Following the latest Command Line Tools update, the swift-nio library (https://github.com/apple/swift-nio) causes my program to segfault.
The function where the error occurs is runIfActive, which is executed with the following error:
Thread 12: EXC_BAD_ACCESS (code=1, address=0x4)
swift version: swiftlang-6.0.0.7.6 clang-1600.0.24.1
NIO version: 2.70.0
Post
Replies
Boosts
Views
Activity
I'm used to wait for expectations when using XCTest, but I'm completely stumped by the seemingly-absent option for expecting some parts of my code to be called in Swift Testing π€
Consider the following:
protocol MyAPI {
func getData() async throws -> String
}
class MockAPI: MyAPI {
let stub: () async throws -> String
init(stub: @escaping () async throws -> String = { "hello" }) {
self.stub = stub
}
func getData() async throws -> String {
try await stub()
}
}
Which is being used in my view model:
class MyViewModel: ObservableObject {
private let api: MyAPI
@Published
var data: String
init(api: MyAPI) {
self.api = api
}
func refresh() async throws {
self.data = try await api.getData()
}
}
When I wrote tests in the past, I would simply override the stub of the MockAPI implementation and fulfill an expectation in there:
class MyViewModelTests: XCTestCase {
func testModelCallsAPIOnRefresh() async throws {
let expectCallsAPI = expectation("Model should call API")
let api = MockAPI {
expectCallsAPI.fulfill()
return "hello"
}
let model = MyViewModel(api: api)
try await model.refresh()
await fulfillment(of: [expectCallsAPI], timeout: 1)
}
}
How would I go about checking that my model does indeed call the API when using Swift Testing?
Do you have to compile your apps with Swift6 enabled to ship a production app when iOS18 is released?
I have an 8th generation iPad, now updated with iPadOS 16.2 (20C65) and I have an issue that I also saw on earlier 16.* betas.
Task is not executing at all.
This is so frustrating because I have adopted async/await in my app, I support iOS 15+, everything was working fine but now that stuff inside Task { } is not executed my app seems to be broken. (Note: my main device is an iPhone 11, still on iOS 16.0, and it works fine there.)
It is also frustrating to see no other developers are complaining about this, like it happens only with my app. I have debugged with print statements and breakpoints and I can say for sure that stuff is not executing.
Does anybody have any ideas? Anything else I can try?
FB11866066
I am developing an iPhone app related to finance and currently I am using isCaptured value to prevent screen recording by checking the isCaptured value and if it is true then I blur the video recording.
It was working fine while using UIScreen.main.isCaptured till iOS 17 . But for iOS 18 it became deprecated and it is not working any more. Below is the obj-c code block.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:
(NSDictionary *)launchOptions
{
if (@available(iOS 11.0, *)) {
BOOL isCaptured = [[UIScreen mainScreen] isCaptured];
if(isCaptured){
// Do the action for hiding the screen recording
}
} else{
// Fallback on earlier versions
}
return YES;
}
The replacement sceneCaptureState is working only for a scene-based app which uses UISceneDelegate lifecycle but it's not working for the old structure so now i have that problem, my iPhone app is very big and does not support scenes at all since we are following UIAppDelegate life cycle for years, what shall I do to prevent screen recording from iOS 18 onwards ?
Note: My iPhone app does not support any scene configuration
Please help me in this.
Regards,
Carol
The new alert on sonoma when you have 8 > actions its shows horizontal and goes out of the screen.
Is there any way to bring back the old alert?
let alert = UIAlertController(title: "Alert", message: "Message", preferredStyle: UIAlertController.Style.alert)
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.destructive, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.destructive, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.destructive, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.destructive, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.destructive, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
alert.addAction(UIAlertAction(title: "Click", style: UIAlertAction.Style.default, handler: nil))
self.present(alert, animated: true, completion: nil)
Hi,
How can I improve the CPU usage of my auto scrolling text (horizontal)? Currently I use very short timer
Thank you
Code: https://codeshare.io/Q8A1JJ
Hi everyone,
I'm encountering an issue while testing a subscription purchase with a promotional offer using StoreKit in the Xcode debug environment. Iβve created a subscription in the StoreKit configuration file and added a promotional offer. However, when I attempt to make a purchase with the promotional offer, the process fails, and I receive an alert with the message:
"Unable to purchase"
"Contact the developer for more information."
