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The application I developed cannot be opened by a computer with an M3 Max chip
I developed a Desktop application using Electron. This application can be opened on Mac computers and computers with other chips, but cannot be opened on a computer with an M3 Max chip. What is the general reason for this? The following is the relevant error log message: 2025-02-12 20:37:53.668795+0800 0x8be62b Info 0x1c30e4d 13984 0 CoreServicesUIAgent: (LaunchServices) [com.apple.launchservices:open] _LSLaunchRB(ai.plaud.desktop.plaud , event=aevt/oapp, args=- 0x22010044/async opts=LSOpen2Options(preferRunning ) 2025-02-12 20:37:53.671436+0800 0x8be62b Info 0x1c30e4d 13984 0 CoreServicesUIAgent: (LaunchServices) [com.apple.launchservices:open] LAUNCH: _LSLaunchThruRunningboard: ai.plaud.desktop.plaud / 2025-02-12 20:37:53.671912+0800 0x8be62b Info 0x1c30e4d 13984 0 CoreServicesUIAgent: (LaunchServices) [com.apple.launchservices:open] LAUNCH: Set flag for disabling pointer auth for launching ai.plaud.desktop.plaud 2025-02-12 20:37:53.685733+0800 0x8be62b Error 0x1c30e4d 13984 2 CoreServicesUIAgent: (LaunchServices) [com.apple.launchservices:open] LAUNCH: RBSLaunchRequest FAILURE ai.plaud.desktop.plaud 0x0-0x3f43f4 failed with error Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x6000005fd2f0 {Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}} 2025-02-12 20:37:53.685765+0800 0x8be62b Error 0x1c30e4d 13984 2 CoreServicesUIAgent: (LaunchServices) [com.apple.launchservices:open] LAUNCH: Runningboard launch of ai.plaud.desktop.plaud returned RBSRequestErrorFailed, error Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x6000005fd2f0 {Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}, so returning -10810 2025-02-12 20:37:53.685797+0800 0x8be62b Error 0x1c30e4d 13984 2 CoreServicesUIAgent: (LaunchServices) [com.apple.launchservices:open] LAUNCH: request execute thru runningboard of 0x0-0x3f43f4 ai.plaud.desktop.plaud/ failed with error=Error Domain=NSOSStatusErrorDomain Code=-10810 "kLSUnknownErr: Unexpected internal error" UserInfo={_LSFunction=_LSLaunchWithRunningboard, _LSLine=3109, NSUnderlyingError=0x6000005fd3b0 {Error Domain=RBSRequestErrorDomain Code=5 "Launch failed." UserInfo={NSLocalizedFailureReason=Launch failed., NSUnderlyingError=0x6000005fd2f0 {Error Domain=NSPOSIXErrorDomain Code=1 "Operation not permitted" UserInfo={NSLocalizedDescription=Launchd job spawn failed}}}}}
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152
Feb ’25
Recently used emoticons
Why can’t Apple just release a version that put the most frequent used emoticons in the most left side of the emoticons keyboard??? Each person always uses the same 20 or 30 emoticons. How this could be reported to developers? Thx
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141
Feb ’25
Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6
My mail app keeps crashing? Can Anyone help? I'm using Mac OS Ventura 13.7.5 - updated yesterday and having this issue ever since: Translated Report (Full Report Below) Process: Mail [924] Path: /System/Applications/Mail.app/Contents/MacOS/Mail Identifier: com.apple.mail Version: 16.0 (3731.700.6.1.10) Build Info: Mail_App-3731700006001010~2 Code Type: X86-64 (Native) Parent Process: launchd [1] User ID: 502 Date/Time: 2025-03-31 23:17:55.8952 +0100 OS Version: macOS 13.7.5 (22H527) Report Version: 12 Anonymous UUID: 2B9E5AC3-9B82-567C-8B10-A0555BEEE9BC Time Awake Since Boot: 990 seconds System Integrity Protection: enabled Crashed Thread: 3 Dispatch queue: MCTaskHandler queue (QOS: BACKGROUND) Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace SIGNAL, Code 6 Abort trap: 6 Terminating Process: Mail [924] Application Specific Information: abort() called
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136
Mar ’25
iOS 18.4 Upgrade Causes Installed Apps to Revert to Older Versions
We have observed an issue where upgrading an iPhone to iOS 18.4 causes installed apps to revert to significantly older versions. For example, if the App Store version is 1.0.284 and the user had 1.0.283 installed before the upgrade, after updating to iOS 18.4, the app version reverts to 1.0.208—which is nearly a year old. We suspect this may be related to iCloud backup restoration. Has Apple encountered similar cases, and is there a known resolution for this issue?
