Explore the integration of web technologies within your app. Discuss building web-based apps, leveraging Safari functionalities, and integrating with web services.

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WebKit Null pointer WebPageProxy::updateActivityState on iOS 17
We are using WebKit in our app and recently started noticing a crash occurring on iOS 17 and earlier versions. The crash log shows the following error: Thread 0 Crashed: 0 WebKit 0x00000001a38593cc WebKit::WebPageProxy::updateActivityState(WTF::OptionSet<WebCore::ActivityState>) + 220 (WebPageProxy.cpp:2544) 1 WebKit 0x00000001a39cb1e0 WebKit::WebPageProxy::dispatchActivityStateChange() + 132 (WebPageProxy.cpp:2653) 2 WebKit 0x00000001a3f541f8 WTF::Detail::CallableWrapper<WebKit::WebPageProxy::scheduleActivityStateUpdate()::$_5::operator()() const::'lambda'(), void>::call() + 52 (Function.h:53) 3 JavaScriptCore 0x00000001a48317ec void WTF::dispatchWorkItem<WTF::(anonymous namespace)::DispatchWorkItem>(void*) + 60 (WorkQueueCocoa.cpp:48) 4 libdispatch.dylib 0x00000001964f5dd4 _dispatch_client_callout + 20 (object.m:576) 5 libdispatch.dylib 0x00000001965045a4 _dispatch_main_queue_drain + 988 (queue.c:7898) 6 libdispatch.dylib 0x00000001965041b8 _dispatch_main_queue_callback_4CF + 44 (queue.c:8058) 7 CoreFoundation 0x000000018e623710 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 (CFRunLoop.c:1780) 8 CoreFoundation 0x000000018e620914 __CFRunLoopRun + 1996 (CFRunLoop.c:3149) 9 CoreFoundation 0x000000018e61fcd8 CFRunLoopRunSpecific + 608 (CFRunLoop.c:3420) 10 GraphicsServices 0x00000001d34d01a8 GSEventRunModal + 164 (GSEvent.c:2196) 11 UIKitCore 0x0000000190c5890c -[UIApplication _run] + 888 (UIApplication.m:3713) 12 UIKitCore 0x0000000190d0c9d0 UIApplicationMain + 340 (UIApplication.m:5303) After investigating, we found that this crash was addressed in this https://github.com/WebKit/WebKit/pull/24778 WebKit PR. However, our app is still crashing for users on older iOS versions where this fix is not available. Is there a known workaround to prevent this crash on affected iOS versions? Any guidance would be greatly appreciated.
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Unable to register or use passkeys via Safari Web Extension
There does not appear to be any way to use or create iCloud passkeys with a Safari Web Extension, either using the navigator.credentials API in an extension origin webpage such as the popover, or using the AuthenticationServices framework in the SafariWebExtensionHandler. I've setup an associated domain for my plugin, and I know it works for the host application. But I get errors trying to do so in the web extension target. createCredentialRegistrationRequests results in the following error: Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 "Application with identifier <ID> is not associated with domain <RPID> The other problem, assuming the entitlement works correctly for the web extension, is that there is no NSWindow to use as the presentation target from the SafariWebExtensionHandler. Trying to use the navigator.credentials.create JS API (which is the preferred method, frankly, in a web extension) results in the following error: NotAllowedError: The request is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. Chrome has a great solution for this that I believe should be adopted by Safari. If an extension has host permissions for a relying party it wants to claim, or if it has an associated domain entitlement for it, webauthn operations should be allowed.
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Browser.tabs.create method "active"property not working on IOS 18.3
As of IOS 18.3, there browser.tabs.create methods active property which is supposed to determine whether a tab get open in the active window or not is not working as it should. I have the active property set to false but the tab still gets opened and is active on the window. Tested on older ios versions 18.2 and below and it works as it should. please advise
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Are my 3d stereo Mars images working fine on Vision Pro? (HEIC format created from 2 JPEGs)
I'm currently experimenting to add 3d stereo images in HEIC format to my daily Mars Rover Images website https://areo.info/mars20 which can be opened on a Vision Pro. Only a few images are yet converted into that mode, those on the sol 1411 page. As I'm currently only working in the Vision Pro Simulator from Xcode, no real 3d effect if of course visible and I'm curious if anyone using the real hardware can confirm that the images are working. Especially the eye distance correction is important to know about as the Mars Rover camera has a much wider pupil distance than humans and while I entered that distance in the conversion tool, I'm not sure if it worked well. So feedback is welcome! For those who like to try to create stereo images themselves: I used https://developer.apple.com/documentation/ImageIO/writing-spatial-photos to create a HEIC file from two JPEGs.
