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“Xcode”

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ChatGPT in Xcode - Networking error
In the Coding Intelligence feature introduced in Xcode 26, when I send a message using ChatGPT in Xcode, the message “Your request couldn't be completed. Networking error.” appears and I’m unable to use the feature. I suspect the issue may be related to the VPN or network proxy connected to my Mac and am attempting to investigate. However, Xcode does not display any specific error details, nor does it provide a way to view them, which makes a detailed investigation difficult. Next to the error message, there is a feedback button rather than a stethoscope (🩺) button, and the feedback window does not provide access to the underlying error information. Is there a way to view the detailed network error logs generated by ChatGPT in Xcode? (I am using Xcode 26.0.1.)
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DeviceActivityReportExtension sandbox blocks all output channels — how to export resolved Application.bundleIdentifier?
DeviceActivityReportExtension sandbox blocks all output channels — how to export resolved Application.bundleIdentifier? Application.bundleIdentifier only resolves to a non-nil value inside a DeviceActivityReportExtension (ExtensionKit/XPC). The main app and DeviceActivityMonitor extension always return nil. However, the Report Extension's sandbox silently blocks every output channel I've tested: UserDefaults (App Group): Reads succeed, writes silently dropped File writes (App Group container): Fail silently or throw HTTP requests: Network blocked entirely Local Notifications: Couldn't communicate with a helper application UIPasteboard: Writes silently fail iCloud KVS: synchronize() returns false Both targets share the same com.apple.security.application-groups entitlement and group identifier. The main app reads and writes to the shared container normally — only the extension's writes fail. This means resolved bundle identifiers can only be rendered in the extension's own SwiftUI view and cannot be communicat
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Reply to Xcode not omitting binary of static framework
Update: I've had a chance to speak with an Apple build-tools engineer and was told that this is intentional after all. There are certain app-validation tools that have not yet been updated to support static frameworks. These tools would reject apps with frameworks that do not contain binaries, and therefore, at least for now, Xcode does add this stub on purpose.
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Xcode not omitting binary of static framework
I'm following the steps laid out in Creating a static framework which states: When a client links and embeds the framework, Xcode 15 or later omits the main binary from the embedded framework bundle because it’s already statically linked into the client. Specifically, I'm adding a new framework target to my project, and then changing the Mach-O type in its build settings to Static Library. What I'm observing when I build (debug or release) is that that the resulting framework folder inside of the app bundle still contains a binary. Furthermore, upon inspecting strings and symbols in both the main app executable and this library binary, it appears that my strings and symbols do end up in the main executable and not in the library binary. Does this mean that this binary is just a stub left behind? Is this intended? Can I safely delete this binary with a build phase script?
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_MPRemoteCommandEventDispatch crashes on iOS 26.x devices.
I'm seeing crashes in _MPRemoteCommandEventDispatch on iOS 26.x devices in 3 apps. According to Bugsnag logs they are: NSInternalInconsistencyException: event dispatch <_MPRemoteCommandEventDispatch: sourceID=(null) ([HostedRoutingSessionDataSource] handleControlSendingCommand<2W5E>)> state:201> deallocated without calling continuation I attached a log from Xcode organizer matching Bugsnag crash. mpr_remote_command_event.crash When I set the brakpoint on the -[_MPRemoteCommandEventDispatch dealloc] I can see it it's hit every time I tap play or pause on locked screen play button. Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000002370420cc __pthread_kill + 8 (:-1) 1 libsystem_pthread.dylib 0x00000001e975c810 pthread_kill + 268 (pthread.c:1721) 2 libsystem_c.dylib 0x0000000198f8ff64 abort + 124 (abort.c:122) 3 libc++abi.dylib 0x000000018a7cf808 __abort_message + 132 (abort_message.cpp:66) 4 libc++abi.dylib 0x000000018a7be484 demangling_terminate_handler() + 304 (cxa_default_handlers.c
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Reply to _MPRemoteCommandEventDispatch crashes on iOS 26.x devices.
