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App crash!!!
Phone application is crashing every time I try to update WhatsApp has contact saved on my Iphone12, why? Mobile phone crash report from settings linkText Click on update contact option and you will redirect to review and update page without any data visibility. On clicking this update button, app crashes instantly.
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471
Jan ’25
I can't disableScreen Sharing session initiated by somebody else
Another developer tried to start a screen-sharing session with me on my M1 MacBook Air this morning (Sequoia 15.3). He reported however that another session was already under way on my machine. I looked in System Settings and found that the "Screen Sharing" setting was grayed out, with the notation that "This service is currently being controlled by the Remote Management service". Access to the service is disabled however, and I have no way of turning it off. It's possible that the person who tried to help me got this session started, and that it then got aborted in some irregular way, but he see no indication of that and says there is no connection between us as seen from his end. This makes me nervous security-wise. Is there some way I can turn this off and ensure that I am not being screen-shared against my will, as it were? TIA, Howard
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130
Feb ’25
NASA API
Has any one worked with the NASA API website and/to develop a program to download information from the site, specifically pictures. I have been working to develop a program using the API for the Mars Rover for longer then I care to admit. I am able to get to the website and get a response/confirmation, but never able to receive any photo information. If someone has been successful with this or any of the NASA APIs (other than APOD, the first one on the site) I would appreciate any assistance you might be willing to share. I would like to see some of your program if you would not mind sharing it to understand where I might be going wrong. FYI this is all for my personal use and knowledge.
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600
Dec ’24
Localizing CFBundleDisplayName based on specific region
Hi everybody, My team and I are currently working on an app that requires us to use localizations for the CFBundleDisplayName property in info.plist. However we are running into some issues ourselves, we need to localise the CFBundleDisplayName property for two specific countries: Netherlands Belgium We've tried to use the String catalog and we've added the corresponding languages/regions there: nl-BE (CFBundleDisplayName = x) nl-NL (CFBundleDisplayName = y) However the nl-BE localization does not seem to be used when changing the device language to Dutch (Belgium). It uses the nl-NL (y) value for the CFBundleDisplayName. Is it possible to use CFBundleDisplayName localizations for specific regions that use the same language? such as Belgium and the Netherlands. If not I fear that we need to build two apps...
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951
Dec ’24
How to solve 0x7fc700000000 is not in any region?
I have been trying to open Minecraft on my mac, however my java keeps quitting expectedly. I am not sure how to solve that considering I've tried deleting and reinstalling both java and minecraft a few times. Translated Report (Full Report Below) Process: java [896] Path: /Users/USER/Library/Application Support/minecraft/*/jre.bundle/Contents/Home/bin/java Identifier: java Version: ??? Code Type: X86-64 (Native) Parent Process: launcher [836] Responsible: launcher [836] User ID: 501 Date/Time: 2024-12-02 22:17:03.1605 +0000 OS Version: macOS 12.7.6 (21H1320) Report Version: 12 Bridge OS Version: 3.0 (14Y910) Anonymous UUID: 63D094BB-378F-96E3-C961-AD71A2DDD236 Time Awake Since Boot: 370 seconds System Integrity Protection: enabled Crashed Thread: 0 Java: Render thread Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGABRT) Exception Codes: KERN_INVALID_ADDRESS at 0x00007fc700000000 Exception Codes: 0x0000000000000001, 0x00007fc700000000 Exception Note: EXC_CORPSE_NOTIFY VM Region Info: 0x7fc700000000 is not in any region. Bytes after previous region: 17347201724417 Bytes before following region: 2347761664 REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL Stack 70000a243000-70000a341000 [ 1016K] rw-/rwx SM=COW thread 45 ---> GAP OF 0xfc781bbf000 BYTES MALLOC_TINY 7fc78bf00000-7fc78c000000 [ 1024K] rw-/rwx SM=PRV Application Specific Information: abort() called
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299
Dec ’24
Scan feature on Iphone 16 or ios18.2
I use the scan feature notes frequently. Steps were: open app click paperclick click scan documents scan save then I share to my email. click mail icon on then I would normally be given a size to choose from small, medium or large it would ask about the subject which I always let blank. With my new phone/updated ios I am given an option to to mail drop or attach document. I have done both and my document size is large. I need to minimize to 25% to fit on computer screen. I spoke to apple support. How do I fix this?
