Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.

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StoreKit entitlement not included in provisioning profiles despite In-App Purchase enabled
I’m running into an issue where the com.apple.developer.storekit entitlement is not being included in provisioning profiles, even though my App ID is properly configured for In-App Purchase. Entitlements file: explicitly includes <key>com.apple.developer.storekit</key> <true/> Capability: In-App Purchase is enabled in the Apple Developer Portal and shows as “Enabled.” What I’ve tried: Automatic signing in Xcode → profiles generated, but missing com.apple.developer.storekit Manual signing → deleted and recreated provisioning profiles multiple times; entitlement still missing. Waited several hours for possible propagation. Verified that my in-app purchase products are set up correctly. Error message: Provisioning profile "iOS Team Provisioning Profile: zu.inniu" doesn't include the com.apple.developer.storekit entitlement Question: Has anyone else encountered this? Is there a step I might be missing to get StoreKit entitlements included in provisioning profiles, or could this be a backend issue that needs escalation through Apple DTS? This is blocking me from building my app for physical devices, so any guidance would be greatly appreciated. Thanks in advance!
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323
Sep ’25
launching app with error "domain: RBSRequestErrorDomain; code: 5; Launch failed."
After upgrading the iOS system to 18.3.1, the APP crashed continuously when it was launched. The following log was seen in the device log: Bootstrapping failed for <FBApplicationProcess: 0x72ad16b80; app<com.xxxx.yyyy>:> with error: <NSError: 0x300cd4d80; domain: RBSRequestErrorDomain; code: 5; "Launch failed."> { NSUnderlyingError = <NSError: 0x300cd4ab0; domain: NSPOSIXErrorDomain; code: 85> { NSLocalizedDescription = Launchd job spawn failed; }; } Our APP is in-house distribution What are the possible causes? How can I solve it?
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512
Mar ’25
Unable to remove certificate from xcode
I have certificates in my xcode>settings>account>manage certificates that I cannot get rid of. I know that they are linked to certificates in developer.apple.com but I've removed them from there and they persist in xcode. I have one that says "Not in Keychain", which is true. I deleted all the keychains related to these accounts in an attempt to fix something. I also have ones that say things like "Missing Private key" Our setup is that we have one main account "Company Inc." which I am setup to be an Admin in. I created a certificate under my credentials and added it to my keychain and showed up properly in xcode but I still have the other ones. HOW DO I REMOVE THEM :sob:
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123
Sep ’25
Notarization Fails: “The binary is not signed with a valid Developer ID certificate” for Flutter macOS App Plugins (file_picker, file_saver, url_launcher_macos)
Hi all, I’m trying to notarize a Flutter macOS app built in CI (GitHub Actions). The app builds and signs fine locally—codesign --verify --deep --strict and spctl --assess both pass. However, Apple’s notarization service consistently rejects the app with errors like: The binary is not signed with a valid Developer ID certificate: file_picker.framework The binary is not signed with a valid Developer ID certificate: file_saver.framework The binary is not signed with a valid Developer ID certificate: url_launcher_macos.framework What I’ve tried: Explicitly re-signing all frameworks with my Developer ID Application certificate and --timestamp Removing existing signatures before re-signing Ensuring correct entitlements and bundle identifier Matching the app bundle name and identifier in all places Using both codesign --deep and manual signing of each binary Local validation always passes, but notarization fails in CI Certificate: I am using a “Developer ID Application” certificate (not a “Mac Developer” or “Apple Development” certificate). The output of codesign -dvv for the problematic frameworks shows: Authority=Developer ID Application: [My Name/Team] ([Team ID]) So I believe I am not making the common mistake of using the wrong certificate type. CI Environment: GitHub Actions, macos-latest runner Flutter 3.27.2, stable channel All secrets (cert, Apple ID, app-specific password, team ID) are set up Questions: Has anyone encountered this with Flutter plugins or CI builds? Are there known issues with signing Flutter plugin frameworks for notarization? Is there a way to get more detailed feedback from Apple’s notarization service? Any advice or pointers would be greatly appreciated. I’m happy to provide logs, scripts, or a minimal project if needed. Thanks!
