StoreKit

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Support in-app purchases and interactions with the App Store using StoreKit.

StoreKit Documentation

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StoreKit 2: Handle unfinished consumables
I have non-consumable and consumable in-app purchases in my app. The tutorial I was following stated Transaction.currentEntitlements includes unfinished consumables, which is incorrect according to the documentation. Is the correct way to handle unfinished consumables (and non-consumables) to implement Transaction.updates and call finish() if it’s verified? The documentation says that listener will receive unfinished transactions once upon app launch, so with that, do I understand correctly you do not need to implement Transaction.unfinished unless you want to look for unfinished transactions manually later on? Otherwise what is the correct and most recommended way to handle unfinished consumables? Is there a way to test that scenario in Xcode?
1
0
268
Jun ’25
In-App Purchase Failing
hello, I have an app with In-App purchase set up, it works fine in TestFlight on an iOS device but the download from the App Store gives me a transaction failed message. I tried to replicate in the simulator but from what I've read is that you can't do in-app purchase testing in the simulator. Perhaps I'm wrong here but I've tried multiple sandbox accounts, etc.. and still get an unusual "...password can't be reused..." error (pasted below) in the debug description. I'm curious if anyone else has dealt with this scenario and if so how did you go about researching/identifying the issue and/or resolving it. Partial error message: <SKPaymentQueue: 0x60000000e370>: Payment completed with error: Error Domain=ASDErrorDomain Code=530 "(null)" UserInfo={NSUnderlyingError=0x600000c74750 {Error Domain=AMSErrorDomain Code=100 "Authentication Failed The authentication failed." UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=AMSErrorDomain Code=2 "Password reuse not available for account The account state does not support password reuse." UserInfo={NSDebugDescription=Password reuse not available for account The account state does not support password reuse., AMSDescription=Password reuse not available for account, AMSFailureReason=The account state does not support password reuse.}"
1
0
265
Aug ’25
Where can I check Non-Renewing Subscription purchase history in Sandbox?
Hello, I am currently testing In-App Purchases for my app in the Sandbox environment. Our app has two types of products: Auto-renewable subscriptions Non-renewing subscriptions When testing auto-renewable subscriptions, I can see the subscription in the Sandbox account management screen, and I can perform actions such as: Viewing the active subscription Cancelling the subscription Upgrading or downgrading the subscription However, when testing non-renewing subscriptions, I cannot find the purchase history anywhere in the Sandbox account management screen. Because of this, I cannot verify whether the non-renewing subscription purchase was recorded correctly. My question is: Where can I check the purchase history for Non-Renewing Subscriptions in the Sandbox environment? Is there a specific place in: App Store Connect Sandbox account settings Or somewhere else where these purchases can be reviewed? Thank you in advance for your help.
1
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62
Mar ’26
Consolidate subscriptions between apps
Because of historical reasons we have the same app with different bundle identifiers in different App Stores, e. g. one in Germany and one in Poland and one in France. Every app offers a monthly and a yearly in app subscription. We want to consolidate our apps and user base and want to have only one app in the end. The question is now: Can Apple make the monthly/daily subscriptions from e. g. the app in the store in Poland available or migrate them to the german app in the german App Store when we make the "german" app available also in Poland? The final goal would be that a user who bought a subscription in the polish store would have the subscription also available on his Apple ID in the german store. Is this possible? Can Apple make this possible?
