In iOS 26, I can check the notification that arrives to the user when the AirPods or Apple Watch is fully charged. When tap the notification, notification only expands and does not include actions such as moving to an app.
I checked the documents of UserNotification and UNNotificationServiceExtension, but I couldn't find what I wanted.
I can expand by long-tapping as default, but I'm looking for a way to expand it without entering the app when I tap the notification.
I wonder if there is an API that I missed or if it's not publicly supported.
thank you for your support.
Notifications
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I am sending push notification using HTTP/2 to https://api.push.apple.com:443 api but I am getting Operation TimeOut error in response . Can someone help
Issue:
I am making an application that stores data locally from notifications fired from the server. Everything works fine in the foreground but the background is having problems with not being triggered when notifications are fired.
So we tried firing 2 notifications at the same time, including default and silent types. But the problem continues to arise on ios 18, when firing multiple times like that, the trigger is not handling all notifications, leading to data loss. I tried on ios 15 and it worked fine.
Environment:
Device or Simulator: Iphone 11 pro max (iOS 18.3.2
Steps to Reproduce:
Open app, allow received notification.
Move app to background mode or terminate app.
Sent 2 notifications:
a. Default notification payload:
{
"aps": {
"content-available": 1
},
”notification”: {…},
“alert”: {..},
“data": "some_value"
}
b. Silent notification payload:
{
"aps": {
"content-available": 1
},
”data": "some_value"
}
What I've Tried:
Trigger notification in function:
application(_:didReceiveRemoteNotification:fetchCompletionHandler:)
Handle write data to local storage in above function, put it in background thread also.
Thanks in advance!
Topic:
App & System Services
SubTopic:
Notifications
Tags:
APNS
Cloud and Local Storage
Background Tasks
Excited for AlarmKit! I have found two concerns that I cannot find answers for though.
The volume of my alarms seems to be very quite relative to the full volume capability of the device. For example, if I turn the volume all the way up and play the audio file, the sound is very loud. However then, if I set the alarm using alarm kit with the same audio, the track played during the alerting phase is not that loud. I am afraid that it will not be loud enough in real life. Will there be future support to set the volume level of the alarm to maximum settings?
When I press the volume buttons (with the app open) during an active alarm, the audio stops, but the alarm manager does not clear these events. The alarm manager does clear the alarm event if the alarm is stopped through a live activity.
Topic:
App & System Services
SubTopic:
Notifications
User is using my app, the goes to System Settings, and changes some of my App's settings (switches, text fields, etc).
Does the system send my app any kind of notification?
David
PS: I tried all kinds of searches on this and found nothing.
Topic:
App & System Services
SubTopic:
Notifications
As you announced at this link https://developer.apple.com/forums/thread/766788, 'APNs will update the server certificates in sandbox on January 20, 2025, and in production on February 24, 2025.' I guess you have updated the sandbox certificate. What can we do to test whether we have correctly updated our application’s Trust Store to include the new server certificate.We test on a server that haven't updated the new server certificate, connect your sandbox environment 'api.sandbox.push.apple.com' to send notifications, it succeed. As I guess, it should failed.
I am experiencing an issue with push notifications on my iOS application. The issue is as follows:
On Android devices, push notifications are received immediately without any problems.
On iOS devices, the behavior is inconsistent:
When the app is in the foreground, notifications are received immediately.
When the app is in the background or in recent apps with a significant delay of 5–10 hours, push notifications are not received at all.
This behavior creates a major challenge for us, as timely notifications are critical for our app’s functionality. We have already verified the following points on our side:
Push notification certificates and APNs setup are correct.
Payload and server configurations are valid, as notifications are working fine on Android.
No restrictions from the server-side, since Android users receive notifications instantly.
It seems the issue is specifically related to iOS devices or APNs delivery. Could you please help us identify the cause and provide guidance on how to resolve this?
Hi,
I'm working on an IOS app using capacitor. I'm trying to receive push notifications on my downloaded app from testflight. I tried with FCM and it's working on my android app but not on ios and the logs show no error.
