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Apple Developer Account Purchase Stuck in Progress for 5 Days
Hi everyone, I recently made a purchase for my Apple Developer Account, and while I can see the transaction in my bank and have also received an email confirmation from Apple, my account status is still showing “In Progress” after almost 5 days. What’s worrying me is that some of my friends/colleagues who made the payment at the same time got their accounts activated almost immediately, while mine is still stuck. I’ve already reached out to Apple Support, but so far, I haven’t had any luck resolving the issue. Has anyone else experienced this kind of delay? Is there anything specific I should do, or should I just keep waiting it out? Thanks in advance for any advice or suggestions! Best, Erris
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Sep ’24
I have a issue for enrollment apple developer
hello sir i am student or i am apple developer i want to sell my app because i have created ios app but i am school student i am not any business or organization i am just a school or i do not have pass duns number i have to enroll For this I have to do my enrollment in educational institution accredited but it is asking for DUNS number or I do not have the pass so I request you to provide me DUNS number so that I can enroll or sell my app please I request you provide me...
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155
Sep ’24
Our PatientHub new build TestFlight invites go without "View in Testflight" link
Hi there, We are seeing weird issue, Testflight invites sent to users go without "View in Testflight" link despite the build is available for testing, user has no way to install App through TestFlight. NOTE: Our other Apps on the same developer account are sending proper TestFlight invite with the link to View redeem code / "View in TestFlight". At present we are stuck inviting users, asked developers to upload new build but without any success.
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248
Oct ’24
RealityKit Metrics - 3D Render vertex and triangle measurement attributes clarification needed
What exactly is included/calculated in the following metrics within RealityKit Trace - RealityKit Metrics - 3D render attributes: 3D Mesh Triangles Total Triangles Submitted 3D Mesh Vertices Total Vertices Submitted As the second part of the question, what differentiates between: 3D Mesh Triangles vs Total Triangles Submitted 3D Mesh Vertices vs Total Vertices Submitted
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548
Oct ’24
Firebase is not working on X-code 16 iOS 18 simulator
I have updated my firebase with the latest version, but on simulator, apple log in and parsing from firebase server is not working on iOS 18 when working fine on the actual test device. However iOS 17 simulator works perfect as X-Code 15. And previews are not working as well with my current app coding, which was coded in previous X-code 15. Is there any API changes? Any help? Or 18.1 might fix this bug?
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1.3k
Sep ’24
Core Data setting issue
After 7-8 months of intense studying, I'm working on my first App. After a couple of months coding it, I saw that Swift Data wasn't cutting it, I decided to restart the project and implement Core Data. To cut to the chase, I'm using 3 models (entities) in my app. One of those entities has 2 Transformable attributes: an array of strings and an array of doubles. I've implemented a Transformer, made sure it's added to each entity, but no matter what, I'm getting this error with random Entities and Attributes. At first it referenced the entity Quote, but then it referenced the entity MoneyElement (attribute title). This is the error: autonome crashed due to an uncaught exception NSInvalidArgumentException. Reason: -[MoneyElement setTitle:]: unrecognized selector sent to instance 0x600001736c00. I'm attaching screenshots of the different entities, as well as the code for the Entity's class that has both Transformable attributes. If anyone could help me, I'd appreciate it greatly. I'm getting the error not even making a fetch request, just trying to paint a mere and humble Text("Hello, world!") in my canvas. public class Quote: NSManagedObject, Identifiable { @NSManaged public var clientName: String @NSManaged public var quoteNumber: String @NSManaged public var dateOfCreation: Date @NSManaged public var dateOfApproval: Date? @NSManaged public var dateOfCancellation: Date? @NSManaged public var ServicesProvided: [String]? @NSManaged public var servicesCost: [Double]? @NSManaged public var netAmount: Double @NSManaged public var vatTax: Int @NSManaged public var irpfTax: Int @NSManaged public var grossAmount: Double @NSManaged public var currentStatus: String } class QuoteContainer { let persistentContainer: NSPersistentContainer init(forPreview: Bool = false) { ValueTransformer.setValueTransformer(QuoteStringArrayTransformer(), forName: NSValueTransformerName("QuoteStringArrayTransformer")) ValueTransformer.setValueTransformer(QuoteDoubleArrayTransformer(), forName: NSValueTransformerName("QuoteDoubleArrayTransformer")) persistentContainer = NSPersistentContainer(name: "Models") if forPreview { persistentContainer.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null") } persistentContainer.loadPersistentStores { _, _ in} if forPreview { addMockData(moc: persistentContainer.viewContext) } } } class QuoteStringArrayTransformer: NSSecureUnarchiveFromDataTransformer { override class func transformedValueClass() -> AnyClass { return NSData.self } override func transformedValue(_ value: Any?) -> Any? { guard let array = value as? [String] else { return nil } return try? JSONEncoder().encode(array) } override func reverseTransformedValue(_ value: Any?) -> Any? { guard let data = value as? Data else { return nil } return try? JSONDecoder().decode([String].self, from: data) } } class QuoteDoubleArrayTransformer: ValueTransformer { override class func transformedValueClass() -> AnyClass { return NSData.self } override func transformedValue(_ value: Any?) -> Any? { guard let array = value as? [Double] else { return nil } return try? JSONEncoder().encode(array) } override func reverseTransformedValue(_ value: Any?) -> Any? { guard let data = value as? Data else { return nil } return try? JSONDecoder().decode([Double].self, from: data) } }
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Oct ’24
Installation on this device is prohibited by ManagedConfiguration
When I try to install my app via USB cable on my child's iPhone 13 device I see following error in Xcode: Installation on this device is prohibited by ManagedConfiguration If I go to VPN & Device Management, I don't see anything. This is my Child's iphone so it is not like it is enrolled in some kind of school or work MDM. Developer mode is ON and I added device ID to Certificates, Identifiers & Profiles > Devices. Domain: IXRemoteErrorDomain Code: 9 Failure Reason: Unhandled error domain IXRemoteErrorDomain, code 9 User Info: { FunctionName = "-[IXSRemoteInstaller initWithRemoteInstallOptions:xpcAssetStream:assetSize:error:]"; SourceFileLine = 149; }``` Is it cellular network provider that has locked something? How to be sure about this?