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107
Apr ’25
App Latest version from the App Store
i am using this code public static bool CheckForForceUpdate() { try { Version latestVersion = new(GetLatestVersion()); Version currentVersion = new(AppInfo.VersionString); if (latestVersion != null && currentVersion < latestVersion) { NSUserDefaults.StandardUserDefaults.SetBool(true, StorageKey.IsForceUpdate); return true; } else { NSUserDefaults.StandardUserDefaults.SetBool(false, StorageKey.IsForceUpdate); return false; } } catch (Exception ex) { Console.WriteLine("CheckForForceUpdate....." + ex.Message); return false; } } public static string GetLatestVersion() { try { string appId = "1586153397"; // Replace with your App Store app ID string url = $"https://itunes.apple.com/lookup?id={appId}"; using (HttpClient client = new HttpClient()) { var response = client.GetStringAsync(url).GetAwaiter().GetResult(); var json = JObject.Parse(response); var latestVersion = json["results"]?[0]?["version"]?.ToString(); return latestVersion; } } catch (Exception ex) { Console.WriteLine("GetLatestVersion..." + ex.Message); return null; } } The value of latestVersion should 2.1 in my production app i am not able to get this hence i am not able to achieve Force Update functionality
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63
Apr ’25
XCode and Running On iPad Hardware Instead of Simulator
Last year's submission form says that if you select (Run on Xcode) the app will be in the simulator not on an iPad. Has that changed this year, as I don't see it in the terms? (My app has imported local package dependencies for Reality Composer Pro that I am not certain would work on playgrounds for iOS. And it needs the iPad camera for AR functionality.)
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411
Jan ’25
Edit Permissions | bootps.plist
Hi, I'm trying to figure out how to edit the bootps.plist which is in the system / library directory. I have an M4 MacBook running OS 15.3.2 and I've held down the power button to go into recovery mode, and in terminal entered the 'csrutil disable' command and have restarted but when I go back to 'get info - Sharing & Permissions' I can't change any of the permissions. I need to be able to edit this file to create DHCP server. How can I change edit permissions on the bootps.plist?
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64
Mar ’25
Getting GTK auto complete/syntax highlighting to work on emacs on macOS
I recently wrote an article on getting gtk auto complete/syntax highlighting on macOS its a genuinely fun hobby to make portable software, and this method will ultimately help in porting software to the macOS platform a copy and paste: before I continue, I want to mention that emacs auto completion, using company-mode, is rather slow when it comes to parsing a ton files, and in some configurations, especially recursively when it comes to parsing and displaying functions and macros, even when using the semantic auto complete system, but I do believe it speeds up when you initially parse and save to ctags or when you build a semanticdb, functions such as g_signal_connect() and macros such as G_APPLICATION however, did not work with company modes auto complete, but worked with flycheck on the fly syntax checking, using this method, and I haven’t had time to perfect an emacs configuration; maybe some time next week you will need gtk installed from brew or ports, since gtk has trouble compiling from source on some Mac configurations. this method works with whatever version of gtk is reported by pkg-config –cflags (pkg-config --cflags gtk. you will also need pkg-config installed, multiple installations of gtk can be used and utilized but the emacs plugins you’ll need are (and you’ll need to connect to Melpa using list-packages https://melpa.org/#/getting-started to have these automatically downloaded and configured): company company-c-headers flycheck flycheck-pkg-config exec-path-from-shell (this allows x11emacs to read the shells configuration, may be option for terminal based emac uses) optional: function-args-mode, but when fa-show-auto is used, it breaks themes in emacs download all of them through M-x list-packages (which means pressing alt+x, macOS option+x, which should issue an input on the bottom of emacs, where the status bar is), after that, type list-packages or use auto completion, aka ctrl+tab to cycle through possible candidates open a c file (C-f ~/test.c) (which is control+x, macOS control+x) type in: M-x semantic-mode M-x semantic-customize-system-include-path in semantic-customize-system-include-path, add the path to the gtk version you intend to develop for, in my case /opt/homebrew/Cellar/gtk4/4.16.12/include/gtk-4.0 using the text based interface; you should be able to use your mouse (click ins after where it says /usr/include. semantic is included in emacs. options are automatically saved at command) M-x exec-path-from-shell-initialize M-x flycheck-mode M-x flycheck-pkg-config in flycheck-pkg-config, press enter, and then type the name of the version of gtk that provides valid input from pkg-config (ie gtk4) M-x global-company-mode if you need to bind ctrl+tab to auto complete, you can add this to your config (~/.emacs.d/init.el) (global-set-key (kbd “C-”) ‘company-semantic) this will do most of the grunt work when plugins are installed (ctrl-tab shows a window to auto complete, ctrl+` (thats the key before 1, with shift it becomes ~) shows function argument. fa-show-auto automatically shows function prototypes, but can break emacs themes: (require ‘package) (add-to-list ‘package-archives ‘(“melpa” . “https://melpa.org/packages/&#8221;) t) ;; Comment/uncomment this line to enable MELPA Stable if desired. See package-archive-priorities ;; and package-pinned-packages. Most users will not need or want to do this. ;;(add-to-list ‘package-archives ‘(“melpa-stable” . “https://stable.melpa.org/packages/&#8221;) t) (package-initialize) (global-company-mode t) (global-flycheck-mode t) (semantic-mode t) (function-args-mode) (global-company-mode t) (global-flycheck-mode t) (semantic-mode t) (function-args-mode) (global-set-key (kbd “C-”) ‘company-semantic) (global-set-key (kbd “C-`”) ‘fa-show) if you need to compile from inside emacs, I would make a Makefile according to the gtk tutorial on gtk.org I also have another article on getting Xcode to work with gtk, which is more reliable: https://unix-world.com/2025/01/25/getting-gtk4-to-work-in-xcode-with-auto-complete-and-syntax-highlighting/ website is unix-world.com and I welcome any and all traffic !
