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iOS wifi personal hotspot has issues
I said this enhancement report on apple bug Reporter site. Now is closed.why you not see that issue?πŸ‘ΏπŸ˜ Reopen, my report plsss.What missing? very much!!Sample?3rd api (then the developer add more functions for iOS wifi hotspot e.g create wifi hotspot without mobile data)iOS wifi hotspot is always in background (even if no device is connected. even if you leave the menu) + time out option- Why? If other iOS device connect to iOS wifi hotspot, and other iOS device go to standby mode (~1min iPhone and ~1-3min iPad or more) then automatically disconnects from the hotspot (designed first iOS - iOS 10 beta 2)Then wifi hotspot is off. what now? Open settings from iOS wifi hotspot, now hotspot is available again. This is not good!! See my report again!!Again!! This missing!!Since first iOS - iOS 10 beta 2 has not the function in wifi settings: wifi never turn off in standby modeSince iOS 4.3 - iOS 10 beta 2 (iOS wifi hotspot) on a better design and user-friendly concept!!
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2.7k
Jul ’16
Convert IOSurface-backed texture to GL_TEXTURE_2D
StackOverflow-question with bounty: http://stackoverflow.com/questions/38361376/convert-iosurface-backed-texture-to-gl-texture-2dI want to render an IOSurface texture with mipmapping.I am generating an OpenGL texture from an IOSurface like so:let error = CGLTexImageIOSurface2D(context.cglContextObj!, GLenum(GL_TEXTURE_RECTANGLE_ARB),GLenum(GL_RGBA), GLsizei(width), GLsizei(height), GLenum(GL_BGRA), GLenum(GL_UNSIGNED_INT_8_8_8_8_REV), surface!, 0)And rendering it with a simple fragment shader:#version 120 uniform sampler2DRect texture; varying vec2 texCoord; uniform vec2 size; void main(){ vec4 tex = texture2DRect(texture, texCoord*size); gl_FragColor = tex; }This works fine. But unfortunately, the texture is not mipmapped and is very grainy/pixellated when viewed at a smaller size. Upon further research, it appears that not only are IOSurface backed textures limited to a GL_TEXTURE_RECTANGLE_ARB target, they also do not support mipmapping.Allright. So my best alternative here seems to be to:Copy the GL_TEXTU
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2k
Jul ’16
Xcode 8 Beta 4 quit unexpectedly
After I update to Xcode 8 Beta 4 when I open .sks files in Xcode project. Xcode quit unexpectedly. How can I fix it ?Process: Xcode [478]Path: /Users/USER/Desktop/Xcode-beta.app/Contents/MacOS/XcodeIdentifier: com.apple.dt.XcodeVersion: 8.0 (11222.4)Build Info: IDEFrameworks-11222004000000000~10Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Xcode [478]User ID: 501Date/Time: 2016-08-07 17:15:44.058 +0700OS Version: Mac OS X 10.12 (16A239m)Report Version: 12Anonymous UUID: 7E8A26CF-5749-F782-DB54-1D888461739DTime Awake Since Boot: 250 secondsSystem Integrity Protection: enabledCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_PROTECTION_FAILURE at 0x00007fff56c6efe0Exception Note: EXC_CORPSE_NOTIFYVM Regions Near 0x7fff56c6efe0: MALLOC_TINY 00007fcd09800000-00007fcd09a00000 [ 2048K] rw-/rwx SM=PRV --> STACK GUARD 00007fff5346f000-00007fff56c6f000 [ 56.0M] ---/rwx SM=NUL stack guard for thread 0 Stack 00007fff56c6f000-00007fff57
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867
Aug ’16
Reply to macOS beta 5 - CalendarAgent Crashing
So I restored Beta 1 and then upgraded to Beta 5 and I still get the error. I think signed out of my iCloud account and rebooted. I am still receiving it:Process: CalendarAgent [409]Path: /System/Library/PrivateFrameworks/CalendarAgent.framework/Executables/CalendarAgentIdentifier: CalendarAgentVersion: 8.0 (383)Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: CalendarAgent [409]User ID: 501Date/Time: 2016-08-10 15:12:15.967 -0700OS Version: Mac OS X 10.12 (16A286a)Report Version: 12Anonymous UUID: E3AC9FA3-46FE-7A70-CA17-00EE2C65ABA4Time Awake Since Boot: 29 secondsSystem Integrity Protection: enabledCrashed Thread: 1 Dispatch queue: NSOperationQueue 0x7fcbf2d43ef0 :: NSOperation 0x7fcbf2d446f0 (QOS: DEFAULT)Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: EXC_I386_GPFLTException Note: EXC_CORPSE_NOTIFYTermination Signal: Segmentation fault: 11Termination Reason: Namespace SIGNAL, Code 0xbTerminating Process: exc handler [0]Application Specific Information:objc_msgSend() selector name: r
Aug ’16
Xcode 8 beta 6 crash during build
