Add CarPlay support to your navigation app using CarPlay.

Posts under CarPlay tag

200 Posts

Post

Replies

Boosts

Views

Activity

iOS 26 CarPlay Non-Responsive
iPhone 16 Pro Max on iOS 18.5 before installing iOS 26 beta had no issues connecting to wired (there’s no wireless) CarPlay in my 2022 Honda Civic Sport. Now with IOS 26, my car recognizes that my phone is connected and asks if I want to use CarPlay and I click yes but it does nothing. I reset my head unit, reset all iPhone settings, checked different iPhone settings, tried different cables, can’t seem to determine what part of iOS 26 is causing the problem. Anyone have any ideas before I roll back to 18.5?
2
0
397
Jun ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
0
0
190
Jun ’25
Issues accessing UserDefaults and performing API calls in CarPlay while iPhone is locked
I'm developing a CarPlay Fueling app with CarPlay entitlement properly configured. While testing, I ran into two issues and would appreciate any guidance: UserDefaults access while iPhone is locked: In my CarPlay implementation, I read values from UserDefaults that were previously saved in the iOS app. However, when the iPhone is locked and the CarPlay session is active, it seems that the CarPlay extension cannot read the stored values. Is this the expected behavior? If so, how can I persist and access data across the app and CarPlay reliably? API calls while iPhone is locked: The CarPlay interface in my app communicates with a server to display lists and detail views. When the iPhone is locked, are network calls still allowed from the CarPlay extension? Currently, I do not have any background modes enabled in the app capabilities. If I enable background modes and implement background network logic to ensure API calls complete properly, would this be considered acceptable usage for CarPlay in App Store review? Or could it raise any rejection concerns during the approval process? Thanks in advance for your help.
3
0
231
Jun ’25
How to provide a driving destination to CarPlay, like Calendar
If I have, say a doctor appointment in the Calendar app, and I'm leaving to go to it, the address will appear in Apple Maps on CarPlay. Forgive if I'm getting the details wrong, but I believe if I bring up the Map, it will be available to tap on, so I can quickly go there. I think it may also show up on one on the car-play screens that shows a few different panels. The point is, I really like this feature, and want to do it in my app. In my iOS app, the user can order food from a restaurant, and pick it up. I'm not ready to make this app a "quick service" app, but I want to give the user an easy to get to her location. Since I just ordered food, this means that I'll need to leave fairly quickly to go to the location. The Calendar app is able to offer a location because of scheduling, I'd like to do the same.
0
0
180
Jun ’25
CPInformationTemplate custom back button (CPBarButton) not working on iOS 16 but works on iOS 18
I'm trying to implement a custom back button in a CPInformationTemplate using CPBarButton. It works as expected on iOS 18 — the button appears in the navigation bar and correctly pops the template when tapped. However, on iOS 16 devices, the custom back button does not respond to taps at all. The reason I need a custom back button is because I want to perform cleanup and reset logic before popping the template. Is there any workaround for making this work on iOS 16? Or is there a recommended way to hook into the system back button behavior so that I can execute code when the template is dismissed?
1
0
238
May ’25
MPNowPlayingInfoCenter nowPlayingInfo throttled
Hello, I have been running into issues with setting nowPlayingInfo information, specifically updating information for CarPlay and the CPNowPlayingTemplate. When I start playback for an item, I see lock screen information update as expected, along with the CarPlay now playing information. However, the playing items are books with collections of tracks. When I select a new track(chapter) within the book, I set the MPMediaItemPropertyTitle to the new chapter name. This change is reflected correctly on the lock screen, but almost never appears correctly on the CarPlay CPNowPlayingTemplate. The previous chapter title remains set and never updates. I see "Application exceeded audio metadata throttle limit." in the debug console fairly frequently. From that a I figured that I need to minimize updates to the nowPlayingInfo dictionary. What I did: I store the metadata dictionary in a local dictionary and only set values in the main nowPlayingInfo dictionary when they are different from the current value. I kick off the nowPlayingInfo update via a task that initially sleeps for around 2 seconds (not a final value, just for my current testing). If a previous Task is active, it gets cancelled, so that only one update can happen within that time window. Neither of these things have been sufficient. I can switch between different titles entirely and the information updates (including cover art). But when I switch chapters within a title, the MPMediaItemPropertyTitle continues to get dropped. I know the value is getting set, because it updates on the lock screen correctly. In total, I have 12 keys I update for info, though with the above changes, usually 2-4 of them actually get updated with high frequency. I am running out of ideas to satisfy the throttling thresholds to accurately display metadata. I could use some advice. Thanks.