1
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83
Jun ’25
Notification Received on Consumable Purchase
Hello, I am encountering an issue where I receive an App Store Server Notification V2 upon the purchase of a consumable item. I have configured the App Store Server Notification V2 endpoint to handle notifications related to subscription products. However, I did not expect to receive notifications for consumable purchases. The notification includes the following signedPayload decoded into the ResponseBodyV2DecodedPayload object with the following values: notificationUUID: 3cd6410b-0c89-4247-aba5-20710e79895e notificationType: null subtype: null The transaction information decoded from the ResponseBodyV2DecodedPayload object is as follows: transactionId: 2000000633622618 webOrderLineItemId: null productId: heart_2 To debug, I called the Get Notification History API of the App Store Server API, and the mentioned notification for the consumable product purchase is not included in the history. Only notifications related to subscription product purchases are retrieved. According to the notification type documentation, there is no explanation for cases where both notificationType and subtype are null, nor is there any mention of receiving notifications for consumable purchases. Therefore, I am uncertain how to interpret and handle this notification. Could you please provide an explanation or guidance on this issue? Thank you. References: https://developer.apple.com/forums/thread/737592 https://developer.apple.com/documentation/appstoreservernotifications/notificationtype
3
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1.3k
May ’25
Issue that subscription products (monthly subscription and annual subscription) cannot be obtained from App Store Connect
Dear my friends, I have set up two subscriptions (monthly and annual) in App Store Connect. By configuring with StoreKit, I can import the configurations from App Store Connect into the local .storekit file, and the program can run normally. However, when the StoreKit configuration is set to NONE, I am unable to retrieve product information from App Store Connect. The code for fetching the product list is as follows. Could you please provide suggestions on how to proceed? Thank you very much! private let productIds: [String] = ["subscription.year", "subscription.monthly"] subscriptions = try await Product.products(for: productIds)
2
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141
Jun ’25
In-App Purchase products suddenly not returned by queryProductDetails
Hi, We're currently experiencing an issue with consumable In-App Purchases on our production iOS app. Until the end of May, everything was working as expected, but starting in early June, our app no longer receives any products when calling queryProductDetails() using Flutter’s in_app_purchase plugin (which utilizes StoreKit). Here’s what we’ve confirmed so far: The product IDs are correctly configured in App Store Connect, and all items are marked as “Approved.” No recent changes have been made to the bundle ID or the product IDs. The “Base Territory” setting was updated for each IAP item in early May. After that change, product retrieval and purchases were working normally through the end of May. This issue is happening on real devices in production, and multiple users are affected. The same functionality continues to work correctly on Android. All requested product IDs are being returned in the notFoundIDs list of the queryProductDetails() response. We're quite puzzled by this issue as no clear cause has been identified so far. Any thoughts on this issue would be much appreciated. Thank you!
1
0
195
Jun ’25
Transaction.updates sending me duplicated transactions after marking finished()
Hey y'all, I'm reaching out because of an observed issue that I am experience both in sandbox and in production environments. This issue does not occur when using the Local StoreKit configurations. For context, my app only implements auto-renewing subscriptions. I'm trying to track with my own analytics every time a successful purchase is made, whether in the app or externally through Subscription Settings. I'm seeming too many events for just one purchase. My app is observing Transaction.updates. When I make a purchase with Product.purchase(_:), I successfully handle the purchase result. After about 10-20 seconds, I receive 2-3 new transactions in my Transaction.updates, even though I already handled and finished the Purchase result. This happens on production, where renewals are one week. This also happens in Sandbox, where at minimum renewals are every 3 minutes. The transactions do not differ in transactionId, revocationDate, expirationDate, nor isUpgraded... so not sure why they're coming in through Transaction.updates if there are no "updates" to be processing. For purchases made outside the app, I get the same issue. Transaction gets handled in updates several times. Note that this is not an issue if a subscription renews. I use `Transaction.reason I want to assume that StoreKit is a perfect API and can do no wrong (I know, a poor assumption but hear me out)... so where am I going wrong? My current thought is a Swift concurrency issue. This is a contrived example: // Assume Task is on MainActor Task(priority: .background) { @MainActor in for await result in Transaction.updates in { // We suspend current process, // so will we go to next item in the `for-await-in` loop? // Because we didn't finish the first transaction, will we see it again in the updates queue? await self.handle(result) } } @MainActor func handle(result) async { ... await Analytics.sendEvent("purchase_success") transaction.finish() }
3
0
167
Feb ’26
Transaction.updates sending me duplicated transactions after marking finished()
Hey y'all, I'm reaching out because of an observed issue that I am experience both in sandbox and in production environments. This issue does not occur when using the Local StoreKit configurations. For context, my app only implements auto-renewing subscriptions. I'm trying to track with my own analytics every time a successful purchase is made, whether in the app or externally through Subscription Settings. I'm seeming too many events for just one purchase. My app is observing Transaction.updates. When I make a purchase with Product.purchase(_:), I successfully handle the purchase result. After a few seconds, I receive 2-3 new transactions in my Transaction.updates, even though I already handled and finished the Purchase result. The transactions seem to have the same transactionId, and values such as revocationDate, expirationDate, and isUpgraded don't seem to change between any of them. For purchases made outside the app, I get the same issue. Transaction gets handled in updates several times. Note that this is not an issue if a subscription renews. I use `Transaction.reason
3
0
211
Feb ’26
Apple Pay v2 (signedTransactionInfo) : how to verify new token format and migrate from legacy EC_v1?
