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My iCloud was migrated to AWS against my wishes and now people are rifling through my cloud, can someone stop this??
I’m concerned because my iCloud account was recently migrated to AWS (Amazon Web Service) against my will, and now it seems.like people are rummaging through my files, photos, and mail, When I try to contact Apple Support, I get bumped to a spoofed site. Calling the hotline is the same, I get a Siri operator with platitudes and gaslighting but no action. I have run sysdiagnose and it looks really sketchy. Can anyone help?
4
0
1k
Jan ’26
Issue with Adding VPN Configuration on iOS 26 Beta
I am writing to report an issue encountered while testing the iOS 26 beta. It appears that adding VPN configurations is currently not possible in this version. Specifically, attempts to add a new VPN configuration through the Settings app or via programmatic configuration profiles are unresponsive. As VPN functionality is essential for a number of development and enterprise use cases, I would appreciate it if your team could confirm whether this is a known issue, or provide guidance on any changes to VPN configuration handling in iOS 26. Please let me know if additional diagnostic information or logs would be helpful. Thank you for your support and for providing access to the iOS 26 beta. Best regards, Majid
2
2
258
Aug ’25
ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
System: OS: macOS 15.5 CPU: (10) arm64 Apple M1 Pro Memory: 82.02 MB / 16.00 GB Shell: 5.9 - /bin/zsh` IDEs: Xcode: 16.1/16B40 - /usr/bin/xcodebuild Managers: CocoaPods: 1.15.2 - /Users/liuxiwei/.rvm/gems/ruby-3.3.5/bin/pod SDKs: iOS SDK: Platforms: DriverKit 24.1, iOS 18.1, macOS 15.1, tvOS 18.1, visionOS 2.1, watchOS 11.1 Android SDK: Not Found i use react-native to build ios app . when archive than it happens: ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
2
1
468
Jun ’25
WKWebview returns an 'unsupported type' error on every single function after first success while other webview works flawlessly.
I'm working on a SwiftUI application that uses a couple different webviews in a tabview to render some mdx and codemirror editor. The editor webview, the one that's much more complicated works as expected. Some errors appear in the console due to what I imagine is a race condition that I'll get around to fixing, but it works as expected. The other webview which just renders a single, local html file to display a dead simple summary absolutely refuses to work. It first appears to work as expected (shows the same 'return type unsupported' error in the console though) on the initial request, but then refuses to process any JS functions for that particular webview. Even the functions themselves are being used between the two webviews, and they work as expected in the other. Even worse, when I copy and paste the generated JS code into the safari dev tools it works as expected, even in the broken webview. I've spent almost 12 hours on this today so far, and have made zero progress. I've tried commenting out just about the entire website to narrow it down on the JS side without success, and I've done everything I can think of on the swift side. To be transparent, I'm very new to Swift and SwiftUI, having only picked it up a few weeks ago, but I'm an experienced developer and every obvious solution fails to work. From what I've gathered, this might have something to do with the first function call failing, despite the fact that it appears to work on the first function call, but then the javascript engine refusing to process additional requests. I'm not sure if that's the cause, but it certainly seems to make sense. Is there a way to debug this more completely? Like I said, I'm very new to Swift and still missing neovim, so I'm still getting comfortable with the apple ecosystem of devtools, but I can't even figure out how to print out the return type since it fails before I'm able to inspect anything on the safari side I did notice this error in the console as well, and I'm not quite sure what to make of it: Error acquiring assertion: <Error Domain=RBSServiceErrorDomain Code=1 "((target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.rendering AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.networking AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.webcontent))" UserInfo={NSLocalizedFailureReason=((target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.rendering AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.networking AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.webcontent))}> And as I was digging for that one, I just noticed this: WebContent[32934] 0x102011208 - [webPageID=306] WebPage::runJavaScriptInFrameInScriptWorld: Request to run JavaScript failed with error SecurityError: The operation is insecure. What would trigger a security warning for running javascript against a local file? Any help is greatly appreciated... this is driving me crazy.
