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Help, please - account issues
Hi, I'm in urgent need of help as I'm continuously building an app for my daughter who has diabetes type 1. The app helps her with her insulin, it's called Loop. Anyway, this time I discovered that my Apple Developer Account is expired. I don't understand why, at the same time and under the same account it states that my next payment is due in June 2026. And in my iPhone the subscription is still active. Regardless of all this; my question is: how do I get my account - my same account - active again, once it turned expired? The renewal button isn't there, I can't find a way to simply get the account going again. Really stressed out due to the medical thing. Please, help.
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249
3d
App stuck in "Waiting for Review" for over a month with no response
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
2
0
255
3d
Reply to Xcode now hangs; SDKs are "status unavailable"
I'm now wondering if this is a macOS 26.4 issue. I clean everything out again, reinstalled Xcode Xcode 26.3 (17C529), did the simulator updates (and waited for Xcode to stabilize its other downloads), rebooted, and all the simulators it had installed were in status unavailable state again. How could anybody at Apple not have encountered this, and why was it released to the public?
3d
App stuck in "Waiting for Review" for over two weeks
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
1
0
153
4d
App stuck in "Waiting for Review" for over a month with no response
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
1
0
150
4d
Reply to Xcode now hangs; SDKs are "status unavailable"
And today Xcode's simulators are all unavailable again! I woke up my machine after it went to sleep overnight, and Xcode seemed happy and showed all the simulators. So then I decided to reboot the machine just to make sure, and now Xcode is showing everything as Status unavailable again, and all of the previously downloaded runtimes are gone. And xcrun simctl list just hangs, requiring a Ctrl-C to kill it. To anyone from Apple who is listening ... stop cramming AI slop features into everything and focus on fixing the bugs! This is unacceptable.
4d
NavigationSplitView no longer pops back to the root view when selection = nil in iOS 26.4 (with a nested TabView)
In iOS 26.4 (iPhone, not iPad), when a NavigationSplitView is combined with a nested TabView, it no longer pops back to the root sidebar view when the List selection is set to nil. This has been working fine for at least a few years, but has just stopped working in iOS 26.4. Here's a minimal working example: import SwiftUI struct ContentView: View { @State var articles: [Article] = [Article(articleTitle: Dog), Article(articleTitle: Cat), Article(articleTitle: Mouse)] @State private var selectedArticle: Article? = nil var body: some View { NavigationSplitView { TabView { Tab { List(articles, selection: $selectedArticle) { article in Button { selectedArticle = article } label: { Text(article.title) } } } label: { Label(Explore, systemImage: binoculars) } } } detail: { Group { if let selectedArticle { Text(selectedArticle.title) } else { Text(No selected article) } } .navigationBarBackButtonHidden(true) .toolbar { ToolbarItem(placement: .topBarTrailing) { Button(Close, systemImage: xmark) { selectedArticle = nil
0
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31
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Reply to iCloud Sync not working with iPhone, works fine for Mac.
Wish I'd reported this weeks ago when my iPad showed this symptom on the iOS beta, but I'd assumed it was due to me using a sandbox user since Apple was so bullish in their WWDC 2023 video about the number of test cases they'd created for CkSyncEngine. I'd also created a feedback before discovering this thread (FB22344526) Easy to reproduce - the Apple sample app fails. Hoping it gets taken seriously.
4d
Reply to App disappeared from App Store Connect - support unresponsive - Case 102841743378
I need to be direct: we are now moving into new territory. This has gone on for four months. Four months of open cases, broken contact forms, no resolution, and now an app that has vanished from App Store Connect entirely with zero explanation. The pace of this is completely unacceptable for a paid business account. The facts are not in dispute: Payment of £79 cleared my bank on 12 March 2026. I have the bank statement. The account was renewed and active. Team ID: AW699Z7G8H, Bundle ID: com.sofiqe.app, Case: 102841743378. Despite this, Apple's systems are showing my membership as expired and prompting me to pay again. This means Apple cannot keep track of what has been paid. That is not a developer error. That is an Apple billing failure. I am now being asked to pay twice for a membership I already hold, while my app has been pulled from the store, TestFlight distribution is blocked, and my business is actively losing time and revenue. I have two demands: An account-level specialist
4d
Dual Monitor Studio Display XDR fails on MacBook Pro M4 Pro
I have two Macbook Pros: 14 M4 Pro (company) 16 M4 Max (personal) I work remote full-time and recently purchased 2 of the new Studio Display XDRs. Everything works perfectly however I chose to connect them to the M4 Max. I have a caldigit Element TB5 hub and can daisy chain both monitors through that perfectly. With that said, no matter how I plug them into the M4 Pro I can only ever get one to light up at a time. What I have tried to resolve it: Plug them in individually to the m4 pro Plug them in one at a time, force them to 60hz and then plug them both in. Daisy Chaining the displays Daisy Chaining the displays through the TB5 Hub Nothing works. Only one display comes on and its whichever is plugged in first. I have even tried lowering the refresh to as low as it goes on both manually then plugging them back in. Still nothing. From what I am reading it appears to be that the M4 Pro has 3 display lanes and when I plug the first studio display XDR it is using 2 lanes. If I go down to 60hz which is what the o
