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FocusedValues / FocusedKeyValue
I have an app with multiple Windows, but hardly any "input" field. I want to control certain stuff via Menu (FocusedValues / FocusedKeyValue)... first I thought: this does not work at all... then I figured: If I write in a text field something.. then the focus is clear and the proper windows is targeted.. Just bringing the other window to focus (no edit nothing, just clicking on the window header) does not seem to trigger "hey.. I'm the focus now"... anyone experiencing the same? could I "fake" that? thinking of putting a very small text field so when I focus a windows, I could like, don't know: focus that input field such that the menu command realises: ah.. here's the windows I need to talk to...
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Localized version of Application = Spam??
Hey there! Faced a strange problem. We're a board game publisher, not quite experienced in publishing digital applications. However one of our games needs a digital app that already exists in AppStore. It is not possible to localize it ro our language, so we agreed with Rights Owners that we will develop the localized version ourselves and publish it in Store. The localized App is quite different from the original one: not only language, but a whole new part of the game exists. However Apple keeps declining our App considering it a spam. We tried everything to put that into consideration, but got nothing. Any lifehacks how to get this going? Is there anything they look at in particular, any tips what can we change quickly to finally publish the App?
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macOS 26: Can’t add a new VPN configuration
On one of my machines (new MacMini M4Pro) I can’t add any new VPN configuration, doesn’t matter what I use. Trying to set up Tailscale, I get to the point where Tailscale brings up the "Allow VPN configuration" panel. If I hit the "Allow VPN Configuration" button, then macOS pops up its own panel: "Tailscale" Would Like to Add VPN Configurations All network activity on this Mac may be filtered or monitored when using VPN. [Allow] [Don’t Allow] I hit the allow button, and after a short wait the Tailscale panel shows in red "You must allow this to use Tailscale". I can repeat this as often as I want, but Tailscale isn’t added to the VPN configurations. If I use any other third party VPN app, I get similar results: nothing gets added to the VPN configurations. If I use macOS’s System Settings and hit the "Add VPN Configuration" pop-up menu in the VPN section, and e.g. add an IKEv2 setup, it ask me to authenticate, and then provides me with the panel into which to put the relevant settings. I enter some test settings, and then hit the [Create] button... …and nothing! The new VPN configuration doesn’t show up in the list, where it should show up. It’s as if I had done nothing. No matter what I do, the VPN configurations are immutable. I suspect that some folder somewhere is either missing or for some reason has the wrong permissions. Where are these VPN configurations stored? Any other hints on how to fix this? Reinstalling the OS does’t fix this, since this issue persisted across various betas of macOS26
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EASession(accessory:forProtocol:) always returns nil — MFI accessory iAP2
EASession(accessory:forProtocol:) always returns nil — MFI accessory iAP2 Platform: iOS 17+ | Hardware: Custom MFI-certified accessory (USB-C, iAP2) | Language: Swift Problem We have a custom MFI-certified accessory communicating over USB-C using ExternalAccessory. The app calls EASession(accessory:forProtocol:) after receiving EAAccessoryDidConnect but it always returns nil. We never get past session creation. What we have verified We captured a sysdiagnose on-device and analysed the accessoryd-packets log. The full iAP2 handshake completes successfully at the OS level: USB attach succeeds MFI auth certificate is present and Apple-issued Auth challenge and response complete successfully IdentificationInformation is accepted by iOS — protocol string and Team ID are correct EAAccessoryDidConnect fires as expected iOS sends StartExternalAccessoryProtocolSession — the OS-level session is established So the hardware, MFI auth, protocol string, and Team ID are all correct. Despite this, EASession(accessory:forProtocol:) returns nil in the app. We also confirmed: Protocol string in UISupportedExternalAccessoryProtocols in Info.plist matches the accessory exactly Protocol string in code matches Info.plist App entitlements are correctly configured EAAccessoryManager.shared().registerForLocalNotifications() is called before connection Current connection code @objc private func accessoryDidConnect(_ notification: Notification) { guard let accessory = notification.userInfo?[EAAccessoryKey] as? EAAccessory else { return } DispatchQueue.main.asyncAfter(deadline: .now() + 1.0) { self.tryConnectToAccessory() } } private func tryConnectToAccessory() { DispatchQueue.main.asyncAfter(deadline: .now() + 3.0) { for accessory in EAAccessoryManager.shared().connectedAccessories { let session = EASession(accessory: accessory, forProtocol: "") // session is always nil here } } } Questions The packet log shows a ~4 second gap between EAAccessoryDidConnect firing and iOS internally completing session readiness (StartExternalAccessoryProtocolSession). Is there a reliable way to know when iOS Is it actually ready to grant an EASession, rather than using a fixed delay? Is there a delegate callback or notification that fires when the accessory protocol session is ready to be opened, rather than relying on EAAccessoryDidConnect + an arbitrary delay? Are there any known conditions on iOS 17+ under which EASession returns nil even though the iAP2 handshake completed successfully at the OS level? Is retrying EASession after a nil result a supported pattern, or does a nil result mean the session will never succeed for that connection? Any guidance appreciated.