0
1
309
Dec ’25
Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
0
1
179
Jun ’25
Improvement request: iPhone should save system state before shutting down at 1% battery.
Gostaria de propor a criação de um Modo de Bateria Crítica Inteligente para impedir desligamentos abruptos quando o iPhone atinge 1% de bateria. O objetivo principal é evitar perda de dados, especialmente em tarefas importantes ou documentos não salvos. ✔️ Funcionamento sugerido: • Quando o iPhone atinge 1% de bateria, o sistema ativa automaticamente um modo de energia ultrarreduzida, mantendo o aparelho ligado por alguns segundos ou minutos extras. • Esse modo poderia: • suspender animações; • reduzir brilho ao mínimo; • pausar atualizações em segundo plano; • congelar aplicativos não essenciais; • priorizar salvamento automático de arquivos, notas, gravações e mensagens. ✔️ Benefícios: 1. Evita a sensação de desligamento inesperado. 2. Reduz o risco de perda de dados importantes. 3. Melhora a segurança e experiência do usuário. 4. Prolonga a vida útil da bateria, reduzindo ciclos críticos. ✔️ Considerações: O objetivo não é estender artificialmente a autonomia, mas sim criar uma janela de proteção que permita ao sistema salvar dados e fazer desligamento programado, evitando danos e frustração.
1
1
351
Dec ’25
IOS 26`
Anyone else's phone die after installed iOS 26 beta? I'm not happy at all. shows that my phone is charging but will not turn on. have tried hard resetting it 50+ times, 5 different chargers.. nothing.
2
1
321
Jun ’25
Any Sample Financial Reports?
Hey, I'm pre-launch, and can't find any sample financial reports. Really need to see exactly what apple sends out to finish my backend. Anyone have a sample report, or willing to share one of their reports privately. (Promise to keep it private and destroy after use). I'm interested in exact format, not your sales. Particularly interested in reports from people using in app sales and discount offer codes. But that's a bonus. Thank you.
1
0
119
Nov ’25
The Proliferation of DarkSword: iOS Exploit Chain Adopted by Multiple Threat Actors
Dear Team, Can you please check and confirm for this security Google Threat Intelligence Group (GTIG) has identified a new iOS full-chain exploit that leveraged multiple zero-day vulnerabilities to fully compromise devices. Based on toolmarks in recovered payloads, we believe the exploit chain to be called DarkSword. Since at least November 2025, GTIG has observed multiple commercial surveillance vendors and suspected state-sponsored actors utilizing DarkSword in distinct campaigns. These threat actors have deployed the exploit chain against targets in Saudi Arabia, Turkey, Malaysia, and Ukraine. https://cloud.google.com/blog/topics/threat-intelligence/darksword-ios-exploit-chain?hl=en
1
0
263
Mar ’26
Afraid of not being good enough
Hi everyone, I’m not sure if this is the right place for it, but I wanted to share a bit of my background and ask for advice from developers who’ve been in the industry longer than me. I started learning to make games when I was a kid using Game Maker. Later I got into Unity and even worked a few years as a solo developer for small startups — building Unity apps, VR projects, AR demos, websites, servers, everything. But I never had a real team, never had mentorship, and none of the projects I worked on ever reached production or real users. Life changed and I moved to the US, where I had to switch careers completely. Now I’m trying to come back to software development, but I’m struggling with a feeling that I’m “not good enough” anymore. The tech world has moved so fast, and companies like OpenAI, Meta, Epic, etc., feel way out of reach. So my question to the community is: How did you get started in your career? Did you ever feel like you weren’t good enough? How did you push through that and continue improving? Any honest advice would help a lot. Thanks.
4
1
900
Nov ’25
Metal not working in Swift Playgrounds (SSC Scene)
Hi everyone, I'm currently working on a Swift Playgrounds project where I need to incorporate a Metal shader file. However, when I tried to include my shader file (PincushionShader.metal), I encountered the following error: Is it possible to use Metal shader files within Swift Playgrounds, it is really important for my swift student challenge scene? If not, are there any workarounds or recommended approaches for testing Metal shaders in a similar environment? Any guidance or suggestions would be greatly appreciated!
