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“copycat”

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Rejected for Guideline 4.1(c) Copycats - Accused of copying my own brand
Hello everyone, I am seeking some guidance on how to break out of what appears to be an automated App Review rejection loop. My app has been rejected three times in a row for the exact same reason, and my replies in the Resolution Center seem to be getting ignored. The Issue: My app is named Linkwise (associated with my web platform, linkwise.app). I am being rejected under Guideline 4.1(c) - Design - Copycats. The rejection message specifically states: The app's icon and name contain an icon, brand, or product name that belongs to the following developer: Linkwise. The bizarre part is that I am the developer of Linkwise. I am being accused of impersonating my own brand and product. Submission Details: App Name: Linkwise Submission ID: fa557f1b-3724-4e01-aa85-bf05ced4801f Version: 1.0.1 Review Device: iPhone 17 Pro Max What I've Tried: I have replied to the rejection message in App Store Connect three times explaining that I am the owner of the Linkwise brand and domain. Despite this, I keep receivin
2
0
256
Mar ’26
Reply to Rejected under 4.1 (Copycats/Wordle) despite different gameplay - looking for more specific feedback
I have had close to 10 back-and forth messages with Apple review, trying to ask which parts are the issue (or whether it's the whole concept of the game) They won't tell you how you should make changes so that the game will be admitted into the store. For reference, the same app was recently approved and published on Google Play without any copycat concerns. Why is that important? Is Apple's App Store run or supervised by Google? So you started out by including 'Wordle' as one of the keywords, right? If that's the case, then it's already in the file no matter how you deny your game's association with Wordle. It seems that your only option is nuclear. Bomb and destroy it. And start over from scratch with your own ideas like creating an adventure game to search for secret words. So Changed the letter elements to be different from Wordle (circles, not squares) is not going help AT ALL. A copycat is a copycat, whether you change colors or physical forms.
Apr ’26
Need guidance resolving a "copycat" issue
I am developing a browser for the Gemini Protocol (geminiprotocol.net). It's a lightweight document-and-links Internet protocol. It predates that other Gemini by years, if not decades. My App Review was rejected, unsurprisingly, because it uses a word that that other Gemini has unceremoniously taken over. How does a legitimate application that wants to use the Greek word for twin submit an application? What if I was making an astrology application? Would I have to pick a new word for the zodiac sign? Or an application that shows constellations? I could probably get by not mentioning the zodiac sign or constellation by name. But that's not exactly an option for a browser for the Gemini network. I tried replacing all mentions of Gemini with Geminispace (the word the network uses to reference its network of servers). I obviously don't have the clout to take on Google and its massive marketing engine, but it feels wrong that they can just take over a word like that. Is there really no option for using a real word
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179
3w
How do I provide developer documentation (4.1 - Copycats)
My application does not compete with the developer. It’s an extension which sits on top of their website. Its only use is to work with their website. Without using their name, the extension does not make any sense. The developer not only has no issue with it - some of their own employees use the extension. To get documentation from developer, that’s easy. However, two questions: Developer wants to know what needs to be provided? An email, A statement? How / what format would be required they are asking? How does such above documentation get submitted / included in subsequent updates to Not hinder approval? The app went through 8 positive reviews / approvals and then all of a sudden this happened out of no where. So not understanding what changed on Apples side and how/what is sufficient documentation (email, statement, PDF, ????) from developer? thanks.
2
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531
Dec ’25
Rejected because app name is copycat
But which app i am copying, I don't know. I got this message: Your app or its metadata appears to contain misleading content. Specifically, your app’s name is leveraging another popular app on App Store.I did a search of my app name on the App Store and didn't find any popular app with a similar name. My app name is Decision Coin - Flip or Spin Random Choice Maker. If anyone can tell me wich app i am copying, let me know. I replied asking the reviewer this but no reply yet. Thank you so much.
1
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1.2k
Apr ’17
App 4.1 Design: Copycats (Game)
Resolution CenterMessageHello,Thank you for providing additional information.Regarding 4.1, we continue to find your app is closely resembling Dead Space. While we under stand your app is implementing different UI, story and character, it is not appropriate for apps to leverage any copyrighted properties.You may attach documentary evidence in the App Review Information section in App Store Connect. In accordance with section 3.2(f) of the Apple Developer Program License Agreement, you acknowledge that submitting falsified or fraudulent documentation can result in the termination of your Apple Developer Program account and the removal of your apps from the App Store. Once Legal has reviewed your documentation and confirms its validity, we will proceed with the review of your app.Best regards,App Store Review////////////////////////////////////I already got reject for 2 times. and already submit an appeal for 2 weeks+.I do understand what reviewer want but the problem is I create my own model & story &
2
0
1.7k
Aug ’18
Reply to Our application got rejected due to Guideline 4.1 - Design - Copycats
We got to have a small meeting with the App review's supporter, and she said we have two choices to grant verification on the app : We need to change the account name under the studio or the game we work on, which sometimes takes to verify the account until we can transfer the project. I need to submit documents that clarify that I am one of the development team members working on the game. So I added documents to clarify myself since we have lost almost a month in this copycats progress. After submitting every as like App reviewer suggested us in the meeting; it turns out we are still getting rejection under Copycats again. Is that any ways I can contact Apple faster than just make appointment for interview everytime to get clear answer?
