Xcode will transfer the app to the iPhone, and I can run it on the iPhone, but the Xcode debugger fails to attach. I am using iPhone 14 Pro with iOS 18.6. I've tried connecting via cable, also via network - same issue both ways. The message raised by Xcode says: Could not attach to pid: 6303 Ensure “” is not already running, and has permission to debug it. I don't know how to determine if I have permission. I assume I do; I am the owner of the account, with admin role.
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TN3125 is correct in saying that the hardened runtime entitlements are unrestricted, that is, their used doesn’t have to be authorisation by a profile. I’m not sure what’s going with your app but this is working for me: Using Xcode 16.4 on macOS 15.6.1, create a new project from the macOS > Command Line Tool target. In Signing & Capabilities > Hardened Runtime, check the Disable Library Validation box. Build and run; the program runs just fine. Dump the entitlements of the built executable: % codesign -d -vvv --entitlements - Test799497 … CodeDirectory v=20500 size=630 flags=0x10000(runtime) … … [Dict] [Key] com.apple.security.cs.disable-library-validation [Value] [Bool] true … The runtime flag indicates that the hardened runtime is enabled, and the com.apple.security.cs.disable-library-validation entitlement disables library validation. Moreover, this is a command-line tool, and thus it has no provisioning profile. Please repeat the above, just to make sure that we’re on the same page. As
Topic:
Code Signing
SubTopic:
Entitlements
Tags:
I am trying to debug the AAX version of my plugin (MIDI effect) on Pro Tools, but I am getting the following error (Mac console) when attempting to load it: dlsym cannot find symbol g_dwILResult in CFBundle etc.. I used Xcode 16.4 to build the plugin. Has anybody come across the same or a similar message? Best, Achillefs Axart Labs
I'm trying to create a dialer app for iOS that will make verified cellular, not voip, calls by registering the calls on my server with an option for passphrase offline verification. This means that I want to build a dialer with a nice UX, so I'm trying to use the new default dialer capability. I've read https://developer.apple.com/documentation/livecommunicationkit/preparing-your-app-to-be-the-default-dialer-app which links to https://developer.apple.com/documentation/livecommunicationkit/startcellularconversationaction for starting a call, but when I try to actually use it in my app it says Cannot find type 'TelephonyConversationManager' in scope and similar, despite importing LiveCommunicationKit. Is there a default dialer example app & xcode project I can look at for how this should be set up? As I understood it I should be able to use these from iOS 18.2, and I'm targeting that version in my project. The page for StartCellularConversationAction says Beta 26.0 though, have I misunderstood some
[quote='799514021, dutt, /thread/799514, /profile/dutt'] As I understood it I should be able to use these from iOS 18.2 [/quote] I don’t know much about this framework, but the docs for TelephonyConversationManager make it clear that it’s new in iOS 26 beta. That means: You need to build with Xcode 26 beta. Your app will either need to require iOS 26… Or you’ll have to conditionalise this code so that it only runs on iOS 26 (Claude31’s snippet shows one approach for that). Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic:
App & System Services
SubTopic:
General
Tags:
I have installed the iOS 26 Beta on my device and conducted a comprehensive functionality test of my iOS application, which I designed and developed. The application includes a feature that allows users to share images directly to X (formerly Twitter) and Facebook. During testing, I encountered an issue where the icons for X (formerly Twitter) and Facebook do not appear in the share dialog, despite both apps being installed on the device. This issue prevents users from sharing images to these platforms directly from the app. Steps to Reproduce: 1.Install iOS 26 Beta on a compatible device. 2.Ensure that both the X (formerly Twitter) and Facebook apps are installed and logged in on the device. 3.Open the iOS application and navigate to the image sharing feature. 4.Attempt to share an image using the share dialog. 5.Observe that the icons for X (formerly Twitter) and Facebook are missing from the share options. Expected Behavior: The share dialog should display icons for X
