private/var/mobile/Containers/Data/Application/ACB94507-F8DE-494B-8499-B0CF75FC3B55/Library/Caches/temp.m/xxx.mlmodelc. error:-42905"
Hi there. We use a core ML model for image processing, and because loading core ml model take long time (~10 sec), we preload core ML model when app start time. but in some device, loading core ml model fails with such error. we download core ML model from server then load model from local storage. loading code looks like this. typical. MLModel.load(contentsOf: compliedUrl, configuration: config) once this error happen, it keeps fails until we restart the device. (+) In this article, I saw that it is related some limitation of decrypt session : https://developer.apple.com/forums/thread/707622 but it also happens to in-house test flight builds which are used only under 5 people. Can I know why this happens?
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2.4k
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1w
CoreML fails to decrypt a model
We've 10 CoreML models in our app, each encrypted with a separate key generated in XCode. After opening and closing the app 6-7 times, the app crashes at model initialization with error: 2021-04-21 13:52:47.711729+0300 MyApp[95443:7341643] Fatal error: 'try!' expression unexpectedly raised an error: Error Domain=com.apple.CoreML Code=9 Failed to generate key request for 08494FB2-B070-440F-A8A5-CBD0823A258E with error: -42905 UserInfo={NSLocalizedDescription=Failed to generate key request for 08494FB2-B070-440F-A8A5-CBD0823A258E with error: -42905}: file MyApp/Model.swift, line 43 Looks like iPhone is blocking the app for suspicious behavior and the app fails to decrypt the model. We noticed that after ~10 hours the app is unlocked, it successfully decrypts and initializes the model. Opening and closing the app many times in a short period of time is indeed unnatural, but the most important question is how to avoid blocking? Would Apple block the app if a user opens and closes it 10 times during a day
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10
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3.8k
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1w
Reply to Squicle app icons on macOS 26
Hi MyMattes — sharing some experimental data in case it's useful for the discussion. While debugging icon jail behavior on Tahoe 26 for some other apps, I ran a controlled experiment that pinpointed an exact pixel-level trigger condition. Hadn't seen it documented anywhere, so it might add some context to your concerns about transition paths. The trigger is a single binary condition on edge pixel alpha: alpha ≥ 253 → filled rounded clip (no frame) alpha ≤ 252 → forced squircle frame + scaled-down inset The threshold sits exactly between 252 and 253. Verified with 12 controlled test apps using identical solid-color icons but varying alpha (255, 254, 253, 252, 250, 245, 240, 200, 128, 50, 10, 1). Values 255/254/253 render cleanly; everything ≤252 gets jailed with identical frame width regardless of how low alpha goes. Two findings worth highlighting: Frame width is constant. alpha=252 and alpha=50 produce frames of identical size. Lower alpha just makes the inner image more transparent (the desktop ble
Topic: UI Frameworks SubTopic: General Tags:
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Export archive for app-store distribution command: 'xcodebuild -exportArchive -archivePath ...' exited with non-zero exit-code: 70
Hi, I have a project that integrates the Firebase SDK via SPM as a dependency of an internal Swift Package: My app ⟶ My Library ⟶ Firebase SDK The project builds successfully and can be archived locally ✅. The uploaded .ipa is valid and gets published 🚀. However, we are now trying to automate the release process using Xcode Cloud, but the iOS Archive action is failing ❌ on Xcode Cloud. The logs show the following error ⬇️: error: exportArchive codesign command failed (/Volumes/workspace/tmp/XcodeDistPipeline/XcodeDistPipeline.~~~oomCvM/Root/Payload/base-ios.app/Frameworks/FirebaseAnalytics.framework: replacing existing signature /Volumes/workspace/tmp/XcodeDistPipeline/XcodeDistPipeline.~~~oomCvM/Root/Payload/base-ios.app/Frameworks/FirebaseAnalytics.framework: invalid or corrupted code requirement(s) Requirement syntax error(s): line 1:178: unexpected token: ) ** EXPORT FAILED ** I have been researching this issue for a while and have tried several solutions to fix it, but with no luck. Even thoug
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2
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0
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831
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1w
Reply to Multipeer Connectivity connection is flaky on iOS 26
This is much, much funnier than you'd realized. Up until COVID took... I can imagine! And don’t get me wrong, I really understand why you guys are suggesting the Network framework. IMO, it makes total sense for new applications to build directly on top of that. But I think there’s still a lot of value in fixing the MPC framework, because there are many apps and libraries out there relying on MPC. In our case, for example, we’re also quite restricted in terms of update policies due to our very regulated domain. We can’t simply push updated apps to customers, or at least not to customers running years-old versions who either don’t want to or can’t update to more recent releases. In those situations, we rely on Apple fixing these issues on the OS side. We also wouldn’t be raising awareness here if this had always been an issue. Our apps have relied on MPC for almost a decade now (the code goes back to 2018), and for our use cases it worked flawlessly (it really did :D). Customers used it extensively wit
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1w