Messages

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Create app extensions that lets users send text, stickers, media files, and interactive messages using Messages.

Posts under Messages tag

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Activity

Stickers Not Saving - IPhone 16
I’ve not been able to save stickers ever since getting the iPhone 16. I can long click a picture and click “add sticker” but it only stays for a bout a second and disappears. Alternatively I can use the ”add sticker button” on the stickers widget and It will stay while the widget is open but does not remain ready for use. Please help, this has been going on for at least 2 months. Video Icloud Link: https://share.icloud.com/photos/004_0xVjBtdAPYzaHl9rH8Jcw
1
0
835
Dec ’24
MFMessageComposeViewController attachments button disabled
Hello everyone! I was implementing a MFMessageComposeViewController to send messages. Currently I'm observing behaviour that attachments button is always disabled. But thing is that I'm showing MFMessageComposeViewController only when canSendText() && canSendAttachments() are true. if MFMessageComposeViewController.canSendText() && MFMessageComposeViewController.canSendAttachments() { let composeVC = MFMessageComposeViewController() composeVC.messageComposeDelegate = self composeVC.body = "Test message" self.present(composeVC, animated: true, completion: nil) } I've checked that mms are enabled.
3
0
468
Dec ’24
MSStickerView in SwiftUI not animating by default
I am working on a sticker app and I am building a custom sticker app in SwiftUI. I have created a custom UIViewRepresentable to allow a MSStickerView to be displayed in SwiftUI. I have local *.gif files in my project and I am loading them into the MSStickerView successfully, however when they are loaded in my iMessage sticker extension the stickers are not animating by default. When I tap on the MSStickerView the gif begins to animate, I'm not sure what else I can do to get this working properly in my app. Some sample code below: public struct CustomStickerView: UIViewRepresentable { var sticker: CustomSticker public init(sticker: CustomSticker) { self.sticker = sticker } public func makeUIView(context: Context) -> MSStickerView { let v = MSStickerView() if sticker.fileType == .gif { v.startAnimating() } return v } public func updateUIView(_ uiView: MSStickerView, context: Context) { uiView.sticker = sticker.sticker } } // CustomSticker public var sticker: MSSticker? { guard let imagePath = Bundle.main.path(forResource: name, ofType: ".\(fileType.rawValue)") else { print("Failed to get sticker - \(name).\(fileType.rawValue)") return nil } let path = URL(fileURLWithPath: imagePath) return try? MSSticker(contentsOfFileURL: path, localizedDescription: name) }
0
0
497
Nov ’24
Error running Xcode sticker pack on a real iphone
Stickerpack runs and builds successfully on iPhone 16 simulator, but on a real iPhone (14 connected trough a cable and with developer options enabled) it builds successfully, but when opening the pack in iMessage, there is nothing shown in the sticker browser and Xcode shows the following error: Could not attach to pid : “662” “com.[name].[name].StickerPackExtension” failed to launch or exited before the debugger could attach to it. Please verify that “com.[name].[name].StickerPackExtension” has a valid code signature that permits it to be launched on “iPhone([name])”. Refer to crash logs and system logs to for more diagnostic information. MORE DETAILS: Could not attach to pid : “662” Domain: IDEDebugSessionErrorDomain Code: 7 Failure Reason: “com.[name].[name].StickerPackExtension” failed to launch or exited before the debugger could attach to it. Please verify that “com.heart.owmStickers.StickerPackExtension” has a valid code signature that permits it to be launched on “iPhone([]name)”. Refer to crash logs and system logs to for more diagnostic information. User Info: { DVTErrorCreationDateKey = "2024-11-24 08:42:49 +0000"; DVTRadarComponentKey = 855031; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = "no such process."; } -- Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008110-0011514A227A401E"; "device_isCoreDevice" = 1; "device_model" = "iPhone14,7"; "device_osBuild" = "18.1 (22B83)"; "device_platform" = "com.apple.platform.iphoneos"; "device_thinningType" = "iPhone14,7"; "dvt_coredevice_version" = "397.24"; "dvt_coresimulator_version" = "987.2"; "dvt_mobiledevice_version" = "1759.60.6"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 