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“Visual Studio Maui IOS”

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iOS 26: default gray background on UITabBarItem
In iOS 26, when a UITabBarItem is selected, a gray background appears behind the selected item. This seems to happen automatically with the new tab bar design. I tried configuring the tab bar using UITabBarAppearance, but the background highlight still appears. Is this the expected behavior in iOS 26 or is there a recommended way to configure the tab bar so that only the icon and title change color when selected?
Topic: UI Frameworks SubTopic: UIKit
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Reply to App group broken on Sequoia
OK, I've successfully changed the app group to iOS style (group.com.myorg.MyApp)... and it hasn't fixed the problem. It's working on older versions, but still failing on Sequoia. To confirm: Both the main app and extension have an explicit app ID (com.myorg.MyApp and com.myorg.MyApp.EMPFileProvider, respectively). I have added an App Group identifier on the website for group.com.myorg.MyApp -- the website won't let me add one in the old macOS format (I understand this is normal). On the website, in the Identifier entry for each component, I've added group.com.myorg.MyApp to the existing App Group set. This has required me to re-generate the provisioning profiles. On the Profiles page, I regenerated the profiles (by choosing Edit and then Save rather than deleting and re-creating them). I downloaded and installed the new profiles. The resulting app works fine on a pre-Sequoia machine. But on the Sequoia one, the main app runs successfully (and can log to the Group Container), and the FileProvider also
Topic: Code Signing SubTopic: Entitlements Tags:
3w
App Stuck in “Waiting for Review” for Over 3 Weeks (Since Feb 9)
Hello everyone, I am an iOS developer and both my apps are experiencing an unusual App Store review delay that I have not been able to resolve through the normal support channels. These are existing apps on app store with simple updates. It has not moved to “In Review”, and I have not received any rejection message or request for additional information from the App Review team. AppleID: 6756242440 and 6746870245 Please help us resolve the issue. Thanks in advance
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249
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Crash in SwiftUICore SDFStyle.distanceRange.getter
I've been receiving crash reports about a crash in SDFStyle.distanceRange.getter. I haven't been able to reproduce this, and users haven't given me much information about the circumstances or can't reliably reproduce this either. Googling didn't give any results. I'm happy for any pointers in the right direction. All reports have been on iOS 26 so far. 2026-03-02_23-35-03.7381_+0800-93830d0f537cfb381b42a7e9812953d772adfe64.crash
Topic: UI Frameworks SubTopic: SwiftUI
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294
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StoreKit sandbox consumable purchase returns restored on second purchase instead of completing a new purchase
I am testing a consumable in-app purchase in the StoreKit sandbox and I am seeing behavior that does not seem correct on repeat purchase attempts. Product details Product ID: album.credit.v2 Type: Consumable Test environment: iOS device + StoreKit sandbox Purchase flow triggered from my Flutter app using Apple IAP What happens First purchase attempt works My backend receives the confirmation The album is granted correctly On the second purchase attempt of the same consumable, I do not get a normal new purchase flow Instead, StoreKit returns the product as restored My app then cancels the attempt because a restored transaction arrived during checkout Expected behavior Because this product is a consumable, each purchase attempt should behave like a new purchase and allow the user to buy it again. Actual behavior On the second attempt, the transaction update comes back as restored instead of a new successful consumable purchase. Relevant logs First successful purchase: [ProPurchasePage] ✅ Pay tapped. st
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Questions about VoIP Push compliance rules and CallKit handling
Hello everyone, I’m an iOS developer working on a real-time communication app that supports VoIP calls using CallKit. The app has been in production for more than 5 years. Over the years, some users have occasionally reported that they do not receive incoming call pushes. We have tried multiple optimizations on both the client and server side, but the improvement has been limited. From Apple documentation and discussions online, I understand that iOS may restrict VoIP pushes if the system detects violations of VoIP push usage rules (for example, not presenting a CallKit call after receiving a VoIP push). However, the exact rules and thresholds for these violations are not clearly documented, so I’d like to ask a few questions to better understand the expected behavior. Below is a simplified description of our current call flow. Call Flow Caller When the user initiates a call: We do not use CallKit The call is handled entirely using a custom in-app call UI Callee When the user receives a call
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Reply to Questions about VoIP Push compliance rules and CallKit handling
If I display CallKit immediately after receiving the callback, and then the function returns, but the call ends within 7 seconds, will the second check be considered a misuse? No. The second check is actually validating whether a call has been reported, not whether it's still active. I'll also say that both of the checks here are designed to be more generous than the API contract specifically requires, just to minimize the possibility of any incorrect termination. There were a small number of issues [1] with this code several years ago, but I haven't seen any problems with it since. [1] All of the issues tended to involve fairly odd edge cases/circumstances. For example, there was an issue (fixed in iOS 14) with the exact timing of the secondary check where JUST the right timing between an incoming push and reporting/ending your call could cause the app to crash. Triggering this bug required continually repeating the push -> report call -> end call cycle at a cadence of ~7s for several hours. T
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
App installs but won’t launch on iPhone: “profile has not been explicitly trusted by the user” My app builds and installs on a physical iPhone, but it will not launch. Setup: Flutter 3.38.7 Xcode 26.3 iPhone 15 Pro Max iOS 26.3.1 Exact error: ERROR: The application failed to launch. (com.apple.dt.CoreDeviceError error 10002) Unable to launch com.sherpa-map.routestudio because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. (FBSOpenApplicationErrorDomain error 3) The confusing part is that on the iPhone, Settings > General > VPN & Device Management only shows VPN and Sign in to work or school account, so there is no obvious developer trust option to tap. Is this a current iOS/Xcode issue, or is there a new trust flow for developer-signed apps?