Hereβs the error that is printed in the Xcode logs:
Purchase did not return a transaction: Error Domain=ASDErrorDomain Code=3903 "Received failure in response from Xcode" UserInfo={NSDebugDescription=Received failure in response from Xcode, NSUnderlyingError=0x303346b50 {Error Domain=AMSErrorDomain Code=305 "Server Error" UserInfo={NSLocalizedDescription=Server Error, AMSServerErrorCode=3903, AMSServerPayload={
"cancel-purchase-batch" = 1;
dialog = {
defaultButton = ok;
explanation = "Contact the developer for more information.\n\n[Environment: Xcode]";
initialCheckboxValue = 1;
"m-allowed" = 0;
message = "Unable to Purchase";
okButtonString = OK;
};
dsid = 17322632127;
failureType = 3903;
jingleAction = inAppBuy;
jingleDocType = inAppSuccess;
pings = (
);
}, AMSURL=http://localhost:49300/WebObjects/MZBuy.woa/wa/inAppBuy, AMSStatusCode=200, NSLocalizedFailureReason=The server encountered an error}}}
Has anyone encountered a similar issue, or does anyone have insights into what might be causing this? Iβm using StoreKit 2 methods for handling subscriptions, and this error only occurs when attempting to apply the promotional offer. Any help or suggestions would be greatly appreciated!
Thanks in advance!
Hi all,
I'm trying to implement starting Live Activities with push notifications according to this article:
https://developer.apple.com/documentation/activitykit/starting-and-updating-live-activities-with-activitykit-push-notifications
I'm using Xcode 15.1 beta 3, I have run my tests on a physical device with iOS 17.2 as well as the simulator with iOS 17.2
My problem is I can't seem to be able to get the pushToStartToken needed to start the live activities. I have subscribed to the pushToStartTokenUpdates but I never get any updates.
Here is the code I used:
Task {
do {
for try await data in Activity<DailyGoalActivityAttributes>.pushToStartTokenUpdates {
let token = data.map {String(format: "%02x", $0)}.joined()
print("Activity token: \(token)")
}
} catch {
print(error)
}
}
Any help would be greatly appreciated.
Thanks,
HS
Iβm trying to use BGProcessingTaskRequest to fetch step data in the background and send it. However, when I combine BGProcessingTaskRequest, HKObserverQuery, and healthStore.enableBackgroundDelivery, the results sometimes return zero. When I donβt schedule the BGProcessingTaskRequest, the data retrieved using HKObserverQuery and HKSampleQueryDescriptor is correct.
// Register Smart Walking Sync Task
func registerSmartWalkingSync() {
#if !targetEnvironment(simulator)
BGTaskScheduler.shared.register(forTaskWithIdentifier: BGTaskIdentifier.smartwalking.rawValue, using: nil) { task in
guard let task = task as? BGProcessingTask else { return }
self.handleSmartWalkingSync(task: task)
}
#endif
}
func scheduleSmartWalkingSync(in seconds: TimeInterval? = nil, at date: Date? = nil) {
let newRequest = BGProcessingTaskRequest(identifier: BGTaskIdentifier.smartwalking.rawValue)
newRequest.requiresNetworkConnectivity = true
newRequest.requiresExternalPower = false
if let seconds = seconds {
newRequest.earliestBeginDate = Date().addingTimeInterval(seconds)
} else if let date = date {
newRequest.earliestBeginDate = date
}
do {
try BGTaskScheduler.shared.submit(newRequest)
debugPrint("β
[BGTasksManager] scheduled for Smart Walking Sync")
} catch {
FirebaseConnection.shared.recordException(error)
debugPrint("β [BGTasksManager] error: \(error)")
}
}
// Handle Smart Walking Sync Task
func handleSmartWalkingSync(task: BGProcessingTask) {
debugPrint("π [BGTasksManager] sync \(task.identifier) sync started")
scheduleSmartWalkingSync(in: SYNC_SMARTWALKING_TIME_INTERVAL)
let queue = OperationQueue()
let operation = HealthActivitiesOperation()
operation.completionBlock = {
Task {
do {
try await operation.sync()
task.setTaskCompleted(success: !operation.isCancelled)
debugPrint("β
[BGTasksManager] sync \(task.identifier) completed successfully")
} catch {
FirebaseConnection.shared.recordException(error)
task.setTaskCompleted(success: false)
debugPrint("β [BGTasksManager] sync \(task.identifier) error: \(error)")
}
}
}
task.expirationHandler = {
operation.cancel()
}
queue.addOperation(operation)
}
// MARK: - HealthKit Background Delivery
internal func enableBackgroundDeliveryForAllTypes() async throws {
for type in allTypes.filter({ type in
type != HKQuantityType(.heartRate)
}) {
try await healthStore.enableBackgroundDelivery(for: type, frequency: .daily)