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633
Dec ’24
Bizarre networking problem
On my MBP, I have two accounts, my main account and the "clean" account. (To simulate being a "normal" user, or for debugging purposes.) The "clean" account has no trouble connecting to my company WiFi, which uses a radius server. I'm not sure of the exact WiFi settings, but I could look it up in it really matters. My normal account can't connect to the server, in a really bizarre way. Every time I attempt to connected, it goes through the following steps Asks for a user name and password, as if I hadn't previously asked to store them. Asks me to import the certificate for the radius server, as if I can't see it list in Keychain Access. Among existing keys to use to use for the connection, it only lists my Developer Certificate keys. After going through all that and possibly entering my network username and password one more time, the WiFi bars in the status area are all lit up as if I'm connected. However, if you look at the network list underneath it, you see the indefinite progress indicator percolating next to the network name instead of WiFi bars, and I don't actually have access. After a while of that (at least 30 seconds if not longer), the situation flips. The bars next to the network name in the drop-down become sold active color, as if I'm connecting, but the WiFi bars in the status area start moving up and down as if connecting. I still have no network. Eventually, it disconnects, and reverts to whatever other network it can find. If I login to both accounts, connect from the "clean" account, and then fast user switch to my main account, the network disconnects. I don't know if that's a feature or a bug. Does anybody have any ideas on what could be going wrong and how to fix it? Or even ideas and how to debug what it's doing while spinning like crazy at me? Thanks!
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280
Dec ’24
Issue with HealthKit Read Permissions on iOS App vs. WatchKitExtension
I'm encountering an issue with HealthKit permissions and would appreciate some guidance: In my app's previous version, I granted write permissions for HKObjectType.workoutType() via the WatchKitExtension. Now, in the upcoming version, I'm trying to request read permissions for both HKObjectType.workoutType() and HKSeriesType.workoutRoute() via the iOS app. However, after granting access: The read permissions for Workout and Workout Route don't show up under Settings -> Health -> Data and Access -> [My App]. The Workout Route permission status remains notDetermined, even though I selected "Allow" when prompted. Interestingly, if I request the same permissions via the WatchKitExtension, everything works as expected, and the issue doesn't occur. Has anyone experienced a similar issue or have insights into why this might be happening? Could it be related to requesting permissions from the iOS app instead of the WatchKitExtension?
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434
Dec ’24
NFC Implentation for Peer - Peer Device
We are in the process of developing a mobile banking application and have a key requirement related to NFC-based peer-to-peer (P2P) transactions. Our goal is to enable secure and seamless money transfers between two devices using NFC. Business Requirement: The application will provide a feature where users can initiate money transfers via NFC. The sender starts an NFC payment session from their device. Simultaneously, the receiver starts an NFC session to accept the payment. The sender's device should be able to detect the receiver’s NFC tag and process the transaction securely.
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427
Jan ’25
Rejected After 40 Days with a US LLC for Publishing App on Google Play: Anyone with Similar Experience?
Hi everyone, I’m a developer from Argentina, and I recently attempted to publish my app on Google Play under a US LLC. I submitted all the required documentation and followed the process step-by-step. After 40 days of back-and-forth communication and providing all the requested information, my application was ultimately rejected without a clear explanation. I understand that having a US company and bank account is a requirement for developers like me to operate internationally, but this rejection has left me quite confused about what went wrong. Has anyone else faced a similar situation? If so, how did you resolve it? Any advice or guidance would be greatly appreciated! Thanks in advance!