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139
May ’25
Notarization of an simple project is was not working
We are developing an application for MAC machine using .NET. After developing and signing the package in notarization process was failed with the error in the attached file. Then we have created the simple Xamarin.MAC to check whether able to notarize it . But with the simple project also we have faced the same error. Provide us the solution to fix these issues We have tried to codesiginin the app to resolve the notarization error, but while code signing the below error was thrown "unable to build chain to self-signed root for signer "Developer ID Application" (not mentioning the certificate id) SFSecure.app: errSecInternalComponent" Notarization-error
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233
Mar ’25
In-House distribution Certificate about to expire
Hi, My understanding from this information: " https://developer.apple.com/support/certificates/ iOS Distribution Certificate (in-house, internal-use apps) Users will no longer be able to run apps that have been signed with this certificate. You must distribute a new version of your app that is signed with a new certificate. " is that even if I re-sign the app with a new Provisioning Profile based on a new Distribution Certificate the apps will stop working. I need to re-build my apps with a new Distribution certificate+Provisioning profile, when distributing in-house, right? I can see that the apps continue to function when I re-sign them with a new Provisioning Profile, but according to the information above they will stop working the day (day after) the Distribution certificate they were built with expires. /Rikard
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118
Sep ’25
App signing
trying to deploy the LotBot app to my physical device, rtd2, which is listed as a device in the App Developer Portal. when I create a provision file it is always for W246SX52AS, as seen in the developer portal, but from Xcode I am showing a app id of "Apple Development: Richard Dukes (86537MF8N2)". Message: I am unable to create a "Apple Development: Richard Dukes (W246SX52AS)" so I may deploy to the device and the App Store. I have signed out and back in to Xcode with my account but when creating the profile it is always the 86537MF8N2. 95E07D345D31D45E4589FA7EA6FDF161E079C100 "Apple Distribution: Richard Dukes (W246SX52AS)" 5AC76CE9331F80AE953C4C76FC21DE5C2416293E "Apple Development: Richard Dukes (86537MF8N2)" How can I get Xcode to use W246SX52AS? I have these help tickets open as well. case ID is 102678952862 case ID is 102678950460 I have been fighting this for a while. Please help me figure out to get this resolved.
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723
Aug ’25
Notarize taking 24+ hours to complete
I have been notarizing the same program for 3 years now and it's usually completed in minutes. I have not changed anything on my end, is there a reason it's taking 24+ hours all of a sudden? I have seen the posts regarding this issue for new applications where it has to "learn", but I have been notarizing the same apps for 3 years now.
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87
Apr ’25
Electron app sigin in
Command failed: codesign --sign 142DA07B8371F5C9BCE0FFEC6B23CDEB84F48E52 --force --timestamp --options runtime --entitlements /Users/mymac/Desktop/ElectronApp/node_modules/app-builder-lib/node_modules/@electron/osx-sign/entitlements/default.darwin.plist /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/Contents/Library/LoginItems/electron Login Helper.app/Contents/MacOS/electron Login Helper /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/Contents/Library/LoginItems/electron Login Helper.app/Contents/MacOS/electron Login Helper: replacing existing signature /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/Contents/Library/LoginItems/electron Login Helper.app/Contents/MacOS/electron Login Helper: resource fork, Finder information, or similar detritus not allowed failedTask=build stackTrace=Error: Command failed: codesign --sign 142DA07B8371F5C9BCE0FFEC6B23CDEB84F48E52 --force --timestamp --options runtime --entitlements /Users/mymac/Desktop/ElectronApp/node_modules/app-builder-lib/node_modules/@electron/osx-sign/entitlements/default.darwin.plist /Users/mymac/Desktop/ElectronApp/dist/mas-arm64/electron.app/ I'm not entirely sure what's causing this issue. Has anyone else encountered this error while signing their macOS app? I’d really appreciate any guidance or solutions you can share.