This is how I retreive the FCM token:
const fcmToken = await FCM.getToken()
sendSubscriptionToBackEnd({
fcm_token: fcmToken.token,
device: platform
})
Then I have a job on my backend to send the push notifications:
def perform
fcm = FCM.new(
StringIO.new(Rails.application.credentials.google_application_credentials),
Rails.application.credentials.firebase_project_id
)
NotificationSubscription.find_each(batch_size: 100) do |subscription|
begin
response = fcm.send_v1({
token: subscription.fcm_token,
notification: {
title: 'Un nouveau signal a été publié',
body: 'Un nouveau signal a été publié, cliquez ici pour le voir'
},
android: {
priority: 'high'
},
apns: {
payload: {
aps: {
# alert: {
# title: 'Un nouveau signal a été publié',
# body: 'Un nouveau signal a été publié, cliquez ici pour le voir'
# },
sound: 'default'
}
},
headers: {
"apns-priority": "10",
"apns-push-type": "alert"
}
}
})
if response[:status_code] == 200
Rails.logger.info "Notification sent successfully to #{subscription.id} on device #{subscription.device}"
else
Rails.logger.error "Failed to send notification to #{subscription.id} body: #{response[:body]}"
# subscription.destroy
end
rescue StandardError => e
Rails.logger.error "Error while sending notification to #{subscription.device}: #{e.message}"
subscription.destroy
end
end
end
and the logs show that it's successful but i dont receive the notification. When I test from firebase console I receive the push notification on both ios and android capacitor apps. I also added this in the apple delegate:
Messaging.messaging().apnsToken = deviceToken
Messaging.messaging().token(completion: { (token, error) in
if let error = error {
NotificationCenter.default.post(name: .capacitorDidFailToRegisterForRemoteNotifications, object: error)
} else if let token = token {
NotificationCenter.default.post(name: .capacitorDidRegisterForRemoteNotifications, object: token)
}
})
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
NotificationCenter.default.post(name: .capacitorDidFailToRegisterForRemoteNotifications, object: error)
}
I also tried using apns tokens and ther apnotic gem:
console.log('APNs Token:', token.value)
if (platform === 'ios') {
sendSubscriptionToBackEnd({
apns_token: token.value,
device: platform
}).then(() => {
displaySnackbar(`APNs token: ${token.value}`, 'success')
})
}
})
# Create the APNs connection outside the loop
connection = Apnotic::Connection.new(
auth_method: :token,
cert_path: StringIO.new(Rails.application.credentials.apns_key_path),
key_id: Rails.application.credentials.apn_key_id,
team_id: Rails.application.credentials.apple_team_id
)
NotificationSubscription.find_each(batch_size: 100) do |subscription|
if subscription.device == 'ios'
begin
# Create the notification for the current device token
notification = Apnotic::Notification.new(subscription.apns_token)
notification.alert = "Un nouveau signal a été publié"
notification.topic = Rails.application.credentials.apple_bundle_id
# Prepare and send the push
push = connection.prepare_push(notification)
push.on(:response) do |response|
if response.ok?