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Universal Link works directly but not via redirect on iOS 18 and above
Hi everyone, We're facing an issue with Universal Links on iOS 18 and above. The problem seems related to how iOS handles redirects before reaching a Universal Link. ✅ Working Link (direct): When we open this direct Universal Link, the app opens as expected: 👉 https://dl.punchh.com/deeplinks/logansroadhouse/ ❌ Not Working (redirected link): This marketing/tracking link eventually redirects to the above Universal Link, but on iOS 18+, it opens the App Store or a browser instead of the app: 👉 https://ip2.loyalty.logansroadhouse.com/ls/click?upn=... The same redirect link works fine on iOS 17 and below — it opens the app.
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App costing money
Apps should all be free then cost money after you play them like fortnite is free but is really popular and make a lot of money so other apps should be like that and have in game purchases to
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Pls Can You Make a New Game..
Can you Make an GLOBAL IN REAL LIFE SIMULATOR ROLEPLAY.. Try to get 8 Different Developers to Help do it.. (Similar to Sims Play others Kind of that as well.. Gta Greenfiel rp in Roblox Minigame others as well..) Family Life Simulator Make it Realistic as can be.. The Server Could Add Billionaires or More then That on the Server & Add Multiple ppl on there in Online & Offline.. They Could Play it on ALL KINDS OF DEVICES & Android IPad Google Play IOS other Stuff too) Pls Pls Pls Pls.. I will Make a Image of it then I will Show it to you Guys to See what I want to be in the Game thnxs.. they could Have Wifi/Internet Hotspots & Offline..
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MacOS 26.4 beta “Failed to prepare software update”
I have received this installation error attempting to upgrade from MacOS 26.4 beta 2 to beta 3 on my Intel 2020 27” iMac, and now trying to install beta 4 from beta 3 on my M1 Max MBP. I have seen from a sprinkling of post that some others have had the same issue. I was able to successfully perform the 2 to 3 upgrade on the iMac in safe boot, suggesting possible compatible, third-party app. But that did not work for beta 4 on either device. I have submitted feedback for each episode. Any others have this issue? Unusual for Apple, I have never had any issues installing beta software before.
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spcData payload (fairplay.cer) for FairPlay key server
We're sending the spcData payload to our fairplay key server (version 5.1) with the base64 encoded string of our fairPlay.cer that was downloaded from our developer portal and we're getting a spcVersionErr (-42580) for the spc version. The value that is being received by the key server seems to be 813827283 when it should be either 1 (base_constants.SPCVersion.v1.rawValue) or 2 (base_constant.SPCVersion.v2.rawValue). We're assuming we're encoding the fairplay.cer incorrectly. Any insight from anybody would be appreciated.
