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“show when run”

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keyboard error show
keyboard shows keys with the value zero. Application published in the App Store, on some occasions shows the entire keyboard filled with number zero on the keyboards. My keyboard configuration is for shows with the numerical layout.
1
0
299
Dec ’17
Reply to macOS26: MenuBarExtra item not showing
Hi Quinn, Thanks for the answer. Our app is run from a subfolder of the /Application folder. In debug mode, I run it from CLion. Both methods used to work well and showed the icon in the status bar up to macOS 15. What API are you using to run your status item? AppKit? Or SwiftUI? We use the QSystemTrayIcon from Qt framework. But I also tried directly using NSStatusBar from AppKit with same result (app is running, but no icon is showing in the status bar). I have also created some dummy apps, one using Qt in c++, the other directly using NSStatusBar from AppKit in swift. In both cases, the app icon is showing correctly in the status bar. Are there any mandatory properties that must appear (that should not appear) in the Info.plist file?
Jul ’25
Reply to view frame origin y
Yes. I have the code in a method that runs as notified when the keyboard shows. I noticed that when I run a code to make a text field first responder in viewDidLoad that the keyboard shows and the value of self.view.frame.origin.y gets set correctly but the view does not adjust. (I check with a print to console statement.) After the text field loses first responder and the keyboard hides, and then when the text field becomes first responder again and the keyboard shows again, this time the view adjusts according to the value of self.view.frame.origin.y.
Topic: Programming Languages SubTopic: Swift Tags:
Jan ’17
Outlet showing on wrong scene
So this is the first time I'm trying to code an app and I'm running into the issue that my outlet is showing on the wrong scene. What I want: A button that, when pressed, goes into a table view where the 5 fruits in my array are listed. But right now I can't connect the button to the buttonTapped function
0
0
510
Aug ’21
All videos showing
Now that the TV app shows up, you have to download videos from the App Store. Once you do, it shows all purchased videos, not just the ones downloaded to the device (all my devices are showing the same iPhone 7, 7 Plus, iPad Pro 9.7 and iPad Mini 4. I go into Settings and select show only downloaded, but it does not change.Thanks,Scott
0
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234
Dec ’16
`xcrun simctl list` shows nothing
I am a React Native developer. When I run react-native run-ios, the app starts but the simulator doesn't open. I have to open xcode and run the project from there. When trying to debug this, I noticed that running xcrun simctl list shows nothing. It creates a newline in the terminal and I have to ctrl+c to exit, but the output is nothing. Thanks, let me know if I should add more info.
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2.3k
Feb ’21
Reply to SpriteKit Animations: Moving multiple nodes to different positions in a loop
Here is more detailed code :). Thanks for showing your code. And sorry, I was not clear enough. What is making things difficult is lacking the definition of formationArray or currNodes (DanceNode). And where these lines exist? In a method of GameScene (or any subclass of SKScene)? Or in some other place, for example a subclass of SKSpriteNode? I also tried using run(_:completion:) and the same thing happens You may have called run(_:completion:) repeatedly in the loop. You need to call the next run(_:completion:) in the completion: of previous run. To show how to achieve that, I need more info as described above.
Topic: Programming Languages SubTopic: Swift Tags:
Nov ’20
Reply to Default localization fallback not used for untranslated string in catalog
If you delete a localization in project-info, the language actually still remains some how in the project. You run the app, the app still shows the untranslated keys. But if you run the app in a language that has not been add to the project before, then the app will show the English(default) locale values. Just don't know how to fix it, no any docs on the internet or apple's site.
Nov ’24
keyboard error show
keyboard shows keys with the value zero. Application published in the App Store, on some occasions shows the entire keyboard filled with number zero on the keyboards. My keyboard configuration is for shows with the numerical layout.
Replies
1
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0
Views
299
Activity
Dec ’17
Program run error
Showing Recent Messages The operation couldn’t be completed. Unable to log in with account 'sinxxxxxxxx@icloud.com'. The login details for account 'sinxxxxxxxx@icloud.com' were rejected. Why can I run program?? please teach me
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1
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0
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708
Activity
May ’21
Reply to "UI unresponsiveness" warning on @main
Do we have solution or know what risks we run into when we need to show WKWebView on launch?
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Activity
Nov ’22
Reply to Cannot download iOS 10.1 Public Beta on new iPhone 7 Plus
have the same problem the beta software update not showing up on my new device. Not only that I also have the beta running on my iPad and there it shows via a badge that an update is available but when I go to software update it doesn't show up again. could this be an issue from apples end?