336; "operation_errorCode" = 7; "operation_errorDomain" = IDEDebugSessionErrorDomain; "operation_errorWorker" = DBGLLDBLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 0; "param_diag_allowLocationSimulation" = 0; "param_diag_checker_tpc_enable" = 0; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 1; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.app-extension.messages-sticker-pack"; "param_structuredConsoleMode" = 0; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos18.1"; "sdk_osVersion" = "18.1"; "sdk_variant" = iphoneos; } -- System Information macOS Version 15.2 (Build 24C5073e) Xcode 16.1 (23503) (Build 16B40) Timestamp: 2024-11-24T11:42:49+03:00
2
0
699
Nov ’24
App with iMessage extension AND sticker pack
Im not a dev but trying to create something trying to create an app that includes an iMessage extension AND a sticker pack. My first attempt I tried to create a iMessage app but apparently I cant include a sticker pack. Ive tried to create a shell app with a sticker pack and iMessage extension but it's just not working. Can someone please let me know how I can do this. How can I get an iMessage extension app and a sticker pack installed at the same time from the same app. Ive tried everything, tried creating a seperate iOS app with sticker pack and iMessage extension and nothing. A lot of times a get an error like "CompileAssetCatalogVariant failed with a nonzero exit code"" If I remove the sticker pack builds successfully. thank you in advance
0
0
556
Nov ’24
Handle InSendMessageIntent in the app
Hi, I'm implementing InSendMessageIntent handling in our app. I can handle InSendMessageIntent through extension, but handling also includes business logic like authorisation status and some heavy operation which I can't expose from the main target. I tried to handle it in-app, but func application(_ application: UIApplication, handlerFor intent: INIntent) -> Any? didn't trigger. At the first glance the configuration looks correct - the InSendMessageIntent is added under INIntentsSupported and UIApplicationSupportsMultipleScenes is set to YES in info.plist. After that reply with message button disappeared from the incoming Voip callKit screen. So I had a question - Is this intent possible to be handled in-app?
0
0
576
Nov ’24
Texts being received to incorrect phone number
Anne has two phone numbers, work and personal. Beth saved both phone numbers for Anne under one contact profile. When Beth sends a text to Anne's work phone, it is received on Anne's personal phone instead. We have verified only one phone number is set up under Messages settings, signed out of messages, restarted the phones. Any other fixes or suggestions?
0
0
410
Nov ’24
Email swipe left
Before 18.2 when we swipe email left, the sending address was visible. Now the first line of the email is visible. So now to block scam/spoof mail we have to actually open the email, tap on the sender, then close email, then block. Can we at least have an option to choose? The new set up is both cumbersome and time consuming.
0
0
477
Nov ’24
How to add a Sticker App Extension to an existing app with an iMessage Extension?
I have a working iMessage app in the app store that does NOT have a companion app. iMessage app only. I now want to add stickers to it. I cannot get this to work; stickers do not show up in the stickers section, nor in the "Manage Sticker Apps" section. Problem exists on Xcode 16, latest OS, on all simulators and devices. I tried adding a new "Sticker App Extension" target to the project. I tried adding just the Stickers.xcassets file to the exsisting iMessage extension and the app itself. I tried googling but all examples and tutorials show how to create a complete stickers app, which works correctly. But I do not want the app. Notable mention: If I create a new "Stickers app" project it works, but if I then try to add an iMessage app extension, THAT does not work so I then have a reverse situation in which the stickers extension DOES work but the iMessage app doesn't. I somehow have the feeling that an app cannot have both an iMessage Extension and a Stickers App Extension but the documentation is, of course, in true Apple style, lacking. So how to add a Sticker App Extension to an existing app with an iMessage Extension?
1
0
1k
Nov ’24
Issue with Message Filter Extension service?
