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file uri scheme

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Reply to App store login with sandbox account, and everything else StoreKit
Here's an answer to the part of your question regarding signing in. There are 3 ways of testing in-app purchases, as I understand it: (1) in Xcode; (2) with the Sandbox; and (3) in TestFlight. [I am assuming you are not trying to set up your own server, but are making purchases from an app on your device.' I think you may be confusing the first two methods. To test in Xcode, you supply a .StoreKit Configuration file and select the file on the Product / Scheme / Edit Scheme page in Xcode. This lets you test locally on the simulator and does not use a sandbox account. To test with Sandbox you disable the .StoreKit Configuration file by selecting none in the Xcode Product / Scheme / Edit Scheme page. Then you must define products in App Store Connect (this will be the real data that you previously emulated in the .storekit file) and also create a Sandbox tester account in App store Connect. Now you must test by running from Xcode on your dev
Topic: App & System Services SubTopic: StoreKit Tags:
Apr ’22
Reply to Custom Product Page Deep Link Execution Issue
Thanks to the iOS Developer Support team, we were able to identify the root cause of the issue. They pointed us toward the Apple App Site Association (AASA) file, which is required for Universal Links to function. It appears that this file is downloaded asynchronously after app installation, leading to the observed delay in executing the deep link. With this insight, we implemented a URL scheme deep link instead of relying on a Universal Link. Since URL schemes work immediately after installation, this resolved the problem entirely. I would suggest adding a hint or recommendation in the Custom Product Pages deep link input field in App Store Connect to encourage the use of URL scheme links instead of Universal Links, particularly for scenarios where immediate link execution is critical.
Dec ’24
"Failed to build the scheme (app name)"
Good morning, I have a problem. I'm a newbie on coding and I'm studying Swift with an old course online with Xcode 11 but I have Xcode 14 and some things are different. I'm building a test app to learn code but now I don't view the canvas, is in error, and the diagnostic give me this: API Misuse: Attempt to serialize store access on non-owning coordinator (PSC = 0x600000dd9880, store PSC = 0x0) SchemeBuildError: Failed to build the scheme PizzaList API Misuse: Attempt to serialize store access on non-owning coordinator (PSC = 0x600000dd9880, store PSC = 0x0) Compile asset catalogs: CoreData: error: API Misuse: Attempt to serialize store access on non-owning coordinator (PSC = 0x600000dd9880, store PSC = 0x0) CoreData: error: API Misuse: Attempt to serialize store access on non-owning coordinator (PSC = 0x600000dd9880, store PSC = 0x0) /* com.apple.actool.errors */ : error: ERROR: Identical key for two renditions (E)Key element: Grouped/Packed Images part: Artwork Image value: (null) identifier: 0 dim
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4.2k
Mar ’23
Reply to Apple Pay for the Web Merchant Validation
Hi,I am trying to validate merchant through node express.js . Below is my codeapp.get('/merchant-session/new', function (req, res) { var uri = req.query.validationURL || 'https://apple-pay-gateway-cert.apple.com/paymentservices/startSession'; var options = { uri: uri, json: { merchantIdentifier: merchant..., displayName: ...., domainName: fe-uat2-... }, agentOptions: { cert: cert, key: cert } }; request.post(options, function (error, response, body) { if (body) { // Apple returns a payload with `displayName`, but passing this // to `completeMerchantValidation` causes it to error. delete body.displayName; } console.log('body =>>>>>', body); console.log('respnse =>>>>>', response) res.send(body); }, (error) => { console.error(`error =>>>>`, error); }); });I am getting undefined in response.I have generate certificate from KeyChain Access and uploaded that to get Apple Pay Merchant Identity Certificate.Then dowloaded the certificate and save
Jul ’19
SwiftUI preview not building for different scheme: error: no such module 'MyApp'
My preview scheme was working perfectly in my production scheme, so I duplicated it but when I try to build preview the new scheme shows me this error Compiling file failed: no such module 'MyApp' no such module 'Safes' ---------------------------------------- CompileDylibError: Failed to build NotificationCellView.swift Compiling failed: no such module 'Safes' /Users/amin/Library/Developer/Xcode/DerivedData/Parental_Control-axokgvhejpgnmeftompkijzbbsin/Build/Intermediates.noindex/Previews/Development/Intermediates.noindex/Parental Control.build/Development-iphonesimulator/Parental Control.build/Objects-normal/arm64/NotificationCellView.1.preview-thunk.swift:1:60: error: no such module 'Safes' @_private(sourceFile: NotificationCellView.swift) import Safes how can I fix this issue for breaking preview?
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1.1k
Aug ’22
[Widgets] [Gallery] Add system URL Scheme to widget gallery
WidgetKit library was presented appeared on WWDC20, and since then there has been no way to bring users to the Widget Gallery, and this becomes a stumbling block for many developers, since we are not able to send our users to developed widgets I suggest Apple add a custom URL scheme similar to that for system applications: facetime://user@example.com sms:1-111-111-0037 And this URL Scheme is up to Apple, but there is a few thoughts about it: How the URL might look like: widgetgallery: widgetgallery:type=<...>&family=<...> URL Scheme parameters: type - widget's kind string identifier, defined in app family - family of widget This will help make widgets more common among users, as well as increase conversion in their additions. For this reason, the development of widgets will become an appropriate feature for companies
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Feb ’24
[regression] xcodebuild 15 fails to find destination in scheme
Working on this project. https://github.com/sebsto/amplify-ios-getting-started The project has a scheme named getting started. Using Xcode 14.3.1, I can use this command to build the project: xcodebuild build -workspace getting started.xcworkspace -scheme getting started -configuration Release But when using Xcode 15, it fails with the following error message: Command line invocation: /Applications/Xcode-15.app/Contents/Developer/usr/bin/xcodebuild build -workspace getting started.xcworkspace -scheme getting started -configuration Release User defaults from command line: IDEPackageSupportUseBuiltinSCM = YES Resolve Package Graph Resolved source packages: Starscream: https://github.com/daltoniam/Starscream @ 4.0.4 AmplifyUtilsNotifications: https://github.com/aws-amplify/amplify-swift-utils-notifications.git @ 1.1.0 SQLite.swift: https://github.com/stephencelis/SQLite.swift.git @ 0.13.2 XMLCoder: https://github.com/MaxDesiatov/XMLCoder.git @ 0.17.1 AppSyncRealTimeClient: https://gith
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Oct ’23
Reply to NSLinguisticTagger problem
What do you do if the scheme does not exist? https://stackoverflow.com/questions/48768919/device-vs-simulator-linguistic-schemes When testing on physical devices the console prints 3 schemes are available, none of which are the Lexical or Lemma scheme....
Topic: Machine Learning & AI SubTopic: Core ML Tags:
Feb ’18