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file uri scheme

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LocalOverride Request regular expression broke dev tools
Hello, I'm using Safari 18.2 on Sonoma 14.6.1. I was using the Developer Tools to do a Local Request Override in the Source tab for a CSS file that had a changing query string. I thought I had a good regular expression to catch all variants, but apparently it was too generic and possibly wrong, and made both Source and Network tabs no longer work in my Safari. The regular expression I entered for the Local Request Override was: //build/style.css(?.*)?$ Now my dev tools is broken to the extent that the Source and Network tabs no longer work. The slide-out panel on Source that shows Breakpoints, LocalOverrides, etc no longer shows. The toggle for it does, but does nothing now. UI in general looks a little wack on both tabs. So, since I can't turn off the Local Request Override, I've been trying to locate where Safari may have stored it to manually delete it. Not having a lot of luck on that front. It seems to me that Safari was unable to escape my regular expression correctly and it then causes additio
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Reply to Xcode Signing Fails: Provisioning Profile "doesn't match" com.apple.developer.driverkit.userclient-access entitlement
Hi Kevin, Thank you for the detailed response. Here is a summary of our tests based on the solutions you proposed: Regarding the userclient-access Entitlement: We discovered a human error in our initial entitlement request (we had entered the wrong Bundle ID). We have submitted a new, corrected request with the proper DEXT Bundle ID and are currently awaiting its approval. Regarding the Temporary Solutions: To continue development while waiting, we tried your other suggestions, but are still blocked. App Sandbox: We confirm that com.apple.security.app-sandbox is set to false in our app's entitlements. This alone did not solve the issue. IOKit User Client Class Temporary Exception: We implemented your third suggestion precisely. Our app's .entitlements file for this test was configured exactly as follows: com.apple.security.temporary-exception.iokit-user-client-class IOUserUserClient com.apple.security.app-sandbox com.apple.developer.system-extension.install com.apple.security.get-task-allow
Topic: App & System Services SubTopic: Drivers Tags:
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ChatGPT File ignore
I wanted to ask is there a possibility to have an ignore file for specific files on XCode 26 like all of the other AI IDE's have? It's somewhat impossible to use the feature without this type of functionality on the platform. If not possible, will it be available sometime in the future?
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Certification problem/Resource Fork alignment
📦 Package Contents This is a complete macOS/iOS port of REFIXXY with all Windows dependencies removed and replaced with macOS equivalents. What's Included ✅ Complete Python source code (macOS-compatible) ✅ macOS packaging scripts (py2app, DMG creation) ✅ Info.plist for app bundle ✅ Code signing scripts for Apple Developer ✅ Apple App Store submission guide ✅ Installation and testing instructions What You Need to Add ❌ FFmpeg binaries for macOS (download instructions below) ❌ Apple Developer Certificate (for code signing) ❌ Test on your Mac (cannot test on Windows) 🚀 Quick Start on Your Mac Step 1: Copy to Your Mac Copy this entire folder to your Mac via OneDrive Location: ~/Documents/REFIXXY-macOS/ Step 2: Install Dependencies # Install Homebrew (if not already installed) /bin/bash -c $(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh) # Install Python 3.11+ brew install python@3.11 # Install FFmpeg brew install ffmpeg # Install Python dependencies cd ~/Documents/REFIXXY-macOS p
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PSA: UISceneDelegate.openURLContexts called twice sometimes in iOS 26
If you use UISceneDelegate's scene(_ scene: UIScene, openURLContexts URLContexts: Set) to handle deep links (such as tapping a widget) you might run into an issue where this callback is called twice in the majority of cases. If you push a view controller in response to this, you might end up with two pushed view controllers, if you do not mitigate this. This is exclusively an issue in iOS 26.0 and works as expected on iOS 18. func scene(_ scene: UIScene, openURLContexts URLContexts: Set) { /// Add any widget to the home screen that uses the widgetURL modifier and tap them. Most of the time, openURLContexts() will get called twice. /// If you run this project on iOS 18, it's *always* called once as expected. print(openURLContexts (URLContexts)) } Filed as FB20301454
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Reply to SwiftUI's tabViewBottomAccessory API Cannot Control Visibility in iOS 26.1
There's no supported way for you to programmatically hide the bottom accessory in a tab view with the APIs currently available. If you'd like us to consider adding the necessary functionality, please file an enhancement request using Feedback Assistant. Once you file the request, please post the FB number here. If you're not familiar with how to file enhancement requests, take a look at Bug Reporting: How and Why?