Dec ’24
Reply to Worldcup 2018 App rejected by Apple
They refer to this guideline5.2.1 Generally: Don’t use protected third party material such as trademarks, copyrighted works, or patented ideas in your app without permission, and don’t include misleading, false, or copycat representations, names, or metadata in your app bundle or developer name. Apps should be submitted by the person or legal entity that owns or has licensed the intellectual property and other relevant rights and is responsible for offering any services provided by the app.You should go to fifa site and see what resembles your app. May be the set up to present the result trees (copycat representation) ? Or the names along the countries flags.
Aug ’18
Reply to Review Process for Search Ads
Thanks for your reply.There is an Introducing Search Ads session tomorrow. We should get more information about how they really work.However, so far in the first beta, search ads are much worse than I could have imagined. They are completely irrelevant most of the time and favor copycat or competitor apps over genuine ones:- searching for hotel or restaurant shows you... game ads 😐- searching for famous trademarked names like twitter or snapshat shows you... competitor ads 😮- searching for specific app name like monument valley shows you... a copycat app ad 😠I really hope this will be fixed soon, as this is bad both for developers and customers (and eventually Apple itself).
Topic: App & System Services SubTopic: General Tags:
Jun ’16
App rejected Guideline 4.1 Design Copycats
Dear all, I have been working for a year and invested a lot of money for creating a kind of a fantasy league related to football. I checked with a lawyer before starting the App development and he told me that if the game is free there shouldn't be any problem with the football team licenses, specially if we republish sports results (already published in all the international media). Obviously we use real football team shields, as we comply both conditions (free App and republish sports results).I have also checked other Apps in App Store and there are a lot of Apps including the same shields that I'm being told to remove from my App. I don't think all of them have any license from the FIFA or UEFA or any particular team.This is the answer I received from Apple:Guideline 4.1 - Design - CopycatsYour app or its metadata appears to contain misleading content.Specifically, your app includes content that resembles one or multiple third-party sport teams and/or leagues.It's a Freemium app, where we publish real res
1
0
2.8k
Jul ’19
Rejected for Guideline 4.1(c) Copycats - Accused of copying my own brand
Hello everyone, I am seeking some guidance on how to break out of what appears to be an automated App Review rejection loop. My app has been rejected three times in a row for the exact same reason, and my replies in the Resolution Center seem to be getting ignored. The Issue: My app is named Linkwise (associated with my web platform, linkwise.app). I am being rejected under Guideline 4.1(c) - Design - Copycats. The rejection message specifically states: The app's icon and name contain an icon, brand, or product name that belongs to the following developer: Linkwise. The bizarre part is that I am the developer of Linkwise. I am being accused of impersonating my own brand and product. Submission Details: App Name: Linkwise Submission ID: fa557f1b-3724-4e01-aa85-bf05ced4801f Version: 1.0.1 Review Device: iPhone 17 Pro Max What I've Tried: I have replied to the rejection message in App Store Connect three times explaining that I am the owner of the Linkwise brand and domain. Despite this, I keep receivin
Replies
2
Boosts
0
Views
256
Activity
Mar ’26
Reply to Rejected under 4.1 (Copycats/Wordle) despite different gameplay - looking for more specific feedback
I have had close to 10 back-and forth messages with Apple review, trying to ask which parts are the issue (or whether it's the whole concept of the game) They won't tell you how you should make changes so that the game will be admitted into the store. For reference, the same app was recently approved and published on Google Play without any copycat concerns. Why is that important? Is Apple's App Store run or supervised by Google? So you started out by including 'Wordle' as one of the keywords, right? If that's the case, then it's already in the file no matter how you deny your game's association with Wordle. It seems that your only option is nuclear. Bomb and destroy it. And start over from scratch with your own ideas like creating an adventure game to search for secret words. So Changed the letter elements to be different from Wordle (circles, not squares) is not going help AT ALL. A copycat is a copycat, whether you change colors or physical forms.
Replies
Boosts
Views
Activity
Apr ’26
Need guidance resolving a "copycat" issue
I am developing a browser for the Gemini Protocol (geminiprotocol.net). It's a lightweight document-and-links Internet protocol. It predates that other Gemini by years, if not decades. My App Review was rejected, unsurprisingly, because it uses a word that that other Gemini has unceremoniously taken over. How does a legitimate application that wants to use the Greek word for twin submit an application? What if I was making an astrology application? Would I have to pick a new word for the zodiac sign? Or an application that shows constellations? I could probably get by not mentioning the zodiac sign or constellation by name. But that's not exactly an option for a browser for the Gemini network. I tried replacing all mentions of Gemini with Geminispace (the word the network uses to reference its network of servers). I obviously don't have the clout to take on Google and its massive marketing engine, but it feels wrong that they can just take over a word like that. Is there really no option for using a real word
Replies
2
Boosts
0
Views
179
Activity
3w
How do I provide developer documentation (4.1 - Copycats)
My application does not compete with the developer. It’s an extension which sits on top of their website. Its only use is to work with their website. Without using their name, the extension does not make any sense. The developer not only has no issue with it - some of their own employees use the extension. To get documentation from developer, that’s easy. However, two questions: Developer wants to know what needs to be provided? An email, A statement? How / what format would be required they are asking? How does such above documentation get submitted / included in subsequent updates to Not hinder approval? The app went through 8 positive reviews / approvals and then all of a sudden this happened out of no where. So not understanding what changed on Apples side and how/what is sufficient documentation (email, statement, PDF, ????) from developer? thanks.