5
1
1.2k
Dec ’25
Unable to simultaneously satisfy constraints using versions 26.1
I am trying to create a new app using IOS-26.1, macOS Tahoe 26.1 and Xcode 26.1 with Swift6. Is this a bug that is going to be addressed. This is in the Debug Console...Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSAutoresizingMaskLayoutConstraint:0x10bb18870 h=--& v=--& _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.width == 0 (active)>", "<NSLayoutConstraint:0x115ac2ee0 _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.leading == _UIButtonBarButton:0x115d40c80.leading (active)>", "<NSLayoutConstraint:0x115ac30c0 H:[_UIButtonBarButton:0x115d40c80]-(0)-| (active, names: '|':_TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0 )>", "<NSLayoutConstraint:0x115ac2df0 'TB_Leading_Leading' H:|-(12)-[_UIModernBarButton:0x115d20a80] (active, names: '|':_UIButtonBarButton:0x115d40c80 )>", "<NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger. The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
2
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436
Nov ’25
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
3
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934
Nov ’25
Web Push Provisioning
Looking for more information on web push provisioning. I have a bank issuing credit card, which needs to be pushed to apple mobile wallet. Need to understand the APIs and other details required to do this.
0
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216
Nov ’25
CloudKit - moving record objects between zones
My app has three main SwiftData models: Collection, SavedItem, and Extract. A Collection can contain subcollections (folders within folders) and SavedItems (files). Each SavedItem can have child Extracts. I'm preparing for the ability for users to be able to share Collections with each other. Currently, my architecture treats each Collection as the root of its own CloudKit zone (a root parent Collection and all of its items and subcollections live in 1 zone). This makes sharing and isolation straightforward, but it also means that moving a SavedItem or subcollection between Collections involves moving it across zones. I’m trying to figure out the best pattern for handling these cross-zone moves while keeping data integrity, relationships, and sharing intact. My understanding is that in CloudKit, and moving a record from Zone A to Zone B would require deleting it from Zone A and recreating it in Zone B - while somehow maintaining the link back to my local SwiftData store. Has anyone run into this or know how best I should handle it?
2
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399
Nov ’25
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
0
1
140
Jun ’25
My iCloud was migrated to AWS against my wishes and now people are rifling through my cloud, can someone stop this??
I’m concerned because my iCloud account was recently migrated to AWS (Amazon Web Service) against my will, and now it seems.like people are rummaging through my files, photos, and mail, When I try to contact Apple Support, I get bumped to a spoofed site. Calling the hotline is the same, I get a Siri operator with platitudes and gaslighting but no action. I have run sysdiagnose and it looks really sketchy. Can anyone help?
Replies
4
Boosts
0
Views
1k
Activity
Jan ’26
Device and systems for SSC evaluation
👋Hi, I want to ask what equipment the auditors in SSC will use to evaluate students' playground, whether it is iPad pro and mac with camera, or something else. And what system will they use, iPadOS/macOS 26 or something else? Looking forward to your reply. Thank you
Replies
4
Boosts
0
Views
542
Activity
Jan ’26
Issue with Adding VPN Configuration on iOS 26 Beta
I am writing to report an issue encountered while testing the iOS 26 beta. It appears that adding VPN configurations is currently not possible in this version. Specifically, attempts to add a new VPN configuration through the Settings app or via programmatic configuration profiles are unresponsive. As VPN functionality is essential for a number of development and enterprise use cases, I would appreciate it if your team could confirm whether this is a known issue, or provide guidance on any changes to VPN configuration handling in iOS 26. Please let me know if additional diagnostic information or logs would be helpful. Thank you for your support and for providing access to the iOS 26 beta. Best regards, Majid
Replies
2
Boosts
2
Views
258
Activity
Aug ’25
ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
System: OS: macOS 15.5 CPU: (10) arm64 Apple M1 Pro Memory: 82.02 MB / 16.00 GB Shell: 5.9 - /bin/zsh` IDEs: Xcode: 16.1/16B40 - /usr/bin/xcodebuild Managers: CocoaPods: 1.15.2 - /Users/liuxiwei/.rvm/gems/ruby-3.3.5/bin/pod SDKs: iOS SDK: Platforms: DriverKit 24.1, iOS 18.1, macOS 15.1, tvOS 18.1, visionOS 2.1, watchOS 11.1 Android SDK: Not Found i use react-native to build ios app . when archive than it happens: ld: Assertion failed: (it != _dylibToOrdinal.end()), function dylibToOrdinal, file OutputFile.cpp, line 5184.