I’m updating a legacy application that used Apple Pay v1 token format, and in my new revamped version I’m now receiving the newer Apple Pay v2 format. The old (v1) payload looked like this: php { "version": "EC_v1", "data": "...", "signature": "...", "header": { "ephemeralPublicKey": "...", "publicKeyHash": "...", "transactionId": "..." } } In the new revamp (v2), Apple Pay returns this instead: php { "signedTransactionInfo": "eyJhbGciOiJFUzI1NiIsIng1YyI6WyJNSUlF..." } From what I understand: v1 tokens were elliptic-curve encrypted JSON objects containing a header and signature. v2 tokens seem to be JWS (JSON Web Signature) strings using the ES256 algorithm, possibly containing transaction and subscription details inside. Questions Is there any official Apple documentation or migration note explaining the move from EC_v1 → signedTransactionInfo? How should I verify or decode the new signedTransactionInfo payload? Should the verification now use Apple’s public keys instead of the legacy Merchant ID certificate? Are there any example implementations or SDKs that can handle both v1 and v2 formats during migration? Is there a recommended way to maintain backward compatibility while transitioning existing users? Goal Ensure that my revamped app can handle Apple Pay v2 tokens securely while keeping the legacy v1 integration functional until all users are migrated.
1
0
515
Feb ’26
In-App Purchases rejected + Reviewer cannot complete purchase although sandbox works fine (StoreKit2)
Hi everyone, I’m experiencing an issue with In-App Purchases during App Review. What works My consumable IAP products load correctly using StoreKit2. TestFlight (sandbox) purchases work perfectly. Localizations are filled in and valid. Paid Apps Agreement, banking, and tax forms are active. IAP products are properly created in App Store Connect and marked as “Developer Action Needed” only because they wait for approval with the new binary. What fails During review I received: “We found that your in-app purchase products exhibited one or more bugs which create a poor user experience. Specifically, we were not able to complete a purchase.” They didn’t provide any more technical details. Additional context The StoreKit configuration file is not included in the app archive. Product identifiers perfectly match those in App Store Connect. StoreKit2 purchase() works as expected on TestFlight. The app does not use server-side receipt validation - purchases are handled purely through StoreKit2 APIs, as recommended. My questions What could cause a situation where TestFlight purchases work but App Review cannot complete a purchase? Does Apple expect server-side receipt validation even for simple one-time consumables? Could there be a delay or sync issue causing IAP products to not be available to the reviewer yet? Is there anything I should check on the App Store Connect side beyond what I already verified? Any help or hints would be greatly appreciated - I’m stuck because everything works in sandbox but fails only for reviewers. Thanks!