Error Message: dyld[11081]: Library not loaded: @rpath/sfml-system. framework/Versions/2.5.1/sfml-system Referenced from: /Users/………../Library/Developer/Xcode/DerivedData Computer_Simulation_Part_A_Stage_2-gflpuzzcrbxlhsgqypwfzyighzkj/Build/Products/Debug/Terminal.app/Contents/MacOS/Terminal Reason: tried: ‘/Users/…………./ Library/Developer/Xcode/DerivedData/Computer_Simulation_Part_A_Stage_2-gflpuzzerbxIhsgqypwfzyighzkj/Build/Products/Debug/sfm1-system.framework/Versions/2.5.1/sfmI-system' (no such file), ‘/Users/…………/Library/Developer/Xcode/DerivedData/Computer_Simulation_Part_A_Stage_2-gflpuzzerbx1hsgqypwfzyighzkj/Build/Products/Debug/Terminal.app/Contents/MacOS/../Frameworks/sfmI-system. framework/Versions/2.5.1/sfmI-system' (no such file), ‘/Users/………./Library/Developer/Xcode/DerivedData/Computer_Simulation_Part_A_Stage_2-gfIpuzzcrbxIhsgaypwfzyighzkj/Build/Products/Debug/Terminal.app/Contents/MacOS/../Frameworks/sfmI-system. framework/Versions/2.5.1/sfmI-system' (no such
Topic:
Developer Tools & Services
SubTopic:
Xcode
I didn't check this out specifically on earlier betas, but AI is allowed to create new .swift files, yes? I'm only seeing proposals to create files (as opposed to code which it can change automatically), and the CREATE FILE button to the right of any proposed file creation does nothing. Next I'll mention running local models, but file creation does not seem to happen for neither ChatGPT nor any local model. Also I'm experimenting with LM Studio and it is reporting my client is timing out. So I guess Xcode is not waiting long enough for a response? The local models are slow, yes. But is there a setting for the AI timeout value? I told the LLM Every 1 minute send me an update so I know you are still working so my client does not time out which seems to have no visible effect, it hasn't timed out yet, but I don't visibly see that message.
I have no idea why some files can be created and others are just PROPOSALs. I asked ChatGPT (via Xcode) to create a slew of code, and after 5 files were created the rest were just proposals. They were all in the root of the project. They all looked the same to me.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
ApplePaySession.applePayCapabilities() started returning applePayUnsupported in third-party browsers
We rely on ApplePaySession.applePayCapabilities() to decide whether to show the Apple Pay button. We use two different merchant IDs for non-prod/prod environments, and encountered a change in behavior where this API now returns different results. These merchant IDs are generated from a third-party provider Adyen. However, Adyen has informed us that they are unable to identify the root cause of the issue and advised us to seek assistance directly from Apple Pay support. Timeline Last known working date: 13/08/2025 Issue first noticed: 18/08/2025 Environment Details Apple Pay JS API version 1.latest Browsers Tested: Third party browsers including Chrome/139.0.0.0, Firefox/141.0 Browsers with ApplePaySession built-in (like iOS Chrome, iOS Safari, and macOS Safari) are working fine Framework Stack: Angular v18.1.3 (important) no configuration setup in Apple dev account, merchantId is generated from a third-party provider Adyen. Current Execution Flow: Apple Pay JS API script element is injected Triggers below to
Trying to upload an iOS26 app archive with Xcode 26 beta 7 and getting ITMS-90717: Invalid large app icon, meaning my app is not eligible for TestFlight testing. My App contains an IconComposer .icon asset, so I'm not sure what it's complaining about. I'm not seeing anything in the release notes about this, and I'm not sure if I'm doing something wrong or not.
Topic:
App Store Distribution & Marketing
SubTopic:
App Store Connect
Tags:
App Store Connect
Organizer Window
When creating an icon using icon composer, I cant upload a build to testflight/App Store connect. Running on device from Xcode works fine, but as soon as I archive and upload to App Store Connect, I get an error saying the icon contains an alpha channel
Suddenly, automatic signing has stopped working across all our apps (even on different developer IDs), we see this:Automatic Signing FialedXcode failed to provision this target. Please file a bug report at <https://feedbackassistant.apple.com> and include the Update Signing report from the Report navigator.Signing certificate Apple Development: XXXXX (XXXXX), serial number XXXXX, is not valid for code signing. It may have been revoked or expired.Anyone else experiencing the same? I've tried doing everything from deleting the derived folder, to trying to reset and create new certificates to trying different versions of Xcode. Everything fails and I get a prolonged Waiting to repair message first and then this.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Signing Certificates
Provisioning Profiles
What happened to CMD-Option-Click in Xcode 26 for opening a symbol in a new editor split pane? This was one of the most usefull shortcuts. Xcode 26 is a pain to use without it.
Topic:
Developer Tools & Services
SubTopic:
Xcode
It works as in Xcode 16.4. And settings are by default the same: Xcode 16.4: Xcode 26ß7
Topic:
Developer Tools & Services
SubTopic:
Xcode