Search results for

“Popping Sound”

20,620 results found

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"open a pop-up window" message appeares at hideen tab.
Our site is Open a new tab in safari as following example.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- -----------------------The timing when “This site is attempting to open a pop-up window”message appears isiPad with OS10.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ ↑ message - allow message - allow           iPad with OS11.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ message - allow       ↑    message - allow User cannot allow while on Chlid screen_A tab. Tab transition to Parent screen is required.Please tell me the way for To avoid This site is attempting to
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0
981
Apr ’18
When playing Dolby Atmos mobile game, 'spatial Audio On' is not displayed on Audio tap.
Hello. I'm Game Sound Designer. My project supports Dolby Atmos by Wwise plugin 'Dolby Atmos Renderer'. When I connected the test device (iPhone 12 Pro Max) to the iMac and checked it with the 'Console', I was able to check the log message in the way Dolby mentioned. (Message: DA4MG Atmos_7_1_4 Spatializing [0] times with input channel [12]) I think this is Dolby Atmos working fine. However, the iPhone does not indicate that Dolby Atmos is operating.(Unlike Apple Music, 'Dolby Atmos' or 'Spatial Audio On' cannot be found.) My Question is 1.Does the method of using 'Dolby Atmos Renderer' meet Apple's spatial sound standards? 2.Does only Apple-certified applications display 'Spatial Audio On' or 'Dolby Atmos'? 3.How do I display 'Spatial Audio On' or 'Dolby Atmos'? I also asked Apple, but I post it on the forum because other developers may know the solution. Even the Tower of Fantasy supporting Atmos doesn't see the Spatial Audio On.
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0
1.1k
Oct ’22
Audio Extension without UI
Hi there, I'd like to create and expose an Audio Unit Extension for iOS, but there are no parameters that a user can set. Is it possible to expose an Audio Unit Extension without a storyboard? If I leave the storyboard-entry empty in the plist, the extension will crash ...
1
0
507
Oct ’15
Scene kit and positional audio
I am trying to play audio from a scnnode in SceneKit. I have looked at the sample code and have tried to build my own code using an ARimageanchor. I'm not sure how to proceed. ARkit recognizes the images. I just need help with the next steps for playing the audio.
1
0
465
Jul ’20
Audio interruption end notifications
The audio session programming guide says there's no guarantee an interruption begin notification will have a corresponding end notification, and that in its absence you should determine (presumably using some other means) whether your app should reactivate the audio session. There are some other things in the programming guide that are deprecated or outdated, so I'm wondering if maybe this is out of date as well.Is it still the case that interruption end notifications can be missing? If so, what does the documentation mean by 'determine' that your app can restart audio? How would you do that exactly?
0
0
369
Jan ’17
Reply to POP Implementations with multiple files
I don’t think there’s a Silver Bullet™ solution for you here; it sounds like you are aware of your current options and you just have to decide on which of them best suits your needs.You might want to pop over to swift-evolution, where there is currently much debate about the future of access control and Swift submodules, both of which might give you better options in the future.Share and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
Topic: Programming Languages SubTopic: Swift Tags:
Mar ’17
Spatial Audio in iPhone 6s
Hello Apple, Is there a possiblity that iPhone 6s will be able to support Spatial Audio in the future iOs updates? I really enjoy listening to music and I cannot afford yet to upgrade my iPhone to experience Spatial Audio using my AirPods 2. Thank you for considering this request.
0
0
489
Oct ’21
iOS 14.5 RC breaks push/pop transition animations on iPhone
App with 3 split view using Navigation view. This on an iPhone automatically becomes stacked navigation style. so drilling down into detail views ... will have the normal transition animations of pushing and popping views. But these transitions are not working on iOS 14.5 RC /Xcode 12.5RC . Now tapping on a master...the detail appears without the push transition animation :( Same code works just fine on stable versions of iOS 14.4 and Xcode with the push/pop transition animations. Not sure what changed but any workarounds to restore these transitions on iPhone?
0
0
676
Apr ’21
"open a pop-up window" message appeares at hideen tab.
Our site is Open a new tab in safari as following example.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- -----------------------The timing when “This site is attempting to open a pop-up window”message appears isiPad with OS10.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ ↑ message - allow message - allow           iPad with OS11.---------------------- ----------------------- -----------------------| Parent screen | → | Child screen_A | → |Child screen_B | ---------------------- ----------------------- ----------------------- ↑ message - allow       ↑    message - allow User cannot allow while on Chlid screen_A tab. Tab transition to Parent screen is required.Please tell me the way for To avoid This site is attempting to
Replies
0
Boosts
0
Views
981
Activity
Apr ’18
When playing Dolby Atmos mobile game, 'spatial Audio On' is not displayed on Audio tap.