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238
Dec ’24
Stickers Not Saving - IPhone 16
I’ve not been able to save stickers ever since getting the iPhone 16. I can long click a picture and click “add sticker” but it only stays for a bout a second and disappears. Alternatively I can use the ”add sticker button” on the stickers widget and It will stay while the widget is open but does not remain ready for use. Please help, this has been going on for at least 2 months. Video Icloud Link: https://share.icloud.com/photos/004_0xVjBtdAPYzaHl9rH8Jcw
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717
Dec ’24
Question Regarding WatchOS 11’s Cellular Data Usage on Apple Watch
This inquiry concerns how cellular data is managed on the Apple Watch with WatchOS 11. All the following scenarios assume that the Apple Watch is activated with a cellular plan and cellular functionality is enabled. Up to WatchOS 10(Including 8 and 9), if a specific app’s cellular data toggle was turned off in the Apple Watch’s cellular settings (Settings → Cellular → Cellular Data Usage), the app could still update its data using the iPhone’s cellular data instead of the Watch’s cellular data. In other words: When the app’s cellular data is enabled on the Watch: Apple Watch → (uses Watch’s cellular data to receive data) → App data updates on the Watch. When the app’s cellular data is disabled on the Watch: Apple Watch → (fails to receive data using Apple Watch’s cellular data) → (attempts to use iPhone’s cellular data to receive data) → App data updates on the Watch. However, starting with WatchOS 11: When an app’s cellular data is turned off on the Watch, it fails to receive data outright without attempting to use the iPhone’s cellular data as a fallback. This effectively means that cellular data usage for the Apple Watch and the iPhone can no longer be managed separately when the Watch is on a cellular plan. This behavior is causing significant issues for the app I’ve developed, as this separation of data management was critical for its functionality. It has led to major disruptions in sales. Is this a bug in WatchOS 11, or is this an intentional change? If it is intentional, I strongly believe users should be given an option to manage this behavior. Please provide a response as this issue is extremely critical.
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197
Dec ’24
MAC OS Sequoia 15.2 and Thunderbolt incompatibilities
15.2 has a major problem with Thunderbolt devices. Dozens of reports on the discussion forum after people upgraded from prior versions. In my case 15.1 was working flawlessly. After upgrading to 15.2 the MAC PRO (2019) won't even boot with multiple Thunderbolt devices attached. If as suggested I disconnect all those devices the MAC boots but I no longer have my Thunderbolt drives available. Someone from Apple really needs to start listening to this. We have posted feedback after feedback and I keep getting told no one else has this problem. Well 4 pages of people on the discussion forum would disagree with that.
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460
Dec ’24
Apple CarPlay not working in Range Rover velar
After buying iPhone 16 pro max I’ve had glitches with many things, including carplay, eventually it stopped working altogether. Now it says charging but wont connect to carplay. Ive downloaded the new 18.1.1 reset my velar to factory infotainment, bought new cables, restarted the car, forget car etc. Nothing helps- this se ems to be a theme- including keyboard glitches? I NEED CarPlay as I travel often!! Please fix this- or give me some ideas on how I can!
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617
Dec ’24
Guidance on Integrating Meta Ads with Google AdMob Bidding Mediation and Testing Issues
Hello, I am currently working on integrating Meta Audience Network (Meta) with Google AdMob using bidding mediation for an iOS app. The goal is to show ads through meta , with AdMob acting as the mediation layer. I have successfully set up both the Meta SDK and Google AdMob SDK, as well as the GoogleMobileAdsMediationFacebook adapter. My AdMob and Meta accounts are both linked for mediation, and I have configured the correct placement IDs for Meta within AdMob. Currently i am creating a demo project with demo accounts i haven't added app live link as my app isn't on AppStore and haven't added any payment method. However, I am encountering a couple of issues and need some guidance: 1. Test Ads Work, but Real Ad Unit Fails: • When using test AdMob ad unit IDs, everything works fine, and ads are shown as expected. • But when I use my original AdMob ad unit ID, I get the error: “Publisher data not found.” • Does this mean my app is not fully set up or is there something else I might be missing in my configuration? • Is it necessary to go live on the App Store to get ads from the real ad unit, even for testing purposes? 2. Meta Ads via Bidding Mediation: • I have integrated Meta through AdMob’s bidding mediation system. But i am showing ads using GADBannerView is it right way to show meta ads that are mediated with google admob. If i have to show ads with FBAdView from where to get withBidPayload value for this function adView.loadAd(withBidPayload: "what_here") 3. Payment Method Requirements: • My app is still in the demo/testing phase and is not live on the App Store. I have not added any payment methods in either AdMob or Meta. • Is it necessary to add a payment method for testing purposes, or is this only required when I start monetizing and going live? I would appreciate any advice or pointers to ensure the setup is correct and to understand why the original ad unit ID isn’t working during testing. Thank you for your time and assistance!
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527
Jan ’25