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Crash inside of Vision framework during VNImageRequestHandler use
Hello, I've been dealing with a puzzling issue for some time now, and I’m hoping someone here might have insights or suggestions. The Problem: We’re observing an occasional crash in our app that seems to originate from the Vision framework. Frequency: It happens randomly, after many successful executions of the same code, hard to tell how long the app was working, but in some cases app could run for like a month without any issues. Devices: The issue doesn't seem device-dependent (we’ve seen it on various iPad models). OS Versions: The crashes started occurring with iOS 18.0.1 and are still present in 18.1 and 18.1.1. What I suspected: The crash logs point to a potential data race within the Vision framework. The relevant section of the code where the crash happens: guard let cgImage = image.cgImage else { throw ... } let request = VNCoreMLRequest(model: visionModel) try VNImageRequestHandler(cgImage: cgImage).perform([request]) // <- the line causing the crash Since the code is rather simple, I'm not sure what else there could be missing here. The images sent here are uniform (fixed size). Model is loaded and working, the crash occurs random after a period of time and the call worked correctly many times. Also, the model variable is not an optional. Here is the crash log: libobjc.A objc_exception_throw CoreFoundation -[NSMutableArray removeObjectsAtIndexes:] Vision -[VNWeakTypeWrapperCollection _enumerateObjectsDroppingWeakZeroedObjects:usingBlock:] Vision -[VNWeakTypeWrapperCollection addObject:droppingWeakZeroedObjects:] Vision -[VNSession initWithCachingBehavior:] Vision -[VNCoreMLTransformer initWithOptions:model:error:] Vision -[VNCoreMLRequest internalPerformRevision:inContext:error:] Vision -[VNRequest performInContext:error:] Vision -[VNRequestPerformer _performOrderedRequests:inContext:error:] Vision -[VNRequestPerformer _performRequests:onBehalfOfRequest:inContext:error:] Vision -[VNImageRequestHandler performRequests:gatheredForensics:error:] OurApp ModelWrapper.perform And I'm a bit lost at this point, I've tried everything I could image so far. I've tried to putting a symbolic breakpoint in the removeObjectsAtIndexes to check if some library (e.g. crash reporter) we use didn't do some implementation swap. There was none, and if anything did some method swizzling, I'd expect that to show in the stack trace before the original code would be called. I did peek into the previous functions and I've noticed a lock used in one of the Vision methods, so in my understanding any data race in this code shouldn't be possible at all. I've also put breakpoints in the NSLock variants, to check for swizzling/override with a category and possibly messing the locking - again, nothing was there. There is also another model that is running on a separate queue, but after seeing the line with the locking in the debugger, it doesn't seem to me like this could cause a problem, at least not in this specific spot. Is there something I'm missing here, or something I'm doing wrong? Thanks in advance for your help!
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Jul ’25
Block Apple Intelligence
Hi everyone, Could someone confirm if it's currently possible, or if there are any plans, to restrict users from enabling Apple Intelligence altogether? I understand that we can block individual features using MDM, but I'm interested in knowing if we can prevent users from toggling Apple Intelligence on and off in System Settings entirely. Thanks! Kind Regards, Filipe Nogueira
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Nov ’24
Tensor Flow Metal 1.2.0 on M2 Fails to converge on common toy models
I've been trying to get some basic models to work on an M2 with tensor metal 1.2 and keras 2.15 and 2.18 and they all fail to work as expected. I'm running models copy/pasted from common tutorials like Jason Brownlee ML Mastery Object Classification tutorial using CIFAR-10. When run with the GPU I can't get any reasonable results. Under keras 2.15 the best validation accuracy ends up being around 10-15%. Under keras 2.18, the validation goes off the rails around epoch 5 with wildly low accuracy and loss values that are reported as "nan". Epoch 4/25 782/782: 19s 24ms/step - accuracy: 0.3450 - loss: 2.8925 - val_accuracy: 0.2992 - val_loss: 1.9869 Epoch 5/25 782/782: 19s 24ms/step - accuracy: 0.2553 - loss: nan - val_accuracy: 0.0000e+00 - val_loss: nan Running the same code on the CPU using keras 2.15 using tf.config.experimental.set_visible_devices([], 'GPU') yields a reasonable result with the validation accuracy around 75% as expected. Running the same code on keras 2.15 on a linux instance with just the CPU provides similar results. The tutorial can be found here: https://machinelearningmastery.com/object-recognition-convolutional-neural-networks-keras-deep-learning-library/ The only places I've deviated from the provided tutorial is using sdg = tf.keras.optimizers.legacy.SGD(learning_rate=lrate, momentum=0.9, nesterov=False) I did this at the advice of the warning: WARNING:absl:At this time, the v2.11+ optimizer `tf.keras.optimizers.SGD` runs slowly on M1/M2 Macs, please use the legacy Keras optimizer instead, located at `tf.keras.optimizers.legacy.SGD`. Is there something special that I need to do to make this work? I've followed the instructions here: https://developer.apple.com/metal/tensorflow-plugin/ I've purged the venv a few times and started from scratch, but all with similarly terrible results. Here are my platform details: Chip: Apple M2 Memory: 16 GB macOS : Sequoia 15.2 Python venv: 3.11 Jupyter Lab Version: 4.3.3 TensorFlow versions: 2.15, 2.18 tensorflow-metal: 1.2.0 Thanks for any assistance or advice.