1
0
263
Dec ’25
StoreKit2, IAP not instantly shared with Family
Hey folks! In one of our apps we're using the FamilyControls framework to manage the screentime for the child. The app requires the Guardian to activate a subscription on his/her device to enable the functionality for the Child on the child device. We're currently using StoreKit 2 to get notified when there is an active subscription. The issue we're seeing (and our users) is that an activated subscription isn't instantly propagated to the Family members, in this case the device belonging to the child. Is this a known bug, and are the possible any workarounds? Currently we have to ask our users to "Restore Purchase" or wait minutes/hours for the app to active, which isn't a viable solution. We want it to "just work" :) Sincerely, César Pinto Castillo Ambi Studio
3
0
131
May ’25
Issues with Promotional Offers — Purchase Fails or Discount Not Applied
I am developing and testing Apple Promotional Offers and encountered issues during implementation. Purchase Failure When using the following API, the promotional purchase sheet is displayed, but after attempting payment, the transaction fails. API: public static func promotionalOffer( offerID: String, keyID: String, nonce: UUID, signature: Data, timestamp: Int ) -> Product.PurchaseOption Observed behavior: Alert shows: Unable to Purchase [Environment: Xcode] Not Eligible for Offer Console logs: AMSErrorDomain Code=305 ASDErrorDomain Code=3903 Discount Not Applied When calling this API, there are no errors, but the promotional price is not applied, and the user still sees the original price. API: public static func promotionalOffer( _ offerID: String, compactJWS: String ) -> [Product.PurchaseOption] Questions Does Promotional Offers support testing with .storekit files in Xcode? Can Promotional Offers be tested with sandbox accounts using real offers configured in App Store Connect? How should I troubleshoot and resolve the above issues? • Could it be related to the subscription history of the sandbox account? • Do I need to use TestFlight instead of Xcode to test certain scenarios? • Could this be caused by signature parameters or StoreKit configuration?
1
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125
Sep ’25
appTransactionID behavior on logout
The appTransactionID was recently introduced and is documented here: https://developer.apple.com/documentation/storekit/apptransaction/apptransactionid From the documentation: "The App Store generates a single, globally unique appTransactionID for each Apple Account that downloads your app and for each family group member for apps that support Family Sharing." This seems like a really useful identifier, so I was wondering about some edge cases of when using it: What happens if a user logs out of his AppStore account and keeps using the app? Is it available when the app is installed from Xcode? is it possible to set it to some value using StoreKit testing? Thanks
0
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98
May ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs developments) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated.
0
0
124
Jul ’25
StoreKit 2: Handle unfinished consumables
I have non-consumable and consumable in-app purchases in my app. The tutorial I was following stated Transaction.currentEntitlements includes unfinished consumables, which is incorrect according to the documentation. Is the correct way to handle unfinished consumables (and non-consumables) to implement Transaction.updates and call finish() if it’s verified? The documentation says that listener will receive unfinished transactions once upon app launch, so with that, do I understand correctly you do not need to implement Transaction.unfinished unless you want to look for unfinished transactions manually later on? Otherwise what is the correct and most recommended way to handle unfinished consumables? Is there a way to test that scenario in Xcode?
Replies
1
Boosts
0
Views
268
Activity
Jun ’25
App extension write data The main target reads data.
I have an iOS app with a main target and an app extension. I want the app extension to write data to the SwiftData in App Groups, while the main target reads the data. However, currently, the app extension only has permission to read data, not to write it.Is the issue due to my incorrect configuration or an Apple-imposed restriction?
