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“Apple Maps Guides”

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MS guid in inAppPurchase transaction id
We are seeing many purchase attempts coming our way where in InAppPurchase has transacion id in Microsoft GUID fromat (e.g. 'EE46F2D9-3F51-4043-A1AE-7199E91EEE26')So this is example of purchase user tried to buy (some fields has been slightly modified for privacy reasons){ quantity: 1, product_id: mega_coin_pack_2, transaction_id: EE46F2D9-3F51-4043-A1AE-7199E91EEE26, original_transaction_id: 110000548814335, purchase_date: 2019-04-23 20:43:26 Etc/GMT, purchase_date_ms: 1556052202000, purchase_date_pst: 2019-04-23 13:43:26 America/Los_Angeles, original_purchase_date: 2019-04-23 20:43:26 Etc/GMT, original_purchase_date_ms: 1556052206000, original_purchase_date_pst: 2019-04-23 13:43:26 America/Los_Angeles, is_trial_period: false }Is this format new to transaction id in Apple, or is this an attempt of cheet?If cheet, does anyone know of a system user could have been using? User claims Apple has refused to help and had asked us to deal with this case.
0
0
849
May ’19
How to add some route marks to maps app through extensions
Hi, is possible to extend maps app through app extensions to add some road marks or something like that when user uses navigation? I want to show some checkmarks on apple maps app when user uses apple maps. Or maybe just to notify users when approaching to some section? If anything from this things is possible than which API to use? I have searched and did not find anything useful expect SiriKit but I think with that API its not possible to achieve this. Thanks Regards
1
0
500
Jul ’20
Guide line 11.14
I am developing an Mobile app especially for call, conference call and video call. People will topup using Credit card, Debit card or Vouchers. Please let me know if i need to use IPA or can I do without IPA. Using IPA how much of the % I need to pay Apple when a subscriber tops up.I will have very less margin so I need to understand if this business model makes sense for me if I go with IPA.
2
0
316
Jan ’16
SpriteKit game map architecture
I’m pretty new to SpritKit, and am trying to figure out the best direction to take when creating the maps for a game I’ve started.The maps are track-like... sometimes a road sometimes a tunnel, etc. I‘ve creates two levels so far, and they work great. They are currently giant 5000x5000 pixel images with a matching 5000x5000 pixel mask image overplayed and hidden for the collision detection. Performance is great, works like a charm. However, app size is my concern. The PNGs are pushing 8-10MB, and I fear the game will quickly turn into a needlessly large download as soon as I get a small handful of levels in there. They are very cartoonish and hopefully Xcode compression routines will go a long ways... however, would a tile based setup be better vs. a single monolithic image?Some if these maps have an extreme amount of trees. The level that sparked my concern is a road going through a forest (top down and cartoony 2D). I know that I‘d save tons of space, and have a much smaller app p
2
0
1.7k
Dec ’18
IOS 9 Apple Maps app - show transport 3rd party apps to find route between 2 location
Hi All,I am developing an App which shows the routes between two location in Mapview and I have an option to navigate from Apple Maps app to my app via Transport apps link.In IOS 8, Maps app show App segment to list out the 3rd party navigation apps but in IOS 9, Maps app changed App to Transport and it show the 3rd party apps only in Share (Top right button) --> Transport Apps button click.Will apple remove the transport apps list in IOS 10 or next version?
0
0
324
Feb ’16
Visible Map Rect
How does one get the same map are to be viewed regardless of screen resolution? I have a full-screen MapView on iPad. Here is how I set the view:#define zoomSize 50MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance([self myLocation], zoomSize, zoomSize);MKCoordinateRegion fittedRegion = [mapView regionThatFits:region];[mapView setRegion:fittedRegion animated:YES];Whether displayed on iPad 2 (1024 x 768) or iPad 3/4/Air/Air2 (2048 x 768), I get a visibleMapRect of 645 x 471. However, the actual area visible for the iPad 3/4/Air/Air2 is twice the area of the iPad2. I'd like them to be the same.