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839
Mar ’25
Foundation Models not working in Simulator?
I'm attempting to run a basic Foundation Model prototype in Xcode 26, but I'm getting the error below, using the iPhone 16 simulator with iOS 26. Should these models be working yet? Do I need to be running macOS 26 for these to work? (I hope that's not it) Error: Passing along Model Catalog error: Error Domain=com.apple.UnifiedAssetFramework Code=5000 "There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides" UserInfo={NSLocalizedFailureReason=There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides} in response to ExecuteRequest Playground to reproduce: #Playground { let session = LanguageModelSession() do { let response = try await session.respond(to: "What's happening?") } catch { let error = error } }
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1.8k
Jul ’25
Broken compatibility in tensorflow-metal with tensorflow 2.18
Issue type: Bug TensorFlow metal version: 1.1.1 TensorFlow version: 2.18 OS platform and distribution: MacOS 15.2 Python version: 3.11.11 GPU model and memory: Apple M2 Max GPU 38-cores Standalone code to reproduce the issue: import tensorflow as tf if __name__ == '__main__': gpus = tf.config.experimental.list_physical_devices('GPU') print(gpus) Current behavior Apple silicone GPU with tensorflow-metal==1.1.0 and python 3.11 works fine with tensorboard==2.17.0 This is normal output: /Users/mspanchenko/anaconda3/envs/cryptoNN_ml_core/bin/python /Users/mspanchenko/VSCode/cryptoNN/ml/core_second_window/test_tensorflow_gpus.py [PhysicalDevice(name='/physical_device:GPU:0', device_type='GPU')] Process finished with exit code 0 But if I upgrade tensorflow to 2.18 I'll have error: /Users/mspanchenko/anaconda3/envs/cryptoNN_ml_core/bin/python /Users/mspanchenko/VSCode/cryptoNN/ml/core_second_window/test_tensorflow_gpus.py Traceback (most recent call last): File "/Users/mspanchenko/VSCode/cryptoNN/ml/core_second_window/test_tensorflow_gpus.py", line 1, in <module> import tensorflow as tf File "/Users/mspanchenko/anaconda3/envs/cryptoNN_ml_core/lib/python3.11/site-packages/tensorflow/__init__.py", line 437, in <module> _ll.load_library(_plugin_dir) File "/Users/mspanchenko/anaconda3/envs/cryptoNN_ml_core/lib/python3.11/site-packages/tensorflow/python/framework/load_library.py", line 151, in load_library py_tf.TF_LoadLibrary(lib) tensorflow.python.framework.errors_impl.NotFoundError: dlopen(/Users/mspanchenko/anaconda3/envs/cryptoNN_ml_core/lib/python3.11/site-packages/tensorflow-plugins/libmetal_plugin.dylib, 0x0006): Symbol not found: __ZN3tsl8internal10LogMessageC1EPKcii Referenced from: <D2EF42E3-3A7F-39DD-9982-FB6BCDC2853C> /Users/mspanchenko/anaconda3/envs/cryptoNN_ml_core/lib/python3.11/site-packages/tensorflow-plugins/libmetal_plugin.dylib Expected in: <2814A58E-D752-317B-8040-131217E2F9AA> /Users/mspanchenko/anaconda3/envs/cryptoNN_ml_core/lib/python3.11/site-packages/tensorflow/python/_pywrap_tensorflow_internal.so Process finished with exit code 1
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1.6k
Feb ’25
iOS 18 App Intents while supporting iOS 17
iOS 18 App Intents while supporting iOS 17 Hello, I have an existing app that supports iOS 17. I already have three App Intents but would like to add some of the new iOS 18 app intents like ShowInAppSearchResultsIntent. However, I am having a hard time using #available or @available to limit this ShowInAppSearchResultsIntent to iOS 18 only while still supporting iOS 17. Obviously, the ShowInAppSearchResultsIntent needs to use @AssistantIntent which is iOS 18 only, so I mark that struct as @available(iOS 18, *). That works as expected. It is when I need to add this "SearchSnippetIntent" intent to the AppShortcutsProvider, that I begin to have trouble doing. See code below: struct SnippetsShortcutsAppShortcutsProvider: AppShortcutsProvider { @AppShortcutsBuilder static var appShortcuts: [AppShortcut] { //iOS 17+ AppShortcut(intent: SnippetsNewSnippetShortcutsAppIntent(), phrases: [ "Create a New Snippet in \(.applicationName) Studio", ], shortTitle: "New Snippet", systemImageName: "rectangle.fill.on.rectangle.angled.fill") AppShortcut(intent: SnippetsNewLanguageShortcutsAppIntent(), phrases: [ "Create a New Language in \(.applicationName) Studio", ], shortTitle: "New Language", systemImageName: "curlybraces") AppShortcut(intent: SnippetsNewTagShortcutsAppIntent(), phrases: [ "Create a New Tag in \(.applicationName) Studio", ], shortTitle: "New Tag", systemImageName: "tag.fill") //iOS 18 Only AppShortcut(intent: SearchSnippetIntent(), phrases: [ "Search \(.applicationName) Studio", "Search \(.applicationName)" ], shortTitle: "Search", systemImageName: "magnifyingglass") } let shortcutTileColor: ShortcutTileColor = .blue } The iOS 18 Only AppShortcut shows the following error but none of the options seem to work. Maybe I am going about it the wrong way. 'SearchSnippetIntent' is only available in iOS 18 or newer Add 'if #available' version check Add @available attribute to enclosing static property Add @available attribute to enclosing struct Thanks in advance for your help.
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2k
Jan ’25
tensorflow-metal fails with tensorflow > 2.18.1
Also submitted as feedback (ID: FB20612561). Tensorflow-metal fails on tensorflow versions above 2.18.1, but works fine on tensorflow 2.18.1 In a new python 3.12 virtual environment: pip install tensorflow pip install tensor flow-metal python -c "import tensorflow as tf" Prints error: Traceback (most recent call last): File "", line 1, in File "/Users//pt/venv/lib/python3.12/site-packages/tensorflow/init.py", line 438, in _ll.load_library(_plugin_dir) File "/Users//pt/venv/lib/python3.12/site-packages/tensorflow/python/framework/load_library.py", line 151, in load_library py_tf.TF_LoadLibrary(lib) tensorflow.python.framework.errors_impl.NotFoundError: dlopen(/Users//pt/venv/lib/python3.12/site-packages/tensorflow-plugins/libmetal_plugin.dylib, 0x0006): Library not loaded: @rpath/_pywrap_tensorflow_internal.so Referenced from: <8B62586B-B082-3113-93AB-FD766A9960AE> /Users//pt/venv/lib/python3.12/site-packages/tensorflow-plugins/libmetal_plugin.dylib Reason: tried: '/Users//pt/venv/lib/python3.12/site-packages/tensorflow-plugins/../_solib_darwin_arm64/_U@local_Uconfig_Utf_S_S_C_Upywrap_Utensorflow_Uinternal___Uexternal_Slocal_Uconfig_Utf/_pywrap_tensorflow_internal.so' (no such file), '/Users//pt/venv/lib/python3.12/site-packages/tensorflow-plugins/../_solib_darwin_arm64/_U@local_Uconfig_Utf_S_S_C_Upywrap_Utensorflow_Uinternal___Uexternal_Slocal_Uconfig_Utf/_pywrap_tensorflow_internal.so' (no such file), '/opt/homebrew/lib/_pywrap_tensorflow_internal.so' (no such file), '/System/Volumes/Preboot/Cryptexes/OS/opt/homebrew/lib/_pywrap_tensorflow_internal.so' (no such file)
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5d
Core Spotlight Semantic Search - still non-functional for 1+ year after WWDC24?
After more than a year since the announcement, I'm still unable to get this feature working properly and wondering if there are known issues or missing implementation details. Current Setup: Device: iPhone 16 Pro Max iOS: 26 beta 3 Development: Tested on both Xcode 16 and Xcode 26 Implementation: Following the official documentation examples The Problem: Semantic search simply doesn't work. Lexical search functions normally, but enabling semantic search produces identical results to having it disabled. It's as if the feature isn't actually processing. Error Output (Xcode 26): [QPNLU][qid=5] Error Domain=com.apple.SpotlightEmbedding.EmbeddingModelError Code=-8007 "Text embedding generation timeout (timeout=100ms)" [CSUserQuery][qid=5] got a nil / empty embedding data dictionary [CSUserQuery][qid=5] semanticQuery failed to generate, using "(false)" In Xcode 16, there are no error messages at all - the semantic search just silently fails. Missing Resources: The sample application mentioned during the WWDC24 presentation doesn't appear to have been released, which makes it difficult to verify if my implementation is correct. Would really appreciate any guidance or clarification on the current status of this feature. Has anyone in the community successfully implemented this?