Replies
2
Boosts
0
Views
132
Activity
Aug ’25
In-App Purchase Failing
hello, I have an app with In-App purchase set up, it works fine in TestFlight on an iOS device but the download from the App Store gives me a transaction failed message. I tried to replicate in the simulator but from what I've read is that you can't do in-app purchase testing in the simulator. Perhaps I'm wrong here but I've tried multiple sandbox accounts, etc.. and still get an unusual "...password can't be reused..." error (pasted below) in the debug description. I'm curious if anyone else has dealt with this scenario and if so how did you go about researching/identifying the issue and/or resolving it. Partial error message: <SKPaymentQueue: 0x60000000e370>: Payment completed with error: Error Domain=ASDErrorDomain Code=530 "(null)" UserInfo={NSUnderlyingError=0x600000c74750 {Error Domain=AMSErrorDomain Code=100 "Authentication Failed The authentication failed." UserInfo={NSMultipleUnderlyingErrorsKey=( "Error Domain=AMSErrorDomain Code=2 "Password reuse not available for account The account state does not support password reuse." UserInfo={NSDebugDescription=Password reuse not available for account The account state does not support password reuse., AMSDescription=Password reuse not available for account, AMSFailureReason=The account state does not support password reuse.}"
Replies
1
Boosts
0
Views
265
Activity
Aug ’25
Where can I check Non-Renewing Subscription purchase history in Sandbox?
Hello, I am currently testing In-App Purchases for my app in the Sandbox environment. Our app has two types of products: Auto-renewable subscriptions Non-renewing subscriptions When testing auto-renewable subscriptions, I can see the subscription in the Sandbox account management screen, and I can perform actions such as: Viewing the active subscription Cancelling the subscription Upgrading or downgrading the subscription However, when testing non-renewing subscriptions, I cannot find the purchase history anywhere in the Sandbox account management screen. Because of this, I cannot verify whether the non-renewing subscription purchase was recorded correctly. My question is: Where can I check the purchase history for Non-Renewing Subscriptions in the Sandbox environment? Is there a specific place in: App Store Connect Sandbox account settings Or somewhere else where these purchases can be reviewed? Thank you in advance for your help.
Replies
1
Boosts
0
Views
62
Activity
Mar ’26
Consolidate subscriptions between apps
Because of historical reasons we have the same app with different bundle identifiers in different App Stores, e. g. one in Germany and one in Poland and one in France. Every app offers a monthly and a yearly in app subscription. We want to consolidate our apps and user base and want to have only one app in the end. The question is now: Can Apple make the monthly/daily subscriptions from e. g. the app in the store in Poland available or migrate them to the german app in the german App Store when we make the "german" app available also in Poland? The final goal would be that a user who bought a subscription in the polish store would have the subscription also available on his Apple ID in the german store. Is this possible? Can Apple make this possible?
Replies
1
Boosts
0
Views
83
Activity
Jun ’25
Notification Received on Consumable Purchase
Hello, I am encountering an issue where I receive an App Store Server Notification V2 upon the purchase of a consumable item. I have configured the App Store Server Notification V2 endpoint to handle notifications related to subscription products. However, I did not expect to receive notifications for consumable purchases. The notification includes the following signedPayload decoded into the ResponseBodyV2DecodedPayload object with the following values: notificationUUID: 3cd6410b-0c89-4247-aba5-20710e79895e notificationType: null subtype: null The transaction information decoded from the ResponseBodyV2DecodedPayload object is as follows: transactionId: 2000000633622618 webOrderLineItemId: null productId: heart_2 To debug, I called the Get Notification History API of the App Store Server API, and the mentioned notification for the consumable product purchase is not included in the history. Only notifications related to subscription product purchases are retrieved. According to the notification type documentation, there is no explanation for cases where both notificationType and subtype are null, nor is there any mention of receiving notifications for consumable purchases. Therefore, I am uncertain how to interpret and handle this notification. Could you please provide an explanation or guidance on this issue? Thank you. References: https://developer.apple.com/forums/thread/737592 https://developer.apple.com/documentation/appstoreservernotifications/notificationtype
Replies
3
Boosts
0
Views
1.3k
Activity
May ’25
Developer Subscription management screen shows subscriptions for other apps
The development subscription management screen for managing your sandbox account subscriptions is today showing products that belong to other apps. Is there a known issue right now? Created a FB with screenshots FB FB20199893
Replies
1
Boosts
0
Views
182
Activity
Sep ’25