Replies
2
Boosts
1
Views
468
Activity
Jun ’25
WKWebview returns an 'unsupported type' error on every single function after first success while other webview works flawlessly.
I'm working on a SwiftUI application that uses a couple different webviews in a tabview to render some mdx and codemirror editor. The editor webview, the one that's much more complicated works as expected. Some errors appear in the console due to what I imagine is a race condition that I'll get around to fixing, but it works as expected. The other webview which just renders a single, local html file to display a dead simple summary absolutely refuses to work. It first appears to work as expected (shows the same 'return type unsupported' error in the console though) on the initial request, but then refuses to process any JS functions for that particular webview. Even the functions themselves are being used between the two webviews, and they work as expected in the other. Even worse, when I copy and paste the generated JS code into the safari dev tools it works as expected, even in the broken webview. I've spent almost 12 hours on this today so far, and have made zero progress. I've tried commenting out just about the entire website to narrow it down on the JS side without success, and I've done everything I can think of on the swift side. To be transparent, I'm very new to Swift and SwiftUI, having only picked it up a few weeks ago, but I'm an experienced developer and every obvious solution fails to work. From what I've gathered, this might have something to do with the first function call failing, despite the fact that it appears to work on the first function call, but then the javascript engine refusing to process additional requests. I'm not sure if that's the cause, but it certainly seems to make sense. Is there a way to debug this more completely? Like I said, I'm very new to Swift and still missing neovim, so I'm still getting comfortable with the apple ecosystem of devtools, but I can't even figure out how to print out the return type since it fails before I'm able to inspect anything on the safari side I did notice this error in the console as well, and I'm not quite sure what to make of it: Error acquiring assertion: <Error Domain=RBSServiceErrorDomain Code=1 "((target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.rendering AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.networking AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.webcontent))" UserInfo={NSLocalizedFailureReason=((target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.rendering AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.networking AND target is not running or doesn't have entitlement com.apple.developer.web-browser-engine.webcontent))}> And as I was digging for that one, I just noticed this: WebContent[32934] 0x102011208 - [webPageID=306] WebPage::runJavaScriptInFrameInScriptWorld: Request to run JavaScript failed with error SecurityError: The operation is insecure. What would trigger a security warning for running javascript against a local file? Any help is greatly appreciated... this is driving me crazy.
Replies
0
Boosts
1
Views
309
Activity
Dec ’25
Apple Sign In Issues using Firebase on Flutter App
We are currently facing an issue with implementing "Sign in with Apple" in our iOS application built using Flutter. We've implemented "Sign in with Apple" using Firebase and On attempting to sign in, we are encountering the following error: “Sign-up not completed.” We have verified that: The Apple Sign is enabled on our Firebase Project. The Sign in with Apple capability is enabled in the Xcode project. The Apple Sign-In capability is enabled for the App ID on our Apple Developer account. All the certificates were re-provisioned after enabling the capability. The Bundle ID matches across Apple Developer portal and our app configuration. The email and fullName scopes are requested in the credential. Please let us know if you require any additional information. We’re happy to provide whatever is needed. Here's a screenshot attached to explain the problem better
Replies
0
Boosts
1
Views
179
Activity
Jun ’25
“Unable to Check for Update” on iOS 26.0 (23A5260n)
That time of year again. I’ve tried multiple restarts, and it still won’t load. I’m not sure if/how to remove the beta profile at this point (that seems to have worked for previous betas), given that the beta settings are hidden.
