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“show when run”

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SourceMaps do not show properly
I created a new Vue.js project with the latest vue-cli. After that I served that template project through webpack. Without any modifications, the source maps to the two components (App.vue and HelloWorld.vue) appear fine in Chrome and Firefox. They are located at webpack:///HelloWorld.vue?140d webpack:///App.vue?234e These source maps show up fine in Chrome and Firefox at their respective position, but are missing in Safari. Safari for some reason only shows files that are in some subfolder under webpack://. The source maps in these subfolders are available but they are next to useless, since they are not the original source. Those exist in the root. For example, webpack:///./src/components/HelloWorld.vue?f177 does show up.
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1.1k
Jun ’20
LaunchScreen does not show on device
For my new app I'm trying to do things the right or at least new way, so I am using this LaunchScreen.storyboard for my splash screen. It was working fine, but now has suddenly stopped. It doesn't display on the device -- it works on the simulator. It's not just a case of the UI image not showing because the launch screen shows black, and my launch viewController background is white. Any ideas why this would stop working on the device?ThanksBob
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3.2k
Aug ’17
Reply to Xcode 9 Degugger
FOUND THE ANSWER. Under Debug --> Debug WorkFlow ... --> If you have Always Show Disassembly...Checked. when you run your code if the Always Show Disassembly is checked you only have the ability to step through your code in the memory location. when unchecked you can step through your code in the normal patern .. i.e. in the class where the breakpoint is.
Oct ’17
GPU Frame Capture shows wrong times
I'm using a single Compute Command Encoder to execute 5 kernel functions.My aim is to measure the execution time of each kernel function.However, when I try to profile the application via GPU Frame Capture, Xcode shows clearly wrong times – the sum of execution times of all 5 kernel functions is always 100µs (every time I profile the app). I've also tried to execute just one kernel function, but according to Xcode, running just one kernel function takes the same 100µs as if I was running 5 kernels.Please take a look at the following 2 images: i.imgur.com/p8F59hp.png (running 5 kernels)andi.imgur.com/i8OEKEQ.png (running 1 kernel).My comment: Based on the fact that the executions times always sum up to 100, I'd say they represent percentages if they weren't displayed with the units (nanoseconds and microseconds). I've also tried switching between showing percentages and time, but I've been unable to see the actual durations.Whan can I do to see the actual (
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658
Sep ’16
how Appstore shows that I have multi-language?
Hello all,I released my App on AppStore with 14 languages, however, in the Language Tap of AppStore of my App, I can only find English, how could I show that my app has 14 languages like other apps.my app: https://itunes.apple.com/jp/app/jumpcitysaga/id1231939677?l=en&mt=8I do have set up localization in Itunes connect, but it only show that language: EnglishThank you very much.
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318
Jun ’17
SourceMaps do not show properly
I created a new Vue.js project with the latest vue-cli. After that I served that template project through webpack. Without any modifications, the source maps to the two components (App.vue and HelloWorld.vue) appear fine in Chrome and Firefox. They are located at webpack:///HelloWorld.vue?140d webpack:///App.vue?234e These source maps show up fine in Chrome and Firefox at their respective position, but are missing in Safari. Safari for some reason only shows files that are in some subfolder under webpack://. The source maps in these subfolders are available but they are next to useless, since they are not the original source. Those exist in the root. For example, webpack:///./src/components/HelloWorld.vue?f177 does show up.
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1.1k
Activity
Jun ’20
LaunchScreen does not show on device
For my new app I'm trying to do things the right or at least new way, so I am using this LaunchScreen.storyboard for my splash screen. It was working fine, but now has suddenly stopped. It doesn't display on the device -- it works on the simulator. It's not just a case of the UI image not showing because the launch screen shows black, and my launch viewController background is white. Any ideas why this would stop working on the device?ThanksBob
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1
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0
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3.2k
Activity
Aug ’17
Reply to "Running <playground-name>", "Launching simulator", and freezing issues
Hi everyone, i hve the same problem, tryng lo learn to use xcode with app developer payground (from Apple).But is impossible to use...continuing to stuck and show:(spinning circle) Launcing simulatoror(spinning cicle) Running file_namebut no results showing....how can i fix it?Thanks
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Apr ’18
Reply to Does Xcode 12 (12A7209) crash Spotlight? Also Core Data template does not run in Simulator. Also makes Mac super hot and fans whirl?!