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315
Feb ’25
Question about Apple partnerships
I see games like Resident Evil and others have a partnership with Apple to help bring it to the MacOS and iOS platform and I was wondering if anyone knows how a company gets these partnerships, is it Apple who reaches out or do they have to reach out?
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51
Mar ’25
No sound after updating.
I have updated my ipad 7th gen to ipados18.3 Beta last week and I realized that there is no sound at all no sound from speakers and no sound from bluetooth devices and no sound from airplay, I've checked google and reddit and alot of research people told me its a software bug, i submitted a bug report and now im still waiting for a bug fix update, youtube dosent work neither spotify aswell their UI stops working when i try to use it, So how long do i have to wait for a bug fix? Thanks apple.
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271
Jan ’25
Feature duration
I will give some suggestions and action buttons about dynamic islands on iPhonesAfter dragging and dropping an application or file on dynamic islands, when I switch to any application or site, I can switch to that file or application by holding down the Dynamic Island As for the action button, we can assign features to the action button. A feature like this can come to it. When we press it twice, it will open the camera, when we press it once, it will open the flash. If such a feature comes, it will be easier to use
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55
Mar ’25
AppStoreNotices No reply for two months
我们的App被AppStoreNotices直接下架,说我们侵权,但我们找到对应公司的负责人,他们说没有投诉过我们,是别人冒用他们的名义投诉,并且给我们开了带公章的证明文件发给AppStoreNotices。但已经两个月了,AppStoreNotices一直没有回复我们。他们没有经过仔细的审核就因为别人的诬告直接下架我们的APP,而且两个月了还不回复我们邮件,这是什么问题?请问该怎么联系上他们,有没有除了邮件外的其他方式 Our App was removed from App Store by AppStoreNotices, saying that we infringed Copyright. And we called the person in charge of the corresponding company, and they said that they had not complained about us, others had falsely complained in their name, and issued us a certification document with official seal and sent it to AppStoreNotices. But it's been two months, and AppStoreNotices hasn't gotten back to us. They removed our APP because of false accusations without careful review, and they haven't replied to our email for two months. What's the problem? How can I contact them? Is there any other way besides email
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254
Feb ’25
Messages in iOS 18
The rearrangemnet of the emoji menu is driving me crazy. I never use Memojis or the Apple animal emojis and now they're all squished together at the front of the emoji keyboard and it's difficult to select what I want, since the menu is so small. I switch between language and emoji keyboards frequently and this is extremely frustrating.
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281
Feb ’25
lowQualityThumbnail in QLThumbnailGenerator stops working from 15.2
Our code is using .lowQualityThumbnail to generate a thumbnail, it stops working when users update to 15.2 . Test it with a regular jpg file for fileURL. The only way to make it work is to change it to .thumnail or remove it. It's not deprecated, is it a MacOS bug? customers don't want to keep updating the software. Everything works in MacOS 15.1 import QuickLookThumbnailing func generateThumbnail(for fileURL: URL, size: CGSize, scale: CGFloat) { let request = QLThumbnailGenerator.Request(fileAt: fileURL, size: size, scale: scale, representationTypes: .lowQualityThumbnail) QLThumbnailGenerator.shared.generateBestRepresentation(for: request) { thumbnail, error in if let error = error { print("Error generating thumbnail: \(error)") } else if let thumbnail = thumbnail { // Use the thumbnail let image = thumbnail.uiImage // Do something with the image } } }
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200
Jan ’25
RxSwift Driver got fatal error in Swift Testing because it is not called form main thread.
Hi, I'm trying the new Swift Testing instead of XCTest for my new project. I am using RxSwift+UIKit. And when I am trying to test my ViewModel that has a Driver in it, it crashes due to the driver is not being called form main thread. Thread 5: Fatal error: `drive*` family of methods can be only called from `MainThread`. Here is the test code: struct PlayerViewModelTest { @Test func testInit_shouldPopulateTable_withEmpty() async throws { // Arrange let disposeBag = DisposeBag() var expectedSongTableCellViewData: [SongTableCellViewData]? // Act let sut = PlayerViewModel(provideAllSongs: { return .just(mockSongList) }, provideSongByArtist: { _ in return .just(mockSongList) }, disposeBag: disposeBag) sut.populateTable .drive(onNext: { expectedSongTableCellViewData = $0 }) .disposed(by: disposeBag) // Assert #expect(expectedSongTableCellViewData != nil, "Should emit something so it should not be nil") #expect(expectedSongTableCellViewData!.isEmpty, "Should emit empty array") } } This never happen in XCTest. So I assume Swift Testing is not being run in the main thread? How do I fix this? Thanks
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134
Mar ’25