I have been trying to compile and run an example App embedded in a Swift package, but failed. I have extracted the app and tried building it but it can't find the package and nothing I do fixes it. Can someone please let me into the secret.
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missing package product
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Hmmm...changing the bundle identifier under General for whatever reason, did not changed the Product Bundle Identifier in Build Settings. Never seen that happen before. In the info.plist and under the General tab, I see the correct bundle id. Anyway, changing it in build settings under 'packaging' fixed it.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
While “Customizing the notarization workflow” will be useful, it relies on you having a notarisation-ready product. To get that, follow the process in: Creating distribution-signed code for macOS Packaging Mac software for distribution Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic:
Code Signing
SubTopic:
Notarization
Tags:
Hi,I'm surprised that the SKPaymentTransaction object doesn't include the productIdentifier of the product that was being purchased.I need this information in my transaction observer so I can record which product was purchased and configure my app accordingly.I guess I could keep track of this by recording the last product a user tried to purchase, but that seems error-prone; it doesn't account for restoring transactions on a new device, or the possibility that the transaction observer might be called at a time later than expected, or that two purchases might overlap.Is there a way to obtain the productIdentifier from the transaction?Thanks,Frank
HiI have created 2 Auto-Renewable Subscription and one Consumable, but when I try to request these products in my application (using Objective-C) I get an empty response and all 3 IDs are reported as invalid. The code I am using is shown below:NSSet * productIdentifiers = [NSSet setWithObjects: @Comsumable_Subscription_4_Test, @Monthly_Access_Automatic_Renewal, @Yearly_Access_Automatic_Renewal, nil];productsRequest = [[SKProductsRequest alloc]initWithProductIdentifiers:productIdentifiers];productsRequest.delegate = paymentObserver;[productsRequest start];I have verified multiple times that the XCode project is correctly configured, a sandboxed user is created and I am signed out from iTunes with my real Apple ID on the test device.However the bank and tax application are still pending. Is this the possible explanation for this error ?Also, I have found this page:http://troybrant.net/blog/2010/01/invalid-product-ids/that advises Have you submitted (and optionally rejected) your application bi
I created a subscription product. Product got rejected. I fixed issue. There was no option to resubmit the product for review. I deleted the product and tried to create it again. When creating the product again I get the error message The product ID you entered has already been used. Enter a unique product ID and try again. There is no other product with this ID, and I need to use the same ID because other app platforms use the same ID. 2 Questions What is the correct way to resubmit a rejected product? Is there a way to create a new product with the same product ID or is it locked forever? Thanks for your help. Regards Chris
Is Developer ID installer certificate and Code signing certificate is same? No. The code signing identity will have a name Developer ID Application: TTT, where TTT identifies your team, whereas the installer signing identity will be called Developer ID Installer: TTT. How to create a Code signing certificate for the pkg? You use the developer web site for this. See Create Developer ID certificates - https://help.apple.com/developer-account/#/dev04fd06d56 in the account help. How to verify that the code signing certificate is used in the pkg correctly? pkgutil has a --check-signature option. However, you also need to make sure that your product is correctly notarised. See Testing a Notarised Product - https://developer.apple.com/forums/thread/130560 for my advice on this topic. Finally, I recommend that you read Signing a Mac Product For Distribution - https://forums.developer.apple.com/thread/128166, which addresses many other concerns like this. Share and Enjoy —
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Finally my app is ready for sale on App Store.I called canMakePayments and if not inform the user the to check Settings Restrictions (informing the user was missing from my code)If canMakePayments is true I called restoreCompleteTransactions and inform the user if product is already purchased to proceed and get it for free, or buy it if not yet purchased,(again, informing the user was missing from my code).
Topic:
Developer Tools & Services
SubTopic:
Developer Forums
Tags:
I assume I need to staple as I would a notarized app? Yes. In this case you staple the ticket to the installer package itself. See Signing a Mac Product For Distribution for more hints and tips on this whole process. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic:
Code Signing
SubTopic:
Notarization
Tags:
I am trying to use the HMAC function in a swift package but it does not work it only works in standard view controller style packages. let hash = HMAC.authenticationCode(for: counterData, using: SymmetricKey(data: secret))
Recently, some of my files went lost. Particularly those that had been recently created or recently opened. Only the files are lost, the folder are still there, empty. When I open Word, I can see the name of the missing files in 'recents', but I am unable to open them (I get a message saying the file is deleted or I don't have access to it). I have tried searching for them on Finder with no result. I have also already tried: Unticking the Finder thing in my iCloud Checking my iCloud (empty). I didn't really use it before, but it was worth trying. Doing the command + shift to unhide documents Right clicking on the document in recent I also tried recovering deleted files using Disk drill and nothing.
How do you distribute your extension? Most folks distribute non-app products as either a disk image (.dmg) or an installer package ( .pkg), in which case it’s best to sign everything, including the outermost container, and then notarise and staple the outermost container. The resulting ticket will cover all executable code within that container, including your command-line tool. Share and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
Topic:
Code Signing
SubTopic:
General
Tags:
hello, I work at the Ministry of Defense in France and I develop specific applications to smartphones, currently I am exporting to Android but not yet to IOS.I can not distribute to the app store, because my applications are sensitive and undistributable to the general public.I am researching the feasibility of distributing my products to IOS for the benefit of the 2000 students in my training school. Can you enlighten me on the technical and commercial approach?Do I need to create a virtual distribution server?What is the price per year?how many licenses? Thank you
Hi, I'm currently refactoring my Xcode project into a Swift Package with multiple modules, which I combine with a lightweight Xcode project using an XCWorkspace (kind of like Pointfree's isowords). Right now, my Xcode project is hosted on a GitHub repo. However, with this refactoring, it's the Swift Package which will be hosted on GitHub. Can I replace my Xcode project with the Swift Package on the repo, without losing all my history? Will the history of files inside my Xcode project still show up?
Hi,I performed a lot of attempts to publish my application from Mojave and High Sierra. I succeeded one year ago but now, whatever I do, I get the two following error messages: 1- wrong package certificate 2- Info.plist : LSMinimumSystemVersion has the value '$minimumSystemVersion'The problem is that both statements are wrong as stated by Apple's test tools (see below).For that project i do not use Xcode but Application Loader instead.Would you please help me solve these issues ?All the bestAlainInvalid Signature--------------------Apple >>This error occurs when you have signed your app's installer incorrectly. There are two certs required for this process: the 3rd Party Mac Developer Application cert and the 3rd Party Mac Developer Installer cert. When signing your package, you need to ensure that you are using the Installer cert to sign your package. Ensure that you are specifying this cert when submitting your app via the Xcode Organizer or when running productbuild from th