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Account pending
Hi everyone, I purchased an Apple Developer Program membership about three days ago. The payment has already been successfully charged to my bank account, but my account is still showing the status “Pending” with the message “Subscribe your membership.” I haven’t received any confirmation email or any request for additional information since completing the purchase. I’m curious if others have experienced a similar delay recently, and how long it took before your developer account was fully activated. Any insights or experiences would be greatly appreciated. Thanks in advance!
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macOS 26.4 Dev Beta 2 Install Fails
Hardware: • Mac Studio (M1 Ultra) • Apple Silicon • Sufficient free disk space (~35GB+ available) • SIP enabled • 4 local Time Machine snapshots present Current System: • Already running macOS Tahoe beta • Attempting upgrade to macOS Tahoe 26.4 Beta (Build 25E5207k) Primary Issue: Software Update downloads successfully, then moves to “Preparing…”. It stalls at “About 5 minutes remaining” for ~10–15 minutes and fails with: “Failed to prepare the software update. Please try again. An error occurred while downloading the selected updates.” The error appears network-related, but download always completes. Observed Behaviour: • “Checking for Updates” completes in <3 minutes. • softwareupdated and mobileassetd CPU usage <1%. • softwareupdate --history shows no record of the failed beta install. • No excessive system load or obvious disk pressure. Steps Already Attempted: 1. Standard Software Update retries • Multiple download/retry cycles from System Settings. • Same Preparing failure every time. 2. Permissions / Disk Access • Granted Terminal Full Disk Access. • SIP remains enabled. • Some system-protected locations still return “Operation not permitted”. 3. Cache / State Cleanup Attempts • Removed /Library/Updates/*. • Cleared temporary softwareupdate folders under /private/var/tmp. • Attempted MobileAsset cache cleanup where permitted. • Killed softwareupdated and mobileassetd processes (auto-restarted by launchd). 4. Beta Channel Reset • Turned Beta Updates OFF in System Settings. • Rebooted. • Re-enabled Beta Updates. • Forced catalog refresh via softwareupdate -l. 5. Snapshot Check • tmutil listlocalsnapshots / shows only 4 snapshots (normal range). 6. Full Installer Workaround softwareupdate --list-full-installers shows: • macOS Tahoe Beta 26.4 (25E5207k) • Tahoe 26.3 / 26.2 / 26.1 • Sequoia / Sonoma / Ventura / Monterey installers Downloaded installer via: softwareupdate –fetch-full-installer –full-installer-version 26.4 Installer downloaded correctly: /Applications/Install macOS Tahoe Beta.app 7. startosinstall Method (Apple Silicon optimized) Attempted install with: sudo “/Applications/Install macOS Tahoe Beta.app/Contents/Resources/startosinstall” –user –agreetolicense –nointeraction –forcequitapps –rebootdelay 30 –passprompt Authorization succeeds, installer begins preparing, but installation still ultimately fails. Additional Notes: • CPU usage remains low during failure. • No excessive snapshot count. • Error messaging consistently references download/network even though download completes. • Issue appears to occur during cryptex/asset preparation phase rather than initial download. Question for Apple / other developers: Has anyone else seen Tahoe 26.4 beta fail specifically during the Preparing phase on Apple Silicon (especially Ultra-class chips)? Looking for confirmation whether this is a known MobileAsset or cryptex staging issue, or if logs indicate a deeper APFS / volume-owner authorization problem.
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Resources for hardware developers?
Good morning, Apple devs. I'm looking for resources and help designing a BLE hardware peripheral that is compatible with iOS and iPad. I've seen the MFi program, but I've also seen plenty of peripheral devices that work with iOS and iPad that are not listed in the MFi compatibility lists. Can anyone refer me to the proper channels to get support for development of a hardware device? Thank you.
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Calls on Assistive Access not working
I recently got a new iPhone for my mom so that she could have Assistive Access due to her declining cognitive health. I selected the family members she calls the most as her favorites, but when attempting to call some of said family members (myself included), nothing happens. It works for about half the contacts, and not for the other half. I’m her main caregiver so it’s pretty ironic that I’m one of the ones it doesn’t work with. I’ve tried exiting and re-entering Assistive Access, deleting and re-adding all the contacts, restarting the phone, force-restarting the phone, and checking if the iOS is the most recent update (it is). Nothing works. Please help.