Topic: UI Frameworks SubTopic: SwiftUI
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Reply to Xcode Signing Fails: Provisioning Profile "doesn't match" com.apple.developer.driverkit.userclient-access entitlement
Following up with this to clear up some odds and ends: Provisioning profile ... doesn't match the entitlements file's value for the ... userclient-access entitlement. One thing to be aware of her is that Xcode has a bias in the way it presents codesign errors where it assumes the Entitlement.plist is correct and the profile is wrong. However, in practice that's basically never the case with DriverKit entitlements and tends to lead to a lot of flailing trying to somehow fix the provisioning profile. This error ALWAYS means that the entitlement.plist doesn't match the profile. You fix that by: Changing the Entitlement.plist to match the profile. Changing the actual profile. That means either: Submitting a new request to correct any mistake (this case). IF you have been granted multiple instances of the same entitlement, then you switch to manual profile generation and manual codesigning. See this forum post for more details on that flow. However, the key here is to understand that this: ...our hypothes
Topic: App & System Services SubTopic: Drivers Tags:
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Submitting App for Review with Subscriptions
I've probably set the record for the most failed attempts to get my app approved. OK, so I've solved some more things, like straightening out my subscriptions and now, I can now sync my storekit2 developer settings with app connect for testing, and my manual file works as well. The part I don't get, is when I submit my app for approval, I'm told or read that I leave the Storekit file set to none, and Apple will work around that. On my last submission, since my code couldn't read the dev app store file because it was set to none, my code left the current view blank because I didn't write for that scenario, not really an oversight but more like a bad guess on how app store testing works. Today I wrote code to handle that scenario, to take it to my Paywall view, but without subscriptions since I can't load them without my dev StoreKit file. I replaced Subscriptions with a retry and reload button, and added a contact support link. Yes I'm frustrated, but still patient. I don't
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Reply to 'tabViewBottomAccessory' leaves an empty container when conditionally hidden
Thank you for your post. I am unable to locate your FB number for verification purposes. Have you submitted a bug report regarding this issue? The description is pretty good, however I would also recommend a focused sample showing the issue for engineering. If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Then I would recommend to open a bug report. Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Albert Pascual
  Worldwide Developer Relations.
Topic: Design SubTopic: General
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Reply to [NSEvent charactersByApplyingModifiers:] not matching NSEvent.characters/charactersIgnoringModifiers
Thank you for your post and for filing a bug. After reviewing it, I believe it would be helpful if you could provide a focused sample project that outputs the difference between the methods to demonstrate the issue promptly. Unfortunately, I did not find any focused project attached. If so, please share a link to your test project. That'll help us better understand what's going on. If you're not familiar with preparing a test project, take a look at Creating a test project. Thanks again for all your help! Albert Pascual
  Worldwide Developer Relations.
Topic: UI Frameworks SubTopic: AppKit Tags:
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watchOS 26.0.2+ Health Data Sync Failure - Series 7 - FB20533870
I'm reporting a critical Health data synchronization failure that began immediately after updating from watchOS 18 to watchOS 26.0.2 (stable release) and persists in watchOS 26.1 beta 2. Bug Description: Complete failure of Health data sync from Apple Watch to iPhone Health app. All health metrics are being captured and stored locally on the watch but fail to sync to the paired iPhone. Affected Data Types: Activity rings (Move, Exercise, Stand) Heart rate measurements Sleep tracking data Workout data All other HealthKit data points Environment: Device: Apple Watch Series 7 Initial failure: watchOS 26.0.2 (23R362) - stable release Current: watchOS 26.1 beta 2 (23S5052c) Paired iPhone: iPhone 17 Pro Max, iOS 26.1 beta 2 (23B5052c) Bluetooth and Wi-Fi connectivity: Normal Watch pairing status: Connected and functional for all other features Reproduction: Updated Apple Watch Series 7 from watchOS 18 to watchOS 26.0.2 on September 30, 2025 Health data sync ceased completely starting October 1, 2025 Issue persists
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Reply to watchOS 26.0.2+ Health Data Sync Failure - Series 7 - FB20533870
Thanks for the post and filing the bug, very good description. I would recommend you to work with the engineering team that are reviewing your bug right now. You can see the status of your feedback in Feedback Assistant. There, you can track if the report is still being investigated, has a potential identifiable fix, or has been resolved in another way. The status appears beside the label Resolution. We're unable to share any updates on specific reports on the forums. For more details on when you'll see updates to your report, please see What to expect after submission. Albert Pascual
  Worldwide Developer Relations.
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Reply to Adding App Icon to Xcode for Tahoe
Thank you for the quick response that seems to have moved me forward quite a lot. Sadly it still doesn’t work. My project had an asset catalogue containing the old icon files (called images.xcassets) that I deleted. I created a new one, with the default name and inserted it at the top level of my project. I was then able to import the icon file that I called IconFile. That name is consistent with the name in Project > General; I did not tick “Include all icon assets”. This didn’t work, even after a restart the old icon was still displayed. I then found that the icon file entry in my …-info.plist file still referred to the old icon (that I had removed) so I changed that to AppIcon.icon. That didn’t work either. I cleaned the build folder, the app still runs but has a blank icon (being the outline containing the glass template in white on a pale grey background). Assets.xcassets contains one item being the AppIcon. This is displayed as its three layers plus icon.json that
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Adding App Icon to Xcode for Tahoe
I have designed a new icon for my app/Tahoe in Icon Composer (launched from within Xcode)but I simply cannot get it to show up. The documentation for Icon Composer spends a lot of time describing how to design the icons but goes distressingly vague/silent on how one might use it. It suggests that I should drag the file to Xcode and it will guide me as to where to put it. The app continues to use the old (pre-Tahoe) icon. I don't get any change of behaviour and I don't know what to name the file. I assume that there are no other settings that I have to change. I can't find anything on the web or in Apple's documentation: maybe I'm missing something obvious! My app is a working NSDocument-based Cocoa project. Any suggestions please. Tahoe 26.0.1, Xcode 26.0.1, Apple M1 Max MBP.
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