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Doesn't match the entitlements file's value for the com.apple.developer.driverkit.userclient-access entitlement.
My application will create a virtual touchpad. The problem I encountered is: click on the Product menu, select Archives, then select the Distribute App, then click on Drill Distribution, then click on Distribute, and then a prompt appears: Provisioning profile Mac Team direct Provisioning Profile:com.xxx.xxxdoesn't match the entitlements file's valuefor the com.apple.developer.driverkit.userclient-access entitlement. But My Identifiers Selected the:DriverKit Allow Any UserClient (development) Do I need toRequest a System Extension or DriverKit Entitlement Select Virtual HID in here? https://developer.apple.com/contact/request/system-extension/
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2w
Please Review My App the Issue Fixed and Awaiting Approval
Hi, Please review my app I’m reaching out regarding an issue with my app review process. I was expecting a call last week but unfortunately didn’t receive any contact. Since then, I went ahead and resubmitted my app for review on Monday after fixing the reported issue. However, the app is still waiting for review and there hasn’t been any update. I would really appreciate it if someone from the team could either review the app as soon as possible or contact me directly. I’m available anytime for a call. Thank you for your time and support.
2
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173
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Reply to Inquiry regarding Local Push Connectivity Entitlement
Dear Quinn, In February 2021, when an Entitlement was added to Team ID WEJZZZZZZZ, I received the following email from Apple and learned how to add the Entitlement to a provisioning profile: Hi, Does Apple add entitlement to my team ? (== App ID: WEJZZZZZZZ) Yes, the entitlement was actually added to your “team”. That gives you the ability to add the entitlement to any app that’s managed by your “team”. Here is the configuration information you can use to check the current status and/or configure your own project: -To use the entitlement, you need to codesign your app with a provisioning profile that includes it. In the Apple developer portal website, you’ll need >to do the following: In the “Provisioning Profiles” section, click the “+” and to create a new profile In the “What type of provisioning profile do you need?” section, select “iOS App Development” Walk through the creation process and directly after the “Select devices.” section, you should see a new section titled “Do you need additiona
Topic: App & System Services SubTopic: General Tags:
2w
Reply to DriverKit vs MFi for iPad custom hardware serial communication?
> I have a custom hardware board that I want to communicate serially with from an iPad. Should I use the DriverKit route or the MFi route? Depends on exactly what your needs are and the hardware you're working with. Starting with MFi, the biggest advantage is that the software side (ExternalAccessory framework) is far simpler to use and includes support for background access (DriverKit does not). The main downside is that it requires a certain amount of custom hardware and the certification process. Comparing it with DriverKit is... complicated. The software side of DriverKit is FAR more complicated. To start with, the DriverKit API is a somewhat odd derivative of the IOKit kernel API. For someone who's familiar with IOKit, it's similar enough to be understandable, but for a new developer, the learning curve can be quite significant. None of this is helped by the fact that DriverKit is poorly documented[1], to the point that my standard advice to new developers is to study the IOKit kernel API (wh
Topic: App & System Services SubTopic: Drivers Tags:
2w
Reply to File Export from iOS - eventually import too
Your code that wraps UIActivityViewController with UIViewControllerRepresentable and presents it in SwiftUI looks good to me. I've tried running the code on my iOS simulator (iOS 26.2 23C54) and here is the behavior I see: When sharing one single item, the code demonstrates the behavior as I described. When sharing two items (by using var shareItems: [Any] { [textItem1, textItem1] }), the Save as field isn't editable, and so there is indeed no way to specify the file names. Also, two files are generated, one for each item. So it's not that the way you present UIActivityViewController has anything wrong; it's that UIActivityViewController doesn't allow you to specify the file names when sharing multiple items. I don't see any way that can change the behavior because the UI of UIActivityViewController is system-provided. Please feel free to file a feedback report to request the feature you would like to have. For now, you might consider sharing one single item, if that is appropriate to your use case.