Issue that subscription products (monthly subscription and annual subscription) cannot be obtained from App Store Connect
Dear my friends, I have set up two subscriptions (monthly and annual) in App Store Connect. By configuring with StoreKit, I can import the configurations from App Store Connect into the local .storekit file, and the program can run normally. However, when the StoreKit configuration is set to NONE, I am unable to retrieve product information from App Store Connect. The code for fetching the product list is as follows. Could you please provide suggestions on how to proceed? Thank you very much! private let productIds: [String] = ["subscription.year", "subscription.monthly"] subscriptions = try await Product.products(for: productIds)
Replies
2
Boosts
0
Views
141
Activity
Jun ’25
In-App Purchase products suddenly not returned by queryProductDetails
Hi, We're currently experiencing an issue with consumable In-App Purchases on our production iOS app. Until the end of May, everything was working as expected, but starting in early June, our app no longer receives any products when calling queryProductDetails() using Flutter’s in_app_purchase plugin (which utilizes StoreKit). Here’s what we’ve confirmed so far: The product IDs are correctly configured in App Store Connect, and all items are marked as “Approved.” No recent changes have been made to the bundle ID or the product IDs. The “Base Territory” setting was updated for each IAP item in early May. After that change, product retrieval and purchases were working normally through the end of May. This issue is happening on real devices in production, and multiple users are affected. The same functionality continues to work correctly on Android. All requested product IDs are being returned in the notFoundIDs list of the queryProductDetails() response. We're quite puzzled by this issue as no clear cause has been identified so far. Any thoughts on this issue would be much appreciated. Thank you!
Replies
1
Boosts
0
Views
195
Activity
Jun ’25
Transaction.updates sending me duplicated transactions after marking finished()
Hey y'all, I'm reaching out because of an observed issue that I am experience both in sandbox and in production environments. This issue does not occur when using the Local StoreKit configurations. For context, my app only implements auto-renewing subscriptions. I'm trying to track with my own analytics every time a successful purchase is made, whether in the app or externally through Subscription Settings. I'm seeming too many events for just one purchase. My app is observing Transaction.updates. When I make a purchase with Product.purchase(_:), I successfully handle the purchase result. After about 10-20 seconds, I receive 2-3 new transactions in my Transaction.updates, even though I already handled and finished the Purchase result. This happens on production, where renewals are one week. This also happens in Sandbox, where at minimum renewals are every 3 minutes. The transactions do not differ in transactionId, revocationDate, expirationDate, nor isUpgraded... so not sure why they're coming in through Transaction.updates if there are no "updates" to be processing. For purchases made outside the app, I get the same issue. Transaction gets handled in updates several times. Note that this is not an issue if a subscription renews. I use `Transaction.reason I want to assume that StoreKit is a perfect API and can do no wrong (I know, a poor assumption but hear me out)... so where am I going wrong? My current thought is a Swift concurrency issue. This is a contrived example: // Assume Task is on MainActor Task(priority: .background) { @MainActor in for await result in Transaction.updates in { // We suspend current process, // so will we go to next item in the `for-await-in` loop? // Because we didn't finish the first transaction, will we see it again in the updates queue? await self.handle(result) } } @MainActor func handle(result) async { ... await Analytics.sendEvent("purchase_success") transaction.finish() }
Replies
3
Boosts
0
Views
167
Activity
Feb ’26
Transaction.updates sending me duplicated transactions after marking finished()
Hey y'all, I'm reaching out because of an observed issue that I am experience both in sandbox and in production environments. This issue does not occur when using the Local StoreKit configurations. For context, my app only implements auto-renewing subscriptions. I'm trying to track with my own analytics every time a successful purchase is made, whether in the app or externally through Subscription Settings. I'm seeming too many events for just one purchase. My app is observing Transaction.updates. When I make a purchase with Product.purchase(_:), I successfully handle the purchase result. After a few seconds, I receive 2-3 new transactions in my Transaction.updates, even though I already handled and finished the Purchase result. The transactions seem to have the same transactionId, and values such as revocationDate, expirationDate, and isUpgraded don't seem to change between any of them. For purchases made outside the app, I get the same issue. Transaction gets handled in updates several times. Note that this is not an issue if a subscription renews. I use `Transaction.reason
Replies
3
Boosts
0
Views
211
Activity
Feb ’26
Subscribers of App1 have access to App2??
