I'm trying to upload a new version of an app to iTunes Connect but everything I've tried so far has resulted in a Invalid Binary report by iTunes Connect. I have the Archive action set to Release and all schemes set to use the distribution certification and profile. Everything archives fine and the binary validates, but after uploading to iTunes Connect the binary moves into the Invalid Binary state and I get the following email:Invalid Signature - Code object is not signed at all. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose Clean All in Xcode, delete the build directory in the Finder, and rebuild your release tar
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Visual Studio Maui IOS
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Can you be a little more specific? What type of app (iOS,OSX,Watch)? How are you displaying the gif?
Topic:
Programming Languages
SubTopic:
Swift
Tags:
Install WWDC App on iOS and download it from Videos tab.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Can not back up to iCloud after installing iOS 9 on a 6 Plus.
I was able to download iOS 9, but while I was installing it on my iPhone 6, i got an error that said something like Unknown error (6). Any idea what's causing this? Do i need to have El Capitan on my mac to be able to install iOS 9 through iTunes?
It seems possible, I mean, your app would need to be aware of the content on the server. You would need to fetch certain data from the server to create the CSSearchableItem, and then fetch the whole item to display when you get the unique identifier from application:continueUserActivity:restorationHandler:. Of course you would want to store some stuff locally so you don't make tons of requests.I also saw a Web markup item on the search overview in this page (https://developer.apple.com/ios/pre-release/) the documentation link for it seems broken though.
Topic:
App & System Services
SubTopic:
General
Tags:
Thanks, Behrens,Where will we find WatchConnectivity documentation?Will the simulator in Xcode 7 beta allow us to experiment with this configuration? Or are we required to install iOS 9 and register our watch to test this?Mike
Topic:
App & System Services
SubTopic:
Core OS
Tags:
I installed iOS 9 to test a few enterprise apps. Now, in iOS9 I am prompted that the app is not trusted from.. and that I need to trust the enterprise before using. After searching the phone for awhile, I found the trust settings in Settings > General > Profile. Will it be this hard for release? It used to be a lot easier for employees to install the enterprise apps from my company app page.-matt
I've done the update to the IOS 9 beta and have the other new features but can't make the split view work!Is it supposed to be just a swipe in from off the right of the screen while you're in an app? When I do it nothing happens, is there a trick to it? Do I have to turn some setting on?
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Just tried to pair MFi (Made For iPhone) Bluetooth hearing aids with an iPhone 6 running iOS 9 Beta 1. They show up in the device list under settings/general/accessibility/hearing aids, as expected, but the iOS controls for hearing aid volume etc. are not displayed. Looks like they are halfway paired. To the vendor supplied app (Kirkland Signature Choice), the hearing instruments are not present. This all worked as expected in iOS 8. Anybody with insight into this? All the other Bluetooth devices I previously had paired under iOS 8 appear to wotk fine. The only apparent issue is with the Bluetooth hearing aids, Of course, they are paired under the accessibility menu rather than the Bluetooth menu.
I'm receving a Verification Failed: An unknown error occured when attempting to add a credit card to my Watch 2.0 watch via the Apple Watch iOS app. I have two-step verification enabled for my account, so I tried to create an app specific password. Using the app specific password produced the same error.
According to the documentation:The Info tab of your Xcode project contains a Document Types section for specifying the document types your app supports. At a minimum, you must specify a name for your document type and one or more UTIs that represent the data type. For example, to declare support for PNG files, you would include public.png as the UTI string. iOS uses the specified UTIs to determine if your app is eligible to open a given document.If you're using file-based URLs, then my concern would be that the UIActivityViewController is choosing a different UTI than what you specified as the correct UTI.Have you tried manually creating a UIActivityItemSource and specifying a custom UTI to rule out those issues?
Topic:
App & System Services
SubTopic:
Networking
Tags:
I'm assuming it'll be on the iOS 8.4 beta.
Topic:
App & System Services
SubTopic:
Core OS
Tags:
It's incredibly broken right now. All visual references are lost unless you move the mouse up to the top of the screenWe need app icons even if they're small, super helpful visual, vs reading the names of the apps. Small screenshots are very helpful. Current beta 1 is defintiely a regression.