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WatchKit Development Tips - ** updated 4/8 **
If you're looking for a few good tips when developing your WatchKit apps, you may be interested in this new page we put up:https://developer.apple.com/watchkit/tips/Additionally, be aware of the following:There is a known issue where table row indices may not be what you’re anticipating and can cause incorrect rows to be updated or a crash.When inserting and/or deleting rows alongside performing updates to existing rows, please insert and/or delete rows before you perform any updates to existing rows. This will ensure that the indices are correct when you attempt to update rows.Update 4/7:- For notifications (static and dynamic), the controller's background color should be set to 14% white and the insets should be set to custom values of 0 for all sides. This will give the intended system default look.- If you are using openParentApplication:reply:, make sure you create a background task immediately upon entering application:handleWatchKitExtensionRequest:reply:. This will make sure that the iPhone app gets t
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Jun ’15
About AppleScript- The Language of Automation
WELCOMEWelcome to the Apple Developer Forum for AppleScript. Here you can access and share information about OS X's popular native scripting language. On this page you will find links to resources for developers and scripters alike, including training materials and code examples. Enjoy!THE LANGUAGE OF AUTOMATIONAppleScript is an English-like language used to create script files and applets that control the actions of the computer and the applications that run on it. AppleScript scripts can “think” and make decisions based on user-interaction or by parsing and analyzing data, documents or situations. With support integrated into hundreds of Apple and third-party applications, AppleScript provides motivated customers an approachable way to address their specific automation requirements by writing their own scripts or using those developed by others.THE BENEFITS OF APPLESCRIPTResearch has shown that a primary requirement of customers, professionals, and businesses alike is for customizable automation tools to en
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Jun ’15
Common iOS Simulator Error Messages
There are a couple error messages that developers have seen when using the iOS Simulator. We can certainly do better to make these error messages less cryptic in future releases, but for now, hopefully this post will help you out. Note that this information (likely a more condensed form of it since I am quite verbose here) should appear in Xcode release notes.1) Unable to boot the iOS SimulatorThis error message will appear in iOS Simulator, and if hitting Build&Run from Xcode, you will likely get an (Domain = DTiPhoneSimulatorErrorDomain, Code = 2) error there as well. With iOS 7 and later, the simulator runtime gained its own bootstrap server (launchd_sim) rather than relying on the host's launchd. In Xcode 6.0 and 6.1, this error message is only displayed in the event that launchd_sim crashes upon launch before the simulator can checkin with it. The only known cause of this issue is from the installation of 3rd party software which alters the behavior of OS X in unsu
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Jun ’15
Frequently Asked Questions
Frequently asked questions about WatchKit:Access to hardware sensorsScroll notificationsCreating a custom watch faceSharing data between a WatchKit extension and its containing iOS appPlaying sound on the Apple WatchCreating a shared NSUserDefaultsIAP and Watch appsWhat happens when the Apple Watch can't communicate with its iPhoneAlternatives to StoryboardsWake up the iOS app from its WatchKit extensionRunning an iOS app and a Watch app at the same time in the SimulatorSend push notifications to only the Apple WatchIs there a UIActivityIndicator equivalentImages show up in my storyboard, but not when I run the Watch appPairing multiple Watches to a single iPhone
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Jun ’15
Welcome to the Integrating iAd Banners topic
There are many resources available within the developer documentation, iTunes Connect, and the iOS Dev Center designed to get your questions answered without necessarily having to wait for an answer from the developer community. Please review the following before posting.High-level Questions?If you have questions about payment, please review the iAd Network Contract in the “Contracts, Tax, and Banking” section of iTunes Connect: https://itunesconnect.apple.com and the iTunes Financial Report Guide at https://itunesconnect.apple.com/docs/Apps_Payments_Finance_Reports_Guide.pdf.If you have missing reports or reporting questions, please ensure that you are first able to review revenue for the reporting month in question in the iAd Network module within iTunes Connect. If so, use the Contact Us link in iTunes Connect > iAd Network to report the specific problem and be sure to including the specific App name(s) and App ID(s) at issue. Not including specific App Names and IDs may delay a timely response
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Jun ’15
About Mobile Device Management Solutions
Come here to learn and share best practices for developing mobile device management solutions for enterprise and education customers. This includes over-the-air enrollment, configuration profiles, app installation and management and other topics covered in the Mobile Device Management Protocol Documentation.NOTE: This forum and the MDM Protocol Documentation are only available to members of the iOS Developer Enterprise Program.ResourcesRequest access to MDM Protocol DocumentationApple - Support - iPhone - EnterpriseApple - iPhone in Business - IT Center - Mobile Device Management in iOS
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Jun ’15
In-App Purchase Resources
Recommended resources for In-App Purchase:Documentation App Distribution GuideIn-App Purchase Best PracticesiTunes Connect Developer GuideIn-App Purchase Programming GuideReceipt Validation Programming GuideGetting Started with In-App Purchase on iOS and OS XIn-App Purchase Configuration Guide for iTunes ConnectTechnical Q&A, QA1329, 'In-App Purchase Product IdentifiersTechnical Note, TN2259 Adding In-App Purchase to your iOS and OS X ApplicationsSample Code StoreKitSuiteWWDC Videos WWDC 2012: Selling Products with Store KitWWDC 2013: Using StoreKit for In-App PurchasesWWDC 2012: Managing Subscriptions with In-App PurchaseWWDC 2013: Using StoreKit for In-App PurchasesWWDC 2013: Using Receipts to Protect Your Digital SalesWWDC 2014: Optimizing In-App PurchasesWWDC 2014: Designing a Great In-App Purchase ExperienceWWDC 2014: Preventing Unauthorized Purchases with Receipts
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Jun ’15
Localization Resources
Recommended resources for Localis^Hzation:About Internationalization and LocalizationQA1828 How iOS Determines the Language For Your AppWWDC 2014 Session 201 Advanced Topics in InternationalizationQA1480 NSDateFormatter and Internet DatesTN2418 Language Identifiers in iOS 9
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Jun ’15
Core Data Resources
Recommended resources for Core Data technology:GeneralCore Data Programming GuideData versioning and migrationCore Data Model Versioning and Data Migration Programming GuideConcurrency Concurrency with Core DataCore Data Release Notes for OS X v10.7 and iOS 5.0Core Data iCloud integration iCloud Programming Guide for Core DataUnderstanding Core Data iCloud Store Migration When Testing an iOS App UpdateWWDC Videos What's New in Core Data in iOS (WWDC 2011)Core Data Best Practices (WWDC 2012)Core Data Performance Optimization and Debugging (WWDC 2013)What’s New in Core Data (WWDC 2014)Sample Code Concurrent operations using Core DataiPhoneCoreDataRecipes
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Jun ’15
Does the Apple Watch Have a UDID?
In the watchOS Beta Software Installation Guide it reads:Registering Your DeviceBefore installing watchOS beta software, register your device in Certificates, Identifiers & Profiles using the steps below. 1. Locate the Unique Device Identifier (UDID) for your device using Xcode.a. Connect your device to your Mac and launch Xcode.b. Open the Organizer from the Window menu and select your device.c. Highlight the 40 character UDID string in the Identifier field and copy it.2. Sign in to Certificates, Identifiers & Profiles and click the ‘Devices’ link under iOS Apps. 3. Click the ‘+’ symbol to begin the registration process. 4. Give your device a name and paste the UDID obtained from Xcode. 5. Click continue and confirm your entry to complete the registration process.I'm assuming Apple means for developers to register the UDID of the iPhone, but not sure. Are they sayin that the watch itself has a UDID that needs to be registered?
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Jun ’15