Hi,My Xcode crashes when I try to build a Swift based project which links to 3rd party framework (OSXFUSE) from https://osxfuse.github.io/2016/08/08/OSXFUSE-3.4.2.htmlSteps to reproduce:1) Create new XCode project (Swift based)2) Link the OSXFUSE.framework under /Library/Frameworks/3) Build the project and it just crashesCrash report:Process: xcodebuild [12948]Path: /Applications/Xcode-beta.app/Contents/Developer/usr/bin/xcodebuildIdentifier: xcodebuildVersion: 8.0 (11071)Code Type: X86-64 (Native)Parent Process: bash [6942]Responsible: xcodebuild [12948]User ID: 503Date/Time: 2016-08-31 15:53:31.698 +0800OS Version: Mac OS X 10.12 (16A304a)Report Version: 12Anonymous UUID: 466A447C-5C1B-DA24-01B8-2BA7B18DAF0BSleep/Wake UUID: B378A7D4-EEB1-483A-BB9D-0FD7454E0B7ETime Awake Since Boot: 10000 secondsTime Since Wake: 7300 secondsSystem Integrity Protection: enabledCrashed Thread: 15 Dispatch queue: ConcurrentQueue: __51-[XCWorkQueueCommandBuiltinInvocation startRunning]_block_invoke.82Exception Type: EXC_CRASH (S
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979
Aug ’16
Reply to One app, multiple brand
Hello, it would be considered as spamming. Check out section 4.3 in the review guidelines. 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough ****, burp, flashlight, and Kama Sutra apps already. Spamming the store may lead to your removal from the Developer Program.
Sep ’16
Metal crash in safari, preview
Does anybody see this kind of crashes in Metal? Some websites crash in Safari, Preview does that too when I open some PDF files. AndreyProcess: Preview [48056] Path: /Applications/Preview.app/Contents/MacOS/Preview Identifier: com.apple.Preview Version: 9.0 (909) Build Info: Preview-909000000000000~2 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Preview [48056] User ID: 501 Date/Time: 2016-10-04 08:30:55.011 -0700 OS Version: Mac OS X 10.12 (16A323) Report Version: 12 Anonymous UUID: 4EE305FD-3BBA-86A8-08CE-9132E62E22D5 Sleep/Wake UUID: EAB2652F-FF1E-41C8-B161-15923C193146 Time Awake Since Boot: 710000 seconds Time Since Wake: 1300 seconds System Integrity Protection: enabled Crashed Thread: 11 Dispatch queue: CA::CG::RenderQueue Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: COREANIMATION, [0x2] 00000001_00000000_000032ff | 4_3_20000000000005d5 | 0_0_0000000000000000 | 0_0_0000000000000000 | C
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965
Oct ’16
Would this business model end up breaking the guidelines?
Hello and sorry if this is posted in the wrong forum.I am in the process of creating a Whitelabel application which acts as a frontend to a forum. The forum is a web forum that many users can have separate installations of. The iOS app in question would therefore be almost exactly the same app, but branded to the specific forum, and connects to that forum only.Now in order to be able to publish these apps, and if the idea picks up and there are many users willing to get the app, would this break the AppStore Review Guideline 4.3? https://developer.apple.com/app-store/review/guidelines/#spamI would like to know that before going through the project and wasting developer time and money if this an unacceptable business model on the AppStore.Thanks for any insights.
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264
Oct ’16
Safari quits unexpectedly
When i go to website and search something safari browser crashes. with the following error information can any one help me out why is this happening.Safari web content quit unexpectedly.Process: com.apple.WebKit.WebContent [2090]Path: /System/Library/Frameworks/WebKit.framework/Versions/A/XPCServices/com.apple.WebKit.WebContent.xpc/Contents/MacOS/com.apple.WebKit.WebContentIdentifier: com.apple.WebKit.WebContentVersion: 12602 (12602.1.50.0.10)Build Info: WebKit2-7602001050000010~1Code Type: X86-64 (Native)Parent Process: ??? [1]Responsible: Safari [1991]User ID: 501Date/Time: 2016-11-01 11:33:39.952 +0530OS Version: Mac OS X 10.12 (16A323)Report Version: 12Anonymous UUID: 41773AE3-0724-9630-7392-E44351370DCFSleep/Wake UUID: 19FC1941-44AD-4D9F-B820-A0E24221E8F5Time Awake Since Boot: 15000 secondsTime Since Wake: 3000 secondsSystem Integrity Protection: enabledCrashed Thread: 0 Dispatch queue: com.apple.main-threadException Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x000000000000000
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1.7k
Nov ’16
Reducing Dylib Loading Time
My app reports the following via DYLD_PRINT_STATISTICS:Total pre-main time: 656.98 milliseconds (100.0%) dylib loading time: 565.48 milliseconds (86.0%) rebase/binding time: 31.67 milliseconds (4.8%) ObjC setup time: 30.15 milliseconds (4.5%) initializer time: 29.55 milliseconds (4.4%) slowest intializers : libSystem.B.dylib : 5.89 milliseconds (0.8%) MyApp : 28.42 milliseconds (4.3%)This is running on an iPod 6 gen with iOS 10.1, which is the device I currently use for testing. The linked libraries are:* CoreTelephony.framework * OpenGLES.framework * GLKit.framework * libsqlite3.dylib * Social.framework * AdSupport.framework * CoreMotion.framework * CoreImage.framework * Accelerate.framework * libz.dylib * Accounts.framework * MediaPlayer.framework * Foundation.framework * UIKit.framework * CoreGraphics.framework * MessageUI.framework * CoreData.framework * AVFoundation.framework * libxml2.dylib * Security.framework * CoreLocation.framework * MobileCoreServices.framework * SystemConfiguration.framew
