Also IOS 15 beta 5 still have big battery drain, 5% per h.. nothing new... When you repair this bug. I have Iphone XS. This is happened from 14.6.1. Regards Jani
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İOS 26 beta battery %1
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After the last OS26 developer beta update the watch series 6 battery drains fast, in less than two hours life. I visited Apple Store , they said the battery was dead so I had to buy new watch series 10 The same issue happened in the new watch, the battery meter shows 50% after 1 hour Right now I’ve downgraded my update version to beta 11 until I can find a solution
Topic:
Community
SubTopic:
Apple Developers
This is some funny s*it... Yesterday I ran my iPhone 6 battery down until it died.. left it over night.. And started it up this morning and now instead of the operator it says iPhone. Mobile data enabled, Wi-Fi enabled.. and it's been on for 2 hours 26 minutes and no percentage drop on the battery.. This beta is by far the most complex and weird one I've ever tested 😝I'm used to battery drain in early betas.. but this behavior is just weird.. wonder what's really going on in the phone..
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I have installed the beta iOS 14.5 Beta on my iPhone Xr and the battery drains pretty fast
Hi everyone, I'm currently with iOS 9 beta 5 and the battery drains very fast, I mean that I need to charge it 3 times a day. iOS 8 wasn't like that. Maybe the problem is with my paired Apple Watch? iPhone 5s 16GB with paired Apple Watch with WatchOS 2
I'd say the battery drain is much improved over beta 1, I'm seeing abut 5% per hour with Diagnostics & Usage set to Automaically Send, 2.5 to 3% when set to Don't Send.The battery drain associated with the iCloud API appears fixed so I re-enabled iCloud Drive and iCloud Backup, disabling these was one way of reducung battery drain in beta 1, and so far so good. The battery drain on my iPhone 6 is also much better in iOS 9 beta 2 than beta 1.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I have installed the beta iOS 14 on my iPhone 6s and the battery drains pretty fast
The following shows minimal example to reproduce the issue: Menu { Button(Test){} } label: { Text(Menu) } primaryAction: { // Some action } primaryAction modifier will not be called when pressing the menu button/view on iOS 26 beta, long pressing it will open the menu. Was tested on latest iOS 26 beta 8
Topic:
UI Frameworks
SubTopic:
SwiftUI
So i and many other big youtubers out there use iphones for intense gaming such as callcof duty and fortnite. However apple never listens especially to those of us that have been your guys's clients since the early 2000's. Users have different guinsetups for their games and a lot of the time when in an intense conpetition and the the low battery animation pops up it blocks our screens and that 3 to 4 seconds it takes to disappear makes us lose a game. Apple needs to implement a feature that allows us to toggle the notification even if our phone dies or a more efficient route would be allow us to toggle or set it by default to show that your battery is low on the top of the screen where the black line expands when you start charging your phone so it doesn't affect my gameplay whatsoever. This is a crucial thing apple needs to do, many people won't report it because apple never listens. Another great feature would be if apple could make a charging port on the side for claw players.
So recently i just updated my Iphone 5s from IOS 9.3.5 to IOS 10 Beta 8 , i had no problems till i realised how fast my Battery was draining !! With the IOS 9.3.5 i had no problems with the battery , but now i do !! I hope in the Final Version of ios 10 there will not be any Battery Problems ! P.S: My Brightness was fully LOW , i had the location services OFF , no app running in the background !! i Went to Settings > Battery > Battery Usage and it says Home * Lock Screen 25% !! Is this problem happening just to me or to anyone else ?! Thank you , just wanted to share my problem (Hope this is not happening to anyone else) 🙂
I my App I use the sheetPresentationController to get a sheet that sits on top of the main view (a Map) and that can be slided up and down, similar to the Maps or FindMy Apps. This works great with iOS 18 and older. But under iOS 26 Beta I see issues, especially on the iPad. When the window is small (iPhone or compact size class on iPad), changing the height of the sheet works as expected, the sheet window is attached to the bottom of the screen and I can slide it up and down. But when the App window is wider (regular size class on the iPad), the sheet is shown at the left (as expected), but it is no longer attached to the bottom of the screen, there's a very large (but constant) gap between the bottom of the App window and the bottom of the sheet. I haven't found a way to minimize the gap, the sheet window seems to totally ignore the vertical position and size of the sourceView to which the sheet should be attached to (it still evaluates the horizontal position, so I can m
I'm creating an app that uses AVCaptureSession to pass camera input to AVCaptureMetadataOutput type set [metaout setMetadataObjectTypes:@[AVMetadataObjectTypeFace]] and scan Face. After updating to OS 26 Beta2 and iOS 26 Beta2, an issue has occurred where the delegate method of AVCaptureMetadataOutputObjectsDelegate is not called on some devices. The following devices are experiencing this issue. iPad (9th Gen) iPad air (4th Gen) iPhone 15 This issue has not occur on any other devices I have. I tried running the AVFoundation sample code on the Apple Developer site on the above device. The same problem still occurs. [https://developer.apple.com/documentation/avfoundation/capture_setup/avcambarcode_detecting_barcodes_and_faces] Are any additional settings required after OS 26 beta and iOS 26 beta? Or is there some problem on the OS side?
Are others experiencing fantastic battery life with the latest beta (4) of iOS 10? I think this is the best so far of any previous versions of iOS based on battery life. I'm really satisfied so far. Hopefully the experience will continue. I am using a 6S if that matters too.
I just recently updated to iOS 26 beta (23A5336a) to test an app I am developing I running an MLModel loaded from a .mlmodelc file. On the current iOS version 18.6.2 the model is running as expected with no issues. However on iOS 26 I am now getting error when trying to perform an inference to the model where I pass a camera frame into it. Below is the error I am seeing when I attempt to run an inference. at the bottom it says Failed with status=0x1d : statusType=0x9: Program Inference error status=-1 Unable to compute the prediction using a neural network model. It can be an invalid input data or broken/unsupported model does this indicate I need to convert my model or something? I don't understand since it runs as normal on iOS 18. Any help getting this to run again would be greatly appreciated. Thank you, processRequest:model:qos:qIndex:modelStringID:options:returnValue:error:: Could not process request ret=0x1d lModel=_ANEModel: { mo
This is my first problem and my first question hopefully somebody can help or give me some suggestions. I was in the developr beta of IOS 26 build(235260n) for a while I haven't updated it since the new beat has came out, beta 3. I have been trying to update requested, after about 20 seconds it goes away but does not start the download the update. The problem also begins to download something into the system beta goes from 22.85 GB to 33.78 GB. It just holds the update but doesn't;t update the phone. I have tried power cycling the device and everytime I do that it just resets the system data and allows up to try the update again. Unsure what to do and don't know if I would need to wait for the public beta for IOS26 to change anything on the device. Please let me know if you guys have any more suggestions what should be the next step. I also was unsure if I should backup the device and reinstall it to make sure that its not something with the conncetion.
Topic:
Community
SubTopic:
Apple Developers