Topic: UI Frameworks SubTopic: SwiftUI
2w
Reply to RealityKit fill the background environment
Thanks for the post, hope some RealityKit experts jump quickly on this thread. However I wanted to be the first to tell you: Welcome to RealityKit and Metal! Transitioning into 3D graphics and procedural generation is exciting. Here comes my simple disclaimer. I’m not an expert at RealityKit, however I got before the tips that made my simple tests extremely successful and I would like to share those with you, if you require more in detail I would open up this thread to any RealityKit expert that wants to jump in here. When you add hundreds or thousands of individual rocks, trees, and bushes as separate RealityKit Entity objects, you are overwhelming the CPU. Even if the meshes are simple, RealityKit has to calculate the transform, bounding box, and physics for every single entity, every single frame, and then send individual instructions to the GPU. To fill dense background spaces without killing performance, you need to shift the workload. So, instead of creating 1,000 separate Entity bushes, you sh
Topic: Graphics & Games SubTopic: RealityKit Tags:
2w
Multiple IAP products at different price points for same content — compliant with guidelines?
I'm building an app that sells non-consumable in-app purchases. I want to implement a partner/referral discount system using the following approach: Create multiple IAP products in App Store Connect for the same content at different price points (e.g. full price at €10, 10% off at €9, 20% off at €8) When a user enters a partner or referral code in the app, my backend validates the code and returns which product to present The user then completes the purchase through the standard StoreKit IAP flow — Apple processes the transaction normally at the discounted price No purchase is unlocked without going through Apple IAP. No external payment system is involved. The only difference from a standard purchase is which product SKU is shown based on a backend-validated code. My questions: Is this approach compliant with App Store guidelines? Is there any guideline that requires developers to use Apple's native Offer Codes system instead of this approach for discounted purchases? Any guidance would be appreciat
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121
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Reply to Is it a bug in UIActivityViewController to Airdrop ?
I attach this log to the FB. Thanks for investigating. Failed to request default share mode for fileURL:file:///var/mobile/Containers/Data/Application/453B6EDB-3C76-4D2D-8355-702D4BD0263A/Documents/name%20accentue%CC%81.pdf error:Error Domain=NSOSStatusErrorDomain Code=-10814 (null) UserInfo={_LSLine=1796, _LSFunction=runEvaluator} Only support loading options for CKShare and SWY types. error fetching item for URL:file:///var/mobile/Containers/Data/Application/453B6EDB-3C76-4D2D-8355-702D4BD0263A/Documents/name%20accentue%CC%81.pdf : Error Domain=NSCocoaErrorDomain Code=256 The file couldn’t be opened. error fetching item for URL:file:///var/mobile/Containers/Data/Application/453B6EDB-3C76-4D2D-8355-702D4BD0263A/Documents/name%20accentue%CC%81.pdf : Error Domain=NSCocoaErrorDomain Code=256 The file couldn’t be opened. Received port for identifier response: <(null)> with error:Error Domain=RBSServiceErrorDomain Code=1 Client not entitled UserInfo={RBSEntitlement=com.apple.runningboard.process-st
Topic: UI Frameworks SubTopic: UIKit Tags:
2w
Reply to Bonjour Conformance Test WARNING in Multicast DNS SHARED REPLY TIMING resolution
I have created a Feedback Assistant for this: https://feedbackassistant.apple.com/feedback/22266931 Prefect, thank you. Also created a Code-Level Support case, with the same title as with Feedback Assistant but it seems to be private. Yep. I've replied to that with a summary of the situation as well. Please inform if I may have missed anything. Everything looks good to me. At this point, I think you should ignore the issue and proceed with development. This warning won't have any effect on the certification process. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
2w
Reply to Are read-only filesystems currently supported by FSKit?
Unfortunately, it didn't seem to have the desired effect, and non-functional write actions still show up in places like the Finder :( (FB22267894) If your extension is receiving these actions or are they failing above you without ever reaching your extension? I want to differentiate between: The volume is mounted RW, so my extension gets requests it's not going to handle. The volume is actually mounted RO (blocking all modification), but the Finder isn't noticing that correctly, so it lets the user try things that can't work. I think you're seeing #2, but I want to confirm that. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Core OS Tags:
2w
RealityKit fill the background environment
I am new to RealityKit and Metal and I am building a RealityKit app that renders a procedural LowLevelMesh road. But the left and right side of the road is a complete green terrain mesh object and it doesn't look great. What I want is to add some rocks, tall trees and dence bushes (or weed) to make it look like the player is in the woods. But when I add many of those objects then the performance drains. What is the best approach to fill background empty spaces in the scene?