The same problem on Xcode 26.3 NSInternalInconsistencyException event dispatch <_MPRemoteCommandEventDispatch: sourceID=SenderDevice = , SenderBundleIdentifier = , SenderPID = <9154> ((null))> state:201> deallocated without calling continuation userInfo: { NSAssertFile = _MPRemoteCommandEventDispatch.m; NSAssertLine = 39; } Crashed: Thread 0 CoreFoundation __exceptionPreprocess + 164 1 libobjc.A.dylib objc_exception_throw + 88 2 Foundation _userInfoForFileAndLine + 0 3 MediaPlayer -[_MPRemoteCommandEventDispatch dealloc] + 144 4 CoreFoundation -[__NSArrayI_Transfer dealloc] + 84 5 libobjc.A.dylib AutoreleasePoolPage::releaseUntil(objc_object**) + 204 6 libobjc.A.dylib objc_autoreleasePoolPop + 244 7 CoreFoundation _CFAutoreleasePoolPop + 32 8 CoreFoundation __CFRunLoopPerCalloutARPEnd + 48 9 CoreFoundation __CFRunLoopRun + 1976 10 CoreFoundation _CFRunLoopRunSpecificWithOptions + 532 11 GraphicsServices GSEventRunModal + 120 12 UIKitCore -[UIApplication _run] + 792 13 UIKitCore UIAppl
Topic: Media Technologies SubTopic: Audio Tags:
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
[quote='880225022, wu_aaron, /thread/818708?answerId=880225022#880225022, /profile/wu_aaron'] we need to establish multiple additional NWConnection instances … over the Wi‑Fi Aware network [/quote] I don’t think you can do this on currently shipping systems. However, we’ve added support for it in iOS 26.4 beta. This is sufficiently ‘bleeding edge’ that the docs haven’t hit the Developer website yet. But the APIs are in the iOS 26.4 beta SDK (I’m using Xcode 26.4b3, build 17E5179g) and there’s documentation in Xcode itself. To set up a listener: let devices: WAPublisherListener.Devices = … specific devices … let listener = try NetworkListener(for: .wifiAware(.addingConnections(from: devices)), using: .parameters({ TCP() }).localPort(12345)) On the client side, do this: let connection: NetworkConnection = … original connection … guard let wifiAwareEndpoint = connection.currentPath?.remoteEndpoint?.wifiAware(port: 12345) else { // … handle the failure … } // … connect to that endpoint … If you
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
[quote='880225022, wu_aaron, /thread/818708?answerId=880225022#880225022, /profile/wu_aaron'] we need to establish multiple additional NWConnection instances … over the Wi‑Fi Aware network [/quote] I don’t think you can do this on currently shipping systems. However, we’ve added support for it in iOS 26.4 beta. This is sufficiently ‘bleeding edge’ that the docs haven’t hit the Developer website yet. But the APIs are in the iOS 26.4 beta SDK (I’m using Xcode 26.4b3, build 17E5179g) and there’s documentation in Xcode itself. To set up a listener: let devices: WAPublisherListener.Devices = … specific devices … let listener = try NetworkListener(for: .wifiAware(.addingConnections(from: devices)), using: .parameters({ TCP() }).localPort(12345)) On the client side, do this: let connection: NetworkConnection = … original connection … guard let wifiAwareEndpoint = connection.currentPath?.remoteEndpoint?.wifiAware(port: 12345) else { // … handle the failure … } // … connect to that endpoint … If you
2w
ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Since this evening (March 10, 2026), I'm unable to launch any developer-signed app on my physical device (iPhone 16 Pro Max, iOS 26.4 beta 23E5223k). The error is: Unable to launch [app] because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. On the device itself, it shows: Unable to Verify App - An internet connection is required to verify the trust of the developer. What I've tried: Created a new Apple Development certificate Deleted and reinstalled the app Restarted the device Tested on both Wi-Fi and cellular Confirmed Developer Mode is enabled Removed all third-party CA certificates from the device Verified the code signature is valid (codesign -dv shows correct Authority chain) The root cause: https://ppq.apple.com is currently returning 502 Bad Gateway. I confirmed this both from my Mac (curl -s -o /dev/null -w %{http_code} https://ppq.apple.com → 502) and from Safari on the device. This affects all developer-signed apps, not just a
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Reply to Packet Tunnel Provider entitlement
There is no approval process for creating an NE packet tunnel provider [1]. Any paid developer can do that [2]. Why do you think that such an approval is necessary? If you’re using Xcode, you should be able to add the Network Extension capability to your app and appex, check the Packet Tunnel box, and let its automatic code signing handle the rest. But you’re the second person to ask a question like this recently [3], suggesting that something is misleading folks. I’d like to find that and fix it. ps Some NE providers have deployment restrictions. See TN3134 Network Extension provider deployment for the details. Also, don’t try to use a packet tunnel provider for something other than VPN. See TN3120 Expected use cases for Network Extension packet tunnel providers. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Other than approval to join the Apple Developer Program itself. [2] That wasn’t always the case. See Network Extension
