It was working fine with Xcode 14.2 and Monterey, but I updated to Xcode 14.3 and Ventura and my bots stopped working. When enabling them, the logged in user used for the builds is unable to initialise the Xcode Server app. I've seen the release notes of Xcode 14 saying that they don't support Xcode Server anymore, meaning that they won't fix any problems like this. The issue is that this will stop the feature all together, so why still including it into 14.3? Now we are forced to pay Apple to use Xcode Cloud. What the heck Apple!
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LLDB crash
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I want to open Gephi which is a software for data visualization. It states The last time you opened java, it unexpectedly quit while reopening the windows. Do you want to try to reopen its windows again? blah blah blah ... . I have tried to reinstall java and the software but didn't work. I am now using MacOS 11.0 Beta version(20A5395g)
Same for Intel ,WindowServer quit unexpectedly for every 1-2 hours
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Every time I build my project (not any project, it seems like very simple projects are not affected) sporadically there is a pop-up window with: XCBBuildService quit unexpectedly. Click Reopen to open the application again. Click Report to see more detailed information and send a report to Apple. It's absolutely not clear how to fix (btw, I am using M1 powered machine and the latest macOS Monterey).
The title basically says it all. I've been trying to use the Unreal Engine Editor on my Mid 2014 15-inch MacBook Pro Retina running Big Sur 11.1 Beta, and after having trouble and then learning that the latest version of Unreal (4.26) was built with Xcode 11.1, I decided to try that version. I've downloaded it from the Apple Developer site, but whenever I open it I get an error that Xcode quit unexpectedly while using the libMainThreadChecker.dylib plug-in. I've gone through a lot of trouble to ensure that all my files have been removed from the Application Support in addition to clearing out all other Xcod installations, and have even re-decompressed the .xip file to try again, but still it doesn't work. I would post the full problem details, but they're incredible long, so here's just one part that seems relevant (although I'm not really sure): Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 0t libMainThreadChecker.dylibtt 0x0000000119d92dc4 addSwizzler + 251 1t libMainTh
same with me, I always get the Spotlight quit unexpectedly message and my last app development cannot be executed via simulator. ( (other apps I developed are running in the simulator but I also get the Spotlight quit unexpectedly message there.) disabling the applications check in Spotlight also does not help IMac (2020) with macOS Catalina 10.15.7, Xcode version 12.0.1
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Dare anyone try the following code in any Playground: // Define a model that conforms to Codable struct User: Codable { var name: String var age: Int var email: String? } // JSON data (as a string for demonstration) let jsonString = { name: John Doe, age: 30, email: john@example.com } // Convert the JSON string to Data if let jsonData = jsonString.data(using: .utf8) { do { // Parse the JSON data into the User model let user = try JSONDecoder().decode(User.self, from: jsonData) print(Name: (user.name), Age: (user.age), Email: (user.email ?? N/A)) } catch { print(Error decoding JSON: (error)) } } I tested with Xcode 16.2 and latest 16.3, it reliably crashes the lldb server!
Minor issue here, (none the less annoying) I use three finger drag a lot - but doing so to move / arrange working windows, Xcode 7 (all versions) always, consistently closes with Xcode quit unexpectedly . Havent done much research on it, but was hoping someone else has come across this. Issue has been persistent since first beta of Xcode 7. Was hoping it was just a beta issue, but issue persists in full GM. Reinstalled Xcode twice and issue persists. Again, not major problem - just hoping I'm not the only dev to see this in the wild.
Quits every time, BIG Sur OS, everything is up to date. Some of the message info received are: Thread 0: : Dispatch queue: com.apple.main-thread 0 libsystem_kernel.dylib 0X00007fff2040ae7e mach_msg_trap+10 [...] Thread 1: : JavascriptCore bmalloc scavenger [...] Thread 2: com.apple.coreanimation.render-server Thread 3: com/apple.NSEventThread Thread 4: : com.apple.CFSocket.priave Thread 5: AMCP_logging Spool
Topic:
Safari & Web
SubTopic:
General
Tags:
Safari Services
Safari
Safari and Web
Analytics & Reporting
Same problem here: every time I work on Xcode 12, the message Spotlight quit unexpectedly
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
The Apple documentation code states that lldb-server must be used on the local machine in order to connect. It also states that lldb-server has to be built from source. I figured these would be included in the kernel debug kit. Regardless, the links to the source on the lldb website are broken debian links, and the lldb-server doesn't seem to be included in the newest KDK. How else can I set up a two-system debug environment?Thanks.Brian.
It is happening the same to me (PineBoard quit unexpectedly.). I can not open any Storyboard.I need to help to fix it, please
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Mail works fine on my MacBook Air, but open and then unexpectedly quit on my iMac (both running the Beta of course).
Topic:
App & System Services
SubTopic:
Core OS
Tags:
Hi, yup, I have this same issue, SF1 and SF2_Beta both worked fine but SF2 just quits unexpectedly on startup.
When i am start writing any code in the xcode for applications Xcode is quitting at the moment. I am using Xcode 12.4 on MAC Bigsur using Virtual Machine. Thanks and Appreciation Xcode Crash Report - https://developer.apple.com/forums/content/attachment/30143aa0-bf94-4e83-b1ef-eff0ae582a6d for any help