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
same thing here. here is what I have tried: Tested on iPhone on both Wi‑Fi and cellular: same failure. -Checked iPhone Settings → General → VPN & Device Management: no developer cert/profile shown to “trust”. Regenerated signing in EAS: Ran eas credentials -p ios (logged into Apple Developer team) Deleted/revoked the existing Apple Distribution certificate Let EAS generate a new Distribution certificate and new Ad Hoc provisioning profile including the iPhone UDID. Rebuilt multiple times after credential reset: Verified the iPhone UDID was included in the ad-hoc profile by re-selecting devices Ran eas device:create (Website flow) Rebuilt and chose “No, let me choose devices again”, selected the target iPhone. Checked Apple verification endpoint reachability from iPhone: https://ppq.apple.com intermittently returned 502 Bad Gateway, later returned ok. Checked EAS build list and ensured installing the latest build ID from March 10, 2026 (not older IPAs signed with the revoked cert). Noted possible
3w
iOS app updates stuck in " In Review" for 4–5 weeks since Feb 07, 2026
Hello App Review team and iOS developer community, I submitted an updated version of my app on App Store Connect on February 5, 2026, and it entered the review process on February 7, 2026. However, I do not understand why, as of today (March 8, 2026), its status is still In Review. I have already contacted Developer Support on February 27, 2026 but have only received the following automated reply: “Thanks for submitting your support request. We’ve received your support request and will get back to you as soon as possible.” More than a month has passed, and I still haven’t received any official follow-up or updates from Apple regarding this issue My case ID : 102831527320 Apple ID : 1628986976 I would greatly appreciate your help in reviewing and approving this update as soon as possible, as the delay is affecting many users. Thank you for your support.
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Reply to NSFileManager getRelationship:ofDirectoryAtURL:toItemAtURL:error: returning NSURLRelationshipSame for Different Directories
Perhaps I didn't explain myself well. I wasn't making assumptions about how the the APIs operate - the only thing I was claiming (well trying to) was that paths provide the concept of file location and in certain contexts that concept matters to GUI apps (with the NSBrowser example being an obvious one). Sure. And, to be clear, I don't mean that paths don't EVER have a place and/or aren't a good solution. However, I do think those use case are more limited then they seem and that most interactions with files are better handled through object references (which are tied to a specific file system object), NOT paths (which describe a location in the hierarchy). Our APIs don't do a very good job of expressing that idea, but APIs like reference URLs and bookmarks are actually object reference APIs, not just weird ways of storing paths. Very interesting. Yeah I use that (watch root) With the watch root flag set it does seem to just track whatever is at the path. Ahh... Yes, you're right. It's been awhile since I loo
Topic: App & System Services SubTopic: Core OS Tags:
3w
iOS 26: default gray background on UITabBarItem
In iOS 26, when a UITabBarItem is selected, a gray background appears behind the selected item. This seems to happen automatically with the new tab bar design. I tried configuring the tab bar using UITabBarAppearance, but the background highlight still appears. Is this the expected behavior in iOS 26 or is there a recommended way to configure the tab bar so that only the icon and title change color when selected?