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101
Jun ’25
MacOS crash, UnityPlayer.dylib
I’ve been having problems with MacOS builds. I’m making a release Appstore build and uploading it to Testflight. However when running it instantly crashes, and report screen shows the following: Current flow: I sign all files in PlugIns/ (we have a number of .bundle), and I’ve tried combinations of signing with/without --entitlements, as well as with/without --deep. After this I sign Frameworks/GameAssembly.dylib and Frameworks/UnityPlayer.dylib. Again, I’ve tried combinations of with/without --entitlements and --deep, also not signing them at all. After signing PlugIns and frameworks, I sign the .app, also tried this with/without --deep (always with --entitlements). Finally I make a .pkg and upload to Testflight. It’s not the game, as I can make an enterprise version that runs fine. We have some restricted entitlements, such as Apple Arcade. Building from an M1 mac, and architecture is Universal (Intel + ARM). Unity documentation says to use --deep, but Apple documentation highly recommend against it. So basically, my question is, how and in what order should I sign the files? Much obliged!
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209
Mar ’25
Code signing fails with “unable to build chain to self-signed root for signer "(null)"” and errSecInternalComponent for Developer ID Application on macOS
Hello Apple Developer Support Community, I am encountering a persistent issue while trying to code sign my macOS application (PromptVault.app) using a valid Developer ID Application certificate. The signing process fails with the following warning and error for every native .so file inside the app bundle: `Warning: unable to build chain to self-signed root for signer "(null)" <file-path>: errSecInternalComponent` What I have tried so far: Verified that my Developer ID Application certificate and the associated private key exist correctly in the login keychain. Confirmed that the intermediate certificate "Apple Worldwide Developer Relations - G6" is installed and valid in the System keychain. Added Terminal to Full Disk Access in Security & Privacy to ensure signing tools have required permissions. Executed security set-key-partition-list to explicitly allow code signing tools to access the private key. Reinstalled both developer and Apple intermediate certificates. Used codesign to individually sign .so files and then sign the entire bundle. Ensured macOS and Xcode Command Line Tools are up to date. Created a clean Python virtual environment and rebuilt all dependencies. Tested code signing in multiple ways and with verbose logging. Current status: Despite all these efforts, the same warning and error persist during the signing process of every .so file. This prevents successful code signing and notarization, blocking distribution. Request for assistance: Could anyone confirm if my certificate and keychain setup sounds correct? Are there known issues or extra steps necessary to properly build the trust chain for Developer ID certificates on macOS 15.6.1 (Sequoia)? Any suggestions for resolving the errSecInternalComponent during signing native libraries? Guidance on ensuring the entire certificates chain is trusted and usable by codesign tools? I can provide debug logs, screenshots of my keychain and security settings, or any other diagnostic information if needed. Thanks in advance for your help!
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347
Aug ’25
Missing code-signing certificate
*** Error: ERROR: [ContentDelivery.Uploader] Validation failed (409) Invalid Provisioning Profile. The provisioning profile included in the com.baiyun-shuniu.scss bundle [Payload/HBuilder.app] is invalid. [Missing code-signing certificate]. A distribution provisioning profile should be used when uploading apps to App Store Connect. (ID: e21c7a63-520f-49c5-8298-9afa3aa14dd5) 2025-05-13 09:23:20.382 INFO: [ContentDelivery.Uploader]
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124
May ’25
Inquiry Regarding Gatekeeper Behavior During Application Upgrade
Can you please help us with the scenario below, including details and Apple’s recommendations? I've already read through the Notarization and Gatekeeper documentation. The installed version of our application is 1.2.3, located in /Applications/XYZSecurity.app. We created an upgrade package for version 1.2.4. As part of the pre-install script in the 1.2.4 installer, we explicitly deleted some obsolete .dylib files from /Applications/XYZSecurity.app/Contents/Frameworks and some executable files from /Applications/XYZSecurity.app/Contents/MacOS that were no longer needed in version 1.2.4. The installation of version 1.2.4 completed successfully, but we see the below error logs in installer.log: PackageKit: Failed to unlinkat file reference /Applications/XYZSecurity.app/Contents/Frameworks/libhelper.dylib PackageKit: Failed to unlinkat file reference /Applications/XYZSecurity.app/Contents/MacOS/helper-tool Our Key Questions: Is it the right practice to remove obsolete files in the pre-install script during an upgrade? Is this approach recommended by Apple? Can this cause any issues with Apple Gatekeeper? Is there a possibility of my application getting blocked by Gatekeeper as a result?
