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Reply to URL Filter Network Extension
[quote='876592022, Pushpak-Ambadkar123, /thread/815498?answerId=876592022#876592022, /profile/Pushpak-Ambadkar123'] how we can achieve same in case of NEURLFilterManager [/quote] This is just a special case of my previous answer: There are no configuration options like this with URL filter. If you’d like to see us add something for this, you should file an enhancement request explaining your requirements. Oh, one further point here. With URL filter it’s possible for third-party apps to opt in to filtering via the NEURLFilter type. What they do in the .deny case is up to them. You could imagine an extension to that API that returns the reason for the denial — so they could add that to their own custom UI — but that does present some privacy concerns. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Possible 26.2 memory leak regression in Network, when multiple NEXT active
[quote='876583022, TChrist, /thread/813973?answerId=876583022#876583022, /profile/TChrist'] the Memory utilization increased again. [/quote] Bummer. But my previous advice still holds: If you continue to have problems with this on 26.4b1, it’s best to file a new bug with the details. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Reply to Checksum of an ipa file
[quote='816041021, LCTech, /thread/816041, /profile/LCTech'] if i extract the ipa file and compare the checksum will it match? [/quote] This question doesn’t make sense because a .ipa is only used to upload your app to the App Store. It has no presence on the device itself. But regarding the big picture question about checking app integrity, see my reply here. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
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Checksum of an ipa file
I am curious as to know if i calculate the checksum of an ipa file and upload the same to app store, and then after installing the app on my device, if i extract the ipa file and compare the checksum will it match? or will it vary from device to device, because of bitcode and app thinning slicing? Some banks have been showing ipa file checksums on their websites, and even inside their apps and showing messages like checksum matches! i was just curious as to know how would one go about validating this!? Or is this even possible, what about the checksum of the executable at runtime? Can we check this? will it match?
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App Rejected (Guideline 5.0 – Sanctions) Due to Domain Found in Binary, Not Used by App
Hello everyone, Our app was recently rejected under Guideline 5.0 – Legal (U.S. Sanctions Compliance). Apple review reported that the binary contains the following domain: https://lib.eshia.ir However, after extensive investigation: • The app does NOT connect to this domain • The app does NOT provide services to sanctioned regions • The domain does NOT exist in our source code, API calls, or UI • Network logs confirm no outgoing requests to this host We suspect the reference is coming from a bundled third-party dependency dataset (possibly a public suffix / domain validation / fraud detection list embedded in a framework). We already: Extracted IPA Scanned all source files Ran strings on the main binary Checked networking layer But we still cannot identify which framework contains this entry. Questions: Has anyone faced a sanctions rejection due to a domain inside a compiled SDK dataset? Is Apple expecting removal of the exact string from the binary even if unused? How do you typically identify the s
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Reply to vImageBuffer_InitWithCGImage fails with Xcode 26 but succeeds with Xcode 15I am
Thank you for doing some testing. That is great. I am a little confused though. I uploaded the image file earlier on the thread. I have reuploaded for this reply. Its name is PXL_20251217_201630453.MP.jpeg . Note also that the sample code contained the line: format.bitmapInfo = kCGImageAlphaFirst | kCGBitmapByteOrderDefault;//ARGB8888 That is slightly different than what you tried. Note also that my code did not crash. vImageBuffer_InitWithCGImage returned with the error code kvImageInvalidParameter. A complete project to reproduce the error has been uploaded as a zip archive via Feedback Assistant. Feedback Assistant designates the report as FB21893783 . The jpeg file is also in the zip archive. Xcode debug console: -[MoeDocController openDocumentWithContentsOfURL:display:completionHandler:] file:///Users/elliotleonard/test/PXL_20251217_201630453.MP.jpeg fence tx observer 1f8eb timed out after 0.600000 <<<< CMPhotoJFIFUtilities >>>> signalled err=-17102 at &
Topic: Graphics & Games SubTopic: General Tags:
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Assets catalog .webp warrning
When I enter webp image to the assets catalog I get warrning: /Users/..../Assets.xcassets The image set Card-Back references a file Card-Back.webp, but that file does not have a valid extension. It works, I see all my images perfect. How can I fix the 200+ warrnings?
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Reply to vImageBuffer_InitWithCGImage fails with Xcode 26 but succeeds with Xcode 15I am
Hello. I tested using Xcode Version 26.2 (17C52) on macOS 26.2 (25C56) using your code with the following color format files and I was unable to reproduce a crash. Can you provide a copy of the image file you are using for testing? Formats I tried: RGB_NoneSkipFirst_8bit 8 bits/component, 32 bits/pixel RGBX format (no alpha, skip first byte) sRGB color space AlphaInfo: kCGImageAlphaNoneSkipFirst RGB_NoneSkipLast_8bit 8 bits/component, 32 bits/pixel XRGB format (no alpha, skip last byte) sRGB color space AlphaInfo: kCGImageAlphaNoneSkipLast RGB_AlphaPremultFirst_8bit 8 bits/component, 32 bits/pixel ARGB format with premultiplied alpha sRGB color space AlphaInfo: kCGImageAlphaPremultipliedFirst RGB_AlphaPremultLast_8bit 8 bits/component, 32 bits/pixel RGBA format with premultiplied alpha sRGB color space AlphaInfo: kCGImageAlphaPremultipliedLast RGB_AlphaPremultLast_16bit 16 bits/component, 64 bits/pixel RGBA format with premultiplied alpha sRGB color space AlphaInfo: kCGImageAlphaPremultiplie
Topic: Graphics & Games SubTopic: General Tags:
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Reply to vImageBuffer_InitWithCGImage fails with Xcode 26 but succeeds with Xcode 15I am
I am trying to paste from Xcode without much success. The dev forum tool is pretty awful. Is should not really matter though. The vImageBuffer_InitWithCGImage() call is pretty clear. I will try to attach a file with the code fragment. I note that the add file option does not let me add a file with a .mm extension. I will change it to .txt and see what happens. xdibARGB_fragment copy.txt
Topic: Graphics & Games SubTopic: General Tags:
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The Nightmare of Small Toolbar Icons
When building in Xcode on MacOS Tahoe, it seems it is no longer possible to dynamically specify a small size toolbar for NSToolbar/NSToolbarItem. It works in MacOS code compiled and linked on earlier systems. I don't want to use SFSymbol, or templates. I have over 60 custom-made .png toolbars, in individual Image Set files, at the previous requisite sizes of 24x24 / 48x48, and 32x32 / 64x64. Sure -- I can configure an NSToolbar with whatever size .png assets I want. I just can't dynamically switch between the two groups of sizes. According to the Apple Coding Assistant, the only solution is to change the image names of each of the NSToolbarItems at runtime. OK -- but even when attempting that, the NSToolbarItems refuse to take on their smaller size... ...unless: they are attached to a custom view NSToolbarItem with an NSButton of style Bevel. I have about 10 of those, and YES -- I CAN change those to a small size. Is this REALLY what I'm forced to do?! The Apple Coding Assistant just runs me around i
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