Replies
6
Boosts
1
Views
270
Activity
Jun ’25
Improvement request: iPhone should save system state before shutting down at 1% battery.
Gostaria de propor a criação de um Modo de Bateria Crítica Inteligente para impedir desligamentos abruptos quando o iPhone atinge 1% de bateria. O objetivo principal é evitar perda de dados, especialmente em tarefas importantes ou documentos não salvos. ✔️ Funcionamento sugerido: • Quando o iPhone atinge 1% de bateria, o sistema ativa automaticamente um modo de energia ultrarreduzida, mantendo o aparelho ligado por alguns segundos ou minutos extras. • Esse modo poderia: • suspender animações; • reduzir brilho ao mínimo; • pausar atualizações em segundo plano; • congelar aplicativos não essenciais; • priorizar salvamento automático de arquivos, notas, gravações e mensagens. ✔️ Benefícios: 1. Evita a sensação de desligamento inesperado. 2. Reduz o risco de perda de dados importantes. 3. Melhora a segurança e experiência do usuário. 4. Prolonga a vida útil da bateria, reduzindo ciclos críticos. ✔️ Considerações: O objetivo não é estender artificialmente a autonomia, mas sim criar uma janela de proteção que permita ao sistema salvar dados e fazer desligamento programado, evitando danos e frustração.
Replies
1
Boosts
1
Views
351
Activity
Dec ’25
Face id stop to work after ios 26.2
My face id didnt work anymore after new version. After the installation Face id works, but few hours later stopped.
Replies
1
Boosts
0
Views
220
Activity
Dec ’25
IOS 26`
Anyone else's phone die after installed iOS 26 beta? I'm not happy at all. shows that my phone is charging but will not turn on. have tried hard resetting it 50+ times, 5 different chargers.. nothing.
Replies
2
Boosts
1
Views
321
Activity
Jun ’25
Any Sample Financial Reports?
Hey, I'm pre-launch, and can't find any sample financial reports. Really need to see exactly what apple sends out to finish my backend. Anyone have a sample report, or willing to share one of their reports privately. (Promise to keep it private and destroy after use). I'm interested in exact format, not your sales. Particularly interested in reports from people using in app sales and discount offer codes. But that's a bonus. Thank you.
Replies
1
Boosts
0
Views
119
Activity
Nov ’25
The Proliferation of DarkSword: iOS Exploit Chain Adopted by Multiple Threat Actors
Dear Team, Can you please check and confirm for this security Google Threat Intelligence Group (GTIG) has identified a new iOS full-chain exploit that leveraged multiple zero-day vulnerabilities to fully compromise devices. Based on toolmarks in recovered payloads, we believe the exploit chain to be called DarkSword. Since at least November 2025, GTIG has observed multiple commercial surveillance vendors and suspected state-sponsored actors utilizing DarkSword in distinct campaigns. These threat actors have deployed the exploit chain against targets in Saudi Arabia, Turkey, Malaysia, and Ukraine. https://cloud.google.com/blog/topics/threat-intelligence/darksword-ios-exploit-chain?hl=en
Replies
1
Boosts
0
Views
263
Activity
Mar ’26
Afraid of not being good enough
Hi everyone, I’m not sure if this is the right place for it, but I wanted to share a bit of my background and ask for advice from developers who’ve been in the industry longer than me. I started learning to make games when I was a kid using Game Maker. Later I got into Unity and even worked a few years as a solo developer for small startups — building Unity apps, VR projects, AR demos, websites, servers, everything. But I never had a real team, never had mentorship, and none of the projects I worked on ever reached production or real users. Life changed and I moved to the US, where I had to switch careers completely. Now I’m trying to come back to software development, but I’m struggling with a feeling that I’m “not good enough” anymore. The tech world has moved so fast, and companies like OpenAI, Meta, Epic, etc., feel way out of reach. So my question to the community is: How did you get started in your career? Did you ever feel like you weren’t good enough? How did you push through that and continue improving? Any honest advice would help a lot. Thanks.