4
1
354
May ’25
Experiencing intermittent volume lowering of car's audio while driving on car play
Experiencing intermittent volume lowering of car's audio while driving on car play like there is a notification but there is non. it last 30 sec to an hour. I've turned off notifications, added drive focus, deleted several apps nothing has worked. I am driving a 2025 Silverado Trail boss LT with Z71 package 6.2 , my phone is a 16 plus on ios 18.5 beta the vehicle is equipped with google assist but it was all on and working fine until last week, after update 18.4. Is anyone else having this issue
1
0
129
May ’25
CarPlay Support
Hi All, We've been working on a new CarPlay-supported App and are hoping for advice on how to achieve this. We have completed the CarPlay Entitledment Request, but have not received any response from Apple. Given we're close to launch on Android, we'd love to have these projects completed together. Any advice on how to make contact with the approvals team, or suggestions on how long this will normally take? If they're no longer taking applications or rejection is high, any guidance would be greatly appreciated too!
2
0
200
May ’25
Request of CarPlay Navigation Entitlement when having the Driving Task one
I have the CarPlay Entitlement "Driving Task" and two of my apps use it. Now, in both apps, I have implemented Navigation. I requested the Navigation CarPlay Entitlement when the feature was mature and builds were available in Test Flight, since I wanted to release the new versions of the apps with navigation available both on the iPhone and in CarPlay. I got no answer to my request, so I decided to release the apps with only navigation in the iPhone and the Driving Task functionality in CarPlay, thinking that maybe being live with navigation in the App Store was a requirement. I have asked permission again, and so far, the request is being ignored again. What are the requirements to get the Navigation CarPlay Entitlement? If the app is approved for navigation, is there something else the app must do to get the entitlement? Requirements for CarPlay Entitlements seem quite obscure, are they listed anywhere? Is there a technical problem to move from an existing CarPlay Entitlement to another? Can that be the reason the entitlement has not been granted? Some of my competitors have the CarPlay Navigation entitlement. My use case is the same (in a better app in my opinion, of course). But I am only getting bad reviews because "the app does not include the map in CarPlay" after the big investment in implementing navigation in the apps. Any help or insight would be appreciated.
2
1
1k
May ’25
CPGridTemplate in CPTabBarTemplate: Second Item Not Selecting in CarPlay Simulator
I am experiencing an issue while using CPGridTemplate within CPTabBarTemplate in my CarPlay app running in the simulator. On app launch, when I select the second item in the grid, it does not visually reflect as selected in the UI. This behavior is unexpected, as the grid item selection should update accordingly. Has anyone encountered this issue or found a solution to ensure proper item selection?
1
0
125
May ’25
CPTabBarTemplate in CarPlay Simulator: Tab Becomes Inactive on Re-selection
I am facing an issue in my CarPlay app using CPTabBarTemplate. The app has two tabs, and on launch, the first tab is correctly selected. However, when I tap on the first tab again, instead of staying active, it becomes inactive. This behavior is unexpected, as re-selecting the active tab should typically maintain its selected state. Has anyone else encountered this issue or found a workaround to prevent the tab from becoming inactive?
0
0
98
May ’25
CPListTemplate in CarPlay Simulator: Multiple Items Selected on Tap
I am encountering an issue while running my CarPlay app in the simulator using CPListTemplate. On app launch, when I tap on the first item in the list and then tap on the second item, both items remain selected instead of only the latest tapped item. This behavior does not align with the expected single-item selection functionality. Has anyone else faced this issue? Is there a workaround or a known resolution for this behavior?
0
0
94
May ’25
CarPlay vs. AccessoryKit & NEHotspotHelper
CarPlay woes. I think it's unacceptable that it silently kills an ongoing WiFi connection that has been established using ASAccessoryKit and NEHotspotHelper which is in active use. This is responsible for angry clients because their processes break a lot when they are in reach of the connected car. (And yes, they have to be in the reach of the car, because it is a diagnostic/maintenance app for cars…) Do I really need to ask my clients to unpair from CarPlay before using our app or is there another way?