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Apple Pay Third party browsers - completeMerchantValidation fails
I've a apple pay integration on my website. The new sdk, that allows third party browsers. My integration works well everywhere, except on third party when I read the QR code it results in a "payment incomplete". I have gone through several threads in apple dev forums, and several guides on implementation steps and troubleshooting. But I'm still without solution. When Debugging in iOS device I get: "Application failed to provide a valid merchant session. We can't proceed to authorize the transaction." I've doublechecked, the values I send to create the payment Session are correct, the domain and merchantIds. (It works well with the same implementation on safari, what's the difference here?) I've also doublechecked the values i'm sending to the completeMerchantValidation, and they are all in the right format and types. What else can iIcheck?
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Safari Should Allow Background WebRTC for Real-Time Audio Apps
WebRTC and Web Audio are essential for modern web applications, powering everything from real-time voice communication to accessibility tools. However, in iOS Safari, these technologies are suspended as soon as the screen locks or Safari goes into the background. This makes web-based calling, live audio spaces, broadcast sessions and assistive applications unreliable for iOS users. Why This Matters: It’s impractical and inefficient. Asking users to keep their screen on to continue a WebRTC call wastes more battery, as the display is one of the most power-intensive components of a device. Allowing WebRTC audio to run in the background would be more battery-efficient than forcing the screen to stay lit for extended periods. Competing platforms allow WebRTC to run in the background. Safari’s restriction puts web-based applications at a disadvantage compared to native apps. Many industries depend on persistent WebRTC audio, including telehealth, live broadcasting, and accessibility tools. This restriction forces developers to build native iOS apps instead of using the open web, limiting web innovation and increasing development costs. Proposed Solution: Apple could implement an explicit user permission for background WebRTC, similar to how background audio playback is already handled for media apps. This would balance user security with the need for uninterrupted real-time communication—without forcing users to keep their screens on unnecessarily. I would love to hear if anyone has found workarounds or if Apple has commented on potential improvements in future iOS versions.
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WebKit crash on iOS 18.3
After the official release of iOS 18.3, our app has collected numerous identical crash logs. These crashes occurred on different devices, but the common denominator is that they all, and only, happened on iOS 18.3. Based on the stack trace, the crash is happening internally within WebKit. The details are as follows: Crashed: com.apple.main-thread 0 WebCore 0x721f9c + 28 1 WebCore 0x15b6924 + 11356 2 WebCore 0x15b174c + 1008 3 WebCore 0x1776e4 + 292 4 WebCore 0x17753c WebCore::SerializedScriptValue::deserialize(OpaqueJSContext const*, OpaqueJSValue const**) + 100 5 WebKit 0x530b28 + 92 6 WebKit 0x5a0d2c + 176 7 WebKit 0x9e74b0 + 956 8 WebKit 0xe43d58 + 392 9 WebKit 0x886ac + 272 10 WebKit 0x88940 + 44 11 WebKit 0x87a74 + 252 12 WebKit 0x875ec + 576 13 JavaScriptCore 0x2f8a48 ***::RunLoop::performWork() + 204 14 JavaScriptCore 0x2f895c ***::RunLoop::performWork(void*) + 36 15 CoreFoundation 0x73f4c CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION + 28 16 CoreFoundation 0x73ee0 __CFRunLoopDoSource0 + 176 17 CoreFoundation 0x76b40 __CFRunLoopDoSources0 + 244 18 CoreFoundation 0x75d3c __CFRunLoopRun + 840 19 CoreFoundation 0xc8284 CFRunLoopRunSpecific + 588 20 GraphicsServices 0x14c0 GSEventRunModal + 164 21 UIKitCore 0x3ee674 -[UIApplication _run] + 816 22 UIKitCore 0x14e88 UIApplicationMain + 340 23 18Birdies 0x1b2d3c main + 14 (main.m:14) 24 ??? 0x1ac161de8 (Missing)
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Safari Web Extension Handle Concurrency
We are building a Safari web extension utilising native messaging, to send messages to the Swift native part of the app. We sometimes experience, that the beginRequest handler is executed multiple times, at the same time. We have a special part of the code in the handler, that must be run only once. Because it uses NS defaults storage, and also because it calls our servers. We have tried to use a serial dispatch queue, as well as other locking and mutex techniques, to no success. We suspect that the instances of the handler are isolated in a way, that these locks don’t work (maybe they don’t share memory?). But we are not sure. When looking at os_logs from the handlers, they all share the same PID. Has anyone experienced anything similar and can shed some light on what's going on?