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419
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Reply to copyfile Sometimes Fails to copy .DS_Store when Copying a Folder But Does Not Report Usable Error
In the callback, I can see that the failure occurs on a .DS_Store file inside the folder. So for a .DS_Store, it is simple enough for me to just ignore the error and return COPYFILE_SKIP, but the somewhat more concerning issue here is that the true error reason is seemingly not reported? In the callback, if I read errno, it is 0. When copyfile returns, it returns -1 after I return COPYFILE_QUIT (and errno is 0), so I don't know what the error is or the appropriate way to handle it. FYI, the code to copyfile is actually open-source, so you can fairly easily find all of the places where your callback would have been called by looking for COPYFILE_ERR in the source. However: For .DS_Store, just skipping seems reasonable, but when copying a folder, it may be appropriate to get the true failure reason. ...I'd ignore all .DS_Store errors and, potentially, just skip copying them all together. The system will generate the file anytime it needs/wants to, and it's very likely that it won't consider the copied file vali
Topic: App & System Services SubTopic: Core OS Tags:
2w
Escalation Request – Extended “Waiting for Review” Status
Hello, I would like to request an escalation regarding my app review status. My app (Apple ID: 6758756966) was submitted for review on February 24 and has been in “Waiting for Review” status for an extended period, with no progress so far. I have contacted Apple Developer Support multiple times (Case IDs: 102840237455, 102840079647, 102846664998, 102841727941) starting from March 9, but unfortunately, I have not received any response to any of these requests. I have also submitted three expedited review requests, but none of them have been acknowledged. Could you please: • confirm whether the submission is still active in the queue • check if there are any issues preventing it from moving forward • and assist in escalating the review if possible If any additional information is required from my side, I am ready to provide it immediately. Thank you very much for your time and support.
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116
2w
Doesn't match the entitlements file's value for the com.apple.developer.driverkit.userclient-access entitlement.
My application will create a virtual touchpad. The problem I encountered is: click on the Product menu, select Archives, then select the Distribute App, then click on Drill Distribution, then click on Distribute, and then a prompt appears: Provisioning profile Mac Team direct Provisioning Profile:com.xxx.xxxdoesn't match the entitlements file's valuefor the com.apple.developer.driverkit.userclient-access entitlement. But My Identifiers Selected the:DriverKit Allow Any UserClient (development) Do I need toRequest a System Extension or DriverKit Entitlement Select Virtual HID in here? https://developer.apple.com/contact/request/system-extension/
Replies
1
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0
Views
178
Activity
2w
Please Review My App the Issue Fixed and Awaiting Approval
Hi, Please review my app I’m reaching out regarding an issue with my app review process. I was expecting a call last week but unfortunately didn’t receive any contact. Since then, I went ahead and resubmitted my app for review on Monday after fixing the reported issue. However, the app is still waiting for review and there hasn’t been any update. I would really appreciate it if someone from the team could either review the app as soon as possible or contact me directly. I’m available anytime for a call. Thank you for your time and support.
Replies
2
Boosts
0
Views
173
Activity
2w
Reply to Inquiry regarding Local Push Connectivity Entitlement
Dear Quinn, In February 2021, when an Entitlement was added to Team ID WEJZZZZZZZ, I received the following email from Apple and learned how to add the Entitlement to a provisioning profile: Hi, Does Apple add entitlement to my team ? (== App ID: WEJZZZZZZZ) Yes, the entitlement was actually added to your “team”. That gives you the ability to add the entitlement to any app that’s managed by your “team”. Here is the configuration information you can use to check the current status and/or configure your own project: -To use the entitlement, you need to codesign your app with a provisioning profile that includes it. In the Apple developer portal website, you’ll need >to do the following: In the “Provisioning Profiles” section, click the “+” and to create a new profile In the “What type of provisioning profile do you need?” section, select “iOS App Development” Walk through the creation process and directly after the “Select devices.” section, you should see a new section titled “Do you need additiona
Topic: App & System Services SubTopic: General Tags:
Replies
Boosts
Views
Activity
2w
Reply to DriverKit vs MFi for iPad custom hardware serial communication?