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350
Sep ’25
Provisioning Profile Error
I'm building an app that uses the Screen Time API and DeviceActivityMonitoring Framework. It works when I run the simulator build on iPhone 16 but when I try to launch it on my own iPhone, I get these errors. Provisioning profile "iOS Team Provisioning Profile: Kanso- Digital-Wellness.Kanso-v2" doesn't include the com.apple.developer.device-activity.monitoring entitlement. KansoMonitorExtension 1 issue x Provisioning profile "iOS Team Provisioning Profile: Kanso-Digital-Wellness.Kanso-v2.KansoMonitorExtension" doesn't include the com.apple.developer.device-activity.monitoring en... Read something online that said a reboot would fix this, but I tried and no luck. Any ideas? I'm not very technical, so would pay someone to fix this for me :)
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512
Jan ’25
Problems with new Developer ID certificate
My Developer ID certificate will expire in few days, so I downloaded and installed new certificate in login keychain. However my key is still linked to my old certificate. I have my .p12 but even if I delete the old certificate from login keychain and reinstall the .12 file, my old certificate reappears in the login keychain. I tried to select the new certificate in the login keychain and choose Files > Export Items (in Keychain Access) but in the Save dialog under File Format the "Personal Information Exchange (.p12)" option is grayed out. How can I generate a key/.p12 file that will be linked to my new certificate?
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129
Mar ’25
Regarding Qt application Code signing on MACOS
Hi support, Currently we are in a process of migrating our Qt application for MAC OS - ventura -v13.4. There is a specific feature in our application in which client tries to communicate with server (Socket communication) using Qt's QsslSocket Apis . To achieve this we are using self signed Ca certificate (.pem ) generated by using openSSl commands which uses IP address of the server. We are manually installing the certificate inside MAC OS - keychain and trusting it manually as well after installing . This is working fine in XCode environment in debug mode in MAC OS and client -server handshake is happening successfully. How ever after creating .dmg file (installer) the same handshake is not happening and we are getting error -Connection time out. Upon investigating this online, we got to know there has to be codesigning (both app bundle and the dmg file )along with notarization of the .dmg file in order to access keychain of MAC OS at runtime to access the self signed certificate installed. Now we have 2 queries here. Is code signing mandatory if we want to verify our app through keychain with .dmg file ? If yes, whats the best way to achieve this ? We have tried 2 options without any luck. option1 - Trying to build our specific target among 'ALL_BUILD' with signing key settings inside xcode where we are providing developer provisional certificate with apple team ID . After that we are trying to archive to generate dmg file which is code signed. We are failing here as the signed dmg is not getting installed due to other app related dependencies are missing . option 2- Code signing the dmg and the app bundle manually outside the environment of xcode with developer certificate and team ID. We are failing here as notarization needs to be done it seems to access keychain for certificate verification If Code signing is not mandatory then whats the best possible way to achieve this considering manually installation of certificate inside keychain with adding trust option is not working at the moment. Please specify the best solution if possible.
Topic: Code Signing SubTopic: General
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64
Mar ’25
MacOS PKG Notarization status is Rejected with status code 7000
I developed a macOS application and have already signed the pkg package. However, when I submitted it for notarization using the following command: xcrun notarytool submit --signed.pkg --apple-id "**@gmail.com" --team-id "2*******M" --password "this is password" --wait I received a "Rejected" status. The log provided the following details: "logFormatVersion": 1, "jobId": "f5f3751d-b449-4a2f-b905-32d38ab5963b", "status": "Rejected", "statusSummary": "Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000, "archiveFilename": "*********.pkg", "uploadDate": "2025-03-20T03:16:43.651Z", "sha256": "3ca39700c531a66571721424a6c00668748011174b4ae20bbbec5c2d3a8a41f9", "ticketContents": null, "issues": null``` Can you help me, thank you.
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76
Mar ’25