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Reply to Apple Silicon calling printf
Some more hints and tips in this space: The easiest way to determine the actual calling conventions for a given function is to create a small project in Xcode that calls the function and then looking at the resulting assembly. The Product > Perform Action > Assemble command is super helpful in that case. But you can also run the program and choose Debug > Debug Workflow > Always Show Disassembly [1]. Apple documents its calling conventions in Xcode > Application binary interfaces. This is basically Arm’s Procedure Call Standard with a few tweaks. And one of this tweaks affects varags. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] It says something about me that I have a hot key for that (-:
Topic: Programming Languages SubTopic: General Tags:
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App Shortcuts: Invalid parameter type. AppEntity and AppEnum are the only allowed types...
Hi! So while Date is supported for @Parameter in an App Intent, I just discovered that Xcode will not let me use use it in a parametrized App Shortcut phrase. In my case, I would like to give the option to say today, tomorrow, or day after tomorrow for the date. Am I missing something? Any hints on the best way to approach this?
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Reply to Static library links on device but fails on iOS Simulator
It sounds like your static library isn't built as an XCFramework that then contains your static library. In essence, your library needs to be built twice, once for iOS devices and a second time for iOS simulators, with both copies and the header files then packed inside of the XCFramework so Xcode then handles all of the details from there. The documentation covers all of the details you need. — Ed Ford,  DTS Engineer
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Reply to StoreKit / react-native-iap: Payment deducted but transaction not delivered (E_CONNECTION_CLOSED) – India UPI payments
Thank you for your post. Have you also considered reaching out to the React Native support channel to explore the support resources provided by third-party software developers to obtain assistance with their applications. I highly recommend utilizing Xcode to create a native project. This approach allows you to utilize your subscriptions and purchases through StoreKit, as outlined in the documentation provided by the Apple App Store Commerce Engineer in the previous post. Albert Pascual
  Worldwide Developer Relations.
Topic: App & System Services SubTopic: StoreKit Tags:
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Reply to Xcode 16 warning about missing symbols of static framework
Hi @DTS Engineer , I am also facing this weird issue I am consistently encountering a build warning in Xcode 26 that prevents proper symbolication of crash logs. The warning states: warning: (arm64) /Users/mickey/Library/Developer/Xcode/DerivedData/CalendarSync-bjuvwxojzofqzzcmzzpdozbujrge/Build/Products/Debug-iphoneos/CalendarSync.app/CalendarSync empty dSYM file detected, dSYM was created with an executable with no debug info. Steps to Reproduce: Open the project in Xcode 26. Build the project for a physical iOS device (arm64) or Archive the project. The warning appears during the Generate dSYM phase of the build process. Troubleshooting Steps Already Taken (Issue Persists): Set 'Enable Debug Dylib Support' to No. Verified 'Debug Information Format' is set to 'DWARF with dSYM File'. Verified 'Generate Debug Symbols' is set to Yes. Set 'Strip Debug Symbols During Copy' and 'Strip Linked Product' to No. Performed 'Clean Build Folder' and manually deleted the DerivedData folder. The
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ChatGPT in Xcode - Networking error
In the Coding Intelligence feature introduced in Xcode 26, when I send a message using ChatGPT in Xcode, the message “Your request couldn't be completed. Networking error.” appears and I’m unable to use the feature. I suspect the issue may be related to the VPN or network proxy connected to my Mac and am attempting to investigate. However, Xcode does not display any specific error details, nor does it provide a way to view them, which makes a detailed investigation difficult. Next to the error message, there is a feedback button rather than a stethoscope (🩺) button, and the feedback window does not provide access to the underlying error information. Is there a way to view the detailed network error logs generated by ChatGPT in Xcode? (I am using Xcode 26.0.1.)
