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LLDB crash

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XCode 7 crashes when selecting storyboard and Apple Staff solution to remove conflicting ColorPicker does not work
My XCode 7 (second beta) crashes whenever I select the storyboard file.An Apple Engingeer suggested in a previous post to remove a conflicting ColorPicker from /Users/username/Library/ColorPickers/. However, when I ls the folder I see no files in it.Are there some other workarounds on this?Steps:I am starting XCode from scratch and creating a new project. Then adding a Watch target and then selecting any storyboard file and XCode crashes..Process: Xcode [4089] Path: /Applications/Xcode-beta.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 7.0 (8123.33) Build Info: IDEFrameworks-8123033000000000~10 Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Xcode [4089] User ID: 489132888 Date/Time: 2015-07-06 16:57:27.744 +0100 OS Version: Mac OS X 10.10.3 (14D131) Report Version: 11 Anonymous UUID: ..... Time Awake Since Boot: 13000 seconds Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x00000000000
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1.8k
Jul ’15
Runtime shader compiler crash & compiler connection failed error
Does anyone know the possible causes of a Compiler connection failed error during shader compilation?No other feedback is provided by the shader compiler, but we did notice in the device log that the MTLCompilerService XPC process seems to be crashing. Device log is pasted below.It's appearing when trying to dynamically compile a Metal shader at runtime. The shader compiles without error when compiled using Xcode at build time.We require dynamic shaders in our app, so please refrain from answers that require us to pre-compile our shaders at build time. The first choice is to understand how to fix dynamic compilation....Bill----------------------------------------------------------------------------Incident Identifier: 569C25BB-5586-4A13-A191-1DA5654F4419CrashReporter Key: 55470ef8e3ff35d9a51350a540fc37c7802067f4Hardware Model: iPad4,4Process: MTLCompilerService [861]Path: /System/Library/Frameworks/Metal.framework/XPCServices/MTLCompilerService.xpc/MTLCompilerServiceIdentifier: com.apple.MTLCompilerS
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3.5k
Jul ’15
Device running but not building
Hi,i am building to my device for testing. However, an odd occurrence is happening.the build succeeds the XCode display states Running TheGameTitle On Device, however, the icon for the game never appears in the device, nor does game play start. WAit times of 5-10 minutes before giving up. No crash occurs, no errors. Just the scenario as described. Any ideas?
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181
Jul ’15
Reply to 10.11 mail read-only
I've not read of anyone having that particular issue, and I don't have it myself, but if you can answer the following, it would help diagnose the cause:I'm guessing that the crash occurs when open Mail's preferences and attempt to make changes to an account. Does it crash when you make a change or only when you try to save changes?Preferences is not the only way to make changes to accounts. Have you tried right-clicking on an account in the sidebar and selecting Get Account Info (not Edit Xxxxxxxx) and making changes from there?
Topic: App & System Services SubTopic: Core OS Tags:
Jul ’15
Reply to Crash report
You can get some crash reports directly from Xcode. Open the Organizer, select your archive from the list and select the Crashes tab. Though this only gives you a small sample of the crash reports your user might be experiencing. There are 3rd party frameworks that do this much better, and let users fill in an email address or notes about the crash. I use HockeyApp, and it works well for me. You can search for others like this.
Topic: UI Frameworks SubTopic: AppKit Tags:
Jul ’15
Help with crash report
I'd appreciate it if someone can help me analyze this crash report and give me some clues. A lot of my users are running into this problem (the app just crashes randomly) and I'm not sure how to reproduce it. Crash report is below. Aside from the main thread that this is reporting, the Thread 9 is also consistent across all crash reports of this kind. I have a view controller that works with cocoa bindings. It uses a private NSManagedObjectContext to load the data and bind the UI with. Something goes wrong when this view (and context) is deallocated, but I'm not sure what and how to address it. Any thoughts would be helpful. If there are any tricks I can use to reproduce the issue, that would be great as well.Version: 1.0.5 (1.05.3) Code Type: X86-64 (Native) OS Version: Mac OS X 10.10.4 (14E46) Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGSEGV) Exception Codes: 0x0000000000000000, 0x0000000000000000 Thread 0 Crashed
Topic: UI Frameworks SubTopic: AppKit Tags:
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3.7k
Jul ’15
document.location.reload() causes WKWebView to crash on iOS 9 Beta 2
After much hair-pulling and frustration, I've determined that callingdocument.location.reload()from within an instance of WKWebView on iOS 9 Beta 1/2, immediately crashes the app with the following symbolicated stack-trace: (imgur link just in case: http://imgur.com/UGIVgM9)Sorry for the image rather than text, as I wasn't able to see anything but [redacted] for each line in the trace.Also, something to note:window.location.href = window.location.hrefDoes in fact work without a crash, while effectively doing the same thing, without passing along POST data.Let me know if anyone else has seen this behavior!