> I have a custom hardware board that I want to communicate serially with from an iPad. Should I use the DriverKit route or the MFi route? Depends on exactly what your needs are and the hardware you're working with. Starting with MFi, the biggest advantage is that the software side (ExternalAccessory framework) is far simpler to use and includes support for background access (DriverKit does not). The main downside is that it requires a certain amount of custom hardware and the certification process. Comparing it with DriverKit is... complicated. The software side of DriverKit is FAR more complicated. To start with, the DriverKit API is a somewhat odd derivative of the IOKit kernel API. For someone who's familiar with IOKit, it's similar enough to be understandable, but for a new developer, the learning curve can be quite significant. None of this is helped by the fact that DriverKit is poorly documented[1], to the point that my standard advice to new developers is to study the IOKit kernel API (wh
Topic: App & System Services SubTopic: Drivers Tags:
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Activity
2w
Reply to Family Controls extensions stuck in "Submitted"
Do I need to submit the code-level support like everyone else too? These are my request Id 7P8645AYBX 3JW6U957WD 8B2943ZAUY
Topic: Code Signing SubTopic: Entitlements Tags:
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2w
Reply to File Export from iOS - eventually import too
Your code that wraps UIActivityViewController with UIViewControllerRepresentable and presents it in SwiftUI looks good to me. I've tried running the code on my iOS simulator (iOS 26.2 23C54) and here is the behavior I see: When sharing one single item, the code demonstrates the behavior as I described. When sharing two items (by using var shareItems: [Any] { [textItem1, textItem1] }), the Save as field isn't editable, and so there is indeed no way to specify the file names. Also, two files are generated, one for each item. So it's not that the way you present UIActivityViewController has anything wrong; it's that UIActivityViewController doesn't allow you to specify the file names when sharing multiple items. I don't see any way that can change the behavior because the UI of UIActivityViewController is system-provided. Please feel free to file a feedback report to request the feature you would like to have. For now, you might consider sharing one single item, if that is appropriate to your use case.
Topic: UI Frameworks SubTopic: SwiftUI
Replies
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Views
Activity
2w
Reply to RealityKit fill the background environment
Thanks for the post, hope some RealityKit experts jump quickly on this thread. However I wanted to be the first to tell you: Welcome to RealityKit and Metal! Transitioning into 3D graphics and procedural generation is exciting. Here comes my simple disclaimer. I’m not an expert at RealityKit, however I got before the tips that made my simple tests extremely successful and I would like to share those with you, if you require more in detail I would open up this thread to any RealityKit expert that wants to jump in here. When you add hundreds or thousands of individual rocks, trees, and bushes as separate RealityKit Entity objects, you are overwhelming the CPU. Even if the meshes are simple, RealityKit has to calculate the transform, bounding box, and physics for every single entity, every single frame, and then send individual instructions to the GPU. To fill dense background spaces without killing performance, you need to shift the workload. So, instead of creating 1,000 separate Entity bushes, you sh
Topic: Graphics & Games SubTopic: RealityKit Tags:
Replies
Boosts
Views
Activity
2w
Multiple IAP products at different price points for same content — compliant with guidelines?
I'm building an app that sells non-consumable in-app purchases. I want to implement a partner/referral discount system using the following approach: Create multiple IAP products in App Store Connect for the same content at different price points (e.g. full price at €10, 10% off at €9, 20% off at €8) When a user enters a partner or referral code in the app, my backend validates the code and returns which product to present The user then completes the purchase through the standard StoreKit IAP flow — Apple processes the transaction normally at the discounted price No purchase is unlocked without going through Apple IAP. No external payment system is involved. The only difference from a standard purchase is which product SKU is shown based on a backend-validated code. My questions: Is this approach compliant with App Store guidelines? Is there any guideline that requires developers to use Apple's native Offer Codes system instead of this approach for discounted purchases? Any guidance would be appreciat
Replies
0
Boosts
0
Views
121
Activity
2w
Reply to Is it a bug in UIActivityViewController to Airdrop ?