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874
Oct ’25
Foundation Models not working: "Model is unavailable" error on iPad Pro M4
I am excited to try Foundation Models during WWDC, but it doesn't work at all for me. When running on my iPad Pro M4 with iPadOS 26 seed 1, I get the following error even when running the simplest query: let prompt = "How are you?" let stream = session.streamResponse(to: prompt) for try await partial in stream { self.answer = partial self.resultString = partial } In the Xcode console, I see the following error: assetsUnavailable(FoundationModels.LanguageModelSession.GenerationError.Context(debugDescription: "Model is unavailable", underlyingErrors: [])) I have verified that Apple Intelligence is enabled on my iPad. Any tips on how can I get it working? I have also submitted this feedback: FB17896752
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Sep ’25
Foundation Model Framework
Greetings! I was trying to get a response from the LanguageModelSession but I just keep getting the following: Error getting response: Model Catalog error: Error Domain=com.apple.UnifiedAssetFramework Code=5000 "There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides" UserInfo={NSLocalizedFailureReason=There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides} This occurs both in macOS 15.5 running the new Xcode beta with an iOS 26 simulator, and also on a macOS 26 with Xcode beta. The simulators are both Pro iPhone 16s. I was wondering if anyone had any advice?
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Jun ’25
Apple Intelligence language
I found what might be a bug with enabling Apple Intelligence when switching languages. When my iPhone's language is set to Catalan, the Apple Intelligence is disabled because it is not available for that language. Switching to Spanish doesn't activate it, and it still shows the same message of being unavailable, this time saying not available in Spanish (which is not true). However, it is enabled when the phone is rebooted. Once at this point, the bug becomes even weirder. Having the iPhone language set to Spanish and with Apple Intelligence on, I switch the language to Catalan, and the feature remains enabled. After I ask a query in Catalan, it surprisingly understands it and works, but then it gets disabled. Apart from that, as user feedback, I would love to activate Apple Intelligence in an available language other than my device's language. That's how I always used Siri (iPhone in Catalan, Siri in Spanish). Thanks!
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Sep ’25
Is it possible to set writingToolsBehavior globally?
Hello, we're investigating an option to disable writing tools for some customers in our app. I'm aware of the writingToolsBehavior property for UITextView etc, but we would like to have a way to set this globally without having to update all UITextView instances (or future instances). Is there any API to do this? We tried using UITextView.appearance.writingToolsBehavior = .none and it seemed promising on 18.2 beta, however it introduced crashes on devices running 18.1. The crashes look like: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Have you sent -setWritingToolsBehavior: to <UITextView: 0x14462c000; frame = (0 0; 0 0); text = ''; userInteractionEnabled = NO; gestureRecognizers = <NSArray: 0x30067cb40>; backgroundColor = UIExtendedGrayColorSpace 0 0; layer = <CALayer: 0x3009b1ba0>; contentOffset: {0, 0}; contentSize: {0, 0}; adjustedContentInset: {0, 0, 0, 0}> off the main thread? To verify, look for a complaint in the logs: "Unsupported use of UIKit…", and fix the problem if you find it. If your use is main-thread only please file a radar on UIKit, and attach this log. exercisedImplementations = { "setWritingToolsBehavior:" = ( ); }' Similarly, even on 18.2 beta if we used UITextField.appearance.writingToolsBehavior = .none we would see crashes for any search fields like: *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Have you sent -setWritingToolsBehavior: to <UISearchBarTextField: 0x141c04a00; frame = (0 0; 0 0); text = ''; opaque = NO; gestureRecognizers = <NSArray: 0x301fe15c0>; placeholder = Search Leads; borderStyle = RoundedRect; background = <_UITextFieldSystemBackgroundProvider: 0x3015de960: backgroundView=<_UISearchBarSearchFieldBackgroundView: 0x141c60200; frame = (0 0; 0 0); opaque = NO; autoresize = W+H; userInteractionEnabled = NO; layer = <CALayer: 0x3015de8e0>>, fillColor=(null), textfield=<UISearchBarTextField: 0x141c04a00>>; layer = <CALayer: 0x3015de240>> off the main thread? To verify, look for a complaint in the logs: "Unsupported use of UIKit…", and fix the problem if you find it. If your use is main-thread only please file a radar on UIKit, and attach this log. exercisedImplementations = { "setWritingToolsBehavior:" = ( ); }' Is it possible to set this globally?