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220
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DeviceActivityReportExtension sandbox blocks all output channels — how to export resolved Application.bundleIdentifier?
DeviceActivityReportExtension sandbox blocks all output channels — how to export resolved Application.bundleIdentifier? Application.bundleIdentifier only resolves to a non-nil value inside a DeviceActivityReportExtension (ExtensionKit/XPC). The main app and DeviceActivityMonitor extension always return nil. However, the Report Extension's sandbox silently blocks every output channel I've tested: UserDefaults (App Group): Reads succeed, writes silently dropped File writes (App Group container): Fail silently or throw HTTP requests: Network blocked entirely Local Notifications: Couldn't communicate with a helper application UIPasteboard: Writes silently fail iCloud KVS: synchronize() returns false Both targets share the same com.apple.security.application-groups entitlement and group identifier. The main app reads and writes to the shared container normally — only the extension's writes fail. This means resolved bundle identifiers can only be rendered in the extension's own SwiftUI view and cannot be communicat
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178
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Reply to Xcode not omitting binary of static framework
Update: I've had a chance to speak with an Apple build-tools engineer and was told that this is intentional after all. There are certain app-validation tools that have not yet been updated to support static frameworks. These tools would reject apps with frameworks that do not contain binaries, and therefore, at least for now, Xcode does add this stub on purpose.
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Xcode not omitting binary of static framework
I'm following the steps laid out in Creating a static framework which states: When a client links and embeds the framework, Xcode 15 or later omits the main binary from the embedded framework bundle because it’s already statically linked into the client. Specifically, I'm adding a new framework target to my project, and then changing the Mach-O type in its build settings to Static Library. What I'm observing when I build (debug or release) is that that the resulting framework folder inside of the app bundle still contains a binary. Furthermore, upon inspecting strings and symbols in both the main app executable and this library binary, it appears that my strings and symbols do end up in the main executable and not in the library binary. Does this mean that this binary is just a stub left behind? Is this intended? Can I safely delete this binary with a build phase script?
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1
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134
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_MPRemoteCommandEventDispatch crashes on iOS 26.x devices.
I'm seeing crashes in _MPRemoteCommandEventDispatch on iOS 26.x devices in 3 apps. According to Bugsnag logs they are: NSInternalInconsistencyException: event dispatch <_MPRemoteCommandEventDispatch: sourceID=(null) ([HostedRoutingSessionDataSource] handleControlSendingCommand<2W5E>)> state:201> deallocated without calling continuation I attached a log from Xcode organizer matching Bugsnag crash. mpr_remote_command_event.crash When I set the brakpoint on the -[_MPRemoteCommandEventDispatch dealloc] I can see it it's hit every time I tap play or pause on locked screen play button. Thread 0 Crashed: 0 libsystem_kernel.dylib 0x00000002370420cc __pthread_kill + 8 (:-1) 1 libsystem_pthread.dylib 0x00000001e975c810 pthread_kill + 268 (pthread.c:1721) 2 libsystem_c.dylib 0x0000000198f8ff64 abort + 124 (abort.c:122) 3 libc++abi.dylib 0x000000018a7cf808 __abort_message + 132 (abort_message.cpp:66) 4 libc++abi.dylib 0x000000018a7be484 demangling_terminate_handler() + 304 (cxa_default_handlers.c
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Reply to _MPRemoteCommandEventDispatch crashes on iOS 26.x devices.