I attach this log to the FB. Thanks for investigating. Failed to request default share mode for fileURL:file:///var/mobile/Containers/Data/Application/453B6EDB-3C76-4D2D-8355-702D4BD0263A/Documents/name%20accentue%CC%81.pdf error:Error Domain=NSOSStatusErrorDomain Code=-10814 (null) UserInfo={_LSLine=1796, _LSFunction=runEvaluator} Only support loading options for CKShare and SWY types. error fetching item for URL:file:///var/mobile/Containers/Data/Application/453B6EDB-3C76-4D2D-8355-702D4BD0263A/Documents/name%20accentue%CC%81.pdf : Error Domain=NSCocoaErrorDomain Code=256 The file couldn’t be opened. error fetching item for URL:file:///var/mobile/Containers/Data/Application/453B6EDB-3C76-4D2D-8355-702D4BD0263A/Documents/name%20accentue%CC%81.pdf : Error Domain=NSCocoaErrorDomain Code=256 The file couldn’t be opened. Received port for identifier response: <(null)> with error:Error Domain=RBSServiceErrorDomain Code=1 Client not entitled UserInfo={RBSEntitlement=com.apple.runningboard.process-st
Topic: UI Frameworks SubTopic: UIKit Tags:
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2w
Reply to Family Controls Request Form
@lateef Please file a code-level support request including your Team ID for assistance.
Topic: Code Signing SubTopic: Entitlements Tags:
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Reply to Bonjour Conformance Test WARNING in Multicast DNS SHARED REPLY TIMING resolution
I have created a Feedback Assistant for this: https://feedbackassistant.apple.com/feedback/22266931 Prefect, thank you. Also created a Code-Level Support case, with the same title as with Feedback Assistant but it seems to be private. Yep. I've replied to that with a summary of the situation as well. Please inform if I may have missed anything. Everything looks good to me. At this point, I think you should ignore the issue and proceed with development. This warning won't have any effect on the certification process. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
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Activity
2w
Reply to Are read-only filesystems currently supported by FSKit?
Unfortunately, it didn't seem to have the desired effect, and non-functional write actions still show up in places like the Finder :( (FB22267894) If your extension is receiving these actions or are they failing above you without ever reaching your extension? I want to differentiate between: The volume is mounted RW, so my extension gets requests it's not going to handle. The volume is actually mounted RO (blocking all modification), but the Finder isn't noticing that correctly, so it lets the user try things that can't work. I think you're seeing #2, but I want to confirm that. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: Core OS Tags:
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2w
RealityKit fill the background environment
I am new to RealityKit and Metal and I am building a RealityKit app that renders a procedural LowLevelMesh road. But the left and right side of the road is a complete green terrain mesh object and it doesn't look great. What I want is to add some rocks, tall trees and dence bushes (or weed) to make it look like the player is in the woods. But when I add many of those objects then the performance drains. What is the best approach to fill background empty spaces in the scene?
Replies
2
Boosts
0
Views
419
Activity
2w
Reply to copyfile Sometimes Fails to copy .DS_Store when Copying a Folder But Does Not Report Usable Error
In the callback, I can see that the failure occurs on a .DS_Store file inside the folder. So for a .DS_Store, it is simple enough for me to just ignore the error and return COPYFILE_SKIP, but the somewhat more concerning issue here is that the true error reason is seemingly not reported? In the callback, if I read errno, it is 0. When copyfile returns, it returns -1 after I return COPYFILE_QUIT (and errno is 0), so I don't know what the error is or the appropriate way to handle it. FYI, the code to copyfile is actually open-source, so you can fairly easily find all of the places where your callback would have been called by looking for COPYFILE_ERR in the source. However: For .DS_Store, just skipping seems reasonable, but when copying a folder, it may be appropriate to get the true failure reason. ...I'd ignore all .DS_Store errors and, potentially, just skip copying them all together. The system will generate the file anytime it needs/wants to, and it's very likely that it won't consider the copied file vali
Topic: App & System Services SubTopic: Core OS Tags:
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Activity
2w
Escalation Request – Extended “Waiting for Review” Status
Hello, I would like to request an escalation regarding my app review status. My app (Apple ID: 6758756966) was submitted for review on February 24 and has been in “Waiting for Review” status for an extended period, with no progress so far. I have contacted Apple Developer Support multiple times (Case IDs: 102840237455, 102840079647, 102846664998, 102841727941) starting from March 9, but unfortunately, I have not received any response to any of these requests. I have also submitted three expedited review requests, but none of them have been acknowledged. Could you please: • confirm whether the submission is still active in the queue • check if there are any issues preventing it from moving forward • and assist in escalating the review if possible If any additional information is required from my side, I am ready to provide it immediately. Thank you very much for your time and support.
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3
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0
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116
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2w