0
0
280
Mar ’17
Map repositions itself after panning
Hi,I am currently displaying multiple custom Annotations on a map and when i went up to about 250 the map starts lagging.When i pan across the map: no problem. But as soon as the user stops panning the map repositions itself somewhere completely else.I reset the annotations and removedannotationView!.image = UIImage(named: pin)and everything was fine (off course the image was the tipical MapKit-logo but everything else worked out)I am using a MKPointAnnotation class to define specific properties of my Annotations and this function to specify:func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView { guard let annot = annotation as? customAnnotation else {return nil} if annotation is MKUserLocation { return nil } let annotationView = MKAnnotationView(annotation: annotation, reuseIdentifier: customAnnotation) mapView.addAnnotation(annot) annotationView.image = UIImage(named: pin) annotationView.canShowCallout = true annotationView.clustering
6
0
2.4k
Nov ’18
Reply to WKInterfaceMap is not shown on WatchOS 2 project
When saying you should start the iPhone Maps app, mean the one from Apple, not 'your maps app'. This somehow triggers the Apple Watch Simulator map to render properly.If you are having connectivity issues, suggest looking at the Potloc sample code.https://developer.apple.com/library/prerelease/watchos/samplecode/PotLoc/Introduction/Intro.html
Topic: App & System Services SubTopic: General Tags:
Oct ’15
MS guid in inAppPurchase transaction id
We are seeing many purchase attempts coming our way where in InAppPurchase has transacion id in Microsoft GUID fromat (e.g. 'EE46F2D9-3F51-4043-A1AE-7199E91EEE26')So this is example of purchase user tried to buy (some fields has been slightly modified for privacy reasons){ quantity: 1, product_id: mega_coin_pack_2, transaction_id: EE46F2D9-3F51-4043-A1AE-7199E91EEE26, original_transaction_id: 110000548814335, purchase_date: 2019-04-23 20:43:26 Etc/GMT, purchase_date_ms: 1556052202000, purchase_date_pst: 2019-04-23 13:43:26 America/Los_Angeles, original_purchase_date: 2019-04-23 20:43:26 Etc/GMT, original_purchase_date_ms: 1556052206000, original_purchase_date_pst: 2019-04-23 13:43:26 America/Los_Angeles, is_trial_period: false }Is this format new to transaction id in Apple, or is this an attempt of cheet?If cheet, does anyone know of a system user could have been using? User claims Apple has refused to help and had asked us to deal with this case.
Replies
0
Boosts
0
Views
849
Activity
May ’19
How to add some route marks to maps app through extensions
Hi, is possible to extend maps app through app extensions to add some road marks or something like that when user uses navigation? I want to show some checkmarks on apple maps app when user uses apple maps. Or maybe just to notify users when approaching to some section? If anything from this things is possible than which API to use? I have searched and did not find anything useful expect SiriKit but I think with that API its not possible to achieve this. Thanks Regards
Replies
1
Boosts
0
Views
500
Activity
Jul ’20
Reply to WKInterfaceMap not working in Simulator
Sure enough, launching the Maps app in the associated iPhone simulator made the map appear in the Apple Watch simulator for me.
Topic: App & System Services SubTopic: General Tags:
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Activity
Nov ’17
What's the build-in map that iOS uses?
I want to know what's the map(build in) is used in the IOS system? for example, In China the build-in map is amap, so what's the map used in the other countires(eg. the U.S? Japan? India or Europe?) in the world?Thanks.
Replies
3
Boosts
0
Views
389
Activity
Apr ’17
Google Map integration in Ios
HiI need to implement a google map integration in ios. What is the framework to implement it. Can anyone please provide some ideas on it.Thanks,S
Replies
1
Boosts
0
Views
540
Activity
Sep ’18
Guide line 11.14
I am developing an Mobile app especially for call, conference call and video call. People will topup using Credit card, Debit card or Vouchers. Please let me know if i need to use IPA or can I do without IPA. Using IPA how much of the % I need to pay Apple when a subscriber tops up.I will have very less margin so I need to understand if this business model makes sense for me if I go with IPA.