The same problem on Xcode 26.3 NSInternalInconsistencyException event dispatch <_MPRemoteCommandEventDispatch: sourceID=SenderDevice = , SenderBundleIdentifier = , SenderPID = <9154> ((null))> state:201> deallocated without calling continuation userInfo: { NSAssertFile = _MPRemoteCommandEventDispatch.m; NSAssertLine = 39; } Crashed: Thread 0 CoreFoundation __exceptionPreprocess + 164 1 libobjc.A.dylib objc_exception_throw + 88 2 Foundation _userInfoForFileAndLine + 0 3 MediaPlayer -[_MPRemoteCommandEventDispatch dealloc] + 144 4 CoreFoundation -[__NSArrayI_Transfer dealloc] + 84 5 libobjc.A.dylib AutoreleasePoolPage::releaseUntil(objc_object**) + 204 6 libobjc.A.dylib objc_autoreleasePoolPop + 244 7 CoreFoundation _CFAutoreleasePoolPop + 32 8 CoreFoundation __CFRunLoopPerCalloutARPEnd + 48 9 CoreFoundation __CFRunLoopRun + 1976 10 CoreFoundation _CFRunLoopRunSpecificWithOptions + 532 11 GraphicsServices GSEventRunModal + 120 12 UIKitCore -[UIApplication _run] + 792 13 UIKitCore UIAppl
Topic: Media Technologies SubTopic: Audio Tags:
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
[quote='880225022, wu_aaron, /thread/818708?answerId=880225022#880225022, /profile/wu_aaron'] we need to establish multiple additional NWConnection instances … over the Wi‑Fi Aware network [/quote] I don’t think you can do this on currently shipping systems. However, we’ve added support for it in iOS 26.4 beta. This is sufficiently ‘bleeding edge’ that the docs haven’t hit the Developer website yet. But the APIs are in the iOS 26.4 beta SDK (I’m using Xcode 26.4b3, build 17E5179g) and there’s documentation in Xcode itself. To set up a listener: let devices: WAPublisherListener.Devices = … specific devices … let listener = try NetworkListener(for: .wifiAware(.addingConnections(from: devices)), using: .parameters({ TCP() }).localPort(12345)) On the client side, do this: let connection: NetworkConnection = … original connection … guard let wifiAwareEndpoint = connection.currentPath?.remoteEndpoint?.wifiAware(port: 12345) else { // … handle the failure … } // … connect to that endpoint … If you
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Reply to Bug: Wi-Fi Aware (NAN) Subscriber Mode: nwPath.availableInterfaces Does Not Include nan0 Interface After Successful Peer Connection
[quote='880225022, wu_aaron, /thread/818708?answerId=880225022#880225022, /profile/wu_aaron'] we need to establish multiple additional NWConnection instances … over the Wi‑Fi Aware network [/quote] I don’t think you can do this on currently shipping systems. However, we’ve added support for it in iOS 26.4 beta. This is sufficiently ‘bleeding edge’ that the docs haven’t hit the Developer website yet. But the APIs are in the iOS 26.4 beta SDK (I’m using Xcode 26.4b3, build 17E5179g) and there’s documentation in Xcode itself. To set up a listener: let devices: WAPublisherListener.Devices = … specific devices … let listener = try NetworkListener(for: .wifiAware(.addingConnections(from: devices)), using: .parameters({ TCP() }).localPort(12345)) On the client side, do this: let connection: NetworkConnection = … original connection … guard let wifiAwareEndpoint = connection.currentPath?.remoteEndpoint?.wifiAware(port: 12345) else { // … handle the failure … } // … connect to that endpoint … If you
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ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Since this evening (March 10, 2026), I'm unable to launch any developer-signed app on my physical device (iPhone 16 Pro Max, iOS 26.4 beta 23E5223k). The error is: Unable to launch [app] because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. On the device itself, it shows: Unable to Verify App - An internet connection is required to verify the trust of the developer. What I've tried: Created a new Apple Development certificate Deleted and reinstalled the app Restarted the device Tested on both Wi-Fi and cellular Confirmed Developer Mode is enabled Removed all third-party CA certificates from the device Verified the code signature is valid (codesign -dv shows correct Authority chain) The root cause: https://ppq.apple.com is currently returning 502 Bad Gateway. I confirmed this both from my Mac (curl -s -o /dev/null -w %{http_code} https://ppq.apple.com → 502) and from Safari on the device. This affects all developer-signed apps, not just a
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12k
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Reply to Packet Tunnel Provider entitlement