Rails.logger.info "Notification sent successfully to #{subscription.id} on device #{subscription.device}"
else
Rails.logger.error "Failed to send notification to #{subscription.id} body: #{response.status} - #{response.body}"
end
end
connection.push_async(push)
rescue StandardError => e
Rails.logger.error "Error while sending notification to #{subscription.device}: #{e.message}"
subscription.destroy
end
end
end
connection.join(timeout: 5)
connection.close
end
but i have a bad token error:
Failed to send notification to 223 body: 400 - {"reason"=>"BadDeviceToken"}
I, [2025-01-23T02:23:59.013407 #104] INFO -- : [ActiveJob] [ApnsNotificationJob]
I checked my aps entitlement env and its production, have all the certificates, keys.. so I dont understand why i can receive push notifications from firebase console but not from my app
We have a case when we send 8 push notifications more or less simultaneously over 1 HTTP 2.0 connection. Using .NET Core 8
Sometimes some of them fail with a strange message:
System.Net.Http.HttpRequestException: The response ended prematurely while waiting for the next frame from the server. (ResponseEnded)
---> System.Net.Http.HttpIOException: The response ended prematurely while waiting for the next frame from the server. (ResponseEnded)
at System.Net.Http.Http2Connection.ThrowRequestAborted(Exception innerException)
at System.Net.Http.Http2Connection.Http2Stream.TryEnsureHeaders()
at System.Net.Http.Http2Connection.Http2Stream.ReadResponseHeadersAsync(CancellationToken cancellationToken)
at System.Net.Http.Http2Connection.SendAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
--- End of inner exception stack trace ---
at System.Net.Http.Http2Connection.SendAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
at System.Net.Http.HttpConnectionPool.SendWithVersionDetectionAndRetryAsync(HttpRequestMessage request, Boolean async, Boolean doRequestAuth, CancellationToken cancellationToken)
at System.Net.Http.RedirectHandler.SendAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
at System.Net.Http.DecompressionHandler.SendAsync(HttpRequestMessage request, Boolean async, CancellationToken cancellationToken)
at Microsoft.Extensions.Http.Logging.HttpClientLoggerHandler.SendAsync(HttpRequestMessage request, CancellationToken cancellationToken)
We noticed that failure is always accompanied with a huge delay (~500ms) comparing to success (~20ms).
Also some of the burst messages are sent successfully (sometimes 2-4 of them)
What can we do about it?
We are in the process of transferring our app to a new Apple Developer Organization account. Our app uses the Apple Push Notification service (APNs) with a .p8 authentication key configured on our server to send push notifications.
We would like to confirm:
Once the app transfer is completed, will push notifications continue to work temporarily using the existing .p8 key on our server, until we generate and configure a new .p8 key under the new organization's account?
Understanding this behavior is critical for us to ensure a smooth transition and avoid any disruption in push notification delivery for our users.
Thank you for your guidance and support.
I have my app configured as a Driving Task app with the entitlement and provisioning profile correctly set up. I am also requesting the ".carPlay" notification authorization option and setting up the carplay notification category with the ".allowInCarPlay" category, both without error.
When testing with the iPhone and carplay simulators the user notifications I send are appearing on the phone but not in carplay.
When I check the notification settings with UNUserNotificationCenter.current().getNotificationSettings() I see that carplay is shown to be not supported ("carPlaySetting: NotSupported").
The CarPlay Developer Guide 2025-06-09 (which is the version currently referenced in the Apple docs) states that "Starting in iOS 18.4, notifications are also supported in CarPlay driving task apps".
Has this discrepancy been addressed anywhere, or is this an open issue?
My software versions:
MacOS: Sequoia 15.6
XCode: 16.4
iPhone Simulator: iPhone 16 with iOS 18.6
iOS push notification is not working for in App since 03-Apr-2025. We are pushing the message to APNS from our application, but message is not delivered to iOS device.
We have performed tests on both PROD and QA environment and following are the observations:
PROD
successfully pushing the notification to APNS but not receiving the notification on iOS device (100% failure).
QA
received notification on iOS device always (100% success).
Analyzed PROD notification server log at our end and we do not observe any error and it is showing successful also when message is pushed to APNS all the time. Need to check from APNS why push messages are not delivered to iOS devices.
Validated the PROD APNS certificate at our end which we are using during call to APNS - it is valid till Oct 2025.
Please suggest me any possible solution because I don't have any clue where it is failing and what to do
Topic:
App & System Services
SubTopic:
Notifications
Hello, I'm using 'App Store Server Notifications V2'.
I have a question about 'CONSUMPTION_REQUEST' notification in 'notificationType'.
I was wondering if there would be any impact on refunds if I received this notification and didn't respond. (Always refund etc..)
Topic:
App & System Services
SubTopic:
Notifications
Tags:
App Store
In-App Purchase
App Store Server Notifications
I manage apps and servers on behalf of several customers. Recently they all started getting a message from Apple that says, "The Certification Authority for APNs is changing".
I don't understand how or if this affects me. My servers are all hosted on Amazon EC2 instances. I have never had to install any specific certificate for APNs to work.
Is this new CA something that I can expect my servers to receive automatically as part of their system updates? If not, how do I install it?