Replies
4
Boosts
1
Views
900
Activity
Nov ’25
Metal not working in Swift Playgrounds (SSC Scene)
Hi everyone, I'm currently working on a Swift Playgrounds project where I need to incorporate a Metal shader file. However, when I tried to include my shader file (PincushionShader.metal), I encountered the following error: Is it possible to use Metal shader files within Swift Playgrounds, it is really important for my swift student challenge scene? If not, are there any workarounds or recommended approaches for testing Metal shaders in a similar environment? Any guidance or suggestions would be greatly appreciated!
Replies
5
Boosts
1
Views
1.2k
Activity
Dec ’25
Unable to simultaneously satisfy constraints using versions 26.1
I am trying to create a new app using IOS-26.1, macOS Tahoe 26.1 and Xcode 26.1 with Swift6. Is this a bug that is going to be addressed. This is in the Debug Console...Unable to simultaneously satisfy constraints. Probably at least one of the constraints in the following list is one you don't want. Try this: (1) look at each constraint and try to figure out which you don't expect; (2) find the code that added the unwanted constraint or constraints and fix it. (Note: If you're seeing NSAutoresizingMaskLayoutConstraints that you don't understand, refer to the documentation for the UIView property translatesAutoresizingMaskIntoConstraints) ( "<NSAutoresizingMaskLayoutConstraint:0x10bb18870 h=--& v=--& _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.width == 0 (active)>", "<NSLayoutConstraint:0x115ac2ee0 _TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0.leading == _UIButtonBarButton:0x115d40c80.leading (active)>", "<NSLayoutConstraint:0x115ac30c0 H:[_UIButtonBarButton:0x115d40c80]-(0)-| (active, names: '|':_TtCC5UIKit19NavigationButtonBar15ItemWrapperView:0x115da48c0 )>", "<NSLayoutConstraint:0x115ac2df0 'TB_Leading_Leading' H:|-(12)-[_UIModernBarButton:0x115d20a80] (active, names: '|':_UIButtonBarButton:0x115d40c80 )>", "<NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )>" ) Will attempt to recover by breaking constraint <NSLayoutConstraint:0x115ac2fd0 'TB_Trailing_Trailing' H:[_UIModernBarButton:0x115d20a80]-(12)-| (active, names: '|':_UIButtonBarButton:0x115d40c80 )> Make a symbolic breakpoint at UIViewAlertForUnsatisfiableConstraints to catch this in the debugger. The methods in the UIConstraintBasedLayoutDebugging category on UIView listed in <UIKitCore/UIView.h> may also be helpful.
Replies
2
Boosts
1
Views
436
Activity
Nov ’25
IOS 26.1 Issue
When I updated IOS 26.1, When someone call me over voice call phone kept vibrating after call has been picked for 15 sec. Can you please check what’s the issue
Replies
3
Boosts
1
Views
934
Activity
Nov ’25
Any advice for a new arrival?
Looking to start developing at Swift. What is the best way to get started with a job related to Swift development? Is there any specific demanded certification I could pursue? Thank you.
Replies
0
Boosts
1
Views
262
Activity
May ’25
Web Push Provisioning
Looking for more information on web push provisioning. I have a bank issuing credit card, which needs to be pushed to apple mobile wallet. Need to understand the APIs and other details required to do this.
Replies
0
Boosts
1
Views
216
Activity
Nov ’25
CloudKit - moving record objects between zones
My app has three main SwiftData models: Collection, SavedItem, and Extract. A Collection can contain subcollections (folders within folders) and SavedItems (files). Each SavedItem can have child Extracts. I'm preparing for the ability for users to be able to share Collections with each other. Currently, my architecture treats each Collection as the root of its own CloudKit zone (a root parent Collection and all of its items and subcollections live in 1 zone). This makes sharing and isolation straightforward, but it also means that moving a SavedItem or subcollection between Collections involves moving it across zones. I’m trying to figure out the best pattern for handling these cross-zone moves while keeping data integrity, relationships, and sharing intact. My understanding is that in CloudKit, and moving a record from Zone A to Zone B would require deleting it from Zone A and recreating it in Zone B - while somehow maintaining the link back to my local SwiftData store. Has anyone run into this or know how best I should handle it?