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822
Sep ’24
App transfer - failed to retrieve info after app transfer
Hi! Like a bunch of people on the forums I'm having issues transferring my users from my previous Team to my new Team. When the app was still on the old team, I successfully generated transfer_subs for every one of my apple login users. Now, when trying to migrate them over, it ONLY works on users that have already signed in since the transfer, which is not good, I need to transfer the rest and get the new private relay emails. Here’s a curl of how I get my access token : I’m first generating the secret key using my team key that has apple sign in configured for it. curl --location 'https://appleid.apple.com/auth/token' --header 'Content-Type: application/x-www-form-urlencoded' --data-urlencode 'grant_type=client_credentials' --data-urlencode 'scope=user.migration' --data-urlencode 'client_id=my.app.id' --data-urlencode 'client_secret=*** This works and I’m getting my access token, then I try to exchange the sub token curl --location 'https://appleid.apple.com/auth/usermigrationinfo' --header 'Content-Type: application/x-www-form-urlencoded' --header 'Authorization: Bearer *** ' --data-urlencode 'transfer_sub=xx.xxxx' --data-urlencode 'client_id=my.app.id' --data-urlencode 'client_secret=***’ This is when I receive : {"error":"invalid_request","email_verified":false} I’ve tried a lot of stuff, even got on the phone with an ex apple engineer and tried a bunch of stuff with him, but to no avail. I've submitted a report on feedback assistant on the 23rd August, but no answer yet. ID: 14898085
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614
Sep ’24
Does the iOS simulator append any different HTTPs headers to an iPhone?
I've got a bit of code which is making a HTTPS GET request. On an iPhone it runs as expected, however when running on the simulator there's a HTTP 400 response. I've logged the url and my http headers that I'm adding, and in both cases they are identical for the simulator and iPhone (there is no http body content). Therefore, as everything is identical, I'm wondering how it could work with hardware and not with the simulator? Does the OS append any additional HTTP headers before the request goes out (such as User-Agent for example) and might those be different between iPhone/simulator?
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Oct ’24
Xcode does not see devices although finder does see them
I was using a version of Xcode and macOS that wasn't fully updated. When I tried to deploy my app to my phone I got the following error message "IOS Version Incompatible with Xcode version". At that time Xcode recognized my device. I updated my mac and updated Xcode. Then everything was fully up to date but now Xcode cannot see my device. I have tried with multiple different devices and it does not see any of them although finder recognizes all of them. I have tried the following so far: Every single suggestion from the tack overflow post: "Xcode does not see my iOS device but iTunes does" Ensured developer mode is turn on on my iPhone Restarted my iPhone and mac Deleted and reinstall xcode Tried a brand new empty Xcode project Reinstalled command line developer tools Restarted usbmuxd Deleted derived data Removed all vpns tried different usb cables (I am pretty sure the cable shouldn't be the problem though since this cable was working when Xcode and my iOS version wasn't compatible) Reset trust settings on my iPhon Tried manually adding my device to device and simulators but it says no devices found I opened up console on my mac and saw the following output "error 20:08:46.847760-0700 managedappdistributiond Simulator is not supported" I do not understand what is going wrong for me right now. I cannot think of nor find any other solutions right now.
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559
Sep ’24
Errors with XCode C++ Standard Libraries
So I was searching for answer to this question but nothing really came up. I am building a C++ static library for iOS and I use <vector> from standard library. However when I try to build I get error from within SDK iOS 17.5 char_trait.h as follows: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/usr/include/c++/v1/__string/char_traits.h:290:17 No member named '__constexpr_wmemcmp' in namespace 'std'; did you mean '__constexpr_memchr'? and in constexpr_c_functions.h as follows: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/usr/include/c++/v1/__string/constexpr_c_functions.h:117:3 Static assertion failed due to requirement 'sizeof(const wchar_t) == 1': Calling memchr on non-trivially equality comparable types is unsafe. I've set my c/c++ standards to C17 and C++17 in the build settings. I have no idea what these weird errors are. Could really use some help.
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Oct ’24