My server that backs my Message Filter Extension stopped receiving messages last night. I thought maybe I had broken something in the iOS code, even though I hadn't touched any of the logic related to filtering. So I rolled back my code to a previous version that was definitely working in both test and production and ran it on my test device, setting a breakpoint on the first line of the func handle(_ queryRequest: ILMessageFilterQueryRequest, context: ILMessageFilterExtensionContext, completion: @escaping (ILMessageFilterQueryResponse) -> Void) method in the extension. When sending a message to it from an unknown number, the breakpoint is never even hit. To ensure it was somehow not my code, I started a new blank app and added the Message Filter Extension target. Running it on my test device, it also doesn't ever hit the breakpoint. Is there some Apple service involved in determining whether to send unknown sender messages to Message Filter Extensions that might be down. Maybe it's a beta issue? I'm on iOS 18.1 Beta 4. But it seems odd that all of my users' devices would be encountering a beta-related issue at essentially the same time.
2
0
732
Oct ’24
Search Messages by Date
How do I search for messages on iPhone by date? Running iOS 18.1. In the Spotlight feature, if I type “messages on 10/14” the top 3 results are messages on that date. But if I tap “search in app” I’m brought to a blank messages screen. This function would help me with work so much, and it’s like we’re almost there- but not. thanks!
1
0
814
Oct ’24
Sticker Pack Not Appearing in iMessage
Description: I have developed an iOS app that includes a sticker pack feature. However, when adding stickers to iMessage, they are not appearing as expected. Despite following the standard procedures, the stickers are not visible in the iMessage app. The issue persists even after ensuring compatibility with the latest iOS version. Attached is an image that highlights the problem. Any guidance or suggestions to resolve this issue would be greatly appreciated. Thank you!
4
3
932
Oct ’24
Application already supports iMessage Extension can not appear in Stickers on iOS 17.0
Our application already supports an iMessage Extension, allowing users to create and send custom or trending stickers. On iOS 17.0, a popup menu replaces the old tab in iMessage with a "Stickers" option, and iMessage extensions are put in the "More" option. The "Stickers" page only shows the Sticker Pack Extension. However, an application can only support Sticker Pack Extension or iMessage Extension. Get this error: "Multiple message payload provider extensions found in app but only one is allowed". Is there any workaround here? We want our application to keep the iMessage extension but also provide sticker packs.
1
2
727
Oct ’24
Iphone is deleting my messages automatically
I have checked the setting and it is and has always been set to forever when it comes to settings-messages-message history. Yet since I upgraded to ios 18.1, my messages have started to delete by themselves every other day or so. In the last week, I have had to go into the recently deleted and recovered the messages at least 3-4 times. It does not delete all my messages just random messages from whom I have messaged recently. I have message that have been there for at least 6 years and those are not deleting. Please help before I lose some valuable messages.
1
0
845
Oct ’24
What happened to logging in a Message Filter Extension on iOS 18?
If an app with a Message Filter Extension is run on an iPhone with iOS 18 installed then there's no logging output to the console (using print or NSLog), however there is logging in all previous versions of OS. Being able to view logging at run time for this component is essential as a debugging aid to see, for example, if the extension launches, if a text is handled locally or deferred to the network, to see if there's a network error, to examine the server response etc. Is there a specific reason it was disabled or is it accidental? Thank you
2
0
756
Oct ’24
Apple Intelligence "Personality Discovery"
Hey Chat, I'm researching personality analysis using LLMs, and I'm curious about whether Apple’s AI can be allowed access to your messages, Instagram DMs, and similar communications to perform a personality analysis based on your writing style. If anyone has insights on this, I would greatly appreciate your input. Thx a ton
Replies
0
Boosts
0
Views
669
Activity
Dec ’24
Stickers Not Saving - IPhone 16
I’ve not been able to save stickers ever since getting the iPhone 16. I can long click a picture and click “add sticker” but it only stays for a bout a second and disappears. Alternatively I can use the ”add sticker button” on the stickers widget and It will stay while the widget is open but does not remain ready for use. Please help, this has been going on for at least 2 months. Video Icloud Link: https://share.icloud.com/photos/004_0xVjBtdAPYzaHl9rH8Jcw
Replies
1
Boosts
0
Views
835
Activity
Dec ’24
MFMessageComposeViewController attachments button disabled
Hello everyone! I was implementing a MFMessageComposeViewController to send messages. Currently I'm observing behaviour that attachments button is always disabled. But thing is that I'm showing MFMessageComposeViewController only when canSendText() && canSendAttachments() are true. if MFMessageComposeViewController.canSendText() && MFMessageComposeViewController.canSendAttachments() { let composeVC = MFMessageComposeViewController() composeVC.messageComposeDelegate = self composeVC.body = "Test message" self.present(composeVC, animated: true, completion: nil) } I've checked that mms are enabled.