Replies
2
Boosts
0
Views
316
Activity
Jan ’16
SpriteKit game map architecture
I’m pretty new to SpritKit, and am trying to figure out the best direction to take when creating the maps for a game I’ve started.The maps are track-like... sometimes a road sometimes a tunnel, etc. I‘ve creates two levels so far, and they work great. They are currently giant 5000x5000 pixel images with a matching 5000x5000 pixel mask image overplayed and hidden for the collision detection. Performance is great, works like a charm. However, app size is my concern. The PNGs are pushing 8-10MB, and I fear the game will quickly turn into a needlessly large download as soon as I get a small handful of levels in there. They are very cartoonish and hopefully Xcode compression routines will go a long ways... however, would a tile based setup be better vs. a single monolithic image?Some if these maps have an extreme amount of trees. The level that sparked my concern is a road going through a forest (top down and cartoony 2D). I know that I‘d save tons of space, and have a much smaller app p
Replies
2
Boosts
0
Views
1.7k
Activity
Dec ’18
IOS 9 Apple Maps app - show transport 3rd party apps to find route between 2 location
Hi All,I am developing an App which shows the routes between two location in Mapview and I have an option to navigate from Apple Maps app to my app via Transport apps link.In IOS 8, Maps app show App segment to list out the 3rd party navigation apps but in IOS 9, Maps app changed App to Transport and it show the 3rd party apps only in Share (Top right button) --> Transport Apps button click.Will apple remove the transport apps list in IOS 10 or next version?
Replies
0
Boosts
0
Views
324
Activity
Feb ’16
Visible Map Rect
How does one get the same map are to be viewed regardless of screen resolution? I have a full-screen MapView on iPad. Here is how I set the view:#define zoomSize 50MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance([self myLocation], zoomSize, zoomSize);MKCoordinateRegion fittedRegion = [mapView regionThatFits:region];[mapView setRegion:fittedRegion animated:YES];Whether displayed on iPad 2 (1024 x 768) or iPad 3/4/Air/Air2 (2048 x 768), I get a visibleMapRect of 645 x 471. However, the actual area visible for the iPad 3/4/Air/Air2 is twice the area of the iPad2. I'd like them to be the same.
Replies
0
Boosts
0
Views
280
Activity
Mar ’17
Map repositions itself after panning
Hi,I am currently displaying multiple custom Annotations on a map and when i went up to about 250 the map starts lagging.When i pan across the map: no problem. But as soon as the user stops panning the map repositions itself somewhere completely else.I reset the annotations and removedannotationView!.image = UIImage(named: pin)and everything was fine (off course the image was the tipical MapKit-logo but everything else worked out)I am using a MKPointAnnotation class to define specific properties of my Annotations and this function to specify:func mapView(_ mapView: MKMapView, viewFor annotation: MKAnnotation) -> MKAnnotationView { guard let annot = annotation as? customAnnotation else {return nil} if annotation is MKUserLocation { return nil } let annotationView = MKAnnotationView(annotation: annotation, reuseIdentifier: customAnnotation) mapView.addAnnotation(annot) annotationView.image = UIImage(named: pin) annotationView.canShowCallout = true annotationView.clustering
Replies
6
Boosts
0
Views
2.4k
Activity
Nov ’18
Fully Texturized 3D Map
Does MapKit have an option for the fully texturized city view where available (i.e. NYC) as seen in the Maps app for iOS (see image)?
Replies
1
Boosts
0
Views
1.3k
Activity
Jul ’22
Reply to WKInterfaceMap is not shown on WatchOS 2 project
When saying you should start the iPhone Maps app, mean the one from Apple, not 'your maps app'. This somehow triggers the Apple Watch Simulator map to render properly.If you are having connectivity issues, suggest looking at the Potloc sample code.https://developer.apple.com/library/prerelease/watchos/samplecode/PotLoc/Introduction/Intro.html
Topic: App & System Services SubTopic: General Tags:
Replies
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Views
Activity
Oct ’15
Reply to Energy Impact in SpriteKit
Seen Apple's Energy Efficiency Guide for iOS Apps?Try a quick search on that page for: spritekit ..for starters.By the way, which versions iOS does your app support?Reference: Apple's energy diagnostics via Intruments User Guide
Topic: Graphics & Games SubTopic: SpriteKit Tags:
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Activity
Dec ’17
Center of the map in Longitude and Latitude
Hi, if I use mapkit how can I show the longitude and latitude of the center of the map? I don't mean the current location. I just need the coordinates of the shown position.
Replies
0
Boosts
0
Views
540
Activity
Apr ’22
Corrupted maps using Map view in SwiftUI (Xcode 13 Beta 2 / iOS 15)
Anyone else seeing corrupted maps in a SwiftUI Map view in the iOS 15 simulator on an M1 MacBook Air? Running Xcode 13 Beta 2. Works fine on an Intel Mac (same version of everything)
Replies
2
Boosts
0
Views
790
Activity
Jul ’21