}
debugPrint("β
[HealthKitManager] Enable Background Delivery")
}
internal func observeHealthKitQuery(predicate: NSPredicate?) async throws -> Set<HKSampleType> {
let queryDescriptors: [HKQueryDescriptor] = allTypes
.map { type in
HKQueryDescriptor(sampleType: type, predicate: predicate)
}
return try await withCheckedThrowingContinuation { continuation in
var hasResumed = false
let query = HKObserverQuery(queryDescriptors: queryDescriptors) { query, updatedSampleTypes, completionHandler, error in
if hasResumed {
return
}
if let error = error {
continuation.resume(throwing: error)
} else {
continuation.resume(returning: updatedSampleTypes ?? [])
}
hasResumed = true
completionHandler()
}
healthStore.execute(query)
}
}
internal func getHealthActivity(by date: Date, predicate: NSCompoundPredicate, sampleTypes: Set<HKSampleType>) async throws -> HealthActivityData {
var data = HealthActivityData(steps: 0, calories: 0, distance: 0.0, distanceCycling: 0.0, totalDuration: 0, date: date, heartRate: nil)
for sampleType in sampleTypes {
guard let quantityType = sampleType as? HKQuantityType else {
continue
}
switch quantityType {
case HKQuantityType(.stepCount):
let stepCount = try await getDescriptor(
date: date,
type: quantityType
).result(for: healthStore)
.statistics(for: date)?.sumQuantity()?.doubleValue(for: HKUnit.count())
data.steps = stepCount ?? 0.0
// Calculate total duration using HKSampleQueryDescriptor
let totalDurationDescriptor = HKSampleQueryDescriptor(
predicates: [.quantitySample(type: quantityType, predicate: predicate)],
sortDescriptors: [SortDescriptor(\.endDate, order: .reverse)]
)
let stepSamples = try await totalDurationDescriptor.result(for: healthStore)
data.totalDuration += stepSamples
.reduce(0) { $0 + $1.endDate.timeIntervalSince($1.startDate) } / 60.0
default:
debugPrint("Unknown quantity type")
}
}
return data
}
OK, so I'm trying to share some utils classes for logging. The problem is a use-case where I want to create a debug notification.
However, inside the app, I want to show a popup instead if the app is showing, but I can't share that code because it uses UIApplication.shared.ApplicationState.
I've tried gating it off with all sorts of methods, @available etc. but I get compilation error "unavailable for application extensions"
Example of me trying:
static func doNotification(_ header: String, message: String) {
//so I'm trying to gate off the code that only can be called in an extension , and in addition I have @available below
if(isAppExtension()){
doNotificationFromExtension(header, message: message)
}else{
doNotificationFromApp(header, message: message)
}
}
@available(iOSApplicationExtension, unavailable)
static func doNotificationFromApp(_ header: String, message: String) {
let state = UIApplication.shared.applicationState
if state != .active {
//my dialog handler in-app popup
}else{
NotifUtils.createLocalNotification(message, header: header, category: NOTIFICATION_CATEGORY_DEBUG, playSound: false)
}
}
//here I know that I'm in an extension, so app isn't showing - always local notification
static func doNotificationFromExtension(_ header: String, message: String) {
NotifUtils.createLocalNotification(message, header: header, category: NOTIFICATION_CATEGORY_DEBUG, playSound: false)
}
static func isAppExtension() -> Bool {
return Bundle.main.executablePath?.contains(".appex/") ?? false
}
Is there any way to share the code like this? The reason I want to do this is because I have various live activity code that I'd want to re-use, but this is a show.-stopper.
We have been successfully using the PTT (Push-to-Talk) framework in our application since the release of iOS 17.
Audio is recorded by pressing a PTT button and speaking after the PTT framework initiates an AVAudioSession.
While the PTT framework has generally worked well since the iOS 17 release, we have received reports that, on occasion, after the app has been idle for a while ( when I have seen it my phone has been in flightmode over night), it suddenly records only silent audio. This issue does not occur every time but sporadically. For users experiencing this problem, pressing the PTT button results in no βPTT framework start sound,β and only βempty soundβ is recorded. The only solution to restore audio is restarting the device. Restarting the app alone is insufficient, though leaving the PTT channel and rejoining it also resolves the issue.