Replies
3
Boosts
0
Views
468
Activity
Dec ’24
MSStickerView in SwiftUI not animating by default
I am working on a sticker app and I am building a custom sticker app in SwiftUI. I have created a custom UIViewRepresentable to allow a MSStickerView to be displayed in SwiftUI. I have local *.gif files in my project and I am loading them into the MSStickerView successfully, however when they are loaded in my iMessage sticker extension the stickers are not animating by default. When I tap on the MSStickerView the gif begins to animate, I'm not sure what else I can do to get this working properly in my app. Some sample code below: public struct CustomStickerView: UIViewRepresentable { var sticker: CustomSticker public init(sticker: CustomSticker) { self.sticker = sticker } public func makeUIView(context: Context) -> MSStickerView { let v = MSStickerView() if sticker.fileType == .gif { v.startAnimating() } return v } public func updateUIView(_ uiView: MSStickerView, context: Context) { uiView.sticker = sticker.sticker } } // CustomSticker public var sticker: MSSticker? { guard let imagePath = Bundle.main.path(forResource: name, ofType: ".\(fileType.rawValue)") else { print("Failed to get sticker - \(name).\(fileType.rawValue)") return nil } let path = URL(fileURLWithPath: imagePath) return try? MSSticker(contentsOfFileURL: path, localizedDescription: name) }
Replies
0
Boosts
0
Views
497
Activity
Nov ’24
Error running Xcode sticker pack on a real iphone
Stickerpack runs and builds successfully on iPhone 16 simulator, but on a real iPhone (14 connected trough a cable and with developer options enabled) it builds successfully, but when opening the pack in iMessage, there is nothing shown in the sticker browser and Xcode shows the following error: Could not attach to pid : “662” “com.[name].[name].StickerPackExtension” failed to launch or exited before the debugger could attach to it. Please verify that “com.[name].[name].StickerPackExtension” has a valid code signature that permits it to be launched on “iPhone([name])”. Refer to crash logs and system logs to for more diagnostic information. MORE DETAILS: Could not attach to pid : “662” Domain: IDEDebugSessionErrorDomain Code: 7 Failure Reason: “com.[name].[name].StickerPackExtension” failed to launch or exited before the debugger could attach to it. Please verify that “com.heart.owmStickers.StickerPackExtension” has a valid code signature that permits it to be launched on “iPhone([]name)”. Refer to crash logs and system logs to for more diagnostic information. User Info: { DVTErrorCreationDateKey = "2024-11-24 08:42:49 +0000"; DVTRadarComponentKey = 855031; IDERunOperationFailingWorker = DBGLLDBLauncher; RawUnderlyingErrorMessage = "no such process."; } -- Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_identifier" = "00008110-0011514A227A401E"; "device_isCoreDevice" = 1; "device_model" = "iPhone14,7"; "device_osBuild" = "18.1 (22B83)"; "device_platform" = "com.apple.platform.iphoneos"; "device_thinningType" = "iPhone14,7"; "dvt_coredevice_version" = "397.24"; "dvt_coresimulator_version" = "987.2"; "dvt_mobiledevice_version" = "1759.60.6"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 336; "operation_errorCode" = 7; "operation_errorDomain" = IDEDebugSessionErrorDomain; "operation_errorWorker" = DBGLLDBLauncher; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_113575882_enable" = 0; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 0; "param_diag_allowLocationSimulation" = 0; "param_diag_checker_tpc_enable" = 0; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 1; "param_diag_guardMalloc_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_mtc_enable" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_enable" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 2; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 0; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.app-extension.messages-sticker-pack"; "param_structuredConsoleMode" = 0; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos18.1"; "sdk_osVersion" = "18.1"; "sdk_variant" = iphoneos; } -- System Information macOS Version 15.2 (Build 24C5073e) Xcode 16.1 (23503) (Build 16B40) Timestamp: 2024-11-24T11:42:49+03:00
Replies
2
Boosts
0
Views
699
Activity
Nov ’24
App with iMessage extension AND sticker pack