1
0
44
4d
Reply to Xcode now hangs; SDKs are "status unavailable"
I filed a similar report yesterday... Xcode 26.4 (17E192) Simulators Keep Showing As Unavailable After Successfully Intalling Them FB22346008 ... with sysdiagnose tarball and screen shots. Am also running Tahoe 26.4. I spent the better part of this evening removing the following items: /Applications/Xcode.app /Library/Developer ~/Library/Developer ~/Caches/com.apple.dt.* ~/Preferences/com.apple.dt.* /private/var/tmp/com.apple.CoreSimulator.SimDevice.* rebooting my machine, and then reinstalling Xcode 26.4 (Apple Silicon) and the command line tools. I then used xcrun simctl to flush all of my devices and runtimes. I spent a lot of time fighting Xcode because after removing old simulators, Xcode automatically downloads them all again (SMH!). Once Xcode seemed to stabilize its downloads (using xcrun simctl list to monitor everything), I then added the iOS, watchOS, and tvOS simulators for 26.4. So far, things seem to be behaving. We'll see whether or not I wake up tomorrow to joy or despair. I have a 20
4d
How to specify the ad groups display language via the Search Ads API
In Apple Ads UI -> Ad Group -> Ads -> Default Ad, there is an Ad Language dropdown. In Campaign Management API v5, I can’t find any equivalent field on Ad Group create/read/update to set or retrieve that value. I would like to know: whether this ad language setting is exposed via API at all, and if yes, which endpoint/object/field maps to that UI control? https://developer.apple.com/documentation/apple_ads/get-all-ads
0
0
53
4d
Help, please - account issues
Hi, I'm in urgent need of help as I'm continuously building an app for my daughter who has diabetes type 1. The app helps her with her insulin, it's called Loop. Anyway, this time I discovered that my Apple Developer Account is expired. I don't understand why, at the same time and under the same account it states that my next payment is due in June 2026. And in my iPhone the subscription is still active. Regardless of all this; my question is: how do I get my account - my same account - active again, once it turned expired? The renewal button isn't there, I can't find a way to simply get the account going again. Really stressed out due to the medical thing. Please, help.
Replies
1
Boosts
0
Views
249
Activity
3d
App stuck in "Waiting for Review" for over a month with no response
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
Replies
2
Boosts
0
Views
255
Activity
3d
Reply to Xcode now hangs; SDKs are "status unavailable"
I'm now wondering if this is a macOS 26.4 issue. I clean everything out again, reinstalled Xcode Xcode 26.3 (17C529), did the simulator updates (and waited for Xcode to stabilize its other downloads), rebooted, and all the simulators it had installed were in status unavailable state again. How could anybody at Apple not have encountered this, and why was it released to the public?
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Views
Activity
3d
Reply to Enrollment not activated after 5 days.
Hi, does anyone have a phone number to contact apple developer support? i have sent several emails but still no answer. thank you
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Reply to Payment charged and invoiced, but Apple Developer enrollment still shows “Proceed with Purchase”
Hi, does anyone have a phone number to contact apple developer support? i have sent several emails but still no answe. thank you
Replies
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Views
Activity
3d
App stuck in "Waiting for Review" for over two weeks
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
Replies
1
Boosts
0
Views
153
Activity
4d
App stuck in "Waiting for Review" for over a month with no response
Hello, I would really appreciate if someone from Apple could take a look at this, as I believe there may be an issue with my submission or account. I submitted my app for review for the first time over a month ago, and it has been stuck in “Waiting for Review” ever since, with absolutely no updates. This delay is far beyond the typical review timeframes (which are usually just a few days). I have not received any rejection, feedback, or request for additional information. So far, I have already: Resubmitted the build Sent multiple support requests through App Store Connect Requested an expedited review (which was approved) Despite all of this, there has been no progress at all. I have also sent several support messages and emails, but unfortunately I have not received any response so far. It feels like my case is not being reviewed at all, which makes it very difficult to understand what is going wrong. The app is quite standard and does not contain anything that should require extended review. At th
Replies
1
Boosts
0
Views
150
Activity
4d
Reply to Xcode now hangs; SDKs are "status unavailable"
And today Xcode's simulators are all unavailable again! I woke up my machine after it went to sleep overnight, and Xcode seemed happy and showed all the simulators. So then I decided to reboot the machine just to make sure, and now Xcode is showing everything as Status unavailable again, and all of the previously downloaded runtimes are gone. And xcrun simctl list just hangs, requiring a Ctrl-C to kill it. To anyone from Apple who is listening ... stop cramming AI slop features into everything and focus on fixing the bugs! This is unacceptable.