Hello. I'm Game Sound Designer. My project supports Dolby Atmos by Wwise plugin 'Dolby Atmos Renderer'. When I connected the test device (iPhone 12 Pro Max) to the iMac and checked it with the 'Console', I was able to check the log message in the way Dolby mentioned. (Message: DA4MG Atmos_7_1_4 Spatializing [0] times with input channel [12]) I think this is Dolby Atmos working fine. However, the iPhone does not indicate that Dolby Atmos is operating.(Unlike Apple Music, 'Dolby Atmos' or 'Spatial Audio On' cannot be found.) My Question is 1.Does the method of using 'Dolby Atmos Renderer' meet Apple's spatial sound standards? 2.Does only Apple-certified applications display 'Spatial Audio On' or 'Dolby Atmos'? 3.How do I display 'Spatial Audio On' or 'Dolby Atmos'? I also asked Apple, but I post it on the forum because other developers may know the solution. Even the Tower of Fantasy supporting Atmos doesn't see the Spatial Audio On.
Replies
0
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0
Views
1.1k
Activity
Oct ’22
Surround sound for apps?
I assumethat dolby digital passthrough will work for HLS, but is there any other way to do surround sound without using AV player? Does the Apple TV support multichannel PCM through HDMI?
Replies
12
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0
Views
6.6k
Activity
Sep ’15
Audio Extension without UI
Hi there, I'd like to create and expose an Audio Unit Extension for iOS, but there are no parameters that a user can set. Is it possible to expose an Audio Unit Extension without a storyboard? If I leave the storyboard-entry empty in the plist, the extension will crash ...
Replies
1
Boosts
0
Views
507
Activity
Oct ’15
Scene kit and positional audio
I am trying to play audio from a scnnode in SceneKit. I have looked at the sample code and have tried to build my own code using an ARimageanchor. I'm not sure how to proceed. ARkit recognizes the images. I just need help with the next steps for playing the audio.
Replies
1
Boosts
0
Views
465
Activity
Jul ’20
Audio interruption end notifications
The audio session programming guide says there's no guarantee an interruption begin notification will have a corresponding end notification, and that in its absence you should determine (presumably using some other means) whether your app should reactivate the audio session. There are some other things in the programming guide that are deprecated or outdated, so I'm wondering if maybe this is out of date as well.Is it still the case that interruption end notifications can be missing? If so, what does the documentation mean by 'determine' that your app can restart audio? How would you do that exactly?
Replies
0
Boosts
0
Views
369
Activity
Jan ’17
Text to audio file convert
Hello,I want to convert text to audio mp3 file. Is there any framework or third party API we can use it to conver text into Audio file?
Replies
1
Boosts
0
Views
1.9k
Activity
May ’18
Custom iOS Notification Sounds?
Hi, What are the requirements / restrictions for a custom iOS Notification sound? Is this widely available to new apps on the App Store? I know BBC News & Tinder have custom sounds. Thanks
Replies
2
Boosts
0
Views
3.3k
Activity
Aug ’20
Reply to POP Implementations with multiple files
I don’t think there’s a Silver Bullet™ solution for you here; it sounds like you are aware of your current options and you just have to decide on which of them best suits your needs.You might want to pop over to swift-evolution, where there is currently much debate about the future of access control and Swift submodules, both of which might give you better options in the future.Share and Enjoy — Quinn “The Eskimo!” Apple Developer Relations, Developer Technical Support, Core OS/Hardware let myEmail = eskimo + 1 + @apple.com
Topic: Programming Languages SubTopic: Swift Tags:
Replies
Boosts
Views
Activity
Mar ’17
Spatial Audio in iPhone 6s
Hello Apple, Is there a possiblity that iPhone 6s will be able to support Spatial Audio in the future iOs updates? I really enjoy listening to music and I cannot afford yet to upgrade my iPhone to experience Spatial Audio using my AirPods 2. Thank you for considering this request.
Replies
0
Boosts
0
Views
489
Activity
Oct ’21
TestFlight Users have no Audio
Hi All: My app is working great on all of my devices, but all of my test flight users are saying there is no audio when tapping on videos. The videos are being streamed from my server. Any thoughts on why only the test flight users get no audio at all?
Replies
1
Boosts
0
Views
1.4k
Activity
Feb ’23
AvPlayer audio issue
In voip application , when the CallKit is enabled if we try playing a video through AVplayer the video content is updated frame by frame and the audio of the content is not audible . This issue is observed only in iOS 17, any idea how can we resolve this
Replies
0
Boosts
0
Views
966
Activity
Oct ’23
iOS 15 Background Sound
Will there be more background sounds that will be added? I have a few more suggestions such as: Rain with Thunder Light & Heavy Rain Fall Restaurant Customers talking Forest Surroundings I feel like those will be great additions towards the Background sounds and how to improve it well!
Replies
0
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0
Views
658
Activity
Sep ’21
Notifications doesn’t sound
Is anyone else experiencing notifications appearing on iPhone but no sounds? I’ve checked all settings and they seem to be correct. This just started a day ago . I reset the notifications reset the apps .
Replies
1
Boosts
0
Views
533
Activity
Mar ’23
iOS 14.5 RC breaks push/pop transition animations on iPhone
App with 3 split view using Navigation view. This on an iPhone automatically becomes stacked navigation style. so drilling down into detail views ... will have the normal transition animations of pushing and popping views. But these transitions are not working on iOS 14.5 RC /Xcode 12.5RC . Now tapping on a master...the detail appears without the push transition animation :( Same code works just fine on stable versions of iOS 14.4 and Xcode with the push/pop transition animations. Not sure what changed but any workarounds to restore these transitions on iPhone?
Replies
0
Boosts
0
Views
676
Activity
Apr ’21