I have reproduced the problem several times and observed that everything appears normal within the app. We receive an active AVAudioSession from the PTT framework, and it seems like the app is recording, but all recorded sound packets are silent.
Upon reviewing logs from the phone (via the Console app), I noticed that the app is muted when starting the recording and unmuted after stopping the recording. For example:
β’ Start recording β 15:01:30
β’ Stop recording β 15:01:44
β’ 15:01:30.124144+0100 audiomxd -CMSessionMgr- MXCoreSessionSetProperty: Session βsid:0xa80037, AppName(2717), βprimββ isRecordingMuted updated to β1β
β’ 15:01:44.384208+0100 audiomxd -CMSessionMgr- MXCoreSessionSetProperty: Session βsid:0xa80037, AppName(2717), βprimββ isRecordingMuted updated to β0β
When the system functions normally, the isRecordingMuted flag toggles between 0 and 1, but remains at 0 (non-muted) during recording. After stopping the recording, this state does not change anymore, unlike in the error state.
There is no difference in behavior whether the app is in the foreground or background when starting the transmission, or whether the PTT frameworkβs βTalkβ button is used once the device enters the βerror state.β
I have filed a bug report with logs provided on 28 November 2023 that is still open but no feedback.
We now have customers that are reporting this issue again on 17.5.1 and its starting to be a big issue.
Anyone else that have similar problems ?
I have a model "Objetive" with recursive iteration. In the user interface I can see all the Items, as expected, and I can expands all those that have children. However, I encounter an error when attempting to compact anyone with children that I have previously expanded, But only when I'm using Mac OS 15.1 On iOS 18.1 Works perfectly.
The error happens in List, Outlinegroup or Table.
struct ObjectiveTable: View{
@Query(filter: #Predicate<Objective>{$0.parent == nil}) var all : [Objective]
@State var selected : Objective?
var body: some View{
VStack{
List(all ,children: \Objective.sonsNIL){ line in
Text(line.name)
}
}
}
}
@Model
final class Objective{
@Attribute(.unique)
var id = UUID()
var name: String
var parent: Objective? = nil
@Relationship(deleteRule: .cascade, inverse: \Objective.parent)
var sons: [Objective] = []
var sonsNIL: [Objective]?{
get{
if sons.count < 1{
return nil
} else{
return sons
}
}
}
...
ERROR
Row index -1 out of row range (numberOfRows: 14) for <SwiftUI.SwiftUIOutlineListView: 0x129852200>
(
0 CoreFoundation 0x000000018c834ec0 __exceptionPreprocess + 176
1 libobjc.A.dylib 0x000000018c31acd8 objc_exception_throw + 88
2 AppKit 0x00000001903eb304 -[NSTableRowData availableRowViewWhileUpdatingAtRow:] + 0
3 SwiftUI 0x00000001bb365224 $s7SwiftUI0A17UIOutlineListViewC11removeItems2at8inParent13withAnimationy10Foundation8IndexSetV_ypSgSo07NSTableeL7OptionsVtF + 1388
4 SwiftUI 0x00000001bb3656f8 $s7SwiftUI0A17UIOutlineListViewC11removeItems2at8inParent13withAnimationy10Foundation8IndexSetV_ypSgSo07NSTableeL7OptionsVtFTo + 252
5 CoreFoundation 0x000000018c7a28b4 invoking + 148
6 CoreFoundation 0x000000018c7a272c -[NSInvocation invoke] + 428
7 CoreFoundation 0x000000018c7d7958 -[NSInvocation invokeWithTarget:] + 64
8 AppKit 0x000000019052a110 -[NSObjectAnimator forwardInvocation:] + 1512
9 CoreFoundation 0x000000018c7a0ee4 forwarding + 964
10 CoreFoundation 0x000000018c7a0a60 CF_forwarding_prep_0 + 96
11 SwiftUI 0x00000001bb37e458 $s7SwiftUI22OutlineListCoordinatorC19recursivelyDiffRows_4with2by9expandAllyAA0a9UIOutlineD4ViewC_AA0dC4ItemCAA0nD4TreeVAA14ExpansionStateOtF + 37012