Im not a dev but trying to create something trying to create an app that includes an iMessage extension AND a sticker pack. My first attempt I tried to create a iMessage app but apparently I cant include a sticker pack. Ive tried to create a shell app with a sticker pack and iMessage extension but it's just not working. Can someone please let me know how I can do this. How can I get an iMessage extension app and a sticker pack installed at the same time from the same app. Ive tried everything, tried creating a seperate iOS app with sticker pack and iMessage extension and nothing. A lot of times a get an error like "CompileAssetCatalogVariant failed with a nonzero exit code"" If I remove the sticker pack builds successfully. thank you in advance
Replies
0
Boosts
0
Views
556
Activity
Nov ’24
Handle InSendMessageIntent in the app
Hi, I'm implementing InSendMessageIntent handling in our app. I can handle InSendMessageIntent through extension, but handling also includes business logic like authorisation status and some heavy operation which I can't expose from the main target. I tried to handle it in-app, but func application(_ application: UIApplication, handlerFor intent: INIntent) -> Any? didn't trigger. At the first glance the configuration looks correct - the InSendMessageIntent is added under INIntentsSupported and UIApplicationSupportsMultipleScenes is set to YES in info.plist. After that reply with message button disappeared from the incoming Voip callKit screen. So I had a question - Is this intent possible to be handled in-app?
Replies
0
Boosts
0
Views
576
Activity
Nov ’24
Texts being received to incorrect phone number
Anne has two phone numbers, work and personal. Beth saved both phone numbers for Anne under one contact profile. When Beth sends a text to Anne's work phone, it is received on Anne's personal phone instead. We have verified only one phone number is set up under Messages settings, signed out of messages, restarted the phones. Any other fixes or suggestions?
Replies
0
Boosts
0
Views
410
Activity
Nov ’24
Email swipe left
Before 18.2 when we swipe email left, the sending address was visible. Now the first line of the email is visible. So now to block scam/spoof mail we have to actually open the email, tap on the sender, then close email, then block. Can we at least have an option to choose? The new set up is both cumbersome and time consuming.
Replies
0
Boosts
0
Views
477
Activity
Nov ’24
How to add a Sticker App Extension to an existing app with an iMessage Extension?
I have a working iMessage app in the app store that does NOT have a companion app. iMessage app only. I now want to add stickers to it. I cannot get this to work; stickers do not show up in the stickers section, nor in the "Manage Sticker Apps" section. Problem exists on Xcode 16, latest OS, on all simulators and devices. I tried adding a new "Sticker App Extension" target to the project. I tried adding just the Stickers.xcassets file to the exsisting iMessage extension and the app itself. I tried googling but all examples and tutorials show how to create a complete stickers app, which works correctly. But I do not want the app. Notable mention: If I create a new "Stickers app" project it works, but if I then try to add an iMessage app extension, THAT does not work so I then have a reverse situation in which the stickers extension DOES work but the iMessage app doesn't. I somehow have the feeling that an app cannot have both an iMessage Extension and a Stickers App Extension but the documentation is, of course, in true Apple style, lacking. So how to add a Sticker App Extension to an existing app with an iMessage Extension?
Replies
1
Boosts
0
Views
1k
Activity
Nov ’24
Apple Watch doesn't vibrate for notifications
Apple Watch doesn't vibrate for notifications version: 11.1 help please
Replies
0
Boosts
0
Views
499
Activity
Oct ’24
[MacOS] The Messages app is not working on Sequoia 15.0.1
Hi Team, The Messages app is not working in the latest macOS Sequoia 15.0.1. We are unable to send messages or sync them when the VPN/TransparentAppProxy is connected. It was working fine in macOS 15.0 and earlier. A few users have reported the issue here: https://discussions.apple.com/thread/255802764?sortBy=rank
Replies
4
Boosts
0
Views
1.1k
Activity
Oct ’24
Issue with Message Filter Extension service?