Hi there, I have a plan of creating another app in the same niche, but I would like the actual subscribers to have access to the new app. So the subscribers of App 1 don't need to subscribe to App 2. Is that possible? Thanks Pedro M.R. Gregorio
Replies
0
Boosts
0
Views
150
Activity
Dec ’25
Apple Pay v2 (signedTransactionInfo) : how to verify new token format and migrate from legacy EC_v1?
I’m updating a legacy application that used Apple Pay v1 token format, and in my new revamped version I’m now receiving the newer Apple Pay v2 format. The old (v1) payload looked like this: php { "version": "EC_v1", "data": "...", "signature": "...", "header": { "ephemeralPublicKey": "...", "publicKeyHash": "...", "transactionId": "..." } } In the new revamp (v2), Apple Pay returns this instead: php { "signedTransactionInfo": "eyJhbGciOiJFUzI1NiIsIng1YyI6WyJNSUlF..." } From what I understand: v1 tokens were elliptic-curve encrypted JSON objects containing a header and signature. v2 tokens seem to be JWS (JSON Web Signature) strings using the ES256 algorithm, possibly containing transaction and subscription details inside. Questions Is there any official Apple documentation or migration note explaining the move from EC_v1 → signedTransactionInfo? How should I verify or decode the new signedTransactionInfo payload? Should the verification now use Apple’s public keys instead of the legacy Merchant ID certificate? Are there any example implementations or SDKs that can handle both v1 and v2 formats during migration? Is there a recommended way to maintain backward compatibility while transitioning existing users? Goal Ensure that my revamped app can handle Apple Pay v2 tokens securely while keeping the legacy v1 integration functional until all users are migrated.
Replies
1
Boosts
0
Views
515
Activity
Feb ’26
In-App Purchases rejected + Reviewer cannot complete purchase although sandbox works fine (StoreKit2)
Hi everyone, I’m experiencing an issue with In-App Purchases during App Review. What works My consumable IAP products load correctly using StoreKit2. TestFlight (sandbox) purchases work perfectly. Localizations are filled in and valid. Paid Apps Agreement, banking, and tax forms are active. IAP products are properly created in App Store Connect and marked as “Developer Action Needed” only because they wait for approval with the new binary. What fails During review I received: “We found that your in-app purchase products exhibited one or more bugs which create a poor user experience. Specifically, we were not able to complete a purchase.” They didn’t provide any more technical details. Additional context The StoreKit configuration file is not included in the app archive. Product identifiers perfectly match those in App Store Connect. StoreKit2 purchase() works as expected on TestFlight. The app does not use server-side receipt validation - purchases are handled purely through StoreKit2 APIs, as recommended. My questions What could cause a situation where TestFlight purchases work but App Review cannot complete a purchase? Does Apple expect server-side receipt validation even for simple one-time consumables? Could there be a delay or sync issue causing IAP products to not be available to the reviewer yet? Is there anything I should check on the App Store Connect side beyond what I already verified? Any help or hints would be greatly appreciated - I’m stuck because everything works in sandbox but fails only for reviewers. Thanks!