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PRF Extension Not Supported in Safari's Cross-Device WebAuthn Flow
Safari 18.0.1 on macOS 15.01 doesn't support the Passkey PRF extension during cross-device WebAuthn authentication when using QR code scanning, while it works correctly with iCloud passkeys. Steps to Reproduce: Clone and setup: git clone https://github.com/quocle108/passkey-prf-test yarn yarn start Test iCloud Passkey Flow: Open http://localhost:3000 in Safari Open DevTools (Cmd+Option+I) Click "Register" Choose "Passkey on iCloud" Expected console output: PRF supported: true Test Cross-Device Flow: Click "Register" Choose "Phone/Tablet" Scan QR with mobile device Expected: PRF supported: true PRF extension should be supported in cross-device flow, matching iCloud passkey behavior. Actual: PRF supported: false Cross-device flow returns empty extension results. Verify in Chrome Repeat steps 2-3 in Chrome Both flows return proper PRF extension results: PRF supported: true Test Environment: Browser: Safari 18.1.1 , Chrome 131.0.6778.70 OS: macOS 15.01 Mobile: iOS 18.x / Galaxy Note9 Android 10 Test repo: https://github.com/quocle108/passkey-prf-test
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Passkey PRF inconsistency between apple devices
Test Scenario: Initial Setup: Register a passkey on Chrome (MacBook) with cross-platform option The passkey syncs to iPhone via iCloud Both devices share same iCloud account Authentication Tests: Chrome on MacBook: Using hybrid transport (QR code with iPhone) → PRF output A Using platform authenticator → PRF output B (different) Safari on MacBook: Only uses platform authenticator → PRF output B Expected Behavior: When using same credential ID and salt, PRF output should be consistent across browsers/devices
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Safari App Extension – conflicting Bundle Identifier
Sometimes the Safari App Extension i'm developing does not show up in my Safari Extensions unless i change mu bundle identifier to some unique name. Even if I delete all other apps i've built with the same (and different) bundle ID, the extension is still does not show up. The only solution for me is to always change the bundle ID. For example: Now it is "kopyl.tab-finder-10" If i change it to "kopyl.tab-finder-11", the extension does show up in the Safari extensions settings page again. Is there any other way to fix it?
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How to modify the global window object in Safari Extensions?
I want use the Safari Extension to decorate the window.fetch function, But No matter how I try, I can't get the fetch function to execute correctly. I was going through the documentation: https://developer.apple.com/documentation/safariservices/using-injected-style-sheets-and-scripts and found this sentence: "Injected scripts have an implied namespace — you don’t have to worry about your variable or function names conflicting with those of the website author, nor can a website author call functions in your extension. In other words, injected scripts and scripts that you include in the webpage run in isolated worlds, with no access to each other’s functions or data." Does this mean I can't modify the window object in the content script just like a Chrome extension does with the webpage? BTW, In chrome I use chrome.scripting.executeScript API, and in plasmo I just use world: "MAIN" content script's config to achieved this feature.
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Firebase Auth.onAuthStateChanged stopped working on latest version of Safari (18.3)
We have a Web Extension that uses firebase for auth. It was working fine until the latest version of Safari 18.3 got released few days ago on January 27, 2025. All of out extension versions stopped working on it; even the ones that are published on App Store. It uses FirebaseJS v9.23.0. Same version of the extension are working fine on other browsers. We use onAuthStateChanged to listen to auth related events; but it is never fired now.
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Not able to view PDF on a website when I open it in Safari browser.
When you open the Directorate General of civil Aviation, India website then in the top bar bring the cursor to “Regulations and Guidance” under that there will be a drop down which will give numerous options. In that go to Centre Column “Civil Aviation Requirements”. Then click on ”Section 7” then click on “Part II”. Actually on a laptop it’s a 4 page document but on my iPad it’s just an image of the first page. I can’t read any of the PDF’s.