2
0
227
May ’25
Carplay not read incoming chat message like whats app.
We have implemented Carplay in our voip based project and in this we have implemented Incoming call and chat notification feature for Carplay. For Carplay we implemented siri. Siri Object donated Successfully in Notification service Extension when notification didreceive method called. Donation Code :- func donateIncomingMessageIntent(sender: String, senderId: String, message: String, messageId: String, userInfo: [AnyHashable: Any],destination:String) { // Create proper name components clearAllinteraction() var nameComponents = PersonNameComponents() nameComponents.givenName = sender //unknown let senderPerson = INPerson( personHandle: INPersonHandle(value: senderId, type: .unknown), nameComponents: nameComponents, displayName: sender, image: nil, contactIdentifier: senderId, customIdentifier: "sender_\(senderId)" ) let recipientPerson = INPerson( personHandle: INPersonHandle(value: "me@example.com", type: .emailAddress), nameComponents: nil, displayName: "Me", image: nil, contactIdentifier: "me_id", customIdentifier: "user_id" ) let inMessage = INMessage( identifier: messageId, conversationIdentifier: "conversation_\(senderId)", content: message, dateSent: Date(), sender: senderPerson, recipients: [recipientPerson], groupName: nil, messageType: .text ) let intent = INSearchForMessagesIntent( recipients: [recipientPerson], senders: [senderPerson], searchTerms: [message], attributes: .unread, dateTime: nil, identifiers: [messageId], notificationIdentifiers: [messageId], groupNames: ["Messages"] ) let interaction = INInteraction(intent: intent, response: nil) interaction.identifier = "message_\(messageId)" interaction.direction = .incoming // Add direction DispatchQueue.global(qos: .userInitiated).async { interaction.donate { error in if let error = error { print("❌ Failed to donate INSearchForMessagesIntent: \(error.localizedDescription)") } else { print("✅ Donated INSearchForMessagesIntent successfully!") let intentData: [String: Any] = [ "senderName": sender, "senderId": senderId, "message": message, "messageId": messageId, "timestamp": Date().timeIntervalSince1970, "conversationId": "conversation_\(senderId)", // Add conversationId "destination":destination ] let defaults = UserDefaults(suiteName: "group.com.chatapp") // 🔁 Use your App Group ID defaults?.removeObject(forKey: "lastCarPlayIntentData") defaults?.set(intentData, forKey: "lastCarPlayIntentData") defaults?.synchronize() } } } } Here SenderID is like 3000@abc,2000@abc etc. In siri ,When we handle INSearchForMessagesIntent at that time all data getting from Userdefaults because without Userdefaults INSearchForMessagesIntent value nil. Even we enabled announcement using .allowAnnouncement. We also tried to save same sender in contact Book because sometime siri search contact and not found then may be raise this type of issue. So we need code level support for read incoming message in carplay when notification comes. Thank you.
0
0
304
May ’25
iOS 26 CarPlay Non-Responsive
iPhone 16 Pro Max on iOS 18.5 before installing iOS 26 beta had no issues connecting to wired (there’s no wireless) CarPlay in my 2022 Honda Civic Sport. Now with IOS 26, my car recognizes that my phone is connected and asks if I want to use CarPlay and I click yes but it does nothing. I reset my head unit, reset all iPhone settings, checked different iPhone settings, tried different cables, can’t seem to determine what part of iOS 26 is causing the problem. Anyone have any ideas before I roll back to 18.5?
Replies
2
Boosts
0
Views
397
Activity
Jun ’25
CarPlay Turn-By-Turn Entitlements
Hello Devs, I wanted to bring this up to display the frustration that I have obtaining the CarPlay entitlements. First and foremost they don't give you a set timeline and there is no contact number to speak to someone about this. When you call developer support they go on and say it is a different department. There is an email but all I have received is an automated response back to me. Has anyone received the navigation entitlements and if so what was the timeline of you receiving it?
Replies
0
Boosts
0
Views
190
Activity
Jun ’25
Status Bar Driving Orientation
With CarPlay, is it possible to programmatically know which side of the screen the status bar is placed on?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
2
Boosts
0
Views
358
Activity
Jun ’25
Understanding how to make focusedImage work on CPMapButton
When my CPMapButton is selected/focused, I would like to be able to provide a focusedImage to correctly show the button when the blue focus is shown. Currently I have: What do I need to do to create an image that works more like the panning interface buttons?