Replies
2
Boosts
0
Views
399
Activity
Nov ’25
Apple JS SDK: invalid_client error with new Service IDs in AppleID.auth.signIn()
We’re integrating Sign in with Apple using Apple’s official JavaScript SDK: https://appleid.cdn-apple.com/appleauth/static/jsapi/appleid/1/en_US/appleid.auth.js We’ve successfully used this setup with an older Service ID, but when we try to use any newly created Service ID, we get the following error immediately when calling AppleID.auth.signIn(): invalid_client This happens before any request reaches our backend. The same flow, redirect URI, and frontend code works fine with an old Service ID — but fails with new ones. ✅ What We’ve Verified: The Service ID (e.g., com.projectx.web.login) is created under Apple Developer → Identifiers → Service IDs The redirect URI is correct and matches exactly (HTTPS, no trailing slash) No client_secret is passed in the frontend (by design) We’re using usePopup: true ❌ What Doesn’t Work: Any new Service ID we create — even on the same domain and configuration — fails with invalid_client. 🔁 What We’ve Tried: Creating multiple new Service IDs Waiting 48+ hours in case of propagation delays Validating HTTPS and redirect URI setup Comparing all settings with the working (older) Service ID (which we deleted since we thought that was causing a problem) Testing in different environments and browsers ❓ Questions: Why do newly created Service IDs fail with invalid_client while older ones work? Are there undocumented requirements, propagation delays, or steps for new Service IDs to become active? Is this a known limitation or bug in the SDK? 💻 Our Code: import { useEffect } from "react"; import { Button, Box } from "@mui/material"; import api from "../utils/api"; // Axios wrapper import AppleIcon from "@mui/icons-material/Apple"; import MainAuthStyles from "../pages/MainAuthStyles"; import { useUser } from "../../../user-module/src/contexts/UserContext"; import { useNavigate } from "react-router-dom"; // Apple global type declare global { interface Window { AppleID: any; } } type AppleSignInButtonProps = { setApiError: (msg: string) => void; }; const AppleLogInButton = ({ setApiError }: AppleSignInButtonProps) => { const { user, setUser } = useUser(); const navigate = useNavigate(); useEffect(() => { if (!window.AppleID) return; window.AppleID.auth.init({ clientId: import.meta.env.VITE_APPLE_CLIENT_ID, scope: "name email", redirectURI: import.meta.env.VITE_APPLE_REDIRECT_URI, usePopup: true, }); }, []); const handleAppleLogin = async () => { try { const response = await window.AppleID.auth.signIn(); const { id_token, code, user } = response.authorization; const res = await api.post("/auth/apple-login", { idToken: id_token, code, user, rememberMe: true, }); if (res.data.success == true && res.data.user.userDataInitialised == true ) { setUser({ id: res.data.user.id ? res.data.user.id : '', fullName: res.data.user.fullName ? res.data.user.fullName : '', email: res.data.user.email ? res.data.user.email : '', role: res.data.user.role ? res.data.user.role : '', signUpType: res.data.user.signUpType ? res.data.user.signUpType : '', userDataInitialised: res.data.user.userDataInitialised ? res.data.user.userDataInitialised : false, }); localStorage.setItem("accessToken", res.data.accessToken); localStorage.setItem("refreshToken", res.data.refreshToken); navigate("/app") } else { setApiError("Unrecognized login method") return; } } catch (err) { console.error("Apple Sign-In failed", err); setApiError("AppleSignInFailed"); } }; return ( <Box mt={2}> <Button variant="outlined" fullWidth onClick={handleAppleLogin} className="AuthAppleButton" startIcon={<AppleIcon />} > Log in with Apple </Button> </Box> ); }; export default AppleLogInButton; Any help from the Apple team or anyone who's resolved this issue would be appreciated — we’re currently blocked on deploying new environments due to this error. Thanks!
Replies
0
Boosts
1
Views
140
Activity
Jun ’25