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Safari Content Blocker fails to reload with large amount of rules (but under limit)
Hello, I am developing Safari Content Blocker extension and discovered that it frequently fails to load with large amount of rules. Currently I have over 45k and most of the time when I reload the extension on iOS 18 (iPhone 12) it ends with error: Error Domain=NSCocoaErrorDomain Code=4097 "connection to service named com.apple.SafariServices.ContentBlockerLoader" UserInfo={NSDebugDescription=connection to service named com.apple.SafariServices.ContentBlockerLoader} #0 And the simpler message is just: Couldn’t communicate with a helper application. From what I managed to find (for example here - https://developer.apple.com/forums/thread/756931) the limit for blocking rules should be 150k items. It was previously 50k but got increased years ago. Is there anything special I need to do to get the extension to work reliably with say 100k items? I am usng the JSON format from the docs: { "trigger": { ... }, "action": { ... } }, { "trigger": { ... }, "action": { ... } } ] My trigger is url-filter and the action is type: block I was thinking about providing multiple JSON files in attachments property of NSExtensionItem but apparently that is not supported. Thanks for help!
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input type="file"でアップロードした画像のGPS情報
input type="file"でアップロードした画像データからGPS情報が除去されます。 こちらはiPadOS16.5.1で発生しておりました。 iPadOS17.4.1、iPadOS18.3では正常にGPS情報が保持されます。 iOS、iPadOSのアップデートでGPS情報を保持するよう修正されたと見受けられますが、リリースノートを参照しても上記修正についての記事を見つけられませんでした。 お手数ですが、上記修正に該当する記事をご教示頂けませんでしょうか。 どうぞよろしくお願い致します。
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Apple Pay Merchant validation Url - ambiguous API documentation
Hello, I was going through the Apple Pay API documentation and noticed ambiguity on the exact process to complete merchant validation. One of the documentation mentions that the validation url will be Your server posts a request using mutual TLS (mTLS) by calling the Apple Pay server’s Payment Session endpoint. Endpoint (Global) POST https://apple-pay-gateway.apple.com/paymentservices/paymentSession Endpoint (China region) POST https://cn-apple-pay-gateway.apple.com/paymentservices/paymentSession Referencing the url: https://developer.apple.com/documentation/apple_pay_on_the_web/apple_pay_js_api/requesting_an_apple_pay_payment_session whereas the other references that the value should be used as provided by the onvalidatemerchant event object with the property validationURL. Refer: https://developer.apple.com/documentation/apple_pay_on_the_web/apple_pay_js_api/providing_merchant_validation Can someone confirm which is the correct approach to follow ?
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Issue with SFSafariViewController Not Always Detecting Redirect After Stripe Payment
I am using SFSafariViewController to process payments via a Stripe checkout URL. Once the payment is completed, the user is redirected to a success URL. I have also added associated domains for deep linking. Below is my implementation: func presentCheckout(url: String) { showProgressHUD() let checkoutURL = URL(string: url)! safariVC = SFSafariViewController(url: checkoutURL) safariVC.delegate = self self.present(safariVC, animated: true) } // Delegate method implementations func safariViewControllerDidFinish(_ controller: SFSafariViewController) { print("SafariViewController dismissed") // Handle dismissal } func safariViewController(_ controller: SFSafariViewController, initialLoadDidRedirectTo URL: URL) { print(URL.absoluteString) if URL.absoluteString.contains("xsworld/payment/stripe/checkout/success") { controller.dismiss(animated: true) { if URL.absoluteString.contains("/v1/resources/xsworld/payment/stripe/checkout") { NotificationCenter.default.post( name: Notification.Name("StripePaymentStatus"), object: nil, userInfo: ["url": URL] ) } } } else if URL.absoluteString.contains("xsworld/payment/stripe/checkout/cancel") { // Handle failure NotificationCenter.default.post( name: Notification.Name("StripePaymentStatus"), object: nil, userInfo: ["url": URL] ) } } func safariViewController(_ controller: SFSafariViewController, didCompleteInitialLoad didLoadSuccessfully: Bool) { if didLoadSuccessfully { print("Initial page loaded successfully") } else { print("Initial page load failed") } } Issue: The safariViewController(_:initialLoadDidRedirectTo:) method does not always get called after the payment is completed. Sometimes it works as expected, and sometimes it does not trigger at all. What I’ve Tried: Ensuring the associated domains for deep linking are correctly set up. Checking the success and failure URLs. Debugging to see if the redirect happens but is not detected. What I Need Help With: I want to ensure that the redirection always works after the payment process is completed, whether through deep linking or another reliable approach. How can I guarantee that my app correctly detects and handles the redirect every time? Any guidance or best practices would be greatly appreciated.
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