Topic: App & System Services SubTopic: Core OS Tags:
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Activity
Oct ’16
Reply to macOS26: MenuBarExtra item not showing
Hi Quinn, Thanks for the answer. Our app is run from a subfolder of the /Application folder. In debug mode, I run it from CLion. Both methods used to work well and showed the icon in the status bar up to macOS 15. What API are you using to run your status item? AppKit? Or SwiftUI? We use the QSystemTrayIcon from Qt framework. But I also tried directly using NSStatusBar from AppKit with same result (app is running, but no icon is showing in the status bar). I have also created some dummy apps, one using Qt in c++, the other directly using NSStatusBar from AppKit in swift. In both cases, the app icon is showing correctly in the status bar. Are there any mandatory properties that must appear (that should not appear) in the Info.plist file?
Replies
Boosts
Views
Activity
Jul ’25
Reply to view frame origin y
Yes. I have the code in a method that runs as notified when the keyboard shows. I noticed that when I run a code to make a text field first responder in viewDidLoad that the keyboard shows and the value of self.view.frame.origin.y gets set correctly but the view does not adjust. (I check with a print to console statement.) After the text field loses first responder and the keyboard hides, and then when the text field becomes first responder again and the keyboard shows again, this time the view adjusts according to the value of self.view.frame.origin.y.
Topic: Programming Languages SubTopic: Swift Tags:
Replies
Boosts
Views
Activity
Jan ’17
Outlet showing on wrong scene
So this is the first time I'm trying to code an app and I'm running into the issue that my outlet is showing on the wrong scene. What I want: A button that, when pressed, goes into a table view where the 5 fruits in my array are listed. But right now I can't connect the button to the buttonTapped function
Replies
0
Boosts
0
Views
510
Activity
Aug ’21
All videos showing
Now that the TV app shows up, you have to download videos from the App Store. Once you do, it shows all purchased videos, not just the ones downloaded to the device (all my devices are showing the same iPhone 7, 7 Plus, iPad Pro 9.7 and iPad Mini 4. I go into Settings and select show only downloaded, but it does not change.Thanks,Scott
Replies
0
Boosts
0
Views
234
Activity
Dec ’16
how can I run a function before viewdidload ?
how can I run a function before viewdidload ?I want to show JSON Data in tableview, I can get json data and print but I can not show getting json data in tableviewHow can I do?
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1
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0
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262
Activity
Sep ’16
Reply to Mac OS 15.6/IOS 18.6 Release 2 - Devices Not Charging
Update - MacBook charged when plugged into a usbc 100w - still does not show the device is charging and always shows running on battery - plugged in overnight and still showed 12% this morning - rebooted then showed 100% Iphone will charge off wireless charging but no charging while plugged into usbc
Topic: App & System Services SubTopic: Hardware Tags:
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Activity
Jul ’25
`xcrun simctl list` shows nothing
I am a React Native developer. When I run react-native run-ios, the app starts but the simulator doesn't open. I have to open xcode and run the project from there. When trying to debug this, I noticed that running xcrun simctl list shows nothing. It creates a newline in the terminal and I have to ctrl+c to exit, but the output is nothing. Thanks, let me know if I should add more info.
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1
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0
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2.3k
Activity
Feb ’21
Reply to Problem after upgrade to iOS 14 beta version
I just updated my iphone X to iOS 14. it runs extremely slow. my brightness shows it is on max but it is not and its super dark. apps run slow. i click on an app and have to wait few sec to run. a bad update!
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Activity
Sep ’20
Reply to SpriteKit Animations: Moving multiple nodes to different positions in a loop
Here is more detailed code :). Thanks for showing your code. And sorry, I was not clear enough. What is making things difficult is lacking the definition of formationArray or currNodes (DanceNode). And where these lines exist? In a method of GameScene (or any subclass of SKScene)? Or in some other place, for example a subclass of SKSpriteNode? I also tried using run(_:completion:) and the same thing happens You may have called run(_:completion:) repeatedly in the loop. You need to call the next run(_:completion:) in the completion: of previous run. To show how to achieve that, I need more info as described above.
Topic: Programming Languages SubTopic: Swift Tags:
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Activity
Nov ’20
Touch Bar not showing in Main.storyboard
I built an application in Xcode with a Touch Bar in the storyboard. For some reason, it's disappeared and I have no idea why or how to get it back into the storyboard view. Yet the application compiles and runs and my touch bar shows up with its controls though!How do I get the touch bar to show up again in the storyboard?
Replies
1
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0
Views
609
Activity
Aug ’17
Reply to Default localization fallback not used for untranslated string in catalog
If you delete a localization in project-info, the language actually still remains some how in the project. You run the app, the app still shows the untranslated keys. But if you run the app in a language that has not been add to the project before, then the app will show the English(default) locale values. Just don't know how to fix it, no any docs on the internet or apple's site.
Replies
Boosts
Views
Activity
Nov ’24