Replies
2
Boosts
0
Views
531
Activity
Dec ’25
Rejected because app name is copycat
But which app i am copying, I don't know. I got this message: Your app or its metadata appears to contain misleading content. Specifically, your app’s name is leveraging another popular app on App Store.I did a search of my app name on the App Store and didn't find any popular app with a similar name. My app name is Decision Coin - Flip or Spin Random Choice Maker. If anyone can tell me wich app i am copying, let me know. I replied asking the reviewer this but no reply yet. Thank you so much.
Replies
1
Boosts
0
Views
1.2k
Activity
Apr ’17
App 4.1 Design: Copycats (Game)
Resolution CenterMessageHello,Thank you for providing additional information.Regarding 4.1, we continue to find your app is closely resembling Dead Space. While we under stand your app is implementing different UI, story and character, it is not appropriate for apps to leverage any copyrighted properties.You may attach documentary evidence in the App Review Information section in App Store Connect. In accordance with section 3.2(f) of the Apple Developer Program License Agreement, you acknowledge that submitting falsified or fraudulent documentation can result in the termination of your Apple Developer Program account and the removal of your apps from the App Store. Once Legal has reviewed your documentation and confirms its validity, we will proceed with the review of your app.Best regards,App Store Review////////////////////////////////////I already got reject for 2 times. and already submit an appeal for 2 weeks+.I do understand what reviewer want but the problem is I create my own model & story &
Replies
2
Boosts
0
Views
1.7k
Activity
Aug ’18
Reply to Our application got rejected due to Guideline 4.1 - Design - Copycats
We got to have a small meeting with the App review's supporter, and she said we have two choices to grant verification on the app : We need to change the account name under the studio or the game we work on, which sometimes takes to verify the account until we can transfer the project. I need to submit documents that clarify that I am one of the development team members working on the game. So I added documents to clarify myself since we have lost almost a month in this copycats progress. After submitting every as like App reviewer suggested us in the meeting; it turns out we are still getting rejection under Copycats again. Is that any ways I can contact Apple faster than just make appointment for interview everytime to get clear answer?
Replies
Boosts
Views
Activity
Dec ’24
Reply to Worldcup 2018 App rejected by Apple
They refer to this guideline5.2.1 Generally: Don’t use protected third party material such as trademarks, copyrighted works, or patented ideas in your app without permission, and don’t include misleading, false, or copycat representations, names, or metadata in your app bundle or developer name. Apps should be submitted by the person or legal entity that owns or has licensed the intellectual property and other relevant rights and is responsible for offering any services provided by the app.You should go to fifa site and see what resembles your app. May be the set up to present the result trees (copycat representation) ? Or the names along the countries flags.
Replies
Boosts
Views
Activity
Aug ’18
Reply to Review Process for Search Ads
Thanks for your reply.There is an Introducing Search Ads session tomorrow. We should get more information about how they really work.However, so far in the first beta, search ads are much worse than I could have imagined. They are completely irrelevant most of the time and favor copycat or competitor apps over genuine ones:- searching for hotel or restaurant shows you... game ads 😐- searching for famous trademarked names like twitter or snapshat shows you... competitor ads 😮- searching for specific app name like monument valley shows you... a copycat app ad 😠I really hope this will be fixed soon, as this is bad both for developers and customers (and eventually Apple itself).
Topic: App & System Services SubTopic: General Tags:
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Views
Activity
Jun ’16
Reply to Copycats ? but i have permission from the representative?
Hello utopie, I am just facing the same issue. I have developed an app for a popular political german news blog. I have their explicit permission to develop it and take their icons and so on for it. I was also rejected with the reference to Guideline 4.1 Copycats. Were you able to solve the problem? Thank you in advamce!
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Views
Activity
Apr ’21
App rejected Guideline 4.1 Design Copycats
Dear all, I have been working for a year and invested a lot of money for creating a kind of a fantasy league related to football. I checked with a lawyer before starting the App development and he told me that if the game is free there shouldn't be any problem with the football team licenses, specially if we republish sports results (already published in all the international media). Obviously we use real football team shields, as we comply both conditions (free App and republish sports results).I have also checked other Apps in App Store and there are a lot of Apps including the same shields that I'm being told to remove from my App. I don't think all of them have any license from the FIFA or UEFA or any particular team.This is the answer I received from Apple:Guideline 4.1 - Design - CopycatsYour app or its metadata appears to contain misleading content.Specifically, your app includes content that resembles one or multiple third-party sport teams and/or leagues.It's a Freemium app, where we publish real res
Replies
1
Boosts
0
Views
2.8k
Activity
Jul ’19