Topic: UI Frameworks SubTopic: UIKit
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4
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0
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310
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3w
Reply to App group broken on Sequoia
OK, I've successfully changed the app group to iOS style (group.com.myorg.MyApp)... and it hasn't fixed the problem. It's working on older versions, but still failing on Sequoia. To confirm: Both the main app and extension have an explicit app ID (com.myorg.MyApp and com.myorg.MyApp.EMPFileProvider, respectively). I have added an App Group identifier on the website for group.com.myorg.MyApp -- the website won't let me add one in the old macOS format (I understand this is normal). On the website, in the Identifier entry for each component, I've added group.com.myorg.MyApp to the existing App Group set. This has required me to re-generate the provisioning profiles. On the Profiles page, I regenerated the profiles (by choosing Edit and then Save rather than deleting and re-creating them). I downloaded and installed the new profiles. The resulting app works fine on a pre-Sequoia machine. But on the Sequoia one, the main app runs successfully (and can log to the Group Container), and the FileProvider also
Topic: Code Signing SubTopic: Entitlements Tags:
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3w
App Stuck in “Waiting for Review” for Over 3 Weeks (Since Feb 9)
Hello everyone, I am an iOS developer and both my apps are experiencing an unusual App Store review delay that I have not been able to resolve through the normal support channels. These are existing apps on app store with simple updates. It has not moved to “In Review”, and I have not received any rejection message or request for additional information from the App Review team. AppleID: 6756242440 and 6746870245 Please help us resolve the issue. Thanks in advance
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4
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0
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249
Activity
3w
Remove incorrect version
I accidentally clicked on tvOS instead of iOS for a new build. So now I have a tvOS Prepare for Submission item in the left panel of iTunes Connect. I have no plans to make a tvOS version, so is there any way to remove that?
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21
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65k
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Crash in SwiftUICore SDFStyle.distanceRange.getter
I've been receiving crash reports about a crash in SDFStyle.distanceRange.getter. I haven't been able to reproduce this, and users haven't given me much information about the circumstances or can't reliably reproduce this either. Googling didn't give any results. I'm happy for any pointers in the right direction. All reports have been on iOS 26 so far. 2026-03-02_23-35-03.7381_+0800-93830d0f537cfb381b42a7e9812953d772adfe64.crash
Topic: UI Frameworks SubTopic: SwiftUI
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1
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294
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3w
Reply to iPhone 17 Pro on iOS 26.3 stays unavailable in xcrun devicectl list devices even with Xcode 26.4 beta 2
Thanks. I’ll collect the Core Device logs from both macOS and iOS, file a Feedback Assistant report with the attached logs, and post the FB number here once submitted.
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Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
The same issue. Developer Mode is on but not working iOS 26.3.1.
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StoreKit sandbox consumable purchase returns restored on second purchase instead of completing a new purchase
I am testing a consumable in-app purchase in the StoreKit sandbox and I am seeing behavior that does not seem correct on repeat purchase attempts. Product details Product ID: album.credit.v2 Type: Consumable Test environment: iOS device + StoreKit sandbox Purchase flow triggered from my Flutter app using Apple IAP What happens First purchase attempt works My backend receives the confirmation The album is granted correctly On the second purchase attempt of the same consumable, I do not get a normal new purchase flow Instead, StoreKit returns the product as restored My app then cancels the attempt because a restored transaction arrived during checkout Expected behavior Because this product is a consumable, each purchase attempt should behave like a new purchase and allow the user to buy it again. Actual behavior On the second attempt, the transaction update comes back as restored instead of a new successful consumable purchase. Relevant logs First successful purchase: [ProPurchasePage] ✅ Pay tapped. st
Replies
1
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0
Views
129
Activity
3w
Questions about VoIP Push compliance rules and CallKit handling
Hello everyone, I’m an iOS developer working on a real-time communication app that supports VoIP calls using CallKit. The app has been in production for more than 5 years. Over the years, some users have occasionally reported that they do not receive incoming call pushes. We have tried multiple optimizations on both the client and server side, but the improvement has been limited. From Apple documentation and discussions online, I understand that iOS may restrict VoIP pushes if the system detects violations of VoIP push usage rules (for example, not presenting a CallKit call after receiving a VoIP push). However, the exact rules and thresholds for these violations are not clearly documented, so I’d like to ask a few questions to better understand the expected behavior. Below is a simplified description of our current call flow. Call Flow Caller When the user initiates a call: We do not use CallKit The call is handled entirely using a custom in-app call UI Callee When the user receives a call