Topic: UI Frameworks SubTopic: UIKit Tags:
Replies
0
Boosts
0
Views
351
Activity
Jun ’25
Issues accessing UserDefaults and performing API calls in CarPlay while iPhone is locked
I'm developing a CarPlay Fueling app with CarPlay entitlement properly configured. While testing, I ran into two issues and would appreciate any guidance: UserDefaults access while iPhone is locked: In my CarPlay implementation, I read values from UserDefaults that were previously saved in the iOS app. However, when the iPhone is locked and the CarPlay session is active, it seems that the CarPlay extension cannot read the stored values. Is this the expected behavior? If so, how can I persist and access data across the app and CarPlay reliably? API calls while iPhone is locked: The CarPlay interface in my app communicates with a server to display lists and detail views. When the iPhone is locked, are network calls still allowed from the CarPlay extension? Currently, I do not have any background modes enabled in the app capabilities. If I enable background modes and implement background network logic to ensure API calls complete properly, would this be considered acceptable usage for CarPlay in App Store review? Or could it raise any rejection concerns during the approval process? Thanks in advance for your help.
Replies
3
Boosts
0
Views
231
Activity
Jun ’25
How to provide a driving destination to CarPlay, like Calendar
If I have, say a doctor appointment in the Calendar app, and I'm leaving to go to it, the address will appear in Apple Maps on CarPlay. Forgive if I'm getting the details wrong, but I believe if I bring up the Map, it will be available to tap on, so I can quickly go there. I think it may also show up on one on the car-play screens that shows a few different panels. The point is, I really like this feature, and want to do it in my app. In my iOS app, the user can order food from a restaurant, and pick it up. I'm not ready to make this app a "quick service" app, but I want to give the user an easy to get to her location. Since I just ordered food, this means that I'll need to leave fairly quickly to go to the location. The Calendar app is able to offer a location because of scheduling, I'd like to do the same.
Replies
0
Boosts
0
Views
180
Activity
Jun ’25
iOS 18 CarPlay: “There was a problem loading this content” error after playback
In iOS 18, CarPlay shows an error: “There was a problem loading this content” after playback starts. Audio works fine, but the Now Playing screen doesn’t load. I’m using MPPlayableContentManager. This worked fine in iOS 17. Anyone else seeing this error in iOS 18?
Replies
0
Boosts
0
Views
173
Activity
May ’25
CarPlay and iOS 18.5, app crashes if the mobile one is not running
Hi, after upgrading to iOS 18.5 our app crashes in CarPlay. Only when the app is running on our mobile the carplay app works fine. If we run the same app in mobiles with iOS < 18.5 everything works. What has changed in iOS 18.5? Thanks
Replies
1
Boosts
0
Views
183
Activity
May ’25
CPInformationTemplate custom back button (CPBarButton) not working on iOS 16 but works on iOS 18
I'm trying to implement a custom back button in a CPInformationTemplate using CPBarButton. It works as expected on iOS 18 — the button appears in the navigation bar and correctly pops the template when tapped. However, on iOS 16 devices, the custom back button does not respond to taps at all. The reason I need a custom back button is because I want to perform cleanup and reset logic before popping the template. Is there any workaround for making this work on iOS 16? Or is there a recommended way to hook into the system back button behavior so that I can execute code when the template is dismissed?
Replies
1
Boosts
0
Views
238
Activity
May ’25
CarPlay push notification support
Does CarPlay driving tasks entitlement support push notifications on CarPlay? If no, can Critical Alerts entitlement help in this case?