Topic:
App & System Services
SubTopic:
Notifications
I created an app. One if its functionalities is receive Remote Notification in the background, while app is monitoring Significant Location Changes (SLC). This functionality worked fine. I was receiving these notifications correctly. Sometimes instantly, sometime with small or large delay.
And then I send the app for review. It was rejected with 3 remarks:
The app or metadata includes information about third-party platforms that may not be relevant for App Store users, who are focused on experiences offered by the app itself (I wrote that app communication works both for iOS and Android.)
The app declares support for audio in the UIBackgroundModes key in your Info.plist but we are unable to locate any features that require persistent audio.
EULA (End User License Agreement) is missing for in-app purchases.
After the rejection the app is no longer receiving these notifications. They are there, since the app receives them, when I open app, or significant location change is detected. It also works, when I run the app directly from Xcode (in debug mode), not from TestFlight nor in Sandbox.
It seem to me like Apple somehow spoiled my background capabilities on purpose or accidentally. Is it possible? What can I do with it? Is it the case that I should just fix the review remarks and send the app back to review, and once the app passes it, it will work again? Or should I not count on it? Any suggestions? I asked Apple using:
https://developer.apple.com/contact/topic/#!/topic/select
but so far no response.
Topic:
App & System Services
SubTopic:
Notifications
Tags:
App Review
User Notifications
Background Tasks
Maps and Location
Hello, previously i have tested the purchase via test flight and the server notification was sent to my sandbox url.
Now when I made the purchase from live app, my server did not receive any notification even though the production url was the same as the sandbox url.
The purchase was for a consumable product.
Please help, thanks.
Hello, I am trying to utilize the Critical Messaging API to allow my user to message 1 or multiple pre registered contacts automatically.
An issue I am having with this in testing is that when the application attempts to fire off texts to the phone numbers the success rate changes from trial to trial, with no variable changing. Sometimes I can send a Critical Message to multiple phone numbers in rapid succession, sometimes the message is only sent to 1 contact, and sometimes I get no successes. Each failure always returns the MSCriticalMessaging.notSupported error.
The API documentation states, "The send(_:to:) method only works if the app is backgrounded, if it’s called from foreground the framework returns a MSCriticalMessagingError.notSupported error."
If my app is always backgrounded in these tests, what other issues may cause this notSupported error return, and why does the outcomes success rate vary?
Observations:
When our app calls the APNs API for push notifications, we observed significant fluctuations:
July 15-25: The success response volume increased by 20% compared to the baseline before July 15.
After July 25: Success rates returned to baseline levels.
July 30: Success response volume decreased by 10% compared to the pre-July 15 baseline.
Excluded Factors:
No changes in target audience size or characteristics (business factors ruled out).
Server logs confirm consistent API request parameters and frequency.
Key Questions:
Were there any adjustments to response metrics (e.g., success status code definitions) during this period?
Have other developers reported similar issues?
Were there server-side configuration updates or known incidents on Apple’s end?
Topic:
App & System Services
SubTopic:
Notifications
Tags:
APNS
App Store Server Notifications
User Notifications
Hello,
I am working on a project that involves using external device to connect over BLE with users iPhone. I would like to be able to notify users on our device about eg. incoming calls, messages etc. I have been succesfull in using ANCS to achieve that but I am a little worried around consistency of this solution, especially taking into account following line from documentation:
Due to the nature of iOS, the ANCS is not guaranteed to always be present. As a result, the NC should look for and subscribe to the Service Changed characteristic of the GATT service in order to monitor for the potential publishing and unpublishing of the ANCS at any time.
I have not been able (yet?) to find or identify circumstances when ANCS would not be avilable or would be "removed in runtime", hence would it be possible to request some guidance and clarification on the conditions when ANCS can be unavailable or removed?
Thank you!
My VoIP app is installed on an iPad, but can't accept incoming calls by VoIP push.
But it works after I force-restart this iPad. I have some customers who encountered the same cases, fixed by force-restart too.
So my question is
What happened on the APNs connection after force-restart?
At what case, the APNs connection will be off?