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2.9k
Nov ’16
Safari randomly crashes
Safari 10.0.1 (possibly 10.0 as well) randomly crashes on our site www.postimees.eeSeems to be fixed in 10.0.2 as I haven't experienced crashes in beta program.This has been going on since summer and we have not been able to pinpoint the source. My hunch is that this is something related to SVGs or custom fonts, eg. some float calculations go mad. But impossible to reproduce and thus to pinpoint.Process: com.apple.WebKit.WebContent [56660] Path: /System/Library/Frameworks/WebKit.framework/Versions/A/XPCServices/com.apple.WebKit.WebContent.xpc/Contents/MacOS/com.apple.WebKit.WebContent Identifier: com.apple.WebKit.WebContent Version: 12602 (12602.2.14.0.7) Build Info: WebKit2-7602002014000007~1 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Safari [471] User ID: 501 Date/Time: 2016-12-07 13:12:32.517 +0200 OS Version: Mac OS X 10.12.1 (16B2555) Report Version: 12 Anonymous UUID: 1DABA0E3-1E75-2C55-8049-A3D455A8617A Sleep/Wake UUID: 2F9A2A73-4DCC-4EB3-9FF9-DBE0281ADF5D Time Awake Since Boot: 33
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1.5k
Dec ’16
Xcode 8 crashes on localization xliff import
I see this stack track from the crash. I also attached the xliff file here http://ge.tt/7J5UY3i2. I can export and then immediately import and it will still crash with no changes.Any tips or workarounds?Process: Xcode [57295] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 8.1 (11544) Build Info: IDEFrameworks-11544000000000000~4 App Item ID: 497799835 App External ID: 819397000 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [57295] User ID: 501 Date/Time: 2016-12-26 12:11:10.339 +0530 OS Version: Mac OS X 10.12 (16A323) Report Version: 12 Anonymous UUID: 8EA28319-64C4-5319-5F71-5A1FFCCDB2F5 Sleep/Wake UUID: C5C60F9E-62CA-475E-8F2F-24E4B33C6BFD Time Awake Since Boot: 40000 seconds Time Since Wake: 5900 seconds System Integrity Protection: enabled Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Application Specifi
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652
Dec ’16
Want one view landscape-only, other view portrait-only, does not work (read many StackOverflow posts)
The previous screen (user registration form) in my iOS app is ONLY portrait, and I have another screen (image gallery) that should ONLY be landscape, and so the Xcode settings for my project support portrait, landscape left, and landscape right (right???).However, the previous screen (user registration form) should ONLY be portrait (this has always been the case, though), and the current screen (the image gallery) should ONLY be landscape (by that I mean landscape left and landscape right -- NEVER portrait, even at start).Accordingly, I added these overridden methods to my current screen's view controller like so:- (NSUInteger)supportedInterfaceOrientations{ return UIInterfaceOrientationMaskLandscape; } - (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation { return UIInterfaceOrientationLandscapeRight; } - (BOOL)shouldAutorotate { return YES; }This is what all of the documentation and Stack Overflow advice says should do the trick (including official Apple Technical Note #2244 https://develop
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777
Jan ’17
An app for each school
Can I create an app for my school called Monroe Elementary that allows parents to see the school calendar, lunch menu, etc. and then create a second app for another school called Lebanon Elementary that works the same way for that school?The core idea is that each app is inherently localized, all the way up to the name, icon, and scope of the app. I believe this is what users want, rather than downloading a nation-wide app and then selecting a specific school from within the app. I think this type app would get more adoption if users could say, Have you downloaded the Monroe Elementary app yet?... rather than, Have you downloaded the Bobo app and set it up to view Monroe Elementary yet?Would this approach be rejected by the Apple Review Team? I'm nervous that I would create and submit the entire app and be rejected on a conceptual basis because I am creating different versions for a specific location (see 4.3 below).4.3 SpamDon’t create multiple Bundle IDs of the same app. If your app has di
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1k
Mar ’17
Reply to An app for each school
The review guidelines used to warn against apps that targeted very small audiences - I think the current verbiage found in 4.3 says the same thing now.Perhaps if you detailed why an iOS app is important, say, versus a modern HTML5 website that could provide both iOS & Android support out of the box without having to run a review gauntlet, someone could offer suggestions, etc.
Mar ’17