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442
Nov ’24
Image Playground not available for "Designed for iPad" apps?
I'm currently trying to add support for Image Playground to our apps. It seems that it's not working in an app that is "Designed for iPad" and runs on a Mac. The modal just shows a spinner and the following is logged to console: Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> Private sandbox for com.apple.GenerativePlaygroundApp.remoteUIExtension : <none> GP extension could not be loaded: Extension (platform: 2) could not be found (in update) dealloc Query controller [C32BA176-6A3E-465D-B3C5-0F8D91068B89] ImagePlaygroundViewController.isAvailable returns true, however. In a "real" Mac Catalyst app, it's working. Just not when the app is actually an iPad app. Is this a bug?
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1.4k
Jan ’25
Conforming an existing AppIntent to the photos domain schema
I have an image based app with albums, except in my app, albums are known as galleries. When I tried to conform my existing OpenGalleryIntent with @AssistantIntent(schema: .photos.openAlbum), I had to change my existing gallery parameter to be called target in order to fit the predefined shape of this domain. Previously, my intent was configured to display as “Open Gallery” with the description “Opens the selected Gallery” in the Shortcuts app. After conforming to the photos domain, it displays as “Open Album” with a description “Opens the Provided Album”. Shortcuts is ignoring my configured title and description now. My code builds, but with the following build warnings: Parameter argument title of a required Assistant schema intent parameter target should not be overridden Implementation of the property title of an AppIntent conforming to AssistantSchemaIntent should not be overridden Implementation of the property description of an AppIntent conforming to AssistantSchemaIntent should not be overridden Is my only option to change the concept of a Gallery inside of my app into an Album? I don't want to do this... Conceptually, my app aligns well with this domain does, but I didn't consider that conforming to the shape of an AI schema intent would also dictate exactly how it's presented to the user. FB16283840
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758
Jan ’25
app intents not working with placeholders and without app name
I tried this: struct CarShortcutsProvider: AppShortcutsProvider { @AppShortcutsBuilder static var appShortcuts: [AppShortcut] { AppShortcut( intent: LockCarIntent(), phrases: ["Lock my car with \(.applicationName)", "Lock my \(\.$car) with \(.applicationName)"], shortTitle: LocalizedStringResource("Lock Car"), systemImageName: "lock.fill" ) AppShortcut( intent: UnlockCarIntent(), phrases: ["Unlock my car with \(.applicationName)", "Unlock my \(\.$car) with \(.applicationName)"], shortTitle: LocalizedStringResource("Unlock Car"), systemImageName: "lock.open.fill" ) } } but Siri only understands "unlock my car ", not with the placeholder. Siri asks me then for the car, and it understands it, but not in one sentence. Is there something wrong with my code? Also I tried it without applicationName first, and then it didn't work at all with Siri. Is this a general limitation of app intents? I thought the goal was to reduce friction. If the user has to mention the app name all the time, it adds friction.
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439
Nov ’24
Create ML Model Shows Wrong output or predictions in xcode
I am working on a CoreML image classification model in Xcode, which takes a 299x299 image and attempts to classify hand-drawn sketches. The model was trained using Create ML and works perfectly when tested in the Create ML preview. However, when used in Xcode application, the classification results are incorrect. I have already verified that the image is correctly resized to 299x299 pixels, matching the input size of the model. The classification always returns incorrect results, even when using images that were correctly classified during training. I originally used kCVPixelFormatType_32ARGB, but I read that CoreML typically expects BGRA format. I updated my conversion function to use kCVPixelFormatType_32BGRA and CGImageAlphaInfo.premultipliedLast, but the issue persists. This makes me suspect that either the pixel format is still incorrect or that something went wrong during the .mlmodelc compilation.
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439
Jan ’25
coreml Fetching decryption key from server failed
My iOS app supports iOS 18, and I’m using an encrypted CoreML model secured with a key generated from Xcode. Every few months (around every 3 months), the encrypted model fails to load for both me and my users. When I investigate, I find this error: coreml Fetching decryption key from server failed: noEntryFound("No records found"). Make sure the encryption key was generated with correct team ID To temporarily fix it, I delete the old key, generate a new one, re-encrypt the model, and submit an app update. This resolves the issue, but only for a while. This is a terrible experience for users and obviously not a sustainable solution. I want to understand: Why is this happening? Is there a known expiration or invalidation policy for CoreML encryption keys? How can I prevent this issue permanently? Any insights or official guidance would be really appreciated.
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521
Jul ’25