12 SwiftUI 0x00000001bb3802b8 $s7SwiftUI22OutlineListCoordinatorC19recursivelyDiffRows_4with2by9expandAllyAA0a9UIOutlineD4ViewC_AA0dC4ItemCAA0nD4TreeVAA14ExpansionStateOtF + 44788
13 SwiftUI 0x00000001bb37538c $s7SwiftUI22OutlineListCoordinatorC8diffRows2of2toyAA0a9UIOutlineD4ViewC_AA0kD4TreeVtF + 120
14 SwiftUI 0x00000001bb36f3d4 $s7SwiftUI22OutlineListCoordinatorC6update4diff04viewD4Tree18idSelectionChanged010navigationk4SeedL0011templateRowL011transactionySb_AA04ViewdI0VS3bAA11TransactionVtFyycfU_yyXEfU + 220
15 SwiftUI 0x00000001bb369044 $s7SwiftUI22OutlineListCoordinatorC24withSelectionUpdateGuard33_BE7B171B0BEE2A9E27ED12968C3771F8LLyySS_yyXEtF + 1320
16 SwiftUI 0x00000001bb36f2d4 $s7SwiftUI22OutlineListCoordinatorC6update4diff04viewD4Tree18idSelectionChanged010navigationk4SeedL0011templateRowL011transactionySb_AA04ViewdI0VS3bAA11TransactionVtFyycfU + 708
17 SwiftUICore 0x00000002277cb578 $sIeg_ytIegr_TRTA + 28
18 SwiftUICore 0x0000000227a6d2b8 $s7SwiftUI6UpdateO15dispatchActionsyyFZ + 1236
19 SwiftUICore 0x0000000227a6c79c $s7SwiftUI6UpdateO3endyyFZ + 212
20 SwiftUICore 0x0000000227f6061c $sSo9NSRunLoopC7SwiftUIE11addObserveryyyycFZySo05CFRunbF3RefaSg_So0gB8ActivityVSvSgtcfU_Tf4ddd_n + 176
21 CoreFoundation 0x000000018c7c17a8 CFRUNLOOP_IS_CALLING_OUT_TO_AN_OBSERVER_CALLBACK_FUNCTION + 36
22 CoreFoundation 0x000000018c7c1694 __CFRunLoopDoObservers + 552
23 CoreFoundation 0x000000018c7c0380 CFRunLoopRunSpecific + 648
24 HIToolbox 0x0000000197c000cc RunCurrentEventLoopInMode + 292
25 HIToolbox 0x0000000197c05d1c ReceiveNextEventCommon + 220
26 HIToolbox 0x0000000197c06020 _BlockUntilNextEventMatchingListInModeWithFilter + 76
27 AppKit 0x0000000190303650 _DPSNextEvent + 660
28 AppKit 0x0000000190c2a408 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 688
29 AppKit 0x00000001902f675c -[NSApplication run] + 480
30 AppKit 0x00000001902cd02c NSApplicationMain + 888
31 SwiftUI 0x00000001ba77045c $s7SwiftUI6runAppys5NeverOSo21NSApplicationDelegate_So11NSResponderCXcFTf4e_nAA07TestingdG0C_Tg5Tm + 160
32 SwiftUI 0x00000001babf4854 $s7SwiftUI6runAppys5NeverOxAA0D0RzlF + 84
33 SwiftUI 0x00000001baf04134 $s7SwiftUI3AppPAAE4mainyyFZ + 224
34 Marlo SystemManagement.debug.dylib 0x0000000100ce6130 $s22Marlo_SystemManagement0a1_bC3AppV5$mainyyFZ + 40
35 Marlo SystemManagement.debug.dylib 0x0000000100ce61fc __debug_main_executable_dylib_entry_point + 12
36 dyld 0x000000018c358274 start + 2840
)
FAULT: NSTableViewException: Row index -1 out of row range (numberOfRows: 14) for <SwiftUI.SwiftUIOutlineListView: 0x129852200>; (user info absent)
I noticed a change from previous betas when I attempted to compile my code with Xcode 16 beta 5.
If I have a class that is MainActor isolated, and it overrides init(), it looks like this init is always considered nonisolated now, even for a MainActor isolated class.
This was not the case before.
For example, I have a class that inherits from NSScroller. It defines a default initializer init() which calls the designated initializer - super.init(frame:CGRect()). This is apparently not allowed right now. If that's the case, how can one even default-initialize a class??? It also doesn't let me initialize other properties, since everything is MainActor isolated.
Here's an abbreviated example.
class MyCustomScroller : NSScroller {
init () {
super.init(frame: CGRect())
scrollerStyle = .overlay
alphaValue = 0
}
}
This was allowed in prior betas. However, in beta 5, all 3 lines of my init generates an error such as: Call to main actor-isolated initializer 'init(frame:)' in a synchronous nonisolated context or Main actor-isolated property 'scrollerStyle' can not be mutated from a nonisolated context
Is it just no longer possible to default-initialize MainActor classes, such as NSViews, now?