There is no approval process for creating an NE packet tunnel provider [1]. Any paid developer can do that [2]. Why do you think that such an approval is necessary? If you’re using Xcode, you should be able to add the Network Extension capability to your app and appex, check the Packet Tunnel box, and let its automatic code signing handle the rest. But you’re the second person to ask a question like this recently [3], suggesting that something is misleading folks. I’d like to find that and fix it. ps Some NE providers have deployment restrictions. See TN3134 Network Extension provider deployment for the details. Also, don’t try to use a packet tunnel provider for something other than VPN. See TN3120 Expected use cases for Network Extension packet tunnel providers. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] Other than approval to join the Apple Developer Program itself. [2] That wasn’t always the case. See Network Extension
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Reply to Apple Silicon calling printf
Some more hints and tips in this space: The easiest way to determine the actual calling conventions for a given function is to create a small project in Xcode that calls the function and then looking at the resulting assembly. The Product > Perform Action > Assemble command is super helpful in that case. But you can also run the program and choose Debug > Debug Workflow > Always Show Disassembly [1]. Apple documents its calling conventions in Xcode > Application binary interfaces. This is basically Arm’s Procedure Call Standard with a few tweaks. And one of this tweaks affects varags. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com [1] It says something about me that I have a hot key for that (-:
Topic: Programming Languages SubTopic: General Tags:
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App Shortcuts: Invalid parameter type. AppEntity and AppEnum are the only allowed types...
Hi! So while Date is supported for @Parameter in an App Intent, I just discovered that Xcode will not let me use use it in a parametrized App Shortcut phrase. In my case, I would like to give the option to say today, tomorrow, or day after tomorrow for the date. Am I missing something? Any hints on the best way to approach this?
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Reply to Static library links on device but fails on iOS Simulator
It sounds like your static library isn't built as an XCFramework that then contains your static library. In essence, your library needs to be built twice, once for iOS devices and a second time for iOS simulators, with both copies and the header files then packed inside of the XCFramework so Xcode then handles all of the details from there. The documentation covers all of the details you need. — Ed Ford,  DTS Engineer
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Reply to StoreKit / react-native-iap: Payment deducted but transaction not delivered (E_CONNECTION_CLOSED) – India UPI payments
Thank you for your post. Have you also considered reaching out to the React Native support channel to explore the support resources provided by third-party software developers to obtain assistance with their applications. I highly recommend utilizing Xcode to create a native project. This approach allows you to utilize your subscriptions and purchases through StoreKit, as outlined in the documentation provided by the Apple App Store Commerce Engineer in the previous post. Albert Pascual
  Worldwide Developer Relations.
Topic: App & System Services SubTopic: StoreKit Tags:
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Reply to Xcode 16 warning about missing symbols of static framework
Hi @DTS Engineer , I am also facing this weird issue I am consistently encountering a build warning in Xcode 26 that prevents proper symbolication of crash logs. The warning states: warning: (arm64) /Users/mickey/Library/Developer/Xcode/DerivedData/CalendarSync-bjuvwxojzofqzzcmzzpdozbujrge/Build/Products/Debug-iphoneos/CalendarSync.app/CalendarSync empty dSYM file detected, dSYM was created with an executable with no debug info. Steps to Reproduce: Open the project in Xcode 26. Build the project for a physical iOS device (arm64) or Archive the project. The warning appears during the Generate dSYM phase of the build process. Troubleshooting Steps Already Taken (Issue Persists): Set 'Enable Debug Dylib Support' to No. Verified 'Debug Information Format' is set to 'DWARF with dSYM File'. Verified 'Generate Debug Symbols' is set to Yes. Set 'Strip Debug Symbols During Copy' and 'Strip Linked Product' to No. Performed 'Clean Build Folder' and manually deleted the DerivedData folder. The
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