Replies
1
Boosts
0
Views
154
Activity
May ’25
MPNowPlayingInfoCenter nowPlayingInfo throttled
Hello, I have been running into issues with setting nowPlayingInfo information, specifically updating information for CarPlay and the CPNowPlayingTemplate. When I start playback for an item, I see lock screen information update as expected, along with the CarPlay now playing information. However, the playing items are books with collections of tracks. When I select a new track(chapter) within the book, I set the MPMediaItemPropertyTitle to the new chapter name. This change is reflected correctly on the lock screen, but almost never appears correctly on the CarPlay CPNowPlayingTemplate. The previous chapter title remains set and never updates. I see "Application exceeded audio metadata throttle limit." in the debug console fairly frequently. From that a I figured that I need to minimize updates to the nowPlayingInfo dictionary. What I did: I store the metadata dictionary in a local dictionary and only set values in the main nowPlayingInfo dictionary when they are different from the current value. I kick off the nowPlayingInfo update via a task that initially sleeps for around 2 seconds (not a final value, just for my current testing). If a previous Task is active, it gets cancelled, so that only one update can happen within that time window. Neither of these things have been sufficient. I can switch between different titles entirely and the information updates (including cover art). But when I switch chapters within a title, the MPMediaItemPropertyTitle continues to get dropped. I know the value is getting set, because it updates on the lock screen correctly. In total, I have 12 keys I update for info, though with the above changes, usually 2-4 of them actually get updated with high frequency. I am running out of ideas to satisfy the throttling thresholds to accurately display metadata. I could use some advice. Thanks.
Replies
4
Boosts
1
Views
354
Activity
May ’25
Experiencing intermittent volume lowering of car's audio while driving on car play
Experiencing intermittent volume lowering of car's audio while driving on car play like there is a notification but there is non. it last 30 sec to an hour. I've turned off notifications, added drive focus, deleted several apps nothing has worked. I am driving a 2025 Silverado Trail boss LT with Z71 package 6.2 , my phone is a 16 plus on ios 18.5 beta the vehicle is equipped with google assist but it was all on and working fine until last week, after update 18.4. Is anyone else having this issue
Replies
1
Boosts
0
Views
129
Activity
May ’25
CarPlay Support
Hi All, We've been working on a new CarPlay-supported App and are hoping for advice on how to achieve this. We have completed the CarPlay Entitledment Request, but have not received any response from Apple. Given we're close to launch on Android, we'd love to have these projects completed together. Any advice on how to make contact with the approvals team, or suggestions on how long this will normally take? If they're no longer taking applications or rejection is high, any guidance would be greatly appreciated too!
Replies
2
Boosts
0
Views
200
Activity
May ’25
Request of CarPlay Navigation Entitlement when having the Driving Task one
I have the CarPlay Entitlement "Driving Task" and two of my apps use it. Now, in both apps, I have implemented Navigation. I requested the Navigation CarPlay Entitlement when the feature was mature and builds were available in Test Flight, since I wanted to release the new versions of the apps with navigation available both on the iPhone and in CarPlay. I got no answer to my request, so I decided to release the apps with only navigation in the iPhone and the Driving Task functionality in CarPlay, thinking that maybe being live with navigation in the App Store was a requirement. I have asked permission again, and so far, the request is being ignored again. What are the requirements to get the Navigation CarPlay Entitlement? If the app is approved for navigation, is there something else the app must do to get the entitlement? Requirements for CarPlay Entitlements seem quite obscure, are they listed anywhere? Is there a technical problem to move from an existing CarPlay Entitlement to another? Can that be the reason the entitlement has not been granted? Some of my competitors have the CarPlay Navigation entitlement. My use case is the same (in a better app in my opinion, of course). But I am only getting bad reviews because "the app does not include the map in CarPlay" after the big investment in implementing navigation in the apps. Any help or insight would be appreciated.
Replies
2
Boosts
1
Views
1k
Activity
May ’25
CPGridTemplate in CPTabBarTemplate: Second Item Not Selecting in CarPlay Simulator
I am experiencing an issue while using CPGridTemplate within CPTabBarTemplate in my CarPlay app running in the simulator. On app launch, when I select the second item in the grid, it does not visually reflect as selected in the UI. This behavior is unexpected, as the grid item selection should update accordingly. Has anyone encountered this issue or found a solution to ensure proper item selection?
Replies
1
Boosts
0
Views
125
Activity
May ’25
CPTabBarTemplate in CarPlay Simulator: Tab Becomes Inactive on Re-selection
I am facing an issue in my CarPlay app using CPTabBarTemplate. The app has two tabs, and on launch, the first tab is correctly selected. However, when I tap on the first tab again, instead of staying active, it becomes inactive. This behavior is unexpected, as re-selecting the active tab should typically maintain its selected state. Has anyone else encountered this issue or found a workaround to prevent the tab from becoming inactive?