The first line is particularly problematic because if I change it to just call super.init() then I get this error instead:
Must call a designated initializer of the superclass 'NSScroller'
You must call the designated initializer ... oh wait, we won't let you. Too bad.
I am generating an SKTexture with a GKNoiseMap. When I look at the texture in a swift playground, it has the expected colours. But when I apply the texture to a material and render it in a SCNView, the colours are different (colours appear too bright). What am I doing wrong?
Swift playground to reproduce the issue (look at the texture variable in the playground and compare to rendered image). - https://developer.apple.com/forums/content/attachment/68210adc-98e9-4984-bca7-01f6e658d555
I have enabled runtime concurrency warnings to check for future problems concerning concurrency: Build Setting / Other Swift Flags:
-Xfrontend -warn-concurrency -Xfrontend -enable-actor-data-race-checks
When trying to call the async form of PHPhotoLibrary.shared().performChanges{} I get the following runtime warning: warning: data race detected: @MainActor function at ... was not called on the main thread in the line containing performChanges.
My sample code inside a default Xcode multi platform app template is as follows:
import SwiftUI
import Photos
@MainActor
class FotoChanger{
Β Β func addFotos() async throws{
Β Β Β Β await PHPhotoLibrary.requestAuthorization(for: .addOnly)
Β Β Β Β try! await PHPhotoLibrary.shared().performChanges{
Β Β Β Β Β Β let data = NSDataAsset(name: "Swift")!.data
Β Β Β Β Β Β let creationRequest = PHAssetCreationRequest.forAsset()
Β Β Β Β Β Β creationRequest.addResource(with: .photo, data: data, options: PHAssetResourceCreationOptions())
Β Β Β Β }
Β Β }
}
struct ContentView: View {
Β Β var body: some View {
Β Β Β Β ProgressView()
Β Β Β Β Β Β .task{
Β Β Β Β Β Β Β Β try! await FotoChanger().addFotos()
Β Β Β Β Β Β }
Β Β }
}
You would have to have a Swift data asset inside the asset catalog to run the above code, but the error can even be recreated if the data is invalid.
But what am I doing wrong? I have not found a way to run perform changes, the block or whatever causes the error on the main thread.
PS: This is only test code to show the problem, don't mind the forced unwraps.
Hello,
I've been working on my macos app for months, today I opened XCode, and it's full of the same errors "Value of type 'URL' has no member 'url''" and "Cannot convert value of type 'Binding' to expected argument type 'CGFloat'". I didn't change ANYTHING, I didn't update nor remove anything, the 3rd party module I'm using didn't get updated, this is all out of the blue!
I tried to clean the build folder, erase the derivated data, rebuild a new project, these errors won't go away...worst part is that another of my app use the same codes and there I see the errors but the app still compiles and build!!
Hello, I have a problem with the .onMove function. I believe I have set everything up properly. However, the moving does not seem to be working correctly. When I try to move the item, it is highlighted first, as it is supposed to be. Then, while I am moving it through the list, it disappears for some reason, and at the end of the move, it comes back to its initial place. (I use iOS 16.0 minimum, so I don't have to include the EditButton(). It works the same in the edit mode tho)
import SwiftUI
struct Animal: Identifiable {
var id = UUID()
var name: String
}
struct ListMove: View {
@State var animals = [Animal(name: "Dog"), Animal(name: "Cat"), Animal(name: "Cow"), Animal(name: "Goat"), Animal(name: "Chicken")]
var body: some View {
List {
ForEach(animals) { animal in
Text(animal.name)
}
.onMove(perform: move)
}
}
func move(from source: IndexSet, to destination: Int) {
animals.move(fromOffsets: source, toOffset: destination)
}
}
#Preview {
ListMove()
}
Can AppClip dowload from smartbanner in other browser difference Safari ?
I found that my visionOS Simulator is very strange. Many functions and features are missing. For example, I learned from the Internet that the immersive scenes of Environments in their visionOS Simulator can be opened, but I click There was no response after the attack. There are not only these, but also many system features. I saw on the Internet that other developers have them, and I am missing. I'm worried that this will have an impact on me when testing my app. May I ask why?
Some information:
My updated Xcode version is the latest Xcode15.1Beta.
Device: iMac (2021)
Simulator system number: 21N305