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“Breaking the Throughput Ceiling for Deterministic Mobile Registries?”
log Results(using my own SIR(0.0)Lengua Canonical host programming language using Swifty Complier) 14 Billion Operations on an iPhone 12: The SIR(0.0)Lengua Benchmark The Accomplishment I have successfully benchmarked a "bare-metal" implementation of the SIR+Nexus protocol on an iPhone 12 (A14 Bionic). I am currently seeking funding/grants to move from this high-performance core into a full production-ready registry ecosystem. If you are interested in supporting a project that brings supercomputer-grade verification to the edge, I’d love to connect ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:46:13 +0000 🔁 NONCE: CBECB308-2E3C-48FA-989D-AD129E27A74C ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772815573.139092 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0013537406921386719 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua Engines: 2 Actions per Engine: 7000000000 Cores: 2 Execution Time: 41.30783951282501 seconds Total Executed Canons: 14000000000 Throughput: 338918717 canons/sec Checksum: 17979805505785589248 ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:40:18 +0000 🔁 NONCE: 6968F42F-5646-4DE9-BCD4-02F6D53426E2 ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772815218.9165797 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0014863014221191406 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua Engines: 1 Actions per Engine: 7000000000 Cores: 2 Execution Time: 40.646605491638184 seconds Total Executed Canons: 7000000000 Throughput: 172216103 canons/sec Checksum: 18213274789747570432 ===================================l ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:26:21 +0000 🔁 NONCE: 83BFC05F-9582-4EDF-8154-7FC88A925CE7 ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772814381.243969 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0013855695724487305 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua Engines: 591428 Actions per Engine: 7000000000 Cores: 2 Execution Time: 41.8350967168808 seconds Total Executed Canons: 14000000000 Throughput: 334647248 canons/sec Checksum: 17979805505785589248 ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:33:17 +0000 🔁 NONCE: 808B2B4D-A69A-4062-B2BC-D546B0DCBCAA ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772814797.3462362 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0014896392822265625 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua Engines: 590 Actions per Engine: 7000000000 Cores: 2 Execution Time: 41.28380227088928 seconds Total Executed Canons: 14000000000 Throughput: 339116051 canons/sec Checksum: 17979805505785589248 ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:18:13 +0000 🔁 NONCE: B8B6575E-DBB3-44C4-95D2-D7D22DC87075 ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772813893.3843408 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0014749765396118164 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua Engines: 64 Actions per Engine: 512 Cores: 2 Execution Time: 15.000059366226196 seconds Total Executed Canons: 4791923200 Throughput: 319460282 canons/sec Checksum: 160388065465600 ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:21:29 +0000 🔁 NONCE: 4C5E58E7-CC42-487C-A972-00666A6DA78A ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772814089.8965917 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0014749765396118164 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua Engines: 590 Actions per Engine: 70000 Cores: 2 Execution Time: 15.00032925605774 seconds Total Executed Canons: 5049660000 Throughput: 336636610 canons/sec Checksum: 23152360350731280 ✅ CANON INGESTED Identity: SIR(0.0)Lengua Version: v1.0.0 🔐 HASH: 7affcfc92e1fcfff 📜 NOTARIZED AT: 2026-03-06 16:22:42 +0000 🔁 NONCE: 8B8125E3-71EB-43FB-8DB5-9749192C2C9D ✍️ SIGNATURE: SIR(0.0)Lengua|v1.0.0|8863031054657638399|1772814162.3418667 🌐 NAMESPACE: sir://SIR(0.0)Lengua/7affcfc92e1fcfff First ingest latency: 0.0013689994812011719 seconds =================================== 🔥 CANON STRESS TEST COMPLETE Identity: SIR(0.0)Lengua Engines: 590 Actions per Engine: 700000 Cores: 2 Execution Time: 15.00326406955719 seconds Total Executed Canons: 5138700000 Throughput: 342505469 canons/sec Checksum: 235609058415150000