Replies
5
Boosts
0
Views
287
Activity
3w
Reply to Questions about VoIP Push compliance rules and CallKit handling
If I display CallKit immediately after receiving the callback, and then the function returns, but the call ends within 7 seconds, will the second check be considered a misuse? No. The second check is actually validating whether a call has been reported, not whether it's still active. I'll also say that both of the checks here are designed to be more generous than the API contract specifically requires, just to minimize the possibility of any incorrect termination. There were a small number of issues [1] with this code several years ago, but I haven't seen any problems with it since. [1] All of the issues tended to involve fairly odd edge cases/circumstances. For example, there was an issue (fixed in iOS 14) with the exact timing of the secondary check where JUST the right timing between an incoming push and reporting/ending your call could cause the app to crash. Triggering this bug required continually repeating the push -> report call -> end call cycle at a cadence of ~7s for several hours. T
Replies
Boosts
Views
Activity
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
App installs but won’t launch on iPhone: “profile has not been explicitly trusted by the user” My app builds and installs on a physical iPhone, but it will not launch. Setup: Flutter 3.38.7 Xcode 26.3 iPhone 15 Pro Max iOS 26.3.1 Exact error: ERROR: The application failed to launch. (com.apple.dt.CoreDeviceError error 10002) Unable to launch com.sherpa-map.routestudio because it has an invalid code signature, inadequate entitlements or its profile has not been explicitly trusted by the user. (FBSOpenApplicationErrorDomain error 3) The confusing part is that on the iPhone, Settings > General > VPN & Device Management only shows VPN and Sign in to work or school account, so there is no obvious developer trust option to tap. Is this a current iOS/Xcode issue, or is there a new trust flow for developer-signed apps?
Replies
Boosts
Views
Activity
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
same thing here. here is what I have tried: Tested on iPhone on both Wi‑Fi and cellular: same failure. -Checked iPhone Settings → General → VPN & Device Management: no developer cert/profile shown to “trust”. Regenerated signing in EAS: Ran eas credentials -p ios (logged into Apple Developer team) Deleted/revoked the existing Apple Distribution certificate Let EAS generate a new Distribution certificate and new Ad Hoc provisioning profile including the iPhone UDID. Rebuilt multiple times after credential reset: Verified the iPhone UDID was included in the ad-hoc profile by re-selecting devices Ran eas device:create (Website flow) Rebuilt and chose “No, let me choose devices again”, selected the target iPhone. Checked Apple verification endpoint reachability from iPhone: https://ppq.apple.com intermittently returned 502 Bad Gateway, later returned ok. Checked EAS build list and ensured installing the latest build ID from March 10, 2026 (not older IPAs signed with the revoked cert). Noted possible
Replies
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Views
Activity
3w
Reply to ppq.apple.com returning 502 Bad Gateway - Unable to verify developer apps on device
Same problem. I've been dealing with this all day, until GPT told me about this thread. Mine is a Flutter project. I get The application could not be launched because the Developer App Certificate is not trusted. from Xcode, and Unable to Verify App in iOS.
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3w
iOS app updates stuck in " In Review" for 4–5 weeks since Feb 07, 2026
Hello App Review team and iOS developer community, I submitted an updated version of my app on App Store Connect on February 5, 2026, and it entered the review process on February 7, 2026. However, I do not understand why, as of today (March 8, 2026), its status is still In Review. I have already contacted Developer Support on February 27, 2026 but have only received the following automated reply: “Thanks for submitting your support request. We’ve received your support request and will get back to you as soon as possible.” More than a month has passed, and I still haven’t received any official follow-up or updates from Apple regarding this issue My case ID : 102831527320 Apple ID : 1628986976 I would greatly appreciate your help in reviewing and approving this update as soon as possible, as the delay is affecting many users. Thank you for your support.
Replies
4
Boosts
0
Views
311
Activity
3w
Reply to NSFileManager getRelationship:ofDirectoryAtURL:toItemAtURL:error: returning NSURLRelationshipSame for Different Directories
Perhaps I didn't explain myself well. I wasn't making assumptions about how the the APIs operate - the only thing I was claiming (well trying to) was that paths provide the concept of file location and in certain contexts that concept matters to GUI apps (with the NSBrowser example being an obvious one). Sure. And, to be clear, I don't mean that paths don't EVER have a place and/or aren't a good solution. However, I do think those use case are more limited then they seem and that most interactions with files are better handled through object references (which are tied to a specific file system object), NOT paths (which describe a location in the hierarchy). Our APIs don't do a very good job of expressing that idea, but APIs like reference URLs and bookmarks are actually object reference APIs, not just weird ways of storing paths. Very interesting. Yeah I use that (watch root) With the watch root flag set it does seem to just track whatever is at the path. Ahh... Yes, you're right. It's been awhile since I loo
Topic: App & System Services SubTopic: Core OS Tags:
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3w