Replies
Boosts
Views
Activity
4d
NavigationSplitView no longer pops back to the root view when selection = nil in iOS 26.4 (with a nested TabView)
In iOS 26.4 (iPhone, not iPad), when a NavigationSplitView is combined with a nested TabView, it no longer pops back to the root sidebar view when the List selection is set to nil. This has been working fine for at least a few years, but has just stopped working in iOS 26.4. Here's a minimal working example: import SwiftUI struct ContentView: View { @State var articles: [Article] = [Article(articleTitle: Dog), Article(articleTitle: Cat), Article(articleTitle: Mouse)] @State private var selectedArticle: Article? = nil var body: some View { NavigationSplitView { TabView { Tab { List(articles, selection: $selectedArticle) { article in Button { selectedArticle = article } label: { Text(article.title) } } } label: { Label(Explore, systemImage: binoculars) } } } detail: { Group { if let selectedArticle { Text(selectedArticle.title) } else { Text(No selected article) } } .navigationBarBackButtonHidden(true) .toolbar { ToolbarItem(placement: .topBarTrailing) { Button(Close, systemImage: xmark) { selectedArticle = nil
Replies
0
Boosts
0
Views
31
Activity
4d
Reply to iCloud Sync not working with iPhone, works fine for Mac.
Wish I'd reported this weeks ago when my iPad showed this symptom on the iOS beta, but I'd assumed it was due to me using a sandbox user since Apple was so bullish in their WWDC 2023 video about the number of test cases they'd created for CkSyncEngine. I'd also created a feedback before discovering this thread (FB22344526) Easy to reproduce - the Apple sample app fails. Hoping it gets taken seriously.
Replies
Boosts
Views
Activity
4d
Reply to App disappeared from App Store Connect - support unresponsive - Case 102841743378
I need to be direct: we are now moving into new territory. This has gone on for four months. Four months of open cases, broken contact forms, no resolution, and now an app that has vanished from App Store Connect entirely with zero explanation. The pace of this is completely unacceptable for a paid business account. The facts are not in dispute: Payment of £79 cleared my bank on 12 March 2026. I have the bank statement. The account was renewed and active. Team ID: AW699Z7G8H, Bundle ID: com.sofiqe.app, Case: 102841743378. Despite this, Apple's systems are showing my membership as expired and prompting me to pay again. This means Apple cannot keep track of what has been paid. That is not a developer error. That is an Apple billing failure. I am now being asked to pay twice for a membership I already hold, while my app has been pulled from the store, TestFlight distribution is blocked, and my business is actively losing time and revenue. I have two demands: An account-level specialist
Replies
Boosts
Views
Activity
4d
Dual Monitor Studio Display XDR fails on MacBook Pro M4 Pro
I have two Macbook Pros: 14 M4 Pro (company) 16 M4 Max (personal) I work remote full-time and recently purchased 2 of the new Studio Display XDRs. Everything works perfectly however I chose to connect them to the M4 Max. I have a caldigit Element TB5 hub and can daisy chain both monitors through that perfectly. With that said, no matter how I plug them into the M4 Pro I can only ever get one to light up at a time. What I have tried to resolve it: Plug them in individually to the m4 pro Plug them in one at a time, force them to 60hz and then plug them both in. Daisy Chaining the displays Daisy Chaining the displays through the TB5 Hub Nothing works. Only one display comes on and its whichever is plugged in first. I have even tried lowering the refresh to as low as it goes on both manually then plugging them back in. Still nothing. From what I am reading it appears to be that the M4 Pro has 3 display lanes and when I plug the first studio display XDR it is using 2 lanes. If I go down to 60hz which is what the o
Replies
1
Boosts
0
Views
44
Activity
4d
Apple developer membership still pending after payment
The Apple Developer membership status remains pending even after completing the payment through a web purchase. This appears to be a common issue reported across various forums. I would appreciate assistance or help in resolving it promptly. Thank you.
Replies
0
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0
Views
19
Activity
4d
Reply to Xcode now hangs; SDKs are "status unavailable"
I filed a similar report yesterday... Xcode 26.4 (17E192) Simulators Keep Showing As Unavailable After Successfully Intalling Them FB22346008 ... with sysdiagnose tarball and screen shots. Am also running Tahoe 26.4. I spent the better part of this evening removing the following items: /Applications/Xcode.app /Library/Developer ~/Library/Developer ~/Caches/com.apple.dt.* ~/Preferences/com.apple.dt.* /private/var/tmp/com.apple.CoreSimulator.SimDevice.* rebooting my machine, and then reinstalling Xcode 26.4 (Apple Silicon) and the command line tools. I then used xcrun simctl to flush all of my devices and runtimes. I spent a lot of time fighting Xcode because after removing old simulators, Xcode automatically downloads them all again (SMH!). Once Xcode seemed to stabilize its downloads (using xcrun simctl list to monitor everything), I then added the iOS, watchOS, and tvOS simulators for 26.4. So far, things seem to be behaving. We'll see whether or not I wake up tomorrow to joy or despair. I have a 20
Replies
Boosts
Views
Activity
4d
How to specify the ad groups display language via the Search Ads API
In Apple Ads UI -> Ad Group -> Ads -> Default Ad, there is an Ad Language dropdown. In Campaign Management API v5, I can’t find any equivalent field on Ad Group create/read/update to set or retrieve that value. I would like to know: whether this ad language setting is exposed via API at all, and if yes, which endpoint/object/field maps to that UI control? https://developer.apple.com/documentation/apple_ads/get-all-ads
Replies
0
Boosts
0
Views
53
Activity
4d