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2.7k
Jul ’15
Protocol conformance with constraints
I think the following is a sensible concept:protocol SpecialValue {} extension Array: SpecialValue where Element: SpecialValue { }(that is, an array of SpecialValues is also a SpecialValue), but the above crashes both SourceKit and the Swift 2 compiler.Even this less specific version crashes both SourceKit and the compiler:extension Array where Element: SpecialValue { }Are either of these supposed to be something that can be wriiten in Swift? The similar:extension CollectionType where Generator.Element: SpecialValue { }works, but this:extension CollectionType: SpecialValue where Generator.Element: SpecialValue { }produces an error Extension of protocol 'CollectionType' cannot have an inheritance clause.
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1.7k
Jul ’15
Swift Application Crashes 1-3 times in Distribution and starts working fine
Application goes as follows.In iOS8+ works fine. Issue is iOS7.1.21. Swift application, used deployment target 7.1. No internet connection(mostly closed network). Enterprise distribution2. Have used objective-c files, so bridge is there.3. Works fine in simulator and device when watchdog timer is not there.4. In distribution, it waits for sometime and crashes. If taken again, it works.5. Sometimes after installation starts working after 1st crash, sometimes after 2-3 crashes.6. Once started, the application works fine without any issue.7. If device is hard reset, the 4-6 steps repeat again.The application hasn't even started and is crashing while loading libraries. I am providing the crashreport.Incident Identifier: 640032D5-9011-42B9-B6BE-94119151EF16CrashReporter Key: c3e8152a82b544c5bd8c034eda2cb360ae1d2255Hardware Model: iPad3,4 Process: MyApp [120]Path: /var/mobile/Applications/7938481F-47AD-4C7B-B278-91AF8474D108/MyApp.app/MyAppIdentifier: com.companyname.MyAppVersion
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1.1k
Jul ’15
UIWebView CFStringCreateWithBytes EXC_BAD_ACCESS
In one of our in-house apps we are using a UIWebView to preview PDFs. Most of the time this works as it should, but the app crashes rarely. We get an EXC_BAD_ACCESS in CFStringCreateWithBytes.As this crash never occured during development and we can't reproduce it, we just got a Crashlytics crash log:Thread : Crashed: com.apple.root.default-qos0 CoreFoundation 0x284d6eec __CFStringCreateImmutableFunnel3 + 5431 ??? 0xbadbeefb2 CoreFoundation 0x28404fc3 CFStringCreateWithBytes + 503 JavaScriptCore 0x29a24e7d ***::StringImpl::createCFString() + 844 JavaScriptCore 0x29a1280f ***::String::createCFString() const + 145 WebCore 0x3445e9af WebCore::fileSystemRepresentation(***::String const&) + 146 WebCore 0x3474fd0f WebCore::deleteFile(***::String const&) + 147 WebCore 0x34689217 ___ZN7WebCore14DiskImageCache10removeItemEj_block_invoke + 388 libdispatch.dylib 0x36faf2e3 _dispatch_call_block_and_release + 109 libdispatch.dylib 0x36fb9381 _dispatch_root_queue_drain + 138810 l
Topic: UI Frameworks SubTopic: UIKit Tags:
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766
Jul ’15
Application crashes on Mac OSX 10.10 in libsystem due to exception from map nearbyint
Dear Folks,I'm Lori from Autodesk company and working on Fusion 360 product. We recently found one application crash issue on Mac OS X 10.10 that need your help to check. Please refer to the crash call stack as below, thanks a lot!Our team member Rob has some analysis comments as below.-------------------------------------------This looks exactly like the ceil problem we found on Mountain Lion (10.8), except now it is from _nearbyint. I looked at the OSX versions of these reports and they are all 10.10.3. (Yosemite)The problem starts with a call to a std library function that uses __hash_table, usually std::unordered_map.insert….Here is the call in the llvm libc++ source (which may not be exactly the same as apples implementation.)https://llvm.org/svn/llvm-project/libcxx/trunk/include/__hash_table rehash(_VSTD::max<size_type>(2 * __bc + !__is_hash_power2(__bc), size_type(ceil(float(size() + 1) / max_load_factor()))));The ceil function for float is implemented in libsystem_m using simd
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401
Jul ’15