I'm also seeing that using the Core Data template with SwiftUI and running it in Simulator produces a blank white screen and never shows the timestamp list.
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Sep ’20
Reply to Sandbox: This item is no longer available
Still not working for me. Seems down even though apple developer status shows up and running. https://developer.apple.com/system-status/
Topic: App & System Services SubTopic: StoreKit Tags:
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Activity
Mar ’20
Reply to Xcode 9 Degugger
FOUND THE ANSWER. Under Debug --> Debug WorkFlow ... --> If you have Always Show Disassembly...Checked. when you run your code if the Always Show Disassembly is checked you only have the ability to step through your code in the memory location. when unchecked you can step through your code in the normal patern .. i.e. in the class where the breakpoint is.
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Activity
Oct ’17
GPU Frame Capture shows wrong times
I'm using a single Compute Command Encoder to execute 5 kernel functions.My aim is to measure the execution time of each kernel function.However, when I try to profile the application via GPU Frame Capture, Xcode shows clearly wrong times – the sum of execution times of all 5 kernel functions is always 100µs (every time I profile the app). I've also tried to execute just one kernel function, but according to Xcode, running just one kernel function takes the same 100µs as if I was running 5 kernels.Please take a look at the following 2 images: i.imgur.com/p8F59hp.png (running 5 kernels)andi.imgur.com/i8OEKEQ.png (running 1 kernel).My comment: Based on the fact that the executions times always sum up to 100, I'd say they represent percentages if they weren't displayed with the units (nanoseconds and microseconds). I've also tried switching between showing percentages and time, but I've been unable to see the actual durations.Whan can I do to see the actual (
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1
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658
Activity
Sep ’16
Show library calls in Instruments
Is there any way to show in detail pane calls form some library and hide calls form other libraries?
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0
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331
Activity
Feb ’17
Lock Screen showing apps.
Does Apple now allow us to have our apps show on the lock screen and have access to them?Stright forward..ThanksJZ
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3
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864
Activity
Apr ’18
Reply to iOS: App didn't update on some devices
Hey NekloSame issue from my side. The App Store shows the latest version, but running the App I still see the previous version....Did you find the solution ?
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Jun ’18
Reply to Screen controls have inverted vertical order
A preferences screen shown at run time Is it your preferences screen or a system one ? If yours, could you give some details: where and how are those controls defined ? show the code if any
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Mar ’21
Reply to XCode 14 compile errors immediately disappear or do not appear at all
Having this error on XCode 14.2. Errors not showing on text editor, and only appearing when preview is run. A doctor's stethoscope appears and i can see the error then.
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Feb ’23
Reply to I keep getting an Abort() Called error
I try to run the program after putting Text(25%) in. Any ideas! No ! How could we guess where you put Text(25%) ???? Please show the code.
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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Nov ’21
how Appstore shows that I have multi-language?
Hello all,I released my App on AppStore with 14 languages, however, in the Language Tap of AppStore of my App, I can only find English, how could I show that my app has 14 languages like other apps.my app: https://itunes.apple.com/jp/app/jumpcitysaga/id1231939677?l=en&mt=8I do have set up localization in Itunes connect, but it only show that language: EnglishThank you very much.
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0
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318
Activity
Jun ’17
Software update not showing iOS 18.5 beta
Running iPhone 15 Pro Max ios 18.1 beta installed not showing an update to 18.5 anyone have any idea why that is and how I can get the update. cheers
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1
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1.8k
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Aug ’24