Replies
0
Boosts
0
Views
98
Activity
May ’25
CPListTemplate in CarPlay Simulator: Multiple Items Selected on Tap
I am encountering an issue while running my CarPlay app in the simulator using CPListTemplate. On app launch, when I tap on the first item in the list and then tap on the second item, both items remain selected instead of only the latest tapped item. This behavior does not align with the expected single-item selection functionality. Has anyone else faced this issue? Is there a workaround or a known resolution for this behavior?
Replies
0
Boosts
0
Views
94
Activity
May ’25
CarPlay vs. AccessoryKit & NEHotspotHelper
CarPlay woes. I think it's unacceptable that it silently kills an ongoing WiFi connection that has been established using ASAccessoryKit and NEHotspotHelper which is in active use. This is responsible for angry clients because their processes break a lot when they are in reach of the connected car. (And yes, they have to be in the reach of the car, because it is a diagnostic/maintenance app for cars…) Do I really need to ask my clients to unpair from CarPlay before using our app or is there another way?
Replies
2
Boosts
0
Views
227
Activity
May ’25
MFi program - unable to finish a payment
Our company is working on Smartphone integration - CarPlay, because of that we need to access MFi for some certification. I went through the enrollment, but the payment gets stuck after confirmation and after some minutes it tells me it takes very long time to proceed. How can I enroll for MFi?
Replies
0
Boosts
0
Views
159
Activity
May ’25
Carplay not read incoming chat message like whats app.
We have implemented Carplay in our voip based project and in this we have implemented Incoming call and chat notification feature for Carplay. For Carplay we implemented siri. Siri Object donated Successfully in Notification service Extension when notification didreceive method called. Donation Code :- func donateIncomingMessageIntent(sender: String, senderId: String, message: String, messageId: String, userInfo: [AnyHashable: Any],destination:String) { // Create proper name components clearAllinteraction() var nameComponents = PersonNameComponents() nameComponents.givenName = sender //unknown let senderPerson = INPerson( personHandle: INPersonHandle(value: senderId, type: .unknown), nameComponents: nameComponents, displayName: sender, image: nil, contactIdentifier: senderId, customIdentifier: "sender_\(senderId)" ) let recipientPerson = INPerson( personHandle: INPersonHandle(value: "me@example.com", type: .emailAddress), nameComponents: nil, displayName: "Me", image: nil, contactIdentifier: "me_id", customIdentifier: "user_id" ) let inMessage = INMessage( identifier: messageId, conversationIdentifier: "conversation_\(senderId)", content: message, dateSent: Date(), sender: senderPerson, recipients: [recipientPerson], groupName: nil, messageType: .text ) let intent = INSearchForMessagesIntent( recipients: [recipientPerson], senders: [senderPerson], searchTerms: [message], attributes: .unread, dateTime: nil, identifiers: [messageId], notificationIdentifiers: [messageId], groupNames: ["Messages"] ) let interaction = INInteraction(intent: intent, response: nil) interaction.identifier = "message_\(messageId)" interaction.direction = .incoming // Add direction DispatchQueue.global(qos: .userInitiated).async { interaction.donate { error in if let error = error { print("❌ Failed to donate INSearchForMessagesIntent: \(error.localizedDescription)") } else { print("✅ Donated INSearchForMessagesIntent successfully!") let intentData: [String: Any] = [ "senderName": sender, "senderId": senderId, "message": message, "messageId": messageId, "timestamp": Date().timeIntervalSince1970, "conversationId": "conversation_\(senderId)", // Add conversationId "destination":destination ] let defaults = UserDefaults(suiteName: "group.com.chatapp") // 🔁 Use your App Group ID defaults?.removeObject(forKey: "lastCarPlayIntentData") defaults?.set(intentData, forKey: "lastCarPlayIntentData") defaults?.synchronize() } } } } Here SenderID is like 3000@abc,2000@abc etc. In siri ,When we handle INSearchForMessagesIntent at that time all data getting from Userdefaults because without Userdefaults INSearchForMessagesIntent value nil. Even we enabled announcement using .allowAnnouncement. We also tried to save same sender in contact Book because sometime siri search contact and not found then may be raise this type of issue. So we need code level support for read incoming message in carplay when notification comes. Thank you.
Replies
0
Boosts
0
Views
304
Activity
May ’25