My server that backs my Message Filter Extension stopped receiving messages last night. I thought maybe I had broken something in the iOS code, even though I hadn't touched any of the logic related to filtering. So I rolled back my code to a previous version that was definitely working in both test and production and ran it on my test device, setting a breakpoint on the first line of the func handle(_ queryRequest: ILMessageFilterQueryRequest, context: ILMessageFilterExtensionContext, completion: @escaping (ILMessageFilterQueryResponse) -> Void) method in the extension. When sending a message to it from an unknown number, the breakpoint is never even hit. To ensure it was somehow not my code, I started a new blank app and added the Message Filter Extension target. Running it on my test device, it also doesn't ever hit the breakpoint. Is there some Apple service involved in determining whether to send unknown sender messages to Message Filter Extensions that might be down. Maybe it's a beta issue? I'm on iOS 18.1 Beta 4. But it seems odd that all of my users' devices would be encountering a beta-related issue at essentially the same time.
Replies
2
Boosts
0
Views
732
Activity
Oct ’24
Search Messages by Date
How do I search for messages on iPhone by date? Running iOS 18.1. In the Spotlight feature, if I type “messages on 10/14” the top 3 results are messages on that date. But if I tap “search in app” I’m brought to a blank messages screen. This function would help me with work so much, and it’s like we’re almost there- but not. thanks!
Replies
1
Boosts
0
Views
814
Activity
Oct ’24
App icon not visible in iMessage Extension
On first installation of the sample app of iMessage Extension from apple the app icon visible, but after I uninstalled it and again installed the app, the app icon is not visible. Here is the screenshot and the apple sample app. https://developer.apple.com/documentation/messages/icecreambuilder-building-an-imessage-extension
Replies
1
Boosts
0
Views
521
Activity
Oct ’24
Tapback emoji
The Tapback emojis are blue the only one with color is the heart i can see responses in color and the recipient sees mine in color it’s just on my end
Replies
1
Boosts
0
Views
463
Activity
Oct ’24
Sticker Pack Not Appearing in iMessage
Description: I have developed an iOS app that includes a sticker pack feature. However, when adding stickers to iMessage, they are not appearing as expected. Despite following the standard procedures, the stickers are not visible in the iMessage app. The issue persists even after ensuring compatibility with the latest iOS version. Attached is an image that highlights the problem. Any guidance or suggestions to resolve this issue would be greatly appreciated. Thank you!
Replies
4
Boosts
3
Views
932
Activity
Oct ’24
Application already supports iMessage Extension can not appear in Stickers on iOS 17.0
Our application already supports an iMessage Extension, allowing users to create and send custom or trending stickers. On iOS 17.0, a popup menu replaces the old tab in iMessage with a "Stickers" option, and iMessage extensions are put in the "More" option. The "Stickers" page only shows the Sticker Pack Extension. However, an application can only support Sticker Pack Extension or iMessage Extension. Get this error: "Multiple message payload provider extensions found in app but only one is allowed". Is there any workaround here? We want our application to keep the iMessage extension but also provide sticker packs.
Replies
1
Boosts
2
Views
727
Activity
Oct ’24
Iphone is deleting my messages automatically
I have checked the setting and it is and has always been set to forever when it comes to settings-messages-message history. Yet since I upgraded to ios 18.1, my messages have started to delete by themselves every other day or so. In the last week, I have had to go into the recently deleted and recovered the messages at least 3-4 times. It does not delete all my messages just random messages from whom I have messaged recently. I have message that have been there for at least 6 years and those are not deleting. Please help before I lose some valuable messages.
Replies
1
Boosts
0
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Oct ’24
What happened to logging in a Message Filter Extension on iOS 18?
If an app with a Message Filter Extension is run on an iPhone with iOS 18 installed then there's no logging output to the console (using print or NSLog), however there is logging in all previous versions of OS. Being able to view logging at run time for this component is essential as a debugging aid to see, for example, if the extension launches, if a text is handled locally or deferred to the network, to see if there's a network error, to examine the server response etc. Is there a specific reason it was disabled or is it accidental? Thank you
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Oct ’24