Replies
1
Boosts
0
Views
263
Activity
Dec ’25
StoreKit2, IAP not instantly shared with Family
Hey folks! In one of our apps we're using the FamilyControls framework to manage the screentime for the child. The app requires the Guardian to activate a subscription on his/her device to enable the functionality for the Child on the child device. We're currently using StoreKit 2 to get notified when there is an active subscription. The issue we're seeing (and our users) is that an activated subscription isn't instantly propagated to the Family members, in this case the device belonging to the child. Is this a known bug, and are the possible any workarounds? Currently we have to ask our users to "Restore Purchase" or wait minutes/hours for the app to active, which isn't a viable solution. We want it to "just work" :) Sincerely, César Pinto Castillo Ambi Studio
Replies
3
Boosts
0
Views
131
Activity
May ’25
Purchase Date and Original Purchase Date format
We are running into exceptions when trying to parse Purchase Date and Original Purchase Date from the base64 encoded receipt. Expected RFC 3339 format of ASN.1 Field Value is: yyyy-MM-ddTHH:mm:ssZ but we end up getting back 2025-04-22T19.49.03Z. Started to happen on 3rd Dec 2024.
Replies
1
Boosts
0
Views
175
Activity
Jul ’25
Issues with Promotional Offers — Purchase Fails or Discount Not Applied
I am developing and testing Apple Promotional Offers and encountered issues during implementation. Purchase Failure When using the following API, the promotional purchase sheet is displayed, but after attempting payment, the transaction fails. API: public static func promotionalOffer( offerID: String, keyID: String, nonce: UUID, signature: Data, timestamp: Int ) -> Product.PurchaseOption Observed behavior: Alert shows: Unable to Purchase [Environment: Xcode] Not Eligible for Offer Console logs: AMSErrorDomain Code=305 ASDErrorDomain Code=3903 Discount Not Applied When calling this API, there are no errors, but the promotional price is not applied, and the user still sees the original price. API: public static func promotionalOffer( _ offerID: String, compactJWS: String ) -> [Product.PurchaseOption] Questions Does Promotional Offers support testing with .storekit files in Xcode? Can Promotional Offers be tested with sandbox accounts using real offers configured in App Store Connect? How should I troubleshoot and resolve the above issues? • Could it be related to the subscription history of the sandbox account? • Do I need to use TestFlight instead of Xcode to test certain scenarios? • Could this be caused by signature parameters or StoreKit configuration?
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125
Activity
Sep ’25
appTransactionID behavior on logout
The appTransactionID was recently introduced and is documented here: https://developer.apple.com/documentation/storekit/apptransaction/apptransactionid From the documentation: "The App Store generates a single, globally unique appTransactionID for each Apple Account that downloads your app and for each family group member for apps that support Family Sharing." This seems like a really useful identifier, so I was wondering about some edge cases of when using it: What happens if a user logs out of his AppStore account and keeps using the app? Is it available when the app is installed from Xcode? is it possible to set it to some value using StoreKit testing? Thanks
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98
Activity
May ’25
在沙盒环境下或者TestFlight 测试消费型项目会提示此项目将免费恢复
在沙盒环境下或者TestFlight 测试消费型项目会提示此项目将免费恢复
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217
Activity
Aug ’25
App Store Server Notification implementation in multiple environments
Hey everyone, We're looking for the best way to handle App Store Server Notifications in our development setup and would appreciate some guidance. Our Setup: We use a single App Store Connect account for development, which supports multiple environments (e.g., staging1, staging2). Our production app lives in a separate account, so that's not an issue. The Challenge: We have only one configurable sandbox notification URL. This makes it difficult to route notifications to the correct development server (staging1 vs. staging2 vs developments) when a sandbox event occurs. We're considering using a proxy server to catch all notifications and then forward them to the appropriate environment. However, we're not sure how to determine the correct destination. Our Questions: What's the recommended approach for managing a single sandbox notification URL across multiple development environments? If a proxy is the best method, which parameter in the responseBodyV2 payload should we use to route the notification? How can we differentiate between our various dev environments? Is it possible to add custom properties to the App Store Server Notification V2 body to facilitate routing? Any advice or best practices you've implemented would be greatly appreciated.
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124
Activity
Jul ’25