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Terminal.app crashes with Japanese IME input when text wraps to next line
Environment: macOS 26.3 (25D125) Terminal.app 2.15 (466) Apple Silicon Input method: Japanese (Romaji) - built-in Kotoeri Issue: Terminal.app crashes consistently when typing Japanese text using the built-in Japanese input method (Romaji) and the input line wraps beyond the terminal width. Steps to Reproduce: Open Terminal.app with default profile (Basic) Set terminal window width to ~80 columns Start typing Japanese text using macOS built-in Japanese input (Romaji) Continue typing until the text wraps to the next line Wait a few seconds after the wrap occurs Terminal.app crashes Key info from crash report: Crash thread name: (input method 992 com.apple.inputmethod.Kotoeri.RomajiTyping) ASI: BUG IN CLIENT OF LIBMALLOC: memory corruption of free block Exception: EXC_BREAKPOINT (SIGTRAP) Stack trace involves: IMKInputSession_Modern setMarkedText → SendTextInputEvent → NSTextInputContext The crash occurs in _xzm_xzone_malloc_freelist_outlined called from _CFRuntimeCreateInstance → __CFStringCreateImmutableFunnel3 → +[NSString stringWithUTF8String:] Notes: Does NOT occur with paste input, only with live IME typing Does NOT occur with ASCII-only input Reproducible multiple times per week with normal Japanese usage iTerm2 does not exhibit this issue The crash appears to be a use-after-free or buffer miscalculation in Terminal.app's handling of marked text (未確定文字列) during line wrapping Has anyone else experienced this? Any known workarounds other than switching to iTerm2?
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Technical Inquiry: User-Centric Accounting and Multiple Concurrent Subscriptions
We are developing a platform (Ferve) where users subscribe to individual artists to access exclusive content. We use a user-centric remuneration model: each artist has an independent income pool, and funds from a specific subscription must be attributed solely to that artist. We have two critical challenges regarding our integration: Granular Financial Reporting for User-Centric Payouts As the Merchant of Record, Apple provides aggregate Financial Reports. However, these reports do not provide a breakdown of taxes, commissions, or exact exchange rates used for individual transactionId records. Though we can keep records of each transaction in our database, thus linking them with which artist they belong to, we are unable to collect fees/taxes applied to each individual transaction. Because our payouts are artist-specific, we need to deduct the exact regional taxes and Apple commissions from each transaction to calculate the artist's due balance. Currently, we can only see the final consolidated balance in BRL (Brazilian Reals) at the end of the month. Is there an API or report that provides the net proceeds and tax breakdown per transaction ID? How can we retrieve the exact exchange rate applied to foreign currency sales (e.g., EUR to BRL) before the final consolidation? Supporting Multiple Concurrent Subscriptions Our current App Store Connect configuration uses a single 'Subscription Group' for all artist 'Clubs' since they share the same price points. However, we have found that users cannot subscribe to more than one product within the same group simultaneously (the App Store treats this as an upgrade/downgrade). On our platform, a user must be able to subscribe to Artist A and Artist B at the same time. What is the recommended architecture for this? Should we dynamically create a unique Subscription Group for every artist onboarded to our platform? If we use unique groups, is there a limit to the number of Subscription Groups one app can have? We appreciate the help, Ferve
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iPad 13 (M3 (Cellular)) Bug Problem
I would like to know if this problem only affects me or others as well. Since the latest version of iPadOS, my eSIM no longer works, or rather, I have no mobile data. It worked with the previous version, but since I updated, mobile data (Internet) no longer works. When I open Safari, the window " Mobile data network could not be activated. You do not have a mobile data plan. Use Wi-Fi or open the